Commit Graph

  • 76536fe24b Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-06-06 15:30:41 -07:00
  • 1bcf500eca Review fallback mechanism Ray 2016-06-06 23:19:40 +02:00
  • 522af9f477 Fallback to default shader Ray 2016-06-06 23:16:14 +02:00
  • 1c98e6b698 Merge pull request #125 from raysan5/develop Ray 2016-06-06 20:46:06 +02:00
  • 4dada32693 Include GLFW3 DLL Ray 2016-06-06 20:40:17 +02:00
  • 34aea08ba2 Update to OpenAL Soft 1.17.2 Ray 2016-06-06 20:39:59 +02:00
  • 6b2823775e Remove OpenAL Soft Ray 2016-06-06 20:34:11 +02:00
  • d999b3ed53 Merge branch 'develop' of https://github.com/raysan5/raylib into develop Ray 2016-06-06 20:30:02 +02:00
  • 5f5d191d88 Updated to GLFW 3.2 Ray 2016-06-06 20:26:02 +02:00
  • dd468e9ef9 Merge pull request #124 from LelixSuper/patch-1 Ray 2016-06-06 20:20:21 +02:00
  • 302d84cedc Fix mistake in Makefile LelixSuper 2016-06-06 19:26:30 +02:00
  • ad8a5a95b2 Move and update CMakeList Ray 2016-06-06 14:38:54 +02:00
  • 29d505c98e Reorganize external libraries - BREAKING CHANGE - Ray 2016-06-06 14:34:43 +02:00
  • 688045307a Reorganize folder for Android library Ray 2016-06-06 13:52:06 +02:00
  • 72eb2632cc Corrected compilation bug on OpenGL 1.1 Ray 2016-06-05 23:51:41 +02:00
  • e3b2485453 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-06-03 14:01:04 -07:00
  • 60232810d8 Added some comments raysan5 2016-06-03 19:00:58 +02:00
  • d1133ca8d3 Some gestures comments tweaks... raysan5 2016-06-03 18:51:19 +02:00
  • 13bef7aa02 Work on Oculus functionality raysan5 2016-06-03 18:26:59 +02:00
  • b574e105dd Basic raylib Oculus Rift template for reference raysan5 2016-06-03 18:08:50 +02:00
  • 4dfffff19b Review uniform name raysan5 2016-06-03 17:30:09 +02:00
  • 9417b9969d Remove GLEW raysan5 2016-06-03 17:26:37 +02:00
  • 46a7822eee Remove useless folder raysan5 2016-06-03 17:25:02 +02:00
  • 501ef80bed Updated camera 2d example raysan5 2016-06-03 13:22:24 +02:00
  • 7ca6397223 Added support for Oculus Rift CV1 Ray 2016-06-03 00:53:51 +02:00
  • e2173922f0 Update eye render pose with layer data Ray 2016-06-03 00:46:56 +02:00
  • 96fa716525 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-06-02 13:43:11 -07:00
  • 4bc339ea4e Updated Oculus sample raysan5 2016-06-02 20:25:11 +02:00
  • 0bc71d84f8 Added functions to customize internal matrix raysan5 2016-06-02 20:23:09 +02:00
  • 2168d8aa1a Removed DrawPhysicObjectInfo() function raysan5 2016-06-02 19:16:11 +02:00
  • cafc66a3c1 Rename for consistency with other functions raysan5 2016-06-02 19:09:56 +02:00
  • 4c9d0f16a5 Comment to avoid warning raysan5 2016-06-02 19:09:31 +02:00
  • 80b3c4cd2b Review comments to be value-generic raysan5 2016-06-02 18:49:40 +02:00
  • 5bcddca5e1 Remove useless stuff raysan5 2016-06-02 18:29:49 +02:00
  • c286bea8e1 Remove GLEW dependency raysan5 2016-06-02 18:20:59 +02:00
  • 4fb3103dfa Corrected some formatting issues raysan5 2016-06-02 18:19:47 +02:00
  • cf6d2e3985 Review coding style to match raylib style raysan5 2016-06-02 17:12:31 +02:00
  • 7447b3e1da Merge pull request #123 from kd7tck/develop Ray 2016-06-02 16:18:53 +02:00
  • cf2975d062 convenient way to combine errors Joshua Reisenauer 2016-06-02 02:31:25 -07:00
  • af1eb5453a I added audio errors Joshua Reisenauer 2016-06-02 02:02:23 -07:00
  • 05f8e83ba9 cleanup Joshua Reisenauer 2016-06-02 00:03:00 -07:00
  • 21a01ec870 simplified mod Joshua Reisenauer 2016-06-01 20:36:54 -07:00
  • ae6adb173b Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-06-01 20:17:39 -07:00
  • 90e1ed2b5e mod player added Joshua Reisenauer 2016-06-01 20:09:00 -07:00
  • 17878550b1 Review heades usage Ray 2016-06-02 01:26:44 +02:00
  • 7afa0b09ab Support raygui as standalone library Ray 2016-06-02 01:24:27 +02:00
  • 0a27525a4b Dependencies review raysan5 2016-06-01 14:01:35 +02:00
  • 3e88156817 Ignore invalid warning raysan5 2016-06-01 12:38:06 +02:00
  • 897179a06c Corrected some issues on OpenGL 1.1 raysan5 2016-06-01 12:37:51 +02:00
  • 8f91ed81c5 Updated Oculus sample to Oculus SDK 1.4 raysan5 2016-05-31 20:08:36 +02:00
  • d17a0cee1a Review text formatting (spacing, tabs...) raysan5 2016-05-31 19:12:37 +02:00
  • 302ec438dd Removed colTint, tint color is colDiffuse raysan5 2016-05-31 18:15:53 +02:00
  • cac2a66deb Improved library consistency raysan5 2016-05-31 17:11:02 +02:00
  • 78b4494e2b Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-05-30 15:57:35 -07:00
  • caa7bc366b Reviewed DrawLight() function and some tweaks Ray 2016-05-31 00:51:55 +02:00
  • 6ad8323860 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-05-30 15:39:21 -07:00
  • 9f2fc81df2 update to openal Joshua Reisenauer 2016-05-30 15:34:29 -07:00
  • 8a4e28f81d Support Android internal data storage Ray 2016-05-31 00:01:19 +02:00
  • 4b93349db5 Merge pull request #122 from victorfisac/develop Ray 2016-05-30 23:25:18 +02:00
  • 11cf455fe0 Standard Lighting (3/3) victorfisac 2016-05-30 19:59:21 +02:00
  • b0a0c5d431 Added tint color attribute to material data type victorfisac 2016-05-30 19:55:13 +02:00
  • f2d61d4043 Remove normal depth victorfisac 2016-05-30 19:43:35 +02:00
  • 0ff26f527f Added normal and specular maps logic to standard... victorfisac 2016-05-30 19:26:17 +02:00
  • 5c32cf2095 Add 'dwarf' model normal and specular maps to resources folder victorfisac 2016-05-30 19:19:15 +02:00
  • 64f6c74c9a Add normal and specular maps to draw model process victorfisac 2016-05-30 19:18:55 +02:00
  • 2e26ce235d Add Draw3DCircle function and update raylib and rlgl header victorfisac 2016-05-30 19:18:11 +02:00
  • ae2d0d4cd8 Delete old example mesh resource file victorfisac 2016-05-29 22:41:23 +02:00
  • 26833f5aae Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-05-29 22:24:01 +02:00
  • ea5b00528b Improved render to texture raysan5 2016-05-29 11:49:13 +02:00
  • e4e315bbfc Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-05-29 01:09:29 -07:00
  • 27df983ee0 Merge pull request #121 from kd7tck/develop Ray 2016-05-27 19:55:41 +02:00
  • 5a041a6af5 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-05-25 11:26:31 -07:00
  • 3d6696f6c9 Renamed shader variables (more generic names) raysan5 2016-05-25 16:21:13 +02:00
  • d53b6f4381 Renamed shader variables (more generic names) raysan5 2016-05-25 16:19:57 +02:00
  • 48374c85dd Some tweaks raysan5 2016-05-23 11:25:04 +02:00
  • f74791ed7b better build system Joshua Reisenauer 2016-05-23 02:12:22 -07:00
  • f232f34981 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-05-22 15:03:10 -07:00
  • 9811a37690 Merge pull request #120 from victorfisac/develop Ray 2016-05-21 20:11:23 +02:00
  • dcd6942ed1 Fix small bug and spacing victorfisac 2016-05-21 18:22:15 +02:00
  • c320a21f2b Add standard lighting (2/3) victorfisac 2016-05-21 18:16:39 +02:00
  • 80eb4f3f50 Remove deprecated phong lighting shaders and example victorfisac 2016-05-21 18:11:25 +02:00
  • 30941c0dd1 Add Draw3DLine function and fixed MLT glossiness import value victorfisac 2016-05-21 18:10:06 +02:00
  • cf71e1242e Fix some audio module compile warnings victorfisac 2016-05-21 18:08:09 +02:00
  • 0da7c499b6 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-05-21 18:06:36 +02:00
  • 0b65b44a78 Merge pull request #119 from gordonmcshane/remove-local-properties Ray 2016-05-21 11:14:23 +02:00
  • 46e7a26770 Merge pull request #118 from gordonmcshane/gamepad-example-fix Ray 2016-05-21 11:13:42 +02:00
  • c9ac176fa7 remove user-specific ant files Gordon McShane 2016-05-20 11:26:06 -07:00
  • c0983f3400 fix example Gordon McShane 2016-05-20 11:03:44 -07:00
  • 30c8058fca Add standard lighting (1/3) victorfisac 2016-05-20 17:18:07 +02:00
  • c60cc9ee18 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-05-20 15:05:12 +02:00
  • 6dac1efefe Comented buggy code to avoid problems... raysan5 2016-05-20 15:01:36 +02:00
  • 8b3603cd48 Merge pull request #117 from victorfisac/develop Ray 2016-05-20 14:59:49 +02:00
  • 3fa6fdacf2 Improved MTL loading shininess value victorfisac 2016-05-20 14:24:53 +02:00
  • 90c62c4cc0 Fix small warning victorfisac 2016-05-20 14:07:50 +02:00
  • 4f1bee3165 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-05-20 14:03:23 +02:00
  • dcf5f45f68 Add lighting system -IN PROGRESS- raysan5 2016-05-20 12:28:07 +02:00
  • af890cf210 Updated to avoid pointers raysan5 2016-05-20 10:53:58 +02:00
  • c9e30f7754 Review struct typedef to avoid pointers for users raysan5 2016-05-20 10:53:31 +02:00
  • 03cc031d00 Remove TODO comments (already done) raysan5 2016-05-20 09:40:48 +02:00
  • 7d1d9ff143 Support DYNAMIC_DRAW mesh loading raysan5 2016-05-20 09:36:02 +02:00