mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-02-16 00:24:04 +00:00
Sync SDL3 wiki -> header
[ci skip]
This commit is contained in:
@@ -241,9 +241,9 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroySurface(SDL_Surface *surface);
|
||||
* left edge of the image, if this surface is being used as a cursor.
|
||||
* - `SDL_PROP_SURFACE_HOTSPOT_Y_NUMBER`: the hotspot pixel offset from the
|
||||
* top edge of the image, if this surface is being used as a cursor.
|
||||
* - `SDL_PROP_SURFACE_ROTATION_FLOAT`: the number of degrees a surface's
|
||||
* data is meant to be rotated clockwise to make the image right-side up.
|
||||
* Default 0. This is used by the camera API, if a mobile device is oriented
|
||||
* - `SDL_PROP_SURFACE_ROTATION_FLOAT`: the number of degrees a surface's data
|
||||
* is meant to be rotated clockwise to make the image right-side up. Default
|
||||
* 0. This is used by the camera API, if a mobile device is oriented
|
||||
* differently than what its camera provides (i.e. - the camera always
|
||||
* provides portrait images but the phone is being held in landscape
|
||||
* orientation). Since SDL 3.4.0.
|
||||
|
||||
Reference in New Issue
Block a user