Sync SDL3 wiki -> header

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SDL Wiki Bot
2025-12-22 16:26:56 +00:00
parent 00fe482efb
commit 2bc6cf6efd

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@@ -3903,8 +3903,9 @@ extern SDL_DECLSPEC void SDLCALL SDL_UploadToGPUBuffer(
* This copy occurs on the GPU timeline. You may assume the copy has finished
* in subsequent commands.
*
* This function does not support copying between depth and color textures. For
* those, copy the texture to a buffer and then to the destination texture.
* This function does not support copying between depth and color textures.
* For those, copy the texture to a buffer and then to the destination
* texture.
*
* \param copy_pass a copy pass handle.
* \param source a source texture region.