Commit Graph

7819 Commits

Author SHA1 Message Date
Mossieur-Patate
9d318a6fbf Update CONTRIBUTING.md + FAQ.md: small misprints (#4553)
* Update CONTRIBUTING.md: small misprint

* Update FAQ.md: small misprint
2024-12-01 22:35:19 +01:00
Caleb Heydon
58fe34d9cc [raudio] Fixed buffer overflow when loading WAV files (#4539) 2024-11-28 22:58:35 +01:00
RealDoigt
cd16c9ea91 Add the D Object Oriented Raylib wrapper to the list of BINDINGS.md (#4550)
* add the D Object Oriented Raylib wrapper to the list of BINDINGS.md

* copy pasted correct url

I couldn't do it from the web ui for some reason
2024-11-28 22:50:44 +01:00
github-actions[bot]
31a1047782 Update raylib_api.* by CI 2024-11-28 21:50:14 +00:00
Mossieur-Patate
2c4c6e6201 GetKeyName prototype (#4544)
* Update raylib.h: GeyKeyName prototype

Prototype for GetKeyName, which is already implemented elsewhere.

* Update raylib_to_parse.h: GetKeyName prototype
2024-11-28 22:50:00 +01:00
Kacper Zybała
ba1e14625a [build] CMake: Set CMake version to 3.12 (#4547) 2024-11-28 22:47:39 +01:00
Tymoteusz Moryto
949c31605b CMakeOptions.txt: Added a missing ) (#4545) 2024-11-28 22:46:52 +01:00
glowiak
623c4376cc The Jaylib binding is at 5.5 (#4546) 2024-11-28 22:46:04 +01:00
Ray
abb3c8e9f7 Revert "[build][cmake] Improve cmake config file generation (#4541)"
This reverts commit c53dd8a931.
2024-11-28 22:44:42 +01:00
Leonardo Guilherme de Freitas
c53dd8a931 [build][cmake] Improve cmake config file generation (#4541)
* Improve cmake config file generation

This allows for finding raylib on a non-standard location (eg, not in /usr/lib{,64})

* Only have glfw as private if using internal glfw and not static
2024-11-27 11:39:36 +01:00
Anthony Carbajal
79188f570b fixed spacing in sha1 comment (#4540) 2024-11-25 20:17:22 +01:00
Jeffery Myers
6141489b00 Fixes casting warnings with RGFW platform. (#4534) 2024-11-24 16:25:36 +01:00
listeria
e494c545b8 raymath: fix C++ operator overloads (#4535)
Co-authored-by: Listeria monocytogenes <listeria@disroot.org>
2024-11-24 16:24:34 +01:00
HaxSam
a9aa6b4988 [build.zig] improve build system for zig (#4531)
Is now possible to switch platform

Is now possible to diable raudio, rmodels, and so on

Made getOptions public so it can be used for zig wrappers
2024-11-24 16:22:51 +01:00
Ray
47f83aa58f Merge branch 'master' of https://github.com/raysan5/raylib 2024-11-22 11:06:53 +01:00
Ray
da6fa1d756 Fix #4529 2024-11-22 11:06:34 +01:00
github-actions[bot]
65e0d2cfda Update raylib_api.* by CI 2024-11-22 10:01:29 +00:00
Ray
50a2afff9e Update raylib version to 5.6-dev to avoid confusions with release 2024-11-22 11:01:10 +01:00
Asdqwe
a53a8958f2 Add implementation to GetWindowScaleDPI() for PLATFORM_WEB (#4526) 2024-11-22 10:52:55 +01:00
Ray
0d39e7137b Fix #4527 2024-11-21 12:38:29 +01:00
veins1
11429b48eb Fix for #4521 (#4523) 2024-11-20 21:28:46 +01:00
Gael Pérez
415a98965a update raymath.h: add Vector2CrossProduct function (#4520) 2024-11-20 11:27:14 +01:00
kimierik
532167d28b build.zig: fix raygui inclusion in windows crosscompilation (#4489) 2024-11-20 11:26:29 +01:00
devdad
6af664c04e Update shaders_basic_pbr example to work on web (#4516)
* basic pbr example

pbr implementation  includes rpbr.h and few shader files header only file, which self contain everything needed for pbr rendering. Few textures and one model of the car which is under free licence which is included inside basic_pbr.c example file  currently supported shader versions are 120 and 330 , version 100 has small issue which I have to resolve

* Unloading PBRMAterial

I forgot unloading PBRMaterial

* fix small issue with texOffset assigment.

value was Vector4 at first but I found out it would be unclear for and users, so I change to have two Vector2 instead, but forgot to assign offset .

* Changed size of textures and file name changed

Changed size of textures from 2048x2048 to 1024x1024 and file name changed to shaders_basic_pbr.c ,
Added the function PBRModel PBRModelLoadFromMesh(Mesh mesh);
but GenMeshPlane(2, 2.0, 3, 3) culdn't be used because it crash once GenMeshTangents() is used with that plane mesh

* Update to 5.5 version  of eexample and fix to work in web

set GLSL_VERSION            100

set precision highp float;
removed in keyword
fix for loop has to use only constant

* Update shader_basic_pbr example to work on web

changed to GLSL_VERSION            100
update glsl100 shader
set float  precision  to highp
removed keyword  in
change for loop tu use constant value  gives an error

* Update shader_basic_pbr example to work on web

changed to GLSL_VERSION            100
update glsl100 shader
set float  precision  to highp
removed keyword  in
change for loop tu use constant value  gives an error

* removed rpbr.h

removed rpbr.h
2024-11-20 11:25:31 +01:00
Jorge A. Gomes
57edbc3bab Update BINDINGS.md for raylib-py 5.5 (#4519) 2024-11-20 11:24:47 +01:00
Philipp
a145779e21 Update BINDINGS.md: fortran-raylib is on v5.5 (#4518) 2024-11-19 22:42:34 +01:00
Alexandre B A Villares
481095226d Update BINDINGS.md: github.com/electronstudio/raylib-python-cffi now 5.5 (#4517) 2024-11-19 22:41:14 +01:00
Ray
26548c1062 Remove trail-spaces 2024-11-19 12:33:13 +01:00
Ray
9e4f513a43 Reviewed formating 2024-11-19 12:31:57 +01:00
Ray
c78757a959 REVIEWED: GetClipboardImage(), make symbol available on all platforms 2024-11-19 12:31:49 +01:00
Ray
10789a4d49 Update rlgl.h 2024-11-19 12:31:14 +01:00
mikeemm
95e766472f [rmodels] Improve OBJ vertex data precision and lower memory usage by ExportMesh() (#4496)
* increased vertex data precision to match blender exports

* modified memory allocation to better fit higher precision data

* now accounting for newline characters during allocation

* now accounting for potentially higher vertex counts

* removed unnecessary final newline
2024-11-19 10:35:47 +01:00
Jannis
bd706dfcf2 Update BINDINGS.md for raylib-beef (#4514) 2024-11-19 10:35:10 +01:00
Andrew Dunbar
7127cba5cc typo/spello: arribes->arrives (#4515) 2024-11-19 10:33:36 +01:00
Alexandre B A Villares
21575856f4 Update BINDINGS.md: raylib-python-cffi is on v5.0 (#4512)
According to https://github.com/electronstudio/raylib-python-cffi
2024-11-19 09:05:39 +01:00
kovidomi
65f955a4dc Add missing VS2022 example projects for models_bone_socket and shaders_vertex_displacement (#4510) 2024-11-19 09:05:09 +01:00
Mute
f979cc62ee Fixed grammar mistakes in core_3d_camera_first_person.c (#4508)
Changed line 118 from, "// For advance camera controls, it's reecommended to compute camera movement manually", to, "// For advanced camera controls, it's recommended to compute camera movement manually".
2024-11-19 09:04:14 +01:00
Steven Schveighoffer
05b2603c45 Update raylib-d binding to 5.5 (#4506) 2024-11-19 09:03:39 +01:00
Rob Loach
fde3779ebd BINDINGS: raylib-cpp supports raylib 5.5 (#4511)
[raylib-cpp](https://github.com/RobLoach/raylib-cpp) has been updated to use the new raylib 5.5 functions. This is a great release! Thanks so much.
2024-11-19 00:37:33 +01:00
Ray
8375581f87 Update README.md 2024-11-19 00:19:39 +01:00
Gunko Vadim
71e0b8b581 Update BINDINGS.md (#4504) 2024-11-18 14:38:28 +01:00
Ray
c1ab645ca2 Update HISTORY.md 5.5 2024-11-18 13:21:10 +01:00
Ray
68503ed96f Update webassembly.yml 2024-11-16 19:00:28 +01:00
github-actions[bot]
88c922f433 Update raylib_api.* by CI 2024-11-16 17:45:33 +00:00
Ray
938b805bfb Update raylib.h 2024-11-16 18:45:16 +01:00
Ray
162efc1ec7 Update core_basic_window.c 2024-11-16 18:45:12 +01:00
Ray
da7ab04052 Update HISTORY.md 2024-11-16 18:44:48 +01:00
Ray
dd688d81a6 Thanks @everyone for everything 😄 2024-11-16 18:16:00 +01:00
Ray
d567b35d9a Update HISTORY.md 2024-11-16 17:57:00 +01:00
Ray
816b605054 Update CHANGELOG 2024-11-16 13:18:04 +01:00