Commit Graph

  • 2e00d16f3d GLTF: fix segfault in animNormals memcpy when mesh.normals == NULL (#3103) Charles 2023-06-10 16:15:24 -04:00
  • 6aada7d5ec Updated examples to raygui 4.0-dev Ray 2023-06-09 18:07:25 +02:00
  • 753c0b3853 Addition of support for vox files in version 200. (#3097) Le Juez Victor 2023-06-05 01:13:08 +02:00
  • f8b352f6d9 ADDED: ExportImageToMemory() Ray 2023-06-03 19:51:16 +02:00
  • ba802fdd5e tweaks Ray 2023-06-03 19:50:46 +02:00
  • b1b6ae3905 Full Movement Added to Right Analog Stick (#3095) Pixel Phobic 2023-06-02 01:29:45 -07:00
  • 2dec56e7b7 Add error if raylib.h is included in a C++98 program (#3093) Peter0x44 2023-06-01 08:47:52 +01:00
  • e497603678 ADDED: Experimental support for OpenGL ES 3.0 -WIP- Ray 2023-05-31 18:36:33 +02:00
  • a18667c2e9 cross compilation for PLATFORM_DRM (#3091) A Billy 2023-05-30 15:34:08 -04:00
  • 45c00ab9d4 build.zig: Fix cross-compiling from Linux (#3090) yujiri8 2023-05-30 15:33:01 -04:00
  • 924bb7226b UPDATED: sdefl and sinfl DEFLATE compression libraries Ray 2023-05-30 21:12:03 +02:00
  • 15cbf313bb Enhanced cmake part for OpenBSD (#3086) RayIT 2023-05-28 14:49:33 +02:00
  • 4a371a5197 Fixed compile on OpenBSD (#3085) RayIT 2023-05-28 11:33:14 +02:00
  • aad51d4704 BINDINGS.md: Janet bindings supported version update (#3083) Nikita K 2023-05-27 14:11:33 +03:00
  • 20860e2ba0 Fix a link in the FAQ (#3082) Jason Liang 2023-05-27 00:27:44 -07:00
  • 5ef50ae139 REVIEWED: ImageRotate() formatting Ray 2023-05-26 14:01:19 +02:00
  • 144ae120ab Add new file formats to FAQ (#3079) LuraMoth 2023-05-25 00:15:53 -07:00
  • e465ed0850 Added ImageRotate (#3078) Dane Madsen 2023-05-24 17:22:51 +10:00
  • bf69b38056 Added security check to file reading (memory allocations) Ray 2023-05-22 16:08:14 +02:00
  • 2937f2010c Review coding conventions Ray 2023-05-22 16:06:03 +02:00
  • a4a6d4da8a Add GenImageGradientSquare (#3077) Dane Madsen 2023-05-22 23:20:28 +10:00
  • 84ae26cdc0 Update raylib.h Ray 2023-05-21 11:35:25 +02:00
  • e96dc46d38 Replaced GenImageGradientH and GenImageGradientV with GenImageLinearGradient (#3074) Dane Madsen 2023-05-21 19:33:47 +10:00
  • 1b4634702c Minor tweak Ray 2023-05-21 11:20:42 +02:00
  • 3a841ac130 REVIEWED: GenImagePerlinNoise(), clamp values #3071 Ray 2023-05-21 10:28:04 +02:00
  • f31df7521a REVIEWED: GenImagePerlinNoise(), no change Ray 2023-05-21 00:14:09 +02:00
  • 51387dfbfb tweak Ray 2023-05-18 16:14:18 +02:00
  • a3e78c5453 Update README.md Ray 2023-05-18 12:00:51 +02:00
  • fe6973a4f6 Update README.md Ray 2023-05-18 11:59:35 +02:00
  • 76e39e502c Update rtextures.c Ray 2023-05-17 23:14:14 +02:00
  • 3a3e672804 UPDATE: miniaudio v0.11.12 --> v0.11.16 Ray 2023-05-17 11:54:32 +02:00
  • c3f049fd74 review formatting Ray 2023-05-16 11:02:00 +02:00
  • 675efbda3b Fix Android app freeze after calling CloseWindow() (#3067) Le Juez Victor 2023-05-16 09:00:44 +00:00
  • e17cf9ecd7 REVIEWED: Formating Ray 2023-05-15 11:30:31 +02:00
  • 3f8ef4e05f Updated (rcamera) To Add Analog Stick Cam Controls (#3066) Pixel Phobic 2023-05-15 02:25:44 -07:00
  • 3438325e7d Update rmodels.c; free fileData for LoadModelAnimationsGLTF (#3065) Crynux 2023-05-15 03:24:37 -06:00
  • 6b92d71ea1 Reverted commits that deprecated the build.zig files, and added a note to all of them stating version of zig they were using (#3060) Gamer-Kold 2023-05-15 14:23:36 +05:00
  • 26a3536958 GetCurrentMonitor() bugfix (#3058) hamyy 2023-05-15 05:20:43 +10:00
  • 818312683e update cmake example project (#3062) lesleyrs 2023-05-14 21:15:32 +02:00
  • cc17a7656c Update build.zig be be able to build with current zig master (#3064) Michael Scherbakow 2023-05-14 21:14:16 +02:00
  • 5978358e58 Update BINDINGS.md (#3053) JupiterRider 2023-05-11 19:48:53 +02:00
  • 452e3b494c REVIEWED: GetCollisionRec() Ray 2023-05-10 19:25:12 +02:00
  • af4b97a301 Update GetCollisionRec (#3052) manuel5975p 2023-05-10 19:19:59 +02:00
  • 152262dbfc Update cgltf.h Ray 2023-05-10 12:48:17 +02:00
  • fe595d60f7 Remove trailing spaces Ray 2023-05-08 18:57:36 +02:00
  • 81e2c97095 Update BINDINGS.md (#3050) Kenta 2023-05-08 15:00:21 +01:00
  • 204c6765bd Fix vs code project (#3048) Shoozza 2023-05-07 20:22:37 +02:00
  • 05e71f990c Version bump for CL bindings (#3049) Scott Helvick 2023-05-07 11:21:47 -07:00
  • 53b7b26c45 Added ModelAnimation.name, initially with GLTF animation names loaded (#3044) Alfred Reinold Baudisch 2023-05-07 10:33:14 +02:00
  • de748dfffe Fixed broken build.zig files. Now works with latest stable compiler (as of commit, latest is 0.10.1) (#3045) Gamer-Kold 2023-05-06 15:04:40 +05:00
  • 5573f0f1c7 REVIEWED: Ligthmap example Ray 2023-05-04 20:35:20 +02:00
  • abcbd9817e Lightmap example. (#3043) Jussi Viitala 2023-05-04 21:21:35 +03:00
  • a48bb6e1ed ADDED: Comment to clarify raymath semantics Ray 2023-05-02 20:51:54 +02:00
  • fc56940055 REVIEWED: ExportDataAsCode() Ray 2023-05-02 20:40:45 +02:00
  • 3a21301724 ADDED: Comment about Matrix conventions Ray 2023-05-02 19:29:14 +02:00
  • 7d68aa6869 REVIEWED: Modules description layout Ray 2023-05-01 14:04:22 +02:00
  • a4a5a798bd Update rlgl_compute_shader.c Ray 2023-05-01 14:03:32 +02:00
  • ed2caa1277 fix for latest zig master (#3037) star-tek-mb 2023-05-01 14:02:34 +05:00
  • 59596e4266 Update rcore.c Ray 2023-04-29 20:39:36 +02:00
  • 66f0de2807 WingBGI now leads to the correct website! (#3033) Thiago P 2023-04-29 15:34:14 -03:00
  • 662dfad670 Correction of values ​​used only once in GenMeshCubicmap (#3032) Le Juez Victor 2023-04-29 15:03:19 +00:00
  • 98cb7a19a1 ensure distance is greater than 0 in CameraMoveToTarget (#3031) kolunmi 2023-04-27 13:17:57 -07:00
  • e2996f167e Update rtextures.c Ray 2023-04-25 20:01:26 +02:00
  • 64f2f86d32 Update rtextures.c Ray 2023-04-25 15:15:57 +02:00
  • 6472928cf1 REVIEWED: ImageDrawRectangleRec() #3027 Ray 2023-04-25 14:16:48 +02:00
  • ac2e9cd00f REVIEWED: Update CORE.Input.Touch.pointCount #3024 Ray 2023-04-23 11:48:01 +02:00
  • b9b045cdd8 Update BINDINGS.md (#3026) Chris 2023-04-23 10:41:34 +01:00
  • 838fc7e303 REVIEWED: Some old TODOs Ray 2023-04-22 21:17:53 +02:00
  • 05af08080e Update BINDINGS.md (#3023) Dor Shapira 2023-04-22 20:38:56 +03:00
  • 2d04dd8b88 Fix off-by-one error in CheckCollisionPointRec (#3022) Dan Bechard 2023-04-22 04:15:19 -04:00
  • 7b7c0c83ef Fix offset used before range check (#3021) Mingjie Shen 2023-04-22 04:13:11 -04:00
  • 535680668b Update BINDINGS.md (#3017) Soutaisei 2023-04-19 20:25:25 +01:00
  • 771957458d Avoid shader attribute not found log Ray 2023-04-17 17:50:46 +02:00
  • 9d38363e09 Remove trailing spaces Ray 2023-04-17 12:18:06 +02:00
  • e2da32e2da [raudio] Rewritten ExportWaveAsCode() file saving to be more like rtextures ExportImageAsCode() (#3013) RadsammyT 2023-04-15 04:58:00 -04:00
  • 70d7f67bd8 CMake project example: fix a couple of typos (#3014) Benjamin Thomas 2023-04-15 10:55:40 +02:00
  • 709b14180a Make assets loading extension case insensitive #3008 Ray 2023-04-13 23:08:32 +02:00
  • 9aa71f04f2 Avoid tracelog about not found uniforms #3003 Ray 2023-04-10 11:02:00 +02:00
  • 8f741d894a Minor fix in DrawLineBezier* (#3006) eternalStudent 2023-04-09 23:43:06 +03:00
  • e57ee9c0e8 Fix warnings in raylib for MSVC (#3004) Jeffery Myers 2023-04-09 13:42:15 -07:00
  • 06c17ab7f1 Update BINDINGS.md (#3002) fubark 2023-04-08 10:05:41 -07:00
  • d8c7b01a3c REVIEWED: GetGlyphIndex() #3000 Ray 2023-04-06 12:49:59 +02:00
  • 8367abad1a [rtext] Fix GetCodepointNext() to return default value on invalid input with size=0 (#2997) chocolate42 2023-04-06 11:34:37 +01:00
  • 17c443ee6d Update BINDINGS.md (raylib-py -> 4.5) (#2992) Jorge A. Gomes 2023-03-29 08:52:33 -03:00
  • 1a110dcbd7 Update BINDINGS.md (raylib-lua -> 4.5) (#2989) Astie Teddy 2023-03-25 23:26:38 +01:00
  • 02bd709043 Update BINDINGS.md Ray 2023-03-25 10:38:21 +01:00
  • 1fc8f1bdbf Update raylib-d binding version to 4.5 (#2988) Steven Schveighoffer 2023-03-25 05:32:46 -04:00
  • 57082d6600 update raylib-freebasic to 4.5 (#2986) WIITD 2023-03-23 22:26:55 +01:00
  • 6287f68c0b Lazy loading of default font for image loading (no InitWindow) Ray 2023-03-22 20:11:36 +01:00
  • 0925851f89 Update rl_gputex.h Ray 2023-03-22 20:11:03 +01:00
  • 770e239f73 Minor tweaks to raylib events automation system Ray 2023-03-22 19:47:42 +01:00
  • 0d4db7ad7f Update CMakeLists.txt Ray 2023-03-22 12:43:18 +01:00
  • 19892a3c3a Update resource arch for 64bit #2978 Ray 2023-03-22 11:15:00 +01:00
  • ecb6a6af32 Review format Ray 2023-03-22 11:08:46 +01:00
  • 8b8eddc8e2 slightly optimize Vector3Normalize (#2982) Rico P 2023-03-22 11:01:05 +01:00
  • e55bdd5d8a Fix packing logic error in ``GenImageFontAtlas`` (#2979) Hanaxar 2023-03-22 13:00:13 +03:00
  • 02a8a49961 Calculate exact image size in GenImageFontAtlas (#2963) Hanaxar 2023-03-22 12:59:28 +03:00
  • 7565e274b1 Update BINDINGS.md (#2983) Jarrod Davis 2023-03-22 03:55:58 -04:00
  • d61303b1b0 Update BINDINGS.md for raylib Odin 4.5 (#2981) gingerBill 2023-03-21 21:46:20 +00:00
  • 04229c5854 Update BINDINGS.md (#2980) Gunko Vadim 2023-03-22 00:03:38 +05:00