mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-29 06:28:29 +00:00
docs: Note SDL_EVENT_AUDIO_DEVICE_ADDED is sent for all devices at startup.
Fixes https://github.com/libsdl-org/sdlwiki/issues/721
This commit is contained in:
@@ -705,6 +705,10 @@ typedef struct SDL_GamepadSensorEvent
|
||||
/**
|
||||
* Audio device event structure (event.adevice.*)
|
||||
*
|
||||
* Note that SDL will send a SDL_EVENT_AUDIO_DEVICE_ADDED event for every
|
||||
* device it discovers during initialization. After that, this event will only
|
||||
* arrive when a device is hotplugged during the program's run.
|
||||
*
|
||||
* \since This struct is available since SDL 3.2.0.
|
||||
*/
|
||||
typedef struct SDL_AudioDeviceEvent
|
||||
|
Reference in New Issue
Block a user