Commit Graph

  • 0d04ceafbf build raylib_api without the 'vectex' tyops (#2749) Dor Shapira 2022-10-11 13:14:01 +03:00
  • 8025b052b3 fixing typo (#2748) Dor Shapira 2022-10-11 12:20:29 +03:00
  • cb085a1b50 Update BINDINGS.md (#2745) JupiterRider 2022-10-07 19:03:08 +02:00
  • cee0fc5d78 Update README.md Ray 2022-10-07 16:33:39 +02:00
  • 38025362ee Update version to raylib 4.5-dev to avoid confusions with 4.2 Ray 2022-10-07 16:22:44 +02:00
  • 7a15861d44 Update rlgl.h Ray 2022-10-06 00:56:18 +02:00
  • 26969c2c38 Added BLEND_CUSTOM_SEPARATE #2741 Ray 2022-10-05 13:57:38 +02:00
  • 25d846aa9a Avoid early return calls Ray 2022-10-05 13:34:19 +02:00
  • 9017be3259 Reviewed latest PR formating and variables naming #2741 Ray 2022-10-05 13:29:34 +02:00
  • 2d88958d35 Add rlSetBlendFactorsSeparate and custom blend mode modification checks (#2741) 凌溢狐 2022-10-05 19:05:44 +08:00
  • 2e26cf48e8 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2022-10-03 00:07:34 +02:00
  • 7459d906de Update rtext.c Ray 2022-10-03 00:07:22 +02:00
  • 62d228346b Update build.zig to work with last GLFW update (#2737) _Tradam 2022-10-02 14:29:48 -04:00
  • 2872b2fff5 Clear PCM buffer state when closing audio device (#2736) veins1 2022-10-02 22:30:26 +05:00
  • 33e7f7cc59 WARNING: DrawLineBezier() implementation needs review #2721 Ray 2022-10-02 11:11:13 +02:00
  • 0daaaddeef Fix Gestures to use GetTime() if it's available (#2733) Rob Loach 2022-10-02 04:47:17 -04:00
  • 03f5fce672 removed glfwSetWindowPos on InitWindow (#2732) Random 2022-10-02 01:46:33 -07:00
  • 178a356cb4 minor tweaks Ray 2022-09-30 23:07:29 +02:00
  • f14955512f fix issue #2728 (#2731) Random 2022-09-30 01:09:49 -07:00
  • 45da03df23 Reviewed monitor checking order Ray 2022-09-29 12:00:20 +02:00
  • 4fe6f885f7 Update gamepad mappings with latest gamecontrollerdb, fix #2725 Ray 2022-09-29 11:23:25 +02:00
  • 357f782f4e Merge branch 'master' of https://github.com/raysan5/raylib Ray 2022-09-29 11:08:02 +02:00
  • 0ced04f0df Fix #2722 Ray 2022-09-29 11:08:00 +02:00
  • 587e61def9 fixing new typoes (#2727) Dor Shapira 2022-09-28 21:04:59 +03:00
  • 5c404c79da Update raylib.h (#2726) Dor Shapira 2022-09-28 21:04:41 +03:00
  • 8f88c61bdf update build.zig (#2720) Michael Scherbakow 2022-09-27 01:27:22 +02:00
  • e9ca38fafa Clarified working of ImageDrawCircle and ImageDrawCircleV (#2719) bXi 2022-09-26 12:24:10 +02:00
  • 7ab056b6ef REVIEWED: GeneshHeightmap(), fix #2716 Ray 2022-09-25 15:41:49 +02:00
  • 2ef0b064e5 Fix isssue #2718 Ray 2022-09-25 14:09:28 +02:00
  • ea87491a82 ADDED: Support CAPS/NUM lock keys registering if locked Ray 2022-09-25 00:14:59 +02:00
  • 810a0330ab WARNING: Several changes on UTF-8/Codepoints API Ray 2022-09-22 20:35:55 +02:00
  • 4b1d4b4f6b Update rcore.c Ray 2022-09-22 20:30:02 +02:00
  • 907e9e1fe2 Update text_codepoints_loading.c Ray 2022-09-22 20:29:54 +02:00
  • 4311ffc9e1 REVIEWED: New functions coding conventions Ray 2022-09-19 18:47:16 +02:00
  • 2093fdcc53 Added: ImageDrawCircleLines, ImageDrawCircleLinesV (#2713) Rob Loach 2022-09-19 12:41:17 -04:00
  • 0e5cd442be REVIEWED: Renamed some shaders, fix #2707 Ray 2022-09-19 18:29:08 +02:00
  • 5530a3ceb8 REVIEWED: ScanDirectoryFilesRecursively(), fix #2704 Ray 2022-09-19 18:20:36 +02:00
  • 6e8f3b0f45 Update rlgl.h Ray 2022-09-19 10:35:34 +02:00
  • 12e8cef9cf REMOVED: Mipmaps software generation for OpenGL 1.1 Ray 2022-09-19 10:31:55 +02:00
  • 27781a4767 Remove touch points on touch up events on Android (#2711) Denis Pobedrya 2022-09-19 00:01:10 +03:00
  • 7e3a50b4ac Update BINDINGS.md (#2710) Gunko Vadim 2022-09-19 01:36:59 +05:00
  • 42ecd72547 [rlgl] Check for extensions before enabling them (#2706) Nikolas 2022-09-18 21:08:51 +02:00
  • 8f597b3cc3 Basic gamepad support for Android (#2709) Denis Pobedrya 2022-09-18 20:58:52 +03:00
  • ff25402f68 Fix viewport scaling bug on android after context rebind (#2703) Denis Pobedrya 2022-09-18 12:28:55 +03:00
  • 8e57c8ace3 Fix touchscreen input related functions on Android (#2702) Denis Pobedrya 2022-09-18 00:15:11 +03:00
  • 494a581339 Update BINDINGS.md (#2701) AQuantumPotato 2022-09-17 21:14:00 +00:00
  • 4c3d577ddb CMake: Project template fix to easily target raylib version (#2700) Rob Loach 2022-09-17 17:12:57 -04:00
  • c328f09efc Move compressed textures loading to a separate self-contained library Ray 2022-09-17 19:26:23 +02:00
  • cb9b8f73c0 ADDED: GenImagePerlinNoise() Ray 2022-09-17 13:39:49 +02:00
  • eaa0b9102b Fix typo (#2696) murilluhenrique 2022-09-15 19:06:25 -03:00
  • a12ddacb7b Enable DXT compression on __APPLE__ targets (#2694) Nikolas 2022-09-12 12:21:41 +02:00
  • 853c66baed REVIEWED: CheckCollisionPointPoly() Ray 2022-09-10 23:56:52 +02:00
  • cf76d23476 Minor format tweaks Ray 2022-09-10 10:23:38 +02:00
  • cf24c021a3 WARNING: BREAKING: Reviewed SSBO usage to avoid long long Ray 2022-09-09 00:26:47 +02:00
  • b478364914 REVIEWED: Removed comment, fixes #2691 Ray 2022-09-09 00:04:08 +02:00
  • c1b4881e8a examples/core/core_custom_logging.c: Fix typo (#2692) hartmannathan 2022-09-08 10:10:15 -04:00
  • ac1ffbad1d REVIEWED: Data type to unsigned Ray 2022-09-07 00:39:38 +02:00
  • b09725fa84 REPLACED: rlVertex2i() by rlVertex2f() Ray 2022-09-05 18:45:33 +02:00
  • e59442bfab REMOVED: rlPushMatrix()/rlPopMatrix() from rshapes Ray 2022-09-05 18:23:25 +02:00
  • 9996e328cb WARNING: BREAKING: Removed rlCheckRenderBatchLimit() requirement Ray 2022-09-05 13:20:09 +02:00
  • ad5ffd78d6 REVIEWED: rlgl enums and comments Ray 2022-09-05 11:15:28 +02:00
  • 0917290e95 REVIEWED: M3D model loading #2688 Ray 2022-09-04 18:49:54 +02:00
  • ac3420faac Update core_custom_frame_control.c Ray 2022-09-04 12:32:40 +02:00
  • ee5a87826d Fixed a bug in the 2d camera platformer example (#2687) skylar 2022-09-04 11:48:33 +02:00
  • f4b4054de5 REVIEWED: CheckCollisionPointPoly() Ray 2022-09-04 10:45:01 +02:00
  • aff98d7f2a Check collision point polygon (#2685) Jacek 2022-09-04 10:39:03 +02:00
  • 082920eb80 WARNING: RENAMED exported symbol to raylib_version #2671 Ray 2022-09-02 21:35:08 +02:00
  • de968e3623 WARNING: RENAMED symbol raylibVersion to raylib_version Ray 2022-09-02 21:32:58 +02:00
  • 2a798d64a2 Export raylibVersion symbol. Fixes #2671 Ray 2022-09-02 21:28:19 +02:00
  • 234576da71 Removed raylib_opengl_interop.c from PLATFORM=Web build (#2682) Stan 2022-09-02 09:13:35 +02:00
  • fb1037a241 ADDED: Complete support for M3D animations! #2648 Ray 2022-09-01 20:46:06 +02:00
  • 64cca24526 ADDED: RL_TEXTURE_MIPMAP_BIAS_RATIO support to rlTextureParameters() for OpenGL 3.3 #2674 Ray 2022-09-01 11:18:22 +02:00
  • a598754b5b Update windows.yml Ray 2022-09-01 11:04:10 +02:00
  • bb4d9297b5 Update windows.yml Ray 2022-09-01 10:52:03 +02:00
  • 4938966e76 Update windows.yml Ray 2022-09-01 10:45:30 +02:00
  • cabaa53302 Update windows.yml Ray 2022-09-01 10:44:25 +02:00
  • bfab101ac2 Update windows.yml Ray 2022-09-01 10:42:11 +02:00
  • 23cc39a265 Implemented latest .M3D improvements #2648 Ray 2022-09-01 10:27:16 +02:00
  • 0c7ba773ec Fixed issue with LoadIQM() #2676 Ray 2022-09-01 10:14:45 +02:00
  • 4b76aa09dd ADDED: lighting.fs for GLSL120 Fix #2651 Ray 2022-08-29 14:36:07 +02:00
  • d66692149b Update README.md Ray 2022-08-28 18:04:47 +02:00
  • 7f5567eec0 Reviewed GLFW compilation requirements on Linux: _GNU_SOURCE Ray 2022-08-28 15:48:12 +02:00
  • be2328f848 Update Makefile Ray 2022-08-28 15:39:22 +02:00
  • 568fe42cb1 Reviewed GLFW issue with ppoll() function Ray 2022-08-28 15:37:09 +02:00
  • 482dbfc52e Avoid error on implicit-function-declaration Ray 2022-08-28 15:28:57 +02:00
  • 10ae54379a Update posix_poll.c Ray 2022-08-28 15:25:34 +02:00
  • 2236197d49 Update rglfw.c Ray 2022-08-28 15:20:16 +02:00
  • 9e0e08cba4 WARNING: UPDATED GLFW to latest master branch! Ray 2022-08-28 14:16:51 +02:00
  • 8508ae3d15 Update NimraylibNow! bindings version (#2667) Dmitry Matveyev 2022-08-28 17:35:39 +06:00
  • 99948a86e1 Update raylib-go bindings (#2665) Milan Nikolic 2022-08-27 18:07:30 +02:00
  • f66b1a3136 REVIEWED: Support M3D file loading #2648 Ray 2022-08-26 10:04:38 +02:00
  • ae745e4fa8 ADDED: -latomic library on Linux (only required for ARM32) Ray 2022-08-22 11:25:35 +02:00
  • e92bc8ca4e REVIEWED: M3D implementation #2648 Ray 2022-08-22 11:11:05 +02:00
  • aa4111a3b2 Fix PATH for Web target (#2647) Rodrigo Escar 2022-08-21 05:45:37 -04:00
  • 7bb8ffc29e Win32: resolve some symbols re-definition of windows.h in glfw3native.h (#2643) Daijiro Fukuda 2022-08-21 18:44:16 +09:00
  • e835311d0d BINDINGS: raylib-cpp has support for raylib 4.2 (#2652) Rob Loach 2022-08-21 05:43:27 -04:00
  • 4ee5fdf619 ADDED: Support M3D model file format (meshes and materials) #2648 Ray 2022-08-20 14:01:54 +02:00
  • 35c777ef2c REVIEWED: Avoid crash on bad data provided Ray 2022-08-18 15:11:23 +02:00
  • 904c505125 minor tweak Ray 2022-08-18 15:10:40 +02:00
  • d8ed3fb31e Update raylib.jl and raylib.v to 4.2.0 (#2644) irishgreencitrus 2022-08-17 15:36:03 +01:00