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2 Commits
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94859b2a32 | ||
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f50c9a3165 |
@@ -1,5 +1,5 @@
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/*
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HandmadeMath.h v1.7.0
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HandmadeMath.h v1.7.1
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This is a single header file with a bunch of useful functions for game and
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graphics math operations.
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@@ -176,7 +176,10 @@
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(*) Renamed the 'Rows' member of hmm_mat4 to 'Columns'. Since our
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matrices are column-major, this should have been named 'Columns'
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from the start. 'Rows' is still present, but has been deprecated.
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1.7.1
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(*) Changed operator[] to take in a const ref int instead of a int.
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Simple dumb mistake. NOTE: The compiler still wont inline operator[]
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for some reason
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LICENSE
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@@ -324,7 +327,7 @@ typedef union hmm_vec2
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float Elements[2];
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#ifdef __cplusplus
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inline float &operator[](int Index)
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inline float &operator[](const int &Index)
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{
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return Elements[Index];
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}
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@@ -375,7 +378,7 @@ typedef union hmm_vec3
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float Elements[3];
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#ifdef __cplusplus
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inline float &operator[](int Index)
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inline float &operator[](const int &Index)
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{
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return Elements[Index];
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}
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@@ -439,7 +442,7 @@ typedef union hmm_vec4
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#endif
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#ifdef __cplusplus
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inline float &operator[](int Index)
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inline float &operator[](const int &Index)
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{
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return Elements[Index];
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}
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@@ -459,7 +462,7 @@ typedef union hmm_mat4
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#endif
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#ifdef __cplusplus
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inline hmm_vec4 operator[](const int Index)
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inline hmm_vec4 operator[](const int &Index)
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{
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float* col = Elements[Index];
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@@ -10,6 +10,7 @@ To get started, go download [the latest release](https://github.com/HandmadeMath
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Version | Changes |
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----------------|----------------|
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**1.7.1** | Changed operator[] to take in a const ref int instead of a int. Simple mistake
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**1.7.0** | Renamed the 'Rows' member of hmm_mat4 to 'Columns'. Since our matrices are column-major, this should have been named 'Columns' from the start. 'Rows' is still present, but has been deprecated.
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**1.6.0** | Added array subscript operators for vector and matrix types in C++. This is provided as a convenience, but be aware that it may incur an extra function call in unoptimized builds.
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**1.5.1** | Fixed a bug with uninitialized elements in HMM_LookAt.
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