Commit Graph

  • bdb450fccb Merge pull request #116 from kd7tck/newaudio Ray 2016-05-20 09:22:07 +02:00
  • 179f2f9e4f windows automated compile Joshua Reisenauer 2016-05-19 20:56:38 -07:00
  • 41c5f3a017 Buffer for raw audio Joshua Reisenauer 2016-05-19 20:44:09 -07:00
  • 847944e240 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio Joshua Reisenauer 2016-05-19 15:31:56 -07:00
  • b10425492a name correction Joshua Reisenauer 2016-05-19 15:22:12 -07:00
  • 8bbbe8cd76 Corrected namings raysan5 2016-05-19 13:50:29 +02:00
  • 037edbaa13 Reorganize data for consistency raysan5 2016-05-18 13:22:14 +02:00
  • bc08271da3 Updated shaders with comments raysan5 2016-05-18 12:04:27 +02:00
  • cd7f25830b Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-05-16 19:54:03 -07:00
  • 706755d146 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-05-16 19:42:16 -07:00
  • 0e29aa2951 Corrected function name Ray 2016-05-17 00:39:56 +02:00
  • d84f922372 Merge pull request #114 from cHemingway/osx-fixes Ray 2016-05-17 00:10:28 +02:00
  • 76ff4d220e renamed everything so it is obvious what it does Joshua Reisenauer 2016-05-15 19:37:15 -07:00
  • 86fbf4fd8f logic bug fix Joshua Reisenauer 2016-05-15 02:09:57 -07:00
  • d38d7a1bed clean up on buffering and preconditions Joshua Reisenauer 2016-05-14 16:30:32 -07:00
  • 8c5d403dda new function to check if music stream is ready Joshua Reisenauer 2016-05-14 15:26:17 -07:00
  • f575935ace Fix glfw name on OSX and remove unused directory warning Chris Hemingway 2016-05-14 10:45:29 +01:00
  • ea4b5552c2 corrected typos Joshua Reisenauer 2016-05-14 00:25:40 -07:00
  • b46a800597 Make GRAPHICS_API_OPENGL_33 work on OSX, closes #113 Chris Hemingway 2016-05-14 01:10:05 +01:00
  • b62bbb78ed Fix building examples on OSX Chris Hemingway 2016-05-13 23:01:48 +01:00
  • 5107a2dc40 bug fixes Joshua Reisenauer 2016-05-12 21:14:02 -07:00
  • ded07690fd Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio Joshua Reisenauer 2016-05-12 16:06:22 -07:00
  • 83dbc07650 buffering of music now uses update audio context Joshua Reisenauer 2016-05-12 16:02:23 -07:00
  • e060944b34 Added QuaternionInvert() raysan5 2016-05-12 13:02:04 +02:00
  • 075f51e0a3 Simplified internal (default) dynamic buffers raysan5 2016-05-12 12:20:23 +02:00
  • f0ada8c40d apply index to remaining functions Joshua Reisenauer 2016-05-11 22:37:53 -07:00
  • 9737c58054 PlayMusicStream now uses index Joshua Reisenauer 2016-05-11 20:15:37 -07:00
  • 529d20ee6a Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio Joshua Reisenauer 2016-05-11 18:15:46 -07:00
  • ad3d270c42 added set pitch for music streams Joshua Reisenauer 2016-05-11 18:14:59 -07:00
  • 454b422fd6 Merge pull request #112 from kd7tck/develop Ray 2016-05-11 20:14:12 +02:00
  • 4d78d27bd9 Updated structs Mesh and Shader raysan5 2016-05-11 19:25:51 +02:00
  • 6db44500b7 adding multiple music streams Joshua Reisenauer 2016-05-11 00:37:10 -07:00
  • 6acfda599e Support indexed mesh data on OpenGL 1.1 path raysan5 2016-05-10 19:25:06 +02:00
  • 5c112ff542 Corrected tipo raysan5 2016-05-10 19:24:25 +02:00
  • aee5d9a390 Code tweak raysan5 2016-05-10 19:24:05 +02:00
  • 1ddf594d15 Added support for indexed mesh data raysan5 2016-05-10 18:24:28 +02:00
  • 9799856ad4 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-05-10 02:00:42 -07:00
  • b7f8e97b03 final fix for audiocontext system Joshua Reisenauer 2016-05-10 01:54:20 -07:00
  • ac44db26a2 Added reference Ray 2016-05-09 13:16:44 +02:00
  • c85cd29049 Added defines for default shader names Ray 2016-05-09 12:41:53 +02:00
  • 3d0208223a First implementation of MTL loading Ray 2016-05-09 12:40:59 +02:00
  • dc4d5dabcd Added MTL loading info Ray 2016-05-09 01:18:46 +02:00
  • f7d4951165 Improved vertex attribs support for models Ray 2016-05-08 23:50:35 +02:00
  • 0bcb873cbb Improved mesh support raysan5 2016-05-08 15:24:02 +02:00
  • 29761c2519 Testing new material usage raysan5 2016-05-07 18:29:04 +02:00
  • eeb151586f Corrected issues with OpenGL 1.1 backend raysan5 2016-05-07 18:28:40 +02:00
  • 7ab008878a Library redesign to accomodate materials system raysan5 2016-05-07 18:07:15 +02:00
  • ec72a8868e Comment tweak raysan5 2016-05-07 18:04:22 +02:00
  • ba60918eaa Updated Oculus sample raysan5 2016-05-04 20:25:32 +02:00
  • e660700924 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-05-03 14:17:37 -07:00
  • fd67e31f63 Renamed function for consistency raysan5 2016-05-03 19:27:06 +02:00
  • 8301980ba8 Clean up and consistency review raysan5 2016-05-03 19:20:25 +02:00
  • 5f73850fa6 Renamed functions for consistency raysan5 2016-05-03 18:04:21 +02:00
  • e94acf86f8 Reorganized internal funcs raysan5 2016-05-03 17:54:50 +02:00
  • d6feeb14ff pause on no data Joshua Reisenauer 2016-05-03 02:52:45 -07:00
  • 9d09ada33b new boolean floatingPoint option Joshua Reisenauer 2016-05-02 21:59:55 -07:00
  • c3208c5cd6 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-05-02 14:43:37 -07:00
  • 4636e3367c number remaining buffer transfer for updateAudioContext Joshua Reisenauer 2016-05-02 14:37:00 -07:00
  • f2152aa391 Reorganize functions Ray 2016-05-02 14:11:57 +02:00
  • 2646ed0393 Removed debug functions Ray 2016-05-02 14:11:42 +02:00
  • 9ef0240e99 resamples added Joshua Reisenauer 2016-05-02 01:24:24 -07:00
  • 790bc72806 bool return for failed update Joshua Reisenauer 2016-05-01 23:07:02 -07:00
  • 289a53221d merge fix Joshua Reisenauer 2016-05-01 20:00:51 -07:00
  • a2a3d3aeb6 new silence generator Joshua Reisenauer 2016-05-01 18:53:40 -07:00
  • 17732fa9c4 Corrected warning with array Ray 2016-05-02 00:38:01 +02:00
  • fa98289ddb Added 2D camera mode functions Ray 2016-05-02 00:37:33 +02:00
  • 0e6d1cb272 Working on materials system... Ray 2016-05-02 00:16:32 +02:00
  • cc39b4660a New oculus sample to test... raysan5 2016-05-01 21:55:34 +02:00
  • fa3112b40e Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop Joshua Reisenauer 2016-04-30 19:00:23 -07:00
  • 6ca1fd59a9 Merge pull request #111 from kd7tck/develop Ray 2016-05-01 01:49:40 +02:00
  • 1fb874cdc5 Check for WebGL/Webkit extensions Ray 2016-05-01 01:09:48 +02:00
  • 34e5fcf47e removed enums Joshua Reisenauer 2016-04-30 16:05:43 -07:00
  • a1038f61b6 BPS type added to ensure consistency Joshua Reisenauer 2016-04-30 15:41:46 -07:00
  • 5f1e8b8278 hide struct from user Joshua Reisenauer 2016-04-29 23:43:21 -07:00
  • 91f1f324c0 First stage of audio API update Joshua Reisenauer 2016-04-29 23:00:12 -07:00
  • eb36c351cf Merge pull request #110 from kd7tck/develop Ray 2016-04-27 09:09:31 +02:00
  • f707c1ca46 this should work Joshua Reisenauer 2016-04-27 00:02:11 -07:00
  • 299ae7a4bd new trace logs and optimizations Joshua Reisenauer 2016-04-26 16:50:07 -07:00
  • 3104d3d6cd small fix for streaming Joshua Reisenauer 2016-04-25 22:18:49 -07:00
  • 04d9deac92 setting up openal Joshua Reisenauer 2016-04-25 20:05:03 -07:00
  • f12754b01f quick fix Joshua Reisenauer 2016-04-25 18:40:19 -07:00
  • f9bbce0da7 Merge pull request #109 from kd7tck/develop Ray 2016-04-25 09:32:14 +02:00
  • 62087d21cc updated jar_xm Joshua Reisenauer 2016-04-24 23:44:49 -07:00
  • 89a84a621b implement Joshua Reisenauer 2016-04-24 22:04:31 -07:00
  • 1c370f5a17 cleaned up calculations Joshua Reisenauer 2016-04-24 22:00:40 -07:00
  • cb05c51911 tabs to spaces fix Joshua Reisenauer 2016-04-24 18:18:18 -07:00
  • ec2cbaa5eb Added proto version of jar_xm Joshua Reisenauer 2016-04-24 15:25:48 -07:00
  • 173529e048 Oculus SDK 1.3 + GLFW3 sample -NOT WORKING- raysan5 2016-04-23 11:29:19 +02:00
  • 9639b14e1b Reduce PCM buffer size for Android to avoid stalls raysan5 2016-04-17 14:48:20 +02:00
  • 17eefed08f Improved gestures system raysan5 2016-04-17 11:36:40 +02:00
  • 2e5d898443 Corrected bug with old FBO struct raysan5 2016-04-17 11:25:04 +02:00
  • 6b5e18e6bf Make mouse inputs available on Android for... raysan5 2016-04-17 11:19:32 +02:00
  • 0da88ac5c5 Updated template game library name raysan5 2016-04-17 11:11:48 +02:00
  • c8a30b262d Updated gestures example raysan5 2016-04-17 11:11:23 +02:00
  • 284eaf1576 Use Depth Texture on OpenGL 3.3 raysan5 2016-04-10 19:38:57 +02:00
  • c1e49d2b13 Removed function raysan5 2016-04-08 12:00:29 +02:00
  • cde2c1aa6d Added depth drawing shader raysan5 2016-04-08 00:21:21 +02:00
  • aa22d97983 Simplified texture flip and added comments raysan5 2016-04-07 13:31:53 +02:00
  • 4b51248372 Review shader and add comments raysan5 2016-04-07 12:43:45 +02:00
  • 1d545449bb Reviewed shaders and added comments raysan5 2016-04-07 12:32:32 +02:00