undo damage from wiki-commit 4e4493f579

This commit is contained in:
Ozkan Sezer
2026-03-07 10:05:02 +03:00
parent 89393c5519
commit 6a87abb5b4

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@@ -169,6 +169,7 @@ struct SDL_Texture
typedef struct SDL_Texture SDL_Texture;
/* Function prototypes */
/**
@@ -2434,8 +2435,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTexture9GridTiled(SDL_Renderer *rende
/**
* Render a list of triangles, optionally using a texture and indices into the
* vertex array Color and alpha modulation is done per vertex
* (SDL_SetTextureColorMod and SDL_SetTextureAlphaMod are ignored).
* vertex array.
*
* Color and alpha modulation is done per vertex (SDL_SetTextureColorMod and
* SDL_SetTextureAlphaMod are ignored).
*
* \param renderer the rendering context.
* \param texture (optional) The SDL texture to use.
@@ -2464,6 +2467,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderGeometry(SDL_Renderer *renderer,
* Render a list of triangles, optionally using a texture and indices into the
* vertex arrays.
*
* Color and alpha modulation is done per vertex (SDL_SetTextureColorMod and
* SDL_SetTextureAlphaMod are ignored).
*
* \param renderer the rendering context.
* \param texture (optional) The SDL texture to use.
* \param xy vertex positions.