Caleb Barger
ba75a7a23b
build.zig updates for 0.11.0 release. ( #3501 )
2023-11-02 09:14:34 +01:00
ubkp
de1ceae4b0
[core] Fix gestures for PLATFORM_DESKTOP_SDL ( #3499 )
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* Fix gestures for SDL
* Review the gesture handling for SDL
* Review 2
2023-11-02 09:13:41 +01:00
Ray
35d27fb11b
REVIEWED: Pointers exposing not required for ES3
2023-11-02 09:04:05 +01:00
Ray
d77c918d51
Update rcore_web.c
2023-11-01 16:24:06 +01:00
Ray
c563490cf8
Update rcore_web.c
2023-11-01 15:28:31 +01:00
Ray
64d64cc181
REVIEWED: Potential code issues reported by CodeQL #3476
2023-11-01 15:28:18 +01:00
ubkp
ba21b8d274
Moves keymapUS[] and fixes GetCharPressed for DRM ( #3498 )
2023-11-01 12:20:33 +01:00
Ray
1407f6eb46
ADDED: rlBlitFramebuffer(), required for deferred render
2023-10-31 20:46:06 +01:00
Ray
15142a30f5
Update rmodels.c
2023-10-31 20:20:11 +01:00
Ray
43f36b9b05
REDESIGNED: LoadOBJ(), fix #3398
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- Now triangulated meshes are properly supported
- Simplified code to consider issue situation
- Removed mesh split per material, just define separate mesh if multiple materials are required
2023-10-31 20:15:45 +01:00
Ray
de7beef05d
Remove trailing spaces
2023-10-31 15:54:52 +01:00
Ray
f88604e6d5
Reviewed QOA seek PR
2023-10-31 15:54:38 +01:00
Ray
0a3567439d
Comments tweaks
2023-10-31 15:49:42 +01:00
veins1
6842012748
Fix QOA seeking ( #3494 )
2023-10-31 15:48:24 +01:00
Ray
0d186a0557
REVIEWED: LoadModel(), removed cube fallback mechanism #3459
2023-10-31 11:32:07 +01:00
ubkp
ab61bad168
Fix relative mouse mode for DRM ( #3492 )
2023-10-31 10:16:12 +01:00
Jett
ff04d52f12
Added rlEnablePointMode ( #3490 )
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for rendering meshes with points.
similar to wire mode.
(NOTE) they still backface cull, so disable that if you want to show the entire mesh.
2023-10-31 08:43:32 +01:00
Ray
7677e4b928
REVIEWED: GetModelBoundingBox() #3485
2023-10-30 20:41:33 +01:00
Ray
b8fce54c0f
Minor tweaks
2023-10-30 13:29:14 +01:00
Ray
abdebc244d
Update rcore.c
2023-10-30 13:14:15 +01:00
Ray
9642fffbbb
REVIEWED: GetRender*() issue on macOS highDPI #3367
2023-10-30 13:13:31 +01:00
Ray
ec91b44fb6
Merge branch 'master' of https://github.com/raysan5/raylib
2023-10-29 21:11:40 +01:00
Ray
fc7dcff4a7
ADDED: Pseudo-random numbers generator!
2023-10-29 21:11:30 +01:00
ubkp
049a6d475d
Fix drm hang up on exit and mouse input issues ( #3484 )
2023-10-29 20:55:02 +01:00
Ray
09075d515a
Some notes and comments
2023-10-29 20:44:32 +01:00
Ray
4625c41431
ADDED: Support for SDL building on Makefile
2023-10-29 20:44:18 +01:00
Ray
601e391b06
Remove physac library from raylib building
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At this moment, physac is an external unmaintained library, better move out of raylib.
2023-10-29 20:43:52 +01:00
Ray
21243c8234
Update rcore_desktop_sdl.c
2023-10-29 20:42:29 +01:00
JaanDev
1fd61a00e4
Fix compressed DDS texture loading issues ( #3483 )
2023-10-29 20:21:00 +01:00
ubkp
12f3bc10c2
[core] Move rcore.h content to inside rcore.c ( #3479 )
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* Move rcore.h content inside rcore.c
* Remove extern CoreData CORE
2023-10-29 20:20:19 +01:00
Ray
b4865588f8
REVIEWED: GetCurrentMonitor() #3472
2023-10-29 16:36:46 +01:00
ubkp
01c264123d
Remove rcore.h include from SDL ( #3475 )
2023-10-29 16:23:38 +01:00
SuperUserNameMan
b46505b13d
Update tinyobj_loader_c.h ( #3474 )
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temporary quickfix for issue #3473
2023-10-27 17:13:10 +02:00
Alexandre Almeida
2db7c727b6
GetCurrentMonitor() - use closest monitor ( #3472 )
2023-10-27 17:01:05 +02:00
Ray
3afd0a55b9
Update miniaudio to latest dev #3471
2023-10-27 16:55:27 +02:00
Ray
f721429f25
ADDED: SetAutomationEventBaseFrame(int frame)
2023-10-27 01:19:10 +02:00
Ray
99dac5451c
ADDED: Automation Events System, exposed to users
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Added new API to record and play events
Added examples illustrating functionality
2023-10-26 23:59:19 +02:00
Ray
067dbe8657
ADDED: Drop files support to PLATFORM_DESKTOP_SDL
2023-10-26 23:57:07 +02:00
Ray
d0141bd105
Remove trail spaces
2023-10-26 23:56:38 +02:00
Ray
e4547eb422
Remove trail spaces
2023-10-26 23:56:03 +02:00
Ray
1cef62cf05
REVIEWED: glfwGetError() not availbale on PLATFORM_WEB fix #3470
2023-10-26 11:10:41 +02:00
Ray
77730c80d9
Updated to miniaudio v0.11.19 #3448
2023-10-26 10:34:39 +02:00
Ray
eddeafd2ed
Revert "Fix IsGestureDetected parameter inconsistency in raylib.h with rgextures.h ( #3464 )"
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This reverts commit 804f1a83eb .
2023-10-26 10:28:00 +02:00
jestarray
804f1a83eb
Fix IsGestureDetected parameter inconsistency in raylib.h with rgextures.h ( #3464 )
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closes https://github.com/raysan5/raylib/issues/3463
2023-10-26 10:24:21 +02:00
Alexandre Almeida
2f6b2897fe
GetCurrentMonitor() - check window center instead of top-left corner ( #3468 )
2023-10-26 10:18:00 +02:00
2Bear
9a687e3153
Fix missing PLATFORM_DESKTOP_SDL checks. ( #3469 )
2023-10-26 10:15:25 +02:00
ubkp
cb1c2ffda1
Fix gamepad names for PLATFORM_DESKTOP/GLFW ( #3462 )
2023-10-25 19:13:51 +02:00
ubkp
b0c0f2e560
Fix OpenURL on SDL ( #3460 )
2023-10-25 12:17:54 +02:00
Ray
7e5eff8a29
Revert "Fix #3461 "
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This reverts commit 8fbd42d592 .
2023-10-25 10:15:19 +02:00
Ray
8fbd42d592
Fix #3461
2023-10-25 10:14:17 +02:00