Commit Graph

7997 Commits

Author SHA1 Message Date
Bruno Cabral
eb8a343e31 [cmake] Use STATIC lib ON by default (#4799)
* search raylib in custom directory

* avoid loading dynamic library when both are installed

* raylib_USE_STATIC_LIBS as option ON
2025-02-26 07:48:59 +01:00
Colleague Riley
e4dcdfa1f2 update RGFW to 1.6 (#4795) 2025-02-25 21:49:37 +01:00
Ray
e4993c5557 Merge branch 'master' of https://github.com/raysan5/raylib 2025-02-25 17:50:54 +01:00
Ray
557d071fa2 Reviewed shader loading message 2025-02-25 17:50:46 +01:00
jordan4ibanez
7cae259a6d Reviewed shaders comment wording (#4793) 2025-02-25 14:26:52 +01:00
Ray
da8a08006a Added some comments on latest change 2025-02-25 12:46:06 +01:00
Destructor17
27af359d1c [rlgl] Preserve texture on mode switching (#4364)
* Fix textures on draw mode switch

* formatting fix

* ident
2025-02-25 12:39:00 +01:00
Ray
e1ec595251 ADDED: Resource file to example projects #4790 2025-02-25 12:06:34 +01:00
Ray
0037ee5420 Merge branch 'master' of https://github.com/raysan5/raylib 2025-02-25 11:43:32 +01:00
Ray
256953957f Update Makefile 2025-02-25 11:43:25 +01:00
Ray
a979b10966 Minor format tweak 2025-02-25 11:43:22 +01:00
Rico P
1e2fd94209 fix linkage warnings under windows (#4766) 2025-02-24 13:54:17 +01:00
Slendi
8edbd07b5e Do not check GUI libs for DRM (#4792)
Signed-off-by: Slendi <slendi@socopon.com>
2025-02-24 13:53:30 +01:00
Ray
294da26042 Update raymath.h 2025-02-23 23:07:12 +01:00
Ray
fc5ff8db5c Update raymath.h 2025-02-23 23:06:31 +01:00
Ray
a5907bfdca REVIEWED: MatrixDeterminant() #4780 2025-02-23 23:04:52 +01:00
Mario Nachbaur
85a87baf69 Support IsWindowHidden() on web. (#4789) 2025-02-23 18:19:42 +01:00
Jay Rhoden
015ab9df18 Amend comment to explain what LoadCodepoints is doing. (#4787)
As a beginner, it was not clear to me what the purpose of the LoadCodepoints function is. I am trying to help past me.
2025-02-23 18:19:10 +01:00
Peter0x44
99d2119dd6 [build] Add CI for ARM64 with Visual Studio (#4781)
* [build] Add ARM64 configuration to raylib.sln

* [build] Add ARM64 to windows.yml
2025-02-21 15:31:50 +01:00
Ralph Caraveo
4522ecae1a [raudio] Fixed memory leak on early-return of WaveFormat func (#4779)
In the case of a failure within miniaudio on the function: ma_convert_frames, the dynamic memory allocated for the `data` variable  will leak on the early return.
2025-02-21 15:29:12 +01:00
Colleague Riley
c34ef35433 Update RGFW and ensure it's consistent with the GLFW backend (#4783)
* add PLATFORM_WEB_RGFW

* fix some bugs

* fix web_rgfw gamepad

* send fake screensize

* fix gamepad bugs (linux) | add L3 + R3 (gamepad)

* fix?

* update RGFW (again)

* update raylib (merge)

* fix xinput stuff

* delete makefile added by mistake

* update RGFW

* update RGFW (rename joystick to gamepad to avoid misunderstandings

* update RGFW (fix X11 bug)

* update RGFW

* use RL_MALLOC for RGFW

* update RGFW (fixes xdnd bug)

* fix some formating

* Update RGFW

* update RGFW

* undo change

* undo change

* undo change

* undo change

* have .scroll be 0 by default

* update RGFW

* update RGFW

* update RGFW

* fix year

* fix wasm key event bug

* update RGFW

* link to IOKit

* update
2025-02-21 12:32:09 +01:00
Ray
5ea60dd3ce Minor tweaks 2025-02-20 18:10:01 +01:00
Ray
32fcfd3549 Minor tweaks 2025-02-19 13:38:22 +01:00
sleeptightAnsiC
77df0ab1e8 [rcore_desktop_glfw.c] fix: make sure that GLFW uses RL_*alloc macros (#4777)
Raylib allows for providing custom allocators via macros.
GLFW supports this too, but via function pointers.

Make sure that GLFW uses those Raylib macros, by wrapping them in
function calls and setting them up inside of InitPlatform().
This is possible because of glfwInitAllocator() and GLFWallocator.

Fixes: https://github.com/raysan5/raylib/issues/4776
Relates-to: https://github.com/raysan5/raylib/issues/4751
2025-02-18 22:53:18 +01:00
Brian E
11090ab6cb [raylib.h] Added space after comma (#4774)
args for ImageResizeNN were missing a space in the arguments after a comma, i just added one.
2025-02-17 12:12:59 +01:00
vict-Yang
b49c079b1d Fix typo in rshapes.c (#4772) 2025-02-16 15:43:32 +01:00
Le Juez Victor
2b59e7475f Implement Android-specific functions (#4769)
`GetWindowScaleDPI` and monitor physical dimensions
2025-02-15 19:34:51 +01:00
Le Juez Victor
c647d33703 Better default values for normals and tangents (VBOs) (#4763) 2025-02-14 01:00:05 +01:00
mannikim
ee946b2f16 use strstr instead of TextFindIndex (#4764) 2025-02-14 00:58:33 +01:00
veins1
1d87932d93 TextSubtext fixes (#4759)
Fix buffer write overflow
Fix reading past the end of text
2025-02-12 23:12:10 +01:00
Thomas Anderson
a1de60f3ba added missing file (#4754) 2025-02-08 11:23:15 +01:00
github-actions[bot]
a61c710b45 Update raylib_api.* by CI 2025-02-08 10:22:50 +00:00
goto40
6a644b48f0 doc: audio stream processor, number of channels (#4753)
* doc: audio stream processor

* fixed accidental encoding effect
2025-02-08 11:22:34 +01:00
Ray
cceabf6961 Formatting review 2025-02-02 13:00:20 +01:00
Ray
cfe96931f5 REVIEWED: Formatting #4739 2025-02-02 12:59:34 +01:00
Nikolas
bddb5df0d4 [rmodels] Separate GLTF roughness and metallic channels on load (#4739) 2025-02-02 12:48:18 +01:00
Gil Reis
5a254e3d5e Set PLATFORM to Web by default when configuring web builds with emcmake (#4748) 2025-02-02 12:46:28 +01:00
Henrik A. Glass
4f5a20a634 Add missing increments of k in LoadImageDataNormalized() (#4745) 2025-02-01 21:30:21 +01:00
Chris Dill
1958de4a12 Update raylib-cs binding link (#4746) 2025-02-01 21:29:27 +01:00
whaley
e85ae86f70 [platforms/glfw] fix: allow GetGamepadButtonPressed() to return GAMEPAD_BUTTON_LEFT_TRIGGER_2 / GAME_PAD_BUTTON_RIGHT_TRIGGER_2 if they are pressed (#4742) 2025-02-01 10:50:25 +01:00
sleeptightAnsiC
99dfec070a [rtext] fix: misuse of cast in GetCodepointCount (#4741)
I was really wondering what is going on here :D I believe this code
tried initially to out-cast 'const' specifier but this is not needed here
at all. Currently, it just confuses whoever reads this so I changed it.
The old code would also trigger -Wcast-qual warning on some compilers.
2025-01-31 14:44:23 +01:00
Eike Decker
1f6de0c507 Replacing hardcoded canvas id references with module variable usages (#4735)
Should also have the benefit of being faster.
2025-01-31 00:34:51 +01:00
Ray
d46ba9a671 Merge branch 'master' of https://github.com/raysan5/raylib 2025-01-28 16:19:39 +01:00
Ray
9789ff123b REVERTING: emscripten_sleep() previous removal #4713 2025-01-28 16:19:30 +01:00
Peter0x44
2492dd3d0a [build] [Makefile]: Undefine _GNU_SOURCE for rglfw.c (#4732)
Currently, a warning about _GNU_SOURCE being redefined is emitted when
compiling rglfw.c

In file included from rglfw.c:99:
external/glfw/src/posix_poll.c:27:9: warning: "_GNU_SOURCE" redefined
   27 | #define _GNU_SOURCE
      |         ^~~~~~~~~~~
<command-line>: note: this is the location of the previous definition

This can be avoided by not defining _GNU_SOURCE on the command line for
this file.

Defining feature test macros in source code is not really good practice
so this should probably reviewed in glfw itself, at least to maybe check
 #ifdef _GNU_SOURCE first. But for now this change will suffice.

Fixes #4725
2025-01-27 23:15:09 +01:00
elite0OG
5504983c91 Update CMakeLists.txt (#4727)
Cmake warn remove
2025-01-27 09:20:10 +01:00
Asdqwe
f6f31a9f21 [rtextures] Fix HalfToFloat() and FloatToHalf() dereferencing issues with an union (#4729)
* Fix HalfToFloat() and FloatToHalf() dereferencing issues with an union

* Remove unnecessary initialization

* Moved the union to inside the functions
2025-01-26 21:26:18 +01:00
Ray
53ea275b9c Merge branch 'master' of https://github.com/raysan5/raylib 2025-01-26 19:43:01 +01:00
Ray
861ebafe62 Update shaders_mesh_instancing.c 2025-01-26 19:42:52 +01:00
Asdqwe
139de05e9d [rcore] [SDL2] Fix gamepad event handling by adding joystick instance id tracking (#4724)
* Fix gamepad SDL_JOYDEVICEADDED and SDL_JOYDEVICEREMOVED event handling for PLATFORM_DESKTOP_SDL by adding joystick instance id tracking

* Fix gamepad button handling
2025-01-25 20:49:42 +01:00