Commit Graph

  • 5f79ad9765 Update CHANGELOG Ray 2020-11-01 13:38:42 +01:00
  • fc1fc250e7 A couple of little comment fixes (#1416) Dominus Iniquitatis 2020-10-31 16:40:35 +03:00
  • 8327857488 Update shaders_multi_sample2d.c Ray 2020-10-31 11:49:19 +01:00
  • fbc51e822b REDESIGNED: Multiple sampler2D usage on batch system Ray 2020-10-31 11:48:44 +01:00
  • 8a16348131 Support multiple sample2D on batch drawing #1333 Ray 2020-10-29 20:22:52 +01:00
  • 60d874caf8 REVIEWED: GetWindowScaleDPI() #1086 Ray 2020-10-29 19:29:59 +01:00
  • 37e2d993e7 Updated assets Ray 2020-10-29 18:41:05 +01:00
  • 2bcd3a6df5 Simplified example and resources sizes Ray 2020-10-28 20:35:44 +01:00
  • d99ac093d4 Support additional texture units for default batch system #1333 Ray 2020-10-26 20:13:08 +01:00
  • d9e591f235 Review some comments Ray 2020-10-26 20:11:58 +01:00
  • 482b8a5e7e Some tweaks raysan5 2020-10-24 10:37:15 +02:00
  • 88dbaae3be Update CHANGELOG Ray 2020-10-21 23:32:24 +02:00
  • e820aae80b Added raylib 3.5 CHANGELOG -WIP- Ray 2020-10-21 23:27:00 +02:00
  • f12db180cd Reviewed PR #1407 Ray 2020-10-21 11:08:37 +02:00
  • 9833fe45eb Added desktop cursor getter and setter functions (#1407) Chance Snow 2020-10-21 03:55:52 -05:00
  • eb3e9e4df5 Added version of raylib-cppsharp via used raylib license date! (#1413) Rabia Alhaffar 2020-10-21 01:13:39 +03:00
  • 5df08daa3f Added Boo bindings for raylib! (#1412) Rabia Alhaffar 2020-10-20 22:03:19 +03:00
  • 3c9f7263e5 fixed mouse movements are bound to the screen resolution (https://github.com/raysan5/raylib/issues/1392) (#1410) kernelkinetic 2020-10-13 22:26:40 +02:00
  • fa357b8d5d Review undesired changes raysan5 2020-10-10 19:27:18 +02:00
  • c62c4df749 Updated miniaudio #1402 raysan5 2020-10-10 19:25:23 +02:00
  • 6ebf6b4e72 allow for multiple materials in obj files (#1408) chriscamacho 2020-10-08 19:31:59 +01:00
  • 41192c6d4a Replace 0.f by 0.0f Ray 2020-10-05 20:19:18 +02:00
  • b29311c7ca mouse: Return float movement for precise scrolling where possible (#1397) Doyle 2020-10-06 05:16:23 +11:00
  • a4ea9f872f Review "aggregate initializations" #1403 Ray 2020-10-05 20:04:33 +02:00
  • a8685ee4fd Add Vector2Reflect to raymath.h (#1400) Daniel-Junior Dubé 2020-10-04 06:12:52 -04:00
  • 7e62d973f9 Add some bindings' versions (#1398) Intasx 2020-10-02 03:01:21 -03:00
  • 0c29ca8166 Fix 1393 (#1395) Tobias Jammer 2020-09-29 17:57:28 +02:00
  • a850246030 Review Texture type Ray 2020-09-28 00:40:32 +02:00
  • 446f9fff00 Added note raysan5 2020-09-27 11:14:49 +02:00
  • 4bcddc3b15 [wip] rlDrawMeshInstanced (#1318) seanpringle 2020-09-27 18:29:05 +10:00
  • e90b4d8915 Platform DRM (#1388) kernelkinetic 2020-09-27 10:18:43 +02:00
  • c2e56f2604 REVIEW: GenTextureCubemap(), avoid using models.c functions raysan5 2020-09-26 11:51:42 +02:00
  • b9053eebe7 Added new GIF recording library (not used yet) raysan5 2020-09-26 11:41:49 +02:00
  • eef82b04ac REVIEW: Replace rlglDraw() calls by DrawRenderBatch() internal calls raysan5 2020-09-25 18:19:19 +02:00
  • fe8bf2fa55 REVIEWED: GenTextureCubemap(), use rlgl functionality only raysan5 2020-09-25 18:14:46 +02:00
  • b9ece86ffd Add join_paths and join prefix with include/lib dirs (#1383) Adam Griffiths 2020-09-26 00:20:49 +10:00
  • bd512764ff REVIEW: example: models_cubicmap_pbr #1384 raysan5 2020-09-23 14:19:10 +02:00
  • 4a97a5c63a Update models_skybox.c raysan5 2020-09-23 14:18:15 +02:00
  • 032b2db398 REVIEWED: GenTextureCubemap() raysan5 2020-09-21 13:18:53 +02:00
  • 59bbba19a7 update raylib-nelua repository url (#1382) André L. Alvares 2020-09-20 13:46:51 -03:00
  • c05dbb4581 Updated joystick mappings with latest version of gamecontrollerdb (executed GenerateMappings.cmake), so that raylib can identify more joysticks (#1381) coderoth 2020-09-19 19:51:32 +00:00
  • 8d41683917 REVIEWED: models_skybox example raysan5 2020-09-19 20:42:19 +02:00
  • 789c5fbdf9 Updated build script to generate .a on WebAssembly raysan5 2020-09-18 20:53:57 +02:00
  • 4a242c2889 Updated library build script for HTML5 (emscripten 2.0.4) raysan5 2020-09-18 20:48:25 +02:00
  • b5d50ee51a EXAMPLE: models_skybox works on OpenGL ES 2.0 raysan5 2020-09-18 20:47:39 +02:00
  • 79d63e6ca1 Review comment raysan5 2020-09-18 16:44:28 +02:00
  • 55204dae03 Review Makefile path raysan5 2020-09-18 16:43:48 +02:00
  • 152665ff48 REDESIGNED: GenTexture*() #721 raysan5 2020-09-18 13:50:51 +02:00
  • b7867fb10d Update raylib-pas binding version Ray 2020-09-18 12:25:22 +02:00
  • ccda320be4 REVIEWED: rlFramebufferAttach() to support texture layers raysan5 2020-09-18 11:37:57 +02:00
  • 6038c8fdd5 fixed wrong error message for input device on RPI (#1379) kernelkinetic 2020-09-18 08:52:52 +02:00
  • 04406c0f1a Corrected minor framebuffer issue on OpenGL ES 2.0 raysan5 2020-09-18 02:14:05 +02:00
  • cdc8850e68 WARNING: REDESIGN of rlgl framebuffers API #721 raysan5 2020-09-18 02:11:49 +02:00
  • fa2c114636 WARNING: struct RenderTexture2D: Removed depthTexture raysan5 2020-09-17 13:44:03 +02:00
  • 6da3c1e7c3 Reverted previous change raysan5 2020-09-16 16:37:31 +02:00
  • cbdb9bfe42 REVIEWED: UnloadShader() issue raysan5 2020-09-16 16:33:17 +02:00
  • b870b9f828 Minor: remove tabs raysan5 2020-09-16 13:17:31 +02:00
  • 90befff4b8 Make sure to detach data before deleting raysan5 2020-09-16 13:17:16 +02:00
  • 11fbd49b73 Avoid GETCWD() warning #1371 raysan5 2020-09-16 11:44:48 +02:00
  • 43d82c1f21 Add security checks when loading data from memory raysan5 2020-09-16 11:33:56 +02:00
  • c5c156d65e Review GenDrawCube() and GenDrawQuad() raysan5 2020-09-15 13:44:04 +02:00
  • 2d96196d25 REVIEWED: SaveWAV() to use memory write insted of file raysan5 2020-09-15 13:17:10 +02:00
  • 405d3fac0c Corrected issue with floor() #1377 raysan5 2020-09-15 11:40:51 +02:00
  • 0983d7b45c Solved issues when compiled for OpenGL 1.1 raysan5 2020-09-15 11:30:20 +02:00
  • 8cf0be4b6c Review memory loading functions signesness Ray 2020-09-14 19:20:38 +02:00
  • 5073619962 REVIEWED: GetTextureData(), allow retrieving 32bit float data raysan5 2020-09-14 16:03:45 +02:00
  • 43b9113c0c Reverted some previous changes... raysan5 2020-09-14 15:55:31 +02:00
  • d7853127db Reviewed some structs to reduce size and padding raysan5 2020-09-14 15:36:50 +02:00
  • ddba31d423 Add Gforth bindings and update Factor bindings (#1375) ArnautDaniel 2020-09-13 15:37:55 -04:00
  • c196b09d33 Remove function declaration added by error Ray 2020-09-13 16:43:19 +02:00
  • db652daf42 ADDED: LoadFontFromMemory() (TTF only) #1327 Ray 2020-09-13 16:42:31 +02:00
  • 88c5deac87 WARNING: REDESIGNED: LoadFontData() Ray 2020-09-13 16:41:52 +02:00
  • 250a0e3592 Minor tweak Ray 2020-09-13 16:40:34 +02:00
  • 63b739bbfa Corrected issue on log Ray 2020-09-13 16:01:51 +02:00
  • dace2172d1 Update cgltf library to v1.7 Ray 2020-09-13 15:55:48 +02:00
  • 5b60a743bd ADDED: LoadWaveFromMemory() #1327 Ray 2020-09-13 15:38:57 +02:00
  • 768b29dd74 ADDED: LoadImageFromMemory() #1327 Ray 2020-09-13 15:37:15 +02:00
  • cb8cbb038b WARNING: RENAMED: GetExtension() to GetFileExtension() Ray 2020-09-13 14:07:08 +02:00
  • f1ed8be5d7 REDESIGNED: ColorFromHSV() raysan5 2020-09-07 19:33:06 +02:00
  • 85d5744679 REVIEW: glfwSetWindowMaximizeCallback() not available on web raysan5 2020-09-07 15:34:21 +02:00
  • 311aa0ab58 Added Gambit Scheme to bindings (#1369) georgjz 2020-09-05 16:25:04 +02:00
  • 6120ec9437 Added QuickJS-raylib version Ray 2020-09-02 12:42:35 +02:00
  • 4bc918fb9f Added some more versions to bindings Ray 2020-09-02 11:27:59 +02:00
  • 17b01e3b7a Added more versions info! (#1366) Rabia Alhaffar 2020-09-02 12:03:54 +03:00
  • 900a28c165 Add versions for various bindings (#1365) Rob Loach 2020-09-02 05:02:54 -04:00
  • 9781e1ca8f Update BINDINGS.md (#1364) Rabia Alhaffar 2020-09-02 01:02:50 +03:00
  • 796f61d447 Added some versions... PLEASE HELP! Ray 2020-09-01 23:31:12 +02:00
  • 76ceb1daaa Added go-raylib binding and some versions Ray 2020-09-01 23:27:27 +02:00
  • ed6d27f495 Add langauge links and version field (to be filled) Ray 2020-09-01 23:17:46 +02:00
  • 1134024985 Update rlgl.h raysan5 2020-09-01 21:27:47 +02:00
  • 05cdaf7d01 MOVED: rlUnproject() [rlgl] -> Vector3Unproject() [raymath] raysan5 2020-09-01 21:08:45 +02:00
  • a1422ba1c1 Review custom blend modes mechanism raysan5 2020-09-01 21:02:19 +02:00
  • bfafb80cde Multiple blendmodes (#1324) cedemax 2020-09-01 21:33:49 +03:00
  • dcbe481a28 adding new windows functions (#1357) Juan Medina 2020-09-01 19:29:13 +01:00
  • e4d891fa37 Added some missing bindings Ray 2020-08-31 18:54:04 +02:00
  • ffe2364334 Update miniaudio to version 0.10.18 raysan5 2020-08-30 20:01:38 +02:00
  • 8b5485f822 Remove unused variable raysan5 2020-08-30 20:00:56 +02:00
  • 8d615a99f6 Added Never language to the list of bindings. (#1361) smaludzi 2020-08-30 19:58:30 +02:00
  • 103df6c408 Added raylib-ocaml Ray 2020-08-29 18:42:40 +02:00
  • 945a02798b DrawTextEx(): Minor tweak raysan5 2020-08-29 13:57:59 +02:00