Commit Graph

  • 38530ebf12 REVIEWED: ToggleFullscreen(), issue #1287 Ray 2020-06-23 00:39:06 +02:00
  • bd13d4a471 Add missing include Ray 2020-06-23 00:33:51 +02:00
  • e18c4c1158 REVIEWED: ColorAlphaBlend(), support tint color raysan5 2020-06-20 23:32:32 +02:00
  • 6b94ce2204 [UWP] Fix time query precision (#1284) Reece Mackie 2020-06-20 20:13:32 +01:00
  • 7ed7116e27 REVIEWED: ColorAlphaBlend(), integers-version, optimized #1218 raysan5 2020-06-20 19:57:09 +02:00
  • 5a862bce29 REVIEWED: ImageDraw(), consider negative source offset properly #1283 raysan5 2020-06-20 18:49:15 +02:00
  • da582e2eec REVIEWED: ImageDraw() #1283 raysan5 2020-06-20 18:10:21 +02:00
  • 0e26d514b8 Fix bug #1270 (#1282) peppemas 2020-06-20 17:55:56 +02:00
  • c833644a0e Update SPONSORS.md Ray 2020-06-19 13:42:23 +02:00
  • c078640fa5 Commented Fade() macro raysan5 2020-06-16 10:37:31 +02:00
  • afcc584fb6 RE-ADDED: Fade() function to avoid multiple breaking changes raysan5 2020-06-16 10:36:05 +02:00
  • 589d606000 REDESIGNED: ImageDraw(), optimized #1218 raysan5 2020-06-15 12:06:41 +02:00
  • 32c0a7a135 Small code optimization raysan5 2020-06-15 12:05:03 +02:00
  • bfa6544030 REDESIGNED: ImageResize(), optimized #1218 raysan5 2020-06-15 12:04:18 +02:00
  • 691c1f9391 REDESIGNED: ImageFromImage(), optimized #1218 raysan5 2020-06-15 12:03:33 +02:00
  • ad954dc7ab WARNING: BIG CHANGE: Move Color functions to texture module raysan5 2020-06-15 12:02:50 +02:00
  • ec09fea29a REDESIGNED: ImageDraw(), optimization #1218 raysan5 2020-06-11 22:47:25 +02:00
  • 15bfe44e73 REVIEWED: ImageDraw(), optimizations test #1218 raysan5 2020-06-11 12:47:47 +02:00
  • a6e6a99cb6 REDESIGNED: ImageAlphaClear(), optimized #1218 raysan5 2020-06-10 23:10:16 +02:00
  • 4745ebeed5 REVIEWED: ImageResizeCanvas(), optimization #1218 raysan5 2020-06-10 21:21:37 +02:00
  • dea0279a74 REVIEWED: ExportImage(), optimized raysan5 2020-06-09 19:52:10 +02:00
  • 7ef0fb4192 REVERTED: ExportImage() changes raysan5 2020-06-08 21:18:42 +02:00
  • 82f7dd017e REVIEWED: ImageAlphaPremultiply(), optimization raysan5 2020-06-08 18:24:53 +02:00
  • 40bc6afdbd REVIEWED: ImageAlphaClear(), minor optimization raysan5 2020-06-08 18:23:59 +02:00
  • 6264c4901b Fix wrong height used when using scissor mode with render texture of different height from window (#1272) Chang Si Yuan 2020-06-08 16:32:23 +08:00
  • 73cc33b493 Fix extra memory allocated when updating color buffer in mesh (#1271) Chang Si Yuan 2020-06-08 16:31:39 +08:00
  • 87592e2625 Update textures.c raysan5 2020-06-07 20:32:43 +02:00
  • d0e9228660 REDESIGNED: ImageResizeCanvas(), optimized #1218 raysan5 2020-06-07 18:33:30 +02:00
  • a9fb0aa207 ImageToPOT() renamed parameter raysan5 2020-06-07 18:32:20 +02:00
  • b5174a9990 REVIEWED: ImageCrop() #1218 raysan5 2020-06-07 12:57:57 +02:00
  • b7d53ce314 REVIEWED: ImageToPOT() #1218 raysan5 2020-06-07 12:56:47 +02:00
  • 78c3d619f9 REVIEWED: ImageAlphaCrop() #1218 raysan5 2020-06-07 12:33:42 +02:00
  • 02ff68e1a3 REDESIGNED: ImageCrop(), optimized #1218 raysan5 2020-06-07 12:16:27 +02:00
  • 7cf1e76d53 REVIEWED: ExportImage(), optimized #1218 raysan5 2020-06-07 11:57:22 +02:00
  • 776e4a37ef REDESIGNED: ImageRotateCCW(), optimized #1218 raysan5 2020-06-07 11:53:13 +02:00
  • 79e2fbe0c6 REDESIGNED: ImageRotateCW(), optimized #1218 raysan5 2020-06-07 11:52:55 +02:00
  • d278eae4a3 REDESIGNED: ImageFlipHorizontal(), optimized #1218 raysan5 2020-06-07 11:52:21 +02:00
  • 93d6dd3023 REDESIGNED: ImageFlipVertical(), optimized #1218 raysan5 2020-06-07 11:51:26 +02:00
  • 5d0b2c796e Remove warning from GetDirectoryPath() raysan5 2020-06-07 11:50:03 +02:00
  • 992fefa823 Merge branch 'master' of https://github.com/raysan5/raylib raysan5 2020-06-07 11:49:24 +02:00
  • 0fda4b1183 Update raysan.png raysan5 2020-06-07 11:49:10 +02:00
  • e07512e213 Fixed buffer overflow in GenMeshPoly (#1269) frithrah 2020-06-05 18:13:31 +01:00
  • 00af1c0607 Update explosion.png raysan5 2020-06-03 01:30:07 +02:00
  • 9ce838806b [examples] Review/change audio resources raysan5 2020-06-03 01:29:24 +02:00
  • 6b9e49e965 [example] Update textures_sprite_explosion raysan5 2020-06-03 00:07:13 +02:00
  • 5867a63068 Update textures_sprite_button.png raysan5 2020-06-03 00:06:52 +02:00
  • d8e079dad3 [example] Update textures_particles_blending raysan5 2020-06-03 00:06:47 +02:00
  • 3792951023 REVIEWED: GetPixelDataSize() to consider compressed data properly raysan5 2020-06-02 23:08:34 +02:00
  • a4333035c7 Use TRACELOG() macro instead of TraceLog() function raysan5 2020-06-02 23:07:42 +02:00
  • b00ab118c6 [examples] text_font_sdf - Corrected bug raysan5 2020-06-02 23:07:11 +02:00
  • 8a501ef06d Review some png images raysan5 2020-06-02 12:58:46 +02:00
  • 82fca43406 Replaced some resources for better licensing raysan5 2020-05-31 23:31:43 +02:00
  • 0e1d7d6430 Fixing Android build from Linux. Letting ANDROID_NDK to be modified at compile time. Default path to the ANDROID_TOOLCHAIN have changed in the latest Android command-line tools release. (#1264) branlix3000 2020-05-31 19:18:33 +00:00
  • fed4716c3b resources PNG chunks cleaning raysan5 2020-05-28 21:18:58 +02:00
  • 15e1e9ba24 Added resources license raysan5 2020-05-28 21:17:40 +02:00
  • 64747478fe Renamed some resources for naming consistency raysan5 2020-05-28 21:17:16 +02:00
  • 36a15a745c Remove unused font raysan5 2020-05-28 21:16:13 +02:00
  • 6e84120b89 fix bug in QuaternionFromVector3ToVector3 (#1263) jvocaturo 2020-05-27 16:52:23 +01:00
  • c43e889e39 Corrected bug on TextJoin() raysan5 2020-05-27 13:45:11 +02:00
  • aff47d1564 Added bool IsCursorOnScreen(void). (#1262) ChrisDill 2020-05-26 10:59:25 +01:00
  • ae334e9a6e Update SPONSORS.md Ray 2020-05-25 23:56:22 +02:00
  • 1c5df677e1 REDESIGNED: ExportWaveAsCode() to use memory buffer raysan5 2020-05-24 15:48:07 +02:00
  • b0f245d8c5 Review ExportImageAsCode() comment raysan5 2020-05-24 15:47:15 +02:00
  • 8120547639 Added LoadWAV()/SaveWAV() memory buffer sample code raysan5 2020-05-24 00:20:32 +02:00
  • a6fcd32339 Support WAV music streaming #1198 raysan5 2020-05-23 23:19:59 +02:00
  • 427e543d84 Corrected issue raysan5 2020-05-23 23:17:34 +02:00
  • fe5fe230b9 Update dr_wav.h raysan5 2020-05-23 23:16:40 +02:00
  • 394bf00ba5 REDESIGNED: ExportMesh() to use memory buffer #1232 raysan5 2020-05-23 19:48:40 +02:00
  • 4e8e90b6df Add note comment on ExportImageAsCode() raysan5 2020-05-23 19:46:58 +02:00
  • 0bcb892975 REDESIGNED: LoadIQM(), LoadModelAnimations() to use mem buffers raysan5 2020-05-23 19:24:15 +02:00
  • 94789dd24a Review usage of sizeof(), unify conventions raysan5 2020-05-23 19:23:40 +02:00
  • b95673f701 Use RL_FREE() instead of free() raysan5 2020-05-23 19:21:46 +02:00
  • d3dece3343 REDESIGNED: ExportImageAsCode() to use memory buffer #1232 raysan5 2020-05-23 18:24:53 +02:00
  • c1e0978555 Replaced strncat() by memcpy() in some functions raysan5 2020-05-23 18:05:41 +02:00
  • 795c079c55 Corrected issues on LoadPKM() raysan5 2020-05-23 18:04:58 +02:00
  • a33dd87c99 Added Blend Modes example. (#1261) Karlo Licudine 2020-05-22 00:30:23 +00:00
  • c1bb051e61 Avoid some warnings raysan5 2020-05-22 02:26:47 +02:00
  • 76f8e84901 Reviewed LoadBMFont() to load data from memory #1232 raysan5 2020-05-22 02:19:45 +02:00
  • 70cd2f1edf Tweak raysan5 2020-05-22 02:18:50 +02:00
  • 0e56bc2929 Replace file accesses by memory accesses raysan5 2020-05-22 01:47:30 +02:00
  • a2955bc5b3 Corrected issue with multichannel on CloseAudioDevice() raysan5 2020-05-22 00:32:23 +02:00
  • cdbe1b6190 Review buffer limits on rectangle drawing raysan5 2020-05-21 18:57:45 +02:00
  • b3eea3d322 Avoid loading texcoords and normasl from model if not existent raysan5 2020-05-18 18:35:47 +02:00
  • 6acb7bcfe4 Avoid glGetStringi() on OpenGL 2.1 raysan5 2020-05-18 13:24:21 +02:00
  • d9a96c4ca0 added BLEND_SET (#1251) Random 2020-05-16 04:39:38 -07:00
  • abb94bd2ff Adding Normalize and Remap functions (#1247) Noor Wachid 2020-05-15 18:08:28 +07:00
  • b897ae092a ADDED: Ecample: embedded files loading raysan5 2020-05-14 23:58:36 +02:00
  • d14c51aa2a Introduced Vector2 and Vector3 Square Lenght. (#1248) ThePituLegend 2020-05-14 23:31:58 +03:00
  • 7b001164ef Review formatting GetPRevDirectoryPath() raysan5 2020-05-14 17:37:54 +02:00
  • 64d44d131d Emscripten fullscreen -WIP- raysan5 2020-05-14 17:35:26 +02:00
  • 730375faf7 fix bug in GetPrevDirectoryPath on Unix-like systems (#1246) ivn 2020-05-14 18:30:32 +03:00
  • 257f232d41 WARNING: BREAKING CHANGE: Review audio looping system raysan5 2020-05-14 14:00:37 +02:00
  • 3a33fe0fd9 Avoid LoadImageEx() usage internally raysan5 2020-05-14 13:37:52 +02:00
  • 65b7047111 Remove some [textures] function dependencies raysan5 2020-05-14 13:36:22 +02:00
  • ca6016cc71 TextToInteger() always exposed raysan5 2020-05-14 13:32:57 +02:00
  • 4ec40e720c GenMeshCubicmap() added comments and simplification raysan5 2020-05-11 17:54:23 +02:00
  • 45450db45a Update BINDINGS.md Ray 2020-05-11 13:58:28 +02:00
  • d7b0422769 Update BINDINGS.md Ray 2020-05-11 13:43:58 +02:00
  • 763aa5b8a2 Fixed Generated Normals for GenMeshCubicmap (#1244) GoldenThumbs 2020-05-11 04:41:21 -05:00
  • 4e3ab8f27d Update config.h.in raysan5 2020-05-09 17:37:02 +02:00