Julio C. Galindo
6ae21d6581
Fixed some grammar mistakes and typos. ( #2914 )
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* Fixed some grammar mistakes.
* Fixed some typos.
2023-02-09 13:17:47 +01:00
Ray
1fea266472
Clean trailing spaces
2023-02-05 16:30:23 +01:00
HKrogstie
8c50da167d
fix DrawMesh using SHADER_LOC_COLOR_SPECULAR as a material map ( #2908 ) ( #2909 )
2023-02-05 11:04:30 +01:00
Ray
43e45cbb81
Replace TABS by 4 spaces
2023-02-04 20:19:51 +01:00
Ray
c94c666d04
Review formatting for M3D loading vertex colors
2023-01-30 17:05:12 +01:00
Uneven Prankster
929a46cbab
[models] Fix M3D vertex color import. ( #2878 )
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* Fix vertex color import for .m3d
* Only load vertex colors when color map and/or materials are present
* Only execute when color array is present
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Co-authored-by: Uneven Prankster <unevenprankster@pm.me >
2023-01-30 17:00:39 +01:00
Rob Loach
7fff1ba0b0
ADDED: IsModelReady(), IsMaterialReady(), IsTextureReady(), IsRenderTextureReady() ( #2895 )
2023-01-28 12:13:09 +01:00
Jeffery Myers
81ca2f0bf3
Fix warnings and bad project settings for 4.5 release ( #2894 )
2023-01-27 19:20:42 +01:00
Ray
0125790801
Update rmodels.c
2023-01-25 23:13:17 +01:00
Ray
5149da5719
Merge branch 'master' of https://github.com/raysan5/raylib
2023-01-24 17:16:44 +01:00
Ray
5b3c5e1a16
REVIEWED: ProcessMaterialsOBJ()
available when required
2023-01-24 17:16:35 +01:00
PencilAmazing
542ef8904a
[models] Load bone names from IQM file if available ( #2882 )
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* Load bone names from IQM file if available
* Formatting and default bone name
2023-01-23 19:55:02 +01:00
Rob Loach
d8af76f67c
Fix to use TRACELOG() instead of TraceLog() for internal modules ( #2881 )
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There were a few raylib modules that continued to use TraceLog() instead of the TRACELOG() macro. This change ensures that all the internal raylib modules use the TRACELOG() pattern consistently.
2023-01-22 11:10:38 +01:00
Jeffery Myers
c649bec26c
Have LoadMaterials call the same code that OBJ loader does so that we can read MTL files ( #2872 )
2023-01-20 16:13:19 +01:00
Jeffery Myers
edaca16d7c
Fix warnings in raylib project from MSVC ( #2871 )
2023-01-20 16:05:19 +01:00
Jeffery Myers
116603e61c
don't try to free a void* buffer as if it's a cgltf_data structure ( #2867 )
2023-01-19 21:21:05 +01:00
Ray
d3c1a04983
REVIEWED: GLTF animations support #2844
2023-01-02 20:46:33 +01:00
Charles
f2e3d6eca7
[models] Add GLTF animation support ( #2844 )
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* add GLTF animation support
* use correct index when allocating animVertices and animNormals
* early exit LoadModelAnimationsGLTF if the gtlf file fails to parse
* update models/models_loading_gltf.c to play gltf animation
Updated the .blend file to use weights rather than bone parents so it
fits into the framework. Exported with weights to the .glb file.
* fix order of operations for bone scale in UpdateModelAnimation
* minor doc cleanup and improvements
* fix formatting
* fix float formatting
* fix brace alignment and replace asserts with log messages
2023-01-02 20:23:48 +01:00
Ray
b59fab7ee6
Update year to 2023
2023-01-01 16:00:56 +01:00
Ray
fadc29d811
WARNING: REMOVED: DrawCubeTexture()
, DrawCubeTextureRec()
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Those two functions have been moved to a new example: `models_draw_cube_texture`. The reasons for this decision:
- Function inflexibility: Many users with the need to draw a textured cube could need to customize the texture applied to every face, that function did not allow that kind of functionality.
- rlgl functionality exposure: The implementation exposed will teach users how to implement custom textured triangles drawing.
2022-11-15 12:16:28 +01:00
Ray
31edd13a72
Minor formating tweaks
2022-11-10 12:03:17 +01:00
ianband
7e7939e1ad
Add DrawCapsule(Wires) ( #2761 )
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* Add DrawCapsule & DrawCapsuleWires
* Add DrawCapsule & DrawCapsuleWires to example
Co-authored-by: Ian Band <ian.r.band@gmail.com >
2022-10-17 11:36:53 +02:00
Ray
7ab056b6ef
REVIEWED: GeneshHeightmap()
, fix #2716
2022-09-25 15:41:49 +02:00
Ray
9996e328cb
WARNING: BREAKING: Removed rlCheckRenderBatchLimit()
requirement
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Updated version to `rlgl 4.2`
2022-09-05 13:20:09 +02:00
Ray
0917290e95
REVIEWED: M3D model loading #2688
2022-09-04 18:49:54 +02:00
Ray
fb1037a241
ADDED: Complete support for M3D animations! #2648
2022-09-01 20:46:06 +02:00
Ray
23cc39a265
Implemented latest .M3D improvements #2648
2022-09-01 10:27:16 +02:00
Ray
0c7ba773ec
Fixed issue with LoadIQM()
#2676
2022-09-01 10:14:45 +02:00
Ray
f66b1a3136
REVIEWED: Support M3D file loading #2648
2022-08-26 10:04:38 +02:00
Ray
e92bc8ca4e
REVIEWED: M3D implementation #2648
2022-08-22 11:11:05 +02:00
Ray
4ee5fdf619
ADDED: Support M3D model file format (meshes and materials) #2648
2022-08-20 14:01:54 +02:00
Ray
bf2ad9df5f
P A I N
2022-08-13 22:42:38 +02:00
Ray
092b6f956e
WARNING: REVIEWED: rlCheckRenderBatchLimit()
2022-08-13 22:30:11 +02:00
Ray
48c7f65b77
minor tweaks
2022-08-13 22:28:47 +02:00
Ray
e0f0a5f663
REMOVED: GenMeshBinormals()
, actually, never implemented
2022-07-05 12:55:51 +02:00
Ray
cd53531050
Added some comments
2022-07-05 00:50:23 +02:00
Ray
c6c71fe73c
REVIEWED: DrawMesh()
#2511
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Disable color vertex attribute if not provided by mesh
2022-07-04 17:47:47 +02:00
Ray
9be186624c
REVIEWED: DrawBillboard*()
2022-06-29 21:56:19 +02:00
veclavtalica
63568721f9
fix: precision loss, discard unused ( #2541 )
2022-06-24 10:59:31 +02:00
Ray
5044ce9de3
Reviewed batch buffer overflow #2526
2022-06-21 20:28:50 +02:00
Ray
bf208decc0
REVIEWED: Compilation warnings
2022-06-07 10:04:24 +02:00
Ray
a28dfbae9f
REVIEWED: Batch limits check #2489
2022-05-31 23:25:21 +02:00
Ray
d0318aac4a
REVIEWED: DrawBillboardPro()
#2494
2022-05-30 20:30:16 +02:00
Leonardo Montagner
3580267479
Fix Issue #2441 ( #2442 )
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Remove line that caused a memory leak
2022-04-26 12:25:39 +02:00
Ray
90fc7c0376
WARNING: BREAKING: REMOVED: GetRayCollisionModel()
#2405
2022-03-30 20:11:22 +02:00
Ray
0da7830745
REVIEWED: Avoid some float -> double promotions
2022-03-20 12:15:51 +01:00
raysan5
937e7b3dd9
REVIEWED: Some functions input parametes that should be const
2022-02-20 20:35:28 +01:00
Antonis Geralis
68bad6986d
make const ( #2348 )
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* make const
* make const
2022-02-20 20:12:55 +01:00
raysan5
d4382f4a52
Removed trailing spaces
2022-02-18 20:30:46 +01:00
Antonis Geralis
963de06d08
follow style guide ( #2346 )
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* follow style guide
* Update rmodels.c
2022-02-17 00:54:21 +01:00