Commit Graph

  • 215eb967e8 Update rcore.c Ray 2023-02-24 18:31:16 +01:00
  • cb2ba3675c REVIEWED: rlUnloadFramebuffer() #2937 Ray 2023-02-24 16:19:25 +01:00
  • ca98a84d68 Update rtext.c Ray 2023-02-24 15:27:25 +01:00
  • 110eab56a7 Add Cyber to BINDINGS.md (#2939) fubark 2023-02-23 15:48:28 -08:00
  • d5a31168ce REVIEWED: Data validation Ray 2023-02-23 18:08:15 +01:00
  • d652b95fbf ADDED: Security checks Ray 2023-02-22 17:28:25 +01:00
  • 153470d605 REVIEWED: GenMeshTangents(), avoid crash on missing texcoords data #2927 Ray 2023-02-21 23:55:55 +01:00
  • b4d824d6fc REVIEWED: GetMonitorWidth() and GetMonitorHeight() #2934 Ray 2023-02-21 23:10:03 +01:00
  • 8169d0eab2 REVIEWED: IsWindowFocused() to consider Android App state #2935 Ray 2023-02-21 23:01:23 +01:00
  • b2926b2d28 Update rtextures.c Ray 2023-02-21 13:20:52 +01:00
  • 3cade2a1a0 REVIEWED: IsImageReady() and IsTexureReady() Ray 2023-02-21 13:20:04 +01:00
  • bcae065c88 REVIEWED: IsShaderReady() Ray 2023-02-21 13:15:11 +01:00
  • 1347a15539 ADDED: SetWindowIcons() to set multiple icon image sizes Ray 2023-02-21 13:14:51 +01:00
  • d26a56d4e1 Added mixed audio processor (#2929) hkc 2023-02-20 13:13:24 +03:00
  • 47dd842e81 Minor format tweaks Ray 2023-02-15 18:11:46 +01:00
  • f594f14510 Reviewed typo and formating Ray 2023-02-15 18:01:42 +01:00
  • 2766835ed4 REPLACE: TABS by 4 spaces Ray 2023-02-15 17:36:31 +01:00
  • 9eaed07b77 Make the oribital camera work like it used to (it is not just a copy of third person) (#2926) Jeffery Myers 2023-02-15 08:17:00 -08:00
  • beb44f1dac Avoid centering mouse when program launches Ray 2023-02-15 13:11:26 +01:00
  • 903d85e323 Make sure window position always inits in the middle of the current monitor Ray 2023-02-15 12:53:41 +01:00
  • 5dedb27ce0 REVIEWED: Issue with camera jump on first frame Ray 2023-02-14 22:51:34 +01:00
  • ec95aa2e04 Move camera after rotation (#2923) veins1 2023-02-15 02:29:32 +05:00
  • 1cfb484100 ADDED: Example project to VS Ray 2023-02-14 20:31:42 +01:00
  • e843be7ea5 ADDED: rcamera dependencies details Ray 2023-02-14 20:13:13 +01:00
  • 547819766f ADDED: Example project to VS2022 solution Ray 2023-02-14 20:12:53 +01:00
  • 50d17393a5 Create models_loading_m3d.vcxproj Ray 2023-02-14 20:00:56 +01:00
  • ea590c44a9 REVIEWED: Camera redesign PR Ray 2023-02-14 20:00:51 +01:00
  • 73989a4981 WIP rcamera redesign vector (#2563) Crydsch Cube 2023-02-14 17:47:21 +01:00
  • f1bcabcc37 Update CHANGELOG Ray 2023-02-12 13:48:11 +01:00
  • a9c28d7583 Update CHANGELOG Ray 2023-02-12 13:46:26 +01:00
  • 22287a78c5 Update qoa.h Ray 2023-02-12 13:29:39 +01:00
  • 96a9b4e1f2 REVIEWED: config.h format and inconsistencies Ray 2023-02-12 13:28:35 +01:00
  • 21961a786d REVIEWED: Vertex colors support on M3D loading #2878 Ray 2023-02-12 12:10:01 +01:00
  • 4647441ad8 Update rl_gputex.h Ray 2023-02-12 01:10:54 +01:00
  • 4ae0a416f4 Added raymarch example and thumbnail for write depth (#2919) BugraAlptekinSari 2023-02-11 15:37:50 +03:00
  • 6ae21d6581 Fixed some grammar mistakes and typos. (#2914) Julio C. Galindo 2023-02-09 07:17:47 -05:00
  • 5c6a756014 Update raylib-hx bindings to 4.2 in BINDINGS.md (#2916) Sasquatch ヽ(´ー` )┌ 2023-02-08 18:15:34 +05:30
  • f784961b9c Enable GetWindowHandle() on macOS (#2915) Nikolas 2023-02-07 22:18:14 +01:00
  • e187b693ea Update raudio.c Ray 2023-02-06 11:02:46 +01:00
  • 04ab76b889 zig build: do not use deprecated functions (#2913) star-tek-mb 2023-02-06 14:28:24 +05:00
  • 1fea266472 Clean trailing spaces Ray 2023-02-05 16:30:23 +01:00
  • c91190fc6e Review QOA sound loading -WIP- Ray 2023-02-05 16:28:04 +01:00
  • ff70a04bf5 update zig build to latest master (#2910) star-tek-mb 2023-02-05 17:03:03 +05:00
  • 60d0ab418a some typos review Ray 2023-02-05 11:44:12 +01:00
  • 8c50da167d fix DrawMesh using SHADER_LOC_COLOR_SPECULAR as a material map (#2908) (#2909) HKrogstie 2023-02-05 11:04:30 +01:00
  • 589892af07 Support QOA audio format on ExportWave() -WIP- Ray 2023-02-04 20:27:47 +01:00
  • 901c4553d2 ADDED: QOA audio format support -WIP- Ray 2023-02-04 20:20:21 +01:00
  • 43e45cbb81 Replace TABS by 4 spaces Ray 2023-02-04 20:19:51 +01:00
  • 7914332c40 Update qoi.h Ray 2023-02-03 14:54:28 +01:00
  • b9e49cdca6 rcamera: move y clamp to before 3d projection (#2905) Ian McFarlane 2023-02-03 13:52:15 +00:00
  • 212f331583 Update core_input_gamepad.c (#2903) Antonis Geralis 2023-02-01 16:13:25 +02:00
  • d827a65e59 Update external libraries Ray 2023-02-01 11:45:42 +01:00
  • a151cbd37a ADDED: Vector2LineAngle() #2887 Ray 2023-02-01 11:18:55 +01:00
  • 89171a2608 Add WASM support for Zig build (#2901) Nikolas 2023-02-01 11:09:03 +01:00
  • c94c666d04 Review formatting for M3D loading vertex colors Ray 2023-01-30 17:05:12 +01:00
  • 929a46cbab [models] Fix M3D vertex color import. (#2878) Uneven Prankster 2023-01-30 13:00:39 -03:00
  • df5a736c00 fix typo (#2899) Dor Shapira 2023-01-28 20:26:41 +02:00
  • 7fff1ba0b0 ADDED: IsModelReady(), IsMaterialReady(), IsTextureReady(), IsRenderTextureReady() (#2895) Rob Loach 2023-01-28 06:13:09 -05:00
  • 0b42da4085 Raylib.h has exceeded 512 functions! (#2896) Antonis Geralis 2023-01-28 00:33:15 +02:00
  • 83ff7b2466 ADDED: IsShaderReady(), IsImageReady(), IsFontReady(), IsWaveReady(), IsSoundReady(), IsMusicReady() (#2892) Rob Loach 2023-01-27 13:24:03 -05:00
  • 81ca2f0bf3 Fix warnings and bad project settings for 4.5 release (#2894) Jeffery Myers 2023-01-27 10:20:42 -08:00
  • af66e751db Update CHANGELOG Ray 2023-01-26 23:20:14 +01:00
  • 000cb5a47d Update CHANGELOG Ray 2023-01-26 23:18:06 +01:00
  • f088548261 Update BINDINGS.md (#2889) Kenta 2023-01-26 09:52:59 +00:00
  • 0125790801 Update rmodels.c Ray 2023-01-25 23:13:17 +01:00
  • 63da7cdec6 add include guards on config.h (#2888) Jeffery Myers 2023-01-25 13:26:03 -08:00
  • 4adba0d3c3 Add wayland support (#2883) Antonis Geralis 2023-01-25 23:25:25 +02:00
  • 7cdffcec52 fixed typo (#2886) Dor Shapira 2023-01-25 00:43:09 +02:00
  • f68bb8c707 REVIEWED: rlGenTextureMipmaps(), GPU generation only Ray 2023-01-24 17:17:25 +01:00
  • 5149da5719 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2023-01-24 17:16:44 +01:00
  • 5b3c5e1a16 REVIEWED: ProcessMaterialsOBJ() available when required Ray 2023-01-24 17:16:35 +01:00
  • 542ef8904a [models] Load bone names from IQM file if available (#2882) PencilAmazing 2023-01-23 13:55:02 -05:00
  • 393a03a46e Removed twitter badge, twitter API seems to be limited Ray 2023-01-23 15:28:45 +01:00
  • 4706891cae Add RAYLIB_VERSION numbers to raylib.h (#2856) Rob Loach 2023-01-22 09:29:29 -05:00
  • d8af76f67c Fix to use TRACELOG() instead of TraceLog() for internal modules (#2881) Rob Loach 2023-01-22 05:10:38 -05:00
  • 78ae3b38a6 minor format tweak Ray 2023-01-21 19:31:47 +01:00
  • e539aad118 Fix android sound issue #2118 (#2875) Antonis Geralis 2023-01-21 19:52:31 +02:00
  • 19715546b3 Stub out rlCubemapParameters if under GL 1.1. (#2876) Uneven Prankster 2023-01-21 14:51:33 -03:00
  • 342b18da03 Add packaging for distros with deb- and rpm-based packages. (#2877) KOLANICH 2023-01-21 17:50:38 +00:00
  • c649bec26c Have LoadMaterials call the same code that OBJ loader does so that we can read MTL files (#2872) Jeffery Myers 2023-01-20 07:13:19 -08:00
  • e64606a82f Correct the set paths in bat files in examples/ (#2870) Masoud Naservand 2023-01-20 18:37:43 +03:30
  • edaca16d7c Fix warnings in raylib project from MSVC (#2871) Jeffery Myers 2023-01-20 07:05:19 -08:00
  • 116603e61c don't try to free a void* buffer as if it's a cgltf_data structure (#2867) Jeffery Myers 2023-01-19 12:21:05 -08:00
  • 76468bb8d8 Add rlCubemapParameters to rlgl.h (#2862) Uneven Prankster 2023-01-19 16:53:30 -03:00
  • 2a2f2b20b8 Fixed bug : touches become sticky (#2857) Ghost 2023-01-14 19:41:42 +01:00
  • aed131a8f0 Update BINDINGS.md (#2858) Kenta 2023-01-14 18:40:48 +00:00
  • d224414eb1 Update raylib-ocaml to 4.2.0 (#2853) Tobias Mock 2023-01-11 18:07:35 +01:00
  • c6376acfc4 Set initial window position for display-sized fullscreen (#2742) Daijiro Fukuda 2023-01-10 20:45:53 +09:00
  • 3028bffd4c Minor tweaks Ray 2023-01-10 12:38:21 +01:00
  • f549f67be9 OpenGLES 2.0 support on PLATFORM_DESKTOP (#2840) Go Watanabe 2023-01-10 20:34:06 +09:00
  • 6dd1d2d931 ADDED: Required define on Linux #2729 Ray 2023-01-10 12:20:45 +01:00
  • bba6ae5622 RENAME: type to projection #2851 Ray 2023-01-10 12:16:42 +01:00
  • ce8000ee7e REVIEWED: GetClipboardText() on PLATFORM_WEB Ray 2023-01-04 20:13:44 +01:00
  • 89755e52bf REVIEWED: rLoadTextureDepth() fixed issue Ray 2023-01-04 17:35:51 +01:00
  • 73234d2a28 Avoid trying to setup uniform for invalid locations Ray 2023-01-03 17:44:06 +01:00
  • 39f9045703 Update models_loading_gltf.c Ray 2023-01-02 20:59:25 +01:00
  • b854909803 Update models_loading_gltf.c Ray 2023-01-02 20:48:02 +01:00
  • d3c1a04983 REVIEWED: GLTF animations support #2844 Ray 2023-01-02 20:46:33 +01:00
  • f2e3d6eca7 [models] Add GLTF animation support (#2844) Charles 2023-01-02 14:23:48 -05:00
  • fabedf7636 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2023-01-02 17:06:55 +01:00