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float_comp
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1.12.0
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714
HandmadeMath.h
714
HandmadeMath.h
File diff suppressed because it is too large
Load Diff
@@ -10,6 +10,9 @@ To get started, go download [the latest release](https://github.com/HandmadeMath
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Version | Changes |
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Version | Changes |
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----------------|----------------|
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----------------|----------------|
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**1.12.0** | Added Unary Minus operator for `HMM_Vec2`, `HMM_Vec3`, and `HMM_Vec4`. |
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**1.11.1** | Added HMM_PREFIX macro to a few functions that were missing it. |
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**1.11.0** | Added ability to customize or remove the default `HMM_` prefix on function names by defining a macro called `HMM_PREFIX(name)`. |
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**1.10.1** | Removed stdint.h, this doesn't exist on some really old compilers and we didn't really use it anyways. |
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**1.10.1** | Removed stdint.h, this doesn't exist on some really old compilers and we didn't really use it anyways. |
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**1.10.0** | Made HMM_Perspective use vertical FOV instead of horizontal FOV for consistency with other graphics APIs. |
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**1.10.0** | Made HMM_Perspective use vertical FOV instead of horizontal FOV for consistency with other graphics APIs. |
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**1.9.0** | Added SSE versions of quaternion operations. |
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**1.9.0** | Added SSE versions of quaternion operations. |
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12
test/HandmadeMathDifferentPrefix.cpp
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12
test/HandmadeMathDifferentPrefix.cpp
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@@ -0,0 +1,12 @@
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#define HMM_PREFIX(name) WOW_##name
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#define HANDMADE_MATH_IMPLEMENTATION
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#define HANDMADE_MATH_NO_INLINE
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#include "../HandmadeMath.h"
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int main() {
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hmm_vec4 a = WOW_Vec4(1, 2, 3, 4);
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hmm_vec4 b = WOW_Vec4(5, 6, 7, 8);
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WOW_Add(a, b);
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}
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@@ -1,8 +1,8 @@
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BUILD_DIR=./build
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BUILD_DIR=./build
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CXXFLAGS+=-g -Wall -Wextra -pthread -Wno-missing-braces -Wno-missing-field-initializers
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CXXFLAGS+=-g -Wall -Wextra -pthread -Wno-missing-braces -Wno-missing-field-initializers -Wfloat-equal
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all: c c_no_sse cpp cpp_no_sse build_c_without_coverage build_cpp_without_coverage
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all: c c_no_sse cpp cpp_no_sse build_c_without_coverage build_cpp_without_coverage build_cpp_different_prefix
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build_all: build_c build_c_no_sse build_cpp build_cpp_no_sse
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build_all: build_c build_c_no_sse build_cpp build_cpp_no_sse
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@@ -58,7 +58,7 @@ build_cpp_no_sse: HandmadeMath.cpp test_impl
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test_impl: hmm_test.cpp hmm_test.c
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test_impl: hmm_test.cpp hmm_test.c
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build_c_without_coverage: HandmadeMath.c
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build_c_without_coverage: HandmadeMath.c test_impl
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@echo "\nCompiling in C mode"
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@echo "\nCompiling in C mode"
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mkdir -p $(BUILD_DIR)
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mkdir -p $(BUILD_DIR)
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cd $(BUILD_DIR)\
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cd $(BUILD_DIR)\
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@@ -75,3 +75,11 @@ build_cpp_without_coverage: HandmadeMath.cpp test_impl
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&& $(CXX) $(CPPFLAGS) $(CXXFLAGS) -ohmm_test_cpp_no_sse \
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&& $(CXX) $(CPPFLAGS) $(CXXFLAGS) -ohmm_test_cpp_no_sse \
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-DHANDMADE_MATH_CPP_MODE -DWITHOUT_COVERAGE \
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-DHANDMADE_MATH_CPP_MODE -DWITHOUT_COVERAGE \
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../HandmadeMath.cpp ../hmm_test.cpp
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../HandmadeMath.cpp ../hmm_test.cpp
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build_cpp_different_prefix: HandmadeMath.cpp
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@echo "\nCompiling C++ with different prefix"
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mkdir -p $(BUILD_DIR)
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cd $(BUILD_DIR) \
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&& $(CXX) $(CPPFLAGS) $(CXXFLAGS) -ohmm_test_cpp_different_prefix \
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-DHANDMADE_MATH_CPP_MODE -DDIFFERENT_PREFIX \
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../HandmadeMathDifferentPrefix.cpp
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@@ -74,9 +74,9 @@ TEST(ScalarMath, Power)
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TEST(ScalarMath, PowerF)
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TEST(ScalarMath, PowerF)
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{
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{
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EXPECT_FLOAT_EQ(HMM_PowerF(2.0f, 0), 1.0f);
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EXPECT_FLOAT_EQ(HMM_PowerF(2.0f, 0.0f), 1.0f);
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EXPECT_NEAR(HMM_PowerF(2.0f, 4.1), 17.148376f, 0.0001f);
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EXPECT_NEAR(HMM_PowerF(2.0f, 4.1f), 17.148376f, 0.0001f);
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EXPECT_NEAR(HMM_PowerF(2.0f, -2.5), 0.176777f, 0.0001f);
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EXPECT_NEAR(HMM_PowerF(2.0f, -2.5f), 0.176777f, 0.0001f);
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}
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}
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TEST(ScalarMath, Lerp)
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TEST(ScalarMath, Lerp)
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@@ -199,3 +199,32 @@ TEST(Subtraction, Quaternion)
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EXPECT_FLOAT_EQ(q1.W, -4.0f);
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EXPECT_FLOAT_EQ(q1.W, -4.0f);
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#endif
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#endif
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}
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}
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#ifdef __cplusplus
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TEST(UnaryMinus, Vec2)
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{
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hmm_vec2 VectorOne = {1.0f, 2.0f};
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hmm_vec2 Result = -VectorOne;
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EXPECT_FLOAT_EQ(Result.X, -1.0f);
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EXPECT_FLOAT_EQ(Result.Y, -2.0f);
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}
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TEST(UnaryMinus, Vec3)
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{
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hmm_vec3 VectorOne = {1.0f, 2.0f, 3.0f};
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hmm_vec3 Result = -VectorOne;
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EXPECT_FLOAT_EQ(Result.X, -1.0f);
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EXPECT_FLOAT_EQ(Result.Y, -2.0f);
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EXPECT_FLOAT_EQ(Result.Z, -3.0f);
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}
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TEST(UnaryMinus, Vec4)
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{
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hmm_vec4 VectorOne = {1.0f, 2.0f, 3.0f, 4.0f};
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hmm_vec4 Result = -VectorOne;
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EXPECT_FLOAT_EQ(Result.X, -1.0f);
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EXPECT_FLOAT_EQ(Result.Y, -2.0f);
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EXPECT_FLOAT_EQ(Result.Z, -3.0f);
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EXPECT_FLOAT_EQ(Result.W, -4.0f);
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}
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#endif
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