Bruno Cabral
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71321d179b
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[build][cmake] Added emscripten build options (#5180)
* [cmake] export automatically raylib definitions and compile/link options
* [cmake] pass emscripten options to consumer project
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2025-09-12 21:42:50 +02:00 |
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Bruno Cabral
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7db5f56e81
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[cmake] export automatically raylib definitions and compile/link options (#5179)
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2025-09-12 13:07:46 +02:00 |
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Ray
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8d3a4b8dd5
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REVIEWED: Renamed PLATFORM_DESKTOP_SDL3 to USING_VERSION_SDL3 #5175
Avoid using a new platform flag to address one platform version
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2025-09-12 13:03:28 +02:00 |
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Ray
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d0c39db6c2
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Update rlgl.h
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2025-09-12 13:02:13 +02:00 |
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Ray
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5a54fc12a2
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REVIEWED: Prioritize calloc() calls than malloc() on some cases
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2025-09-10 21:03:06 +02:00 |
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Ray
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8a1468c0c7
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Update examples_report.md
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2025-09-10 21:02:26 +02:00 |
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Ray
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2550a45821
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Update core_render_texture.c
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2025-09-10 18:31:52 +02:00 |
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Ray
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109b3b2d2e
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REXM: ADDED: example: text_inline_styling
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2025-09-10 18:31:49 +02:00 |
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Ray
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9e14faffcc
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REXM: REVIEWED: example addition logic
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2025-09-10 18:27:19 +02:00 |
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Ray
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ffe74658ab
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REXM: ADDED: example: core_render_texture
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2025-09-10 18:26:43 +02:00 |
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Ray
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84e2cbccc4
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Update complexity level for shapes_digital_clock
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2025-09-09 17:33:19 +02:00 |
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Ray
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a42eb2f79b
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REDESIGNED: example: shapes_digital_clock
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2025-09-09 17:32:13 +02:00 |
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Ray
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866e7238bf
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Remove projects from solution
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2025-09-09 17:30:54 +02:00 |
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Ray
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698d37c57a
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Update shaders_normalmap_rendering.c
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2025-09-09 17:30:25 +02:00 |
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Ray
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1b9aa0bcf3
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Update rmodels.c
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2025-09-09 17:30:18 +02:00 |
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Ray
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f4250da042
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Update text_unicode_ranges.c
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2025-09-09 09:37:06 +02:00 |
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Ray
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f6ae596a1d
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Update rexm.c
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2025-09-09 00:47:12 +02:00 |
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Ray
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0da5bc1e17
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REXM: REVIEWED: TextReplaceBetween()
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2025-09-09 00:26:38 +02:00 |
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Ray
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4447868c60
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REXM: Updated examples, resources checking
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2025-09-09 00:16:47 +02:00 |
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Ray
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adb078128b
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Update rexm.c
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2025-09-09 00:15:30 +02:00 |
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Ray
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28c5d16000
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Update shaders_shadowmap_rendering.c
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2025-09-09 00:15:26 +02:00 |
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Ray
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811ec4fb1e
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REVIEWED: shaders_shadowmap_rendering example
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2025-09-08 21:02:58 +02:00 |
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Ray
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ef0dd5f774
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REXM: Updated examples after some renames
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2025-09-08 21:01:59 +02:00 |
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Ray
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c7f8843200
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REXM: RENAME: example: shaders_eratosthenes --> shaders_eratosthenes_sieve
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2025-09-08 20:37:27 +02:00 |
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Ray
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851bb3120d
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REXM: RENAME: example: shaders_view_depth --> shaders_depth_rendering
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2025-09-08 20:37:11 +02:00 |
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Ray
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adda398e65
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REXM: RENAME: example: shapes_easings_rectangle_array --> shapes_easings_rectangles
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2025-09-08 20:36:48 +02:00 |
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Ray
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5ac0539481
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REXM: RENAME: example: shapes_easings_box_anim --> shapes_easings_box
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2025-09-08 20:36:41 +02:00 |
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Ray
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84baaa6ee7
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REXM: RENAME: example: shapes_easings_ball_anim --> shapes_easings_ball
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2025-09-08 20:36:29 +02:00 |
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Ray
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ede4547015
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REXM: RENAME: example: models_draw_cube_texture --> models_textured_cube
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2025-09-08 20:35:37 +02:00 |
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Ray
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d8f3b51a3f
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REXM: RENAME: example: models_animation --> models_animation_playing
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2025-09-08 20:35:27 +02:00 |
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Ray
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4a23ed698f
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REXM: RENAME: example: shaders_raymarching --> shaders_raymarching_rendering
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2025-09-08 20:34:48 +02:00 |
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Ray
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f4f3325e1e
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REXM: RENAME: example: shaders_spotlight --> shaders_spotlight_rendering
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2025-09-08 20:34:33 +02:00 |
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Ray
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11ca32493a
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REXM: RENAME: example: shaders_lightmap --> shaders_lightmap_rendering
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2025-09-08 20:34:16 +02:00 |
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Ray
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07070b81e8
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REXM: RENAME: example: shaders_shadowmap --> shaders_shadowmap_rendering
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2025-09-08 20:33:36 +02:00 |
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Ray
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6afc608477
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REXM: RENAME: example: shaders_normal_map --> shaders_normalmap_rendering
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2025-09-08 20:33:18 +02:00 |
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Ray
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4cf4c6645e
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REXM: RENAME: example: shaders_hybrid_render --> shaders_hybrid_rendering
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2025-09-08 20:30:45 +02:00 |
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Ray
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14bef50464
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REXM: RENAME: example: shaders_deferred_render --> shaders_deferred_rendering
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2025-09-08 20:30:26 +02:00 |
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Ray
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ab3e99fd30
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REXM: RENAME: example: models_cubicmap --> models_cubicmap_rendering
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2025-09-08 20:30:07 +02:00 |
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Ray
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463d069eff
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REXM: RENAME: example: models_heightmap --> models_heightmap_rendering
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2025-09-08 20:29:53 +02:00 |
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Ray
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b67e7ffc44
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REXM: RENAME: example: shapes_draw_circle_sector --> shapes_circle_sector_drawing
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2025-09-08 20:28:17 +02:00 |
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Ray
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16fbca2e8b
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REXM: RENAME: example: shapes_draw_rectangle_rounded --> shapes_rounded_rectangle_drawing
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2025-09-08 20:27:00 +02:00 |
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Ray
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266b8efbd6
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REXM: Reviewed examples inconsistencies
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2025-09-07 12:05:11 +02:00 |
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Ray
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688cf680c0
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Update examples_list.txt
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2025-09-07 12:03:16 +02:00 |
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Ray
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25f4e544d1
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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Ray
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4020885c35
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REXM: Reviewed UpdateSourceMetadata()
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2025-09-07 11:54:36 +02:00 |
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Ray
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8544020023
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Update required files for example rename
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2025-09-07 11:47:58 +02:00 |
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Ray
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5373ede25c
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REXM: Review examples source code header metadata for consistency
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2025-09-07 11:44:33 +02:00 |
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Ray
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e1dfb4cd4e
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Update shaders_normal_map.c
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2025-09-07 11:44:03 +02:00 |
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Ray
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1bbd4c3566
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REXM: RENAME: example: shapes_draw_ring --> shapes_ring_drawing
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2025-09-07 11:19:29 +02:00 |
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Ray
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c0234e5e3d
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REXM: RENAME: example: textures_sprite_anim --> textures_sprite_animation
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2025-09-07 11:14:56 +02:00 |
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