Hugo
d2acf06779
[examples] Added core_directory_files ( #5230 )
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* ADDED: example: `core_directory_files`
* Follow raylib's conventions
* Rework `core_directory_files` example
* Removed alternating colors & text on directory
* Update screenshot
---------
Co-authored-by: Ray <raysan5@gmail.com >
2025-10-15 19:27:42 +02:00
GideonSerf
af11859906
[examples] Added shapes_pie_chart ( #5227 )
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* Added shapes_pie_chart example
* Made the example colorful
* Added some interactivity to the example
* Revert top comment to the standard
* Remove unused MAX_SLICES constant
---------
Co-authored-by: Gideon Serfontein <gse@newspacesystems.com >
Co-authored-by: Ray <raysan5@gmail.com >
2025-10-15 19:25:01 +02:00
Jeffery Myers
7191749d66
[examples] Fix examples to work in MSVC ( #5267 )
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* Fix warnings in many examples
Add examples to MSVC solution correctly
* fix CI error
---------
Co-authored-by: Ray <raysan5@gmail.com >
2025-10-15 19:02:52 +02:00
Hugo
9bf7699624
[examples] Added shapes_kaleidoscope ( #5233 )
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* ADDED: example: `shapes_kaleidoscope`
* Add line reflection
* Updated with `rexm update`
* Follow raylib's conventions
2025-10-08 00:10:43 +02:00
Ray
718a841cfb
REXM: Update examples
2025-10-02 13:54:11 +02:00
Ray
377853bb32
REXM: Updated new examples requried files
2025-10-02 13:16:00 +02:00
Ray
5d9c11e165
Updated examples
2025-10-02 13:04:34 +02:00
Ray
43c81d216c
REVIEWED: VS2022: New example core_input_actions UUID
2025-09-29 11:00:35 +02:00
Ray
7d780d18b5
REVIEWED: New example format and requirements: core_input_actions #5211
2025-09-28 23:31:07 +02:00
Ray
068978d5b3
REXM: RENAME: example: models_gpu_skinning --> models_animation_gpu_skinning
2025-09-14 10:26:04 +02:00
Ray
36824b6c0a
REXM: ADDED: example: core_undo_redo
2025-09-13 20:58:27 +02:00
Ray
adac5f7770
REXM: RENAME: example: shaders_write_depth --> shaders_depth_writing
2025-09-13 10:41:25 +02:00
Ray
109b3b2d2e
REXM: ADDED: example: text_inline_styling
2025-09-10 18:31:49 +02:00
Ray
ffe74658ab
REXM: ADDED: example: core_render_texture
2025-09-10 18:26:43 +02:00
Ray
866e7238bf
Remove projects from solution
2025-09-09 17:30:54 +02:00
Ray
c7f8843200
REXM: RENAME: example: shaders_eratosthenes --> shaders_eratosthenes_sieve
2025-09-08 20:37:27 +02:00
Ray
851bb3120d
REXM: RENAME: example: shaders_view_depth --> shaders_depth_rendering
2025-09-08 20:37:11 +02:00
Ray
adda398e65
REXM: RENAME: example: shapes_easings_rectangle_array --> shapes_easings_rectangles
2025-09-08 20:36:48 +02:00
Ray
5ac0539481
REXM: RENAME: example: shapes_easings_box_anim --> shapes_easings_box
2025-09-08 20:36:41 +02:00
Ray
84baaa6ee7
REXM: RENAME: example: shapes_easings_ball_anim --> shapes_easings_ball
2025-09-08 20:36:29 +02:00
Ray
ede4547015
REXM: RENAME: example: models_draw_cube_texture --> models_textured_cube
2025-09-08 20:35:37 +02:00
Ray
d8f3b51a3f
REXM: RENAME: example: models_animation --> models_animation_playing
2025-09-08 20:35:27 +02:00
Ray
4a23ed698f
REXM: RENAME: example: shaders_raymarching --> shaders_raymarching_rendering
2025-09-08 20:34:48 +02:00
Ray
f4f3325e1e
REXM: RENAME: example: shaders_spotlight --> shaders_spotlight_rendering
2025-09-08 20:34:33 +02:00
Ray
11ca32493a
REXM: RENAME: example: shaders_lightmap --> shaders_lightmap_rendering
2025-09-08 20:34:16 +02:00
Ray
07070b81e8
REXM: RENAME: example: shaders_shadowmap --> shaders_shadowmap_rendering
2025-09-08 20:33:36 +02:00
Ray
6afc608477
REXM: RENAME: example: shaders_normal_map --> shaders_normalmap_rendering
2025-09-08 20:33:18 +02:00
Ray
4cf4c6645e
REXM: RENAME: example: shaders_hybrid_render --> shaders_hybrid_rendering
2025-09-08 20:30:45 +02:00
Ray
14bef50464
REXM: RENAME: example: shaders_deferred_render --> shaders_deferred_rendering
2025-09-08 20:30:26 +02:00
Ray
ab3e99fd30
REXM: RENAME: example: models_cubicmap --> models_cubicmap_rendering
2025-09-08 20:30:07 +02:00
Ray
463d069eff
REXM: RENAME: example: models_heightmap --> models_heightmap_rendering
2025-09-08 20:29:53 +02:00
Ray
b67e7ffc44
REXM: RENAME: example: shapes_draw_circle_sector --> shapes_circle_sector_drawing
2025-09-08 20:28:17 +02:00
Ray
16fbca2e8b
REXM: RENAME: example: shapes_draw_rectangle_rounded --> shapes_rounded_rectangle_drawing
2025-09-08 20:27:00 +02:00
Ray
1bbd4c3566
REXM: RENAME: example: shapes_draw_ring --> shapes_ring_drawing
2025-09-07 11:19:29 +02:00
Ray
c0234e5e3d
REXM: RENAME: example: textures_sprite_anim --> textures_sprite_animation
2025-09-07 11:14:56 +02:00
Ray
fb42819eab
Added project to folder in solution
2025-09-04 16:56:38 +02:00
Ray
d418704c0b
REXM: Update examples collection
2025-09-04 16:17:23 +02:00
Ray
d97e0a8ac7
REXM: RENAME: example: shaders_texture_drawing --> shaders_texture_rendering
2025-09-04 11:27:32 +02:00
Ray
41dee9e9f9
REXM: RENAME: example: shaders_fog --> shaders_fog_rendering
2025-09-04 11:12:01 +02:00
Ray
3cbe911613
REXM: RENAME: example: models_billboard --> models_billboard_rendering
2025-09-04 11:04:00 +02:00
Ray
b17936de22
REXM: RENAME: example: models_billboard --> models_billboard_rendering
2025-09-04 10:55:48 +02:00
Ray
1008066644
Removed core_loading_thread project
2025-09-03 19:58:26 +02:00
Ray
5cbe013273
REXM: RENAME: example: models_skybox --> models_skybox_rendering
2025-09-03 18:48:20 +02:00
Ray
d8ee8a45c4
REXM: RENAME: example: textures_draw_tiled --> textures_tiled_drawing
2025-09-03 18:45:50 +02:00
Ray
33327760f1
REXM: RENAME: example: text_draw_3d --> text_3d_drawing
2025-09-03 18:43:17 +02:00
Ray
785ad4015c
REXM: RENAME: example: textures_polygon --> textures_polygon_drawing
2025-09-03 18:40:53 +02:00
Ray
cadd28e5a0
REXM: RENAME: example: text_raylib_fonts -> text_sprite_fonts
2025-09-03 18:33:33 +02:00
Ray
64d6a90d48
REXM: RENAME: example: text_unicode --> text_unicode_emojis
2025-09-03 18:14:47 +02:00
Ray
e18d167c8f
REVIEWED: New examples added renaming, avoid duplicated .sln GUIDs
2025-09-01 20:47:59 +02:00
Ray
47db1da9ea
REXM: RENAMED: example: core_3d_fps_controller to core_3d_camera_fps
2025-08-25 20:58:09 +02:00