Commit Graph

8069 Commits

Author SHA1 Message Date
Ray
b529f52dab Merge pull request #4871 from lumenkeyes/add-zig-android-target
small build.zig fix
2025-04-01 20:00:16 +02:00
Lumen Keyes
d0cf8961d3 fix typo 2025-04-01 10:54:51 -06:00
Lumen Keyes
33b2829a89 fix android-libc.txt generation
Previously, the libc paths file `android-libc.txt` was written to
the folder from which the user ran `zig build`. This caused
problems when using raylib as a dependency in other zig
projects, since raylib is not built in the project root, but the
`android-libc.txt` file was still generated in the project root. The file
should now be generated in .zig-cache, which should fix the isssue (and
leave the project root folder cleaner).
2025-04-01 10:43:22 -06:00
Ray
11e15ab2ac Merge pull request #4870 from lumenkeyes/add-zig-android-target
Add Android Target to build.zig
2025-04-01 01:28:20 +02:00
Ray
1a67dcb578 REVIEWED: RGB order on SDL3 #3568 2025-04-01 01:26:51 +02:00
Lumen Keyes
d52687eeee Add Android Target to build.zig
Added an Android target to the zig build script.
This allows a user to easily build with only Android-supported
libraries.
Library paths are automatically inferred as much as possible.
2025-03-31 13:36:51 -06:00
Ray
d4202a09e6 Merge pull request #4868 from marler8997/coreWindowFlagsBorderless
core_window_flags example: add borderless windowed toggle
2025-03-31 19:24:55 +02:00
Jonathan Marler
f19d4c71ab core_window_flags example: add borderless windowed toggle 2025-03-31 10:23:34 -06:00
Ray
902ffde898 Merge pull request #4865 from marler8997/core_highdpi_example
[examples] Adding `core_high_dpi` example
2025-03-29 16:42:45 +01:00
Jonathan Marler
336fd78f74 Add core_highdpi example
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
2025-03-28 16:48:21 -06:00
Ray
9a049d1d27 Merge pull request #4859 from MikiZX1/master
Update rcore_desktop_sdl.c
2025-03-28 18:03:32 +01:00
Ray
61aea2495a Merge pull request #4863 from marler8997/fixImmediateRestore
Prevent immediate window restore from minimize in core_window_flags
2025-03-28 18:02:12 +01:00
Ray
57a00b09b2 Merge pull request #4862 from marler8997/coreFlagsFps
Uncomment SetTargetFPS in core_window_flags
2025-03-28 17:56:30 +01:00
Ray
1f9d7c6f88 Merge pull request #4866 from marler8997/restoreWindowDesc
Improve description of RestoreWindow
2025-03-28 17:55:45 +01:00
Jonathan Marler
af16f7823a Improve description of RestoreWindow
Restore window currently says it sets the window state to:

   "not minimized/maximized"

However, if a window is maximized and then minimized, it's typical that
it would restore back to being maximized, which is what seems to happen
from my testing. I've reworded the description to better reflect
this behavior.
2025-03-28 10:39:22 -06:00
Ray
44f4400f5b Merge pull request #4864 from marler8997/excludeRglfw
[build] only include rglfw.c for glfw platform
2025-03-27 08:30:32 +01:00
Jonathan Marler
508ca5c80f [build] only include rglfw.c for glfw platform
It looks like raylib doesn't require rglfw.c if you're using the RGFW
backend.  I'm guessing the same is true for SDL but I haven't tested.
Excluding this one file brings the raylib library down from 6.9 MB to
6.3 MB for RGFW.

However, one of the examples requires the symbols from rglfw.c,
to accomodate this I added a function that will check whether raylib has
already included rglfw and if not include it for that one example.
2025-03-26 21:14:46 -06:00
Jonathan Marler
00fb09cebf Prevent immediate window restore from minimize in core_window_flags
The core_window_flags example automatically restores the window from
being minimized after 3 seconds. However, it only resets the frameCounter
if the window is minimized through the app from inputting KEY_N.  This
means if you miminize the window by other means (like pressing the minimize
button) then the example will immediately restore the window because the
frame counter wasn't reset. I've fixed this by setting the frameCounter
back to 0 once it's expired. I also added a note in the UI that the example
automatically restores the window so it's not a surprise.
2025-03-26 20:02:03 -06:00
Jonathan Marler
8749ba9ebf Uncomment SetTargetFPS in core_window_flags
I think this line was accidently commented out in this commit:

3d1ae3500c

The FPS limit is needed to get the desired wait time for the "hide window"
test, which uses the frame counter to hide the window for 3 seconds. On
my machine without this limit it runs at over 1000 FPS and it appears
like the hide window state is broken.

I also added some text that tells the user that it only hides the window
for 3 seconds so they're not surprised when the window automatically
reappears.
2025-03-26 16:35:31 -06:00
Ray
001e78014c Merge pull request #4860 from marler8997/fixDivide0
Avoid divide by 0 in core_custom_frame_control example
2025-03-26 18:01:37 +01:00
Jonathan Marler
611c43719f Avoid divide by 0 in core_custom_frame_control example 2025-03-26 10:58:59 -06:00
MikiZX1
55c6864092 Update rcore_desktop_sdl.c
raylib app crashing when started and a gamepad is already connected to the PC (even if the gamepad is not used in the app). I only tested this with a gamepad that has a layout which is not recognized. Using SDL3 as backend.
2025-03-26 14:06:58 +01:00
Ray
beaadc9185 Merge pull request #4856 from marler8997/oneBuild
[build] remove examples/build.zig, incorporate into main build.zig
2025-03-25 22:39:13 +01:00
Ray
3d83c1c796 Format tweak 2025-03-25 19:27:55 +01:00
Jonathan Marler
ac17de5074 [build] remove examples/build.zig, incorporate into main build.zig
Removes the second build.zig in the examples directory and incorporates it
into the main build.zig. This gives the zig build system the data needed to
know if the raylib library needs to be rebuilt when running any example.
2025-03-25 11:05:59 -06:00
Ray
909c83fd4a Avoid path filtering on TakeScreenshot() 2025-03-25 16:22:46 +01:00
Ray
32c8f396c2 Merge branch 'master' of https://github.com/raysan5/raylib 2025-03-25 16:21:53 +01:00
Ray
63e608d485 comment tweak 2025-03-24 15:07:36 +01:00
Ray
f5c96302d5 Merge pull request #4850 from sleeptightAnsiC/fix_rcore__ChangeDirectory_TRACELOG
[rcore] fix: TRACELOG upon successfully changing directory
2025-03-23 19:13:12 +01:00
sleeptightAnsiC
8e9c3ceb57 [rcore] fix: TRACELOG upon successfully changing directory
InitWindow() prints CWD during initialization,
but ChangeDirectory() does not, which is quite confusing when you start
messing with CWD. Now said function should log similar message.
2025-03-22 21:20:17 +01:00
Ray
46cd07d2c7 WARNING: REVERTED CHANGE THAT BROKE BATCHING!!! #4849
I'm sorry... I did not detect this change was breaking batching... :(
2025-03-21 17:17:45 +01:00
Ray
266fba1111 Minor tweaks 2025-03-21 17:07:55 +01:00
Ray
add4da8fb3 Merge pull request #4845 from bamless/log-zoom
[examples] use logarithmic zoom scaling in 2d camera examples
2025-03-20 10:38:59 +01:00
Fabrizio Pietrucci
e140aca1b5 Increase zoom factor in core_2d_camera.c
This compensate for slower zoom speed due to log scaling
2025-03-19 20:19:19 +01:00
Fabrizio Pietrucci
8b84c999d2 Use logarithmic zoom scaling in 2d camera zoom examples 2025-03-19 19:48:04 +01:00
Ray
cd9206956c Merge pull request #4843 from theundergroundsorcerer/DrawCircleSector-quickfix
Add early return when angles are equal in DrawCircleSector and DrawCircleSectorLine functions.
2025-03-18 11:29:32 +01:00
Myrddin Krustowski
589ad0a33d Add early return to circle sector functions when angles are equal.
Prevents unnecessary work and division by zero (when segments=0) in DrawCircleSector/DrawCircleSectorLines when startAngle equals endAngle, matching existing behavior in DrawRing/DrawRingLines.
2025-03-18 11:51:58 +02:00
Ray
2f63a15630 Merge pull request #4836 from JeffM2501/unscale_on_resize
[rcore] Correctly handle window size on resize in auto-scaled HIGHDPI environment
2025-03-14 17:15:14 +01:00
Jeffery Myers
d56ab670c3 spaces not tabs 2025-03-14 08:18:26 -07:00
Ray
bbbdd1f080 Merge pull request #4839 from aidonmaster/patch-1
Converting int to char
2025-03-14 08:09:49 +01:00
Aidon
513753c394 Converting int to char
Fixes warning: narrowing conversion caused by trying to convert int to unsigned char
2025-03-13 21:50:20 -03:00
Ray
cb830bed72 Increased depth size and clip distances to avoid z-fighting issues 2025-03-13 16:34:39 +01:00
Ray
d0e638cc31 REVIEWED: Platform DRM messages... 2025-03-13 11:42:16 +01:00
Jeffery Myers
4bed3741c1 Unscale the window size on resize if we are doing automatic HighDPI scaling. 2025-03-12 14:16:50 -07:00
Ray
749a512f13 REVIEWED: ScanDirectoryFiles*() #4833 2025-03-12 12:44:40 +01:00
Ray
654d5c80c2 Merge pull request #4833 from MykBamberg/master
[rcore] Use snprintf to prevent buffer overflow in path construction
2025-03-12 12:40:25 +01:00
Ray
a0318e67aa Merge pull request #4835 from NiamhNightglow/master
Guard against DEBUG Redefinition
2025-03-12 11:29:11 +01:00
Nia Nightglow
fffbbad2f7 Guard against DEBUG Redefinition
Undefine DEBUG to avoid external redefinition
warnings/conflicts.  This is probably a common
definition for many external build systems'
debug configurations.

This ensures raylib will not emit
a warning about the DEBUG definition being
redefined in external build systems.
2025-03-12 00:13:01 -05:00
MykBamberg
daa2921476 [rcore] Use snprintf to prevent buffer overflow in path construction 2025-03-12 01:38:39 +01:00
Ray
b80250bee4 Merge pull request #4807 from RicoP/RicoP/sinfl_bsr
[rcore] sinfl_bsr fix for TCC
2025-03-11 08:32:32 +01:00