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Revert "Fix duplicate event dispatch in Cocoa event pump"
This reverts commitdd52dd8995. After that commit mouse input is not received and the window cannot be closed or resized. Fixes https://github.com/libsdl-org/SDL/issues/14818 (cherry picked from commit206989a22d)
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@@ -97,14 +97,6 @@ static void Cocoa_DispatchEvent(NSEvent *theEvent)
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{
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if (s_bShouldHandleEventsInSDLApplication) {
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Cocoa_DispatchEvent(theEvent);
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// Avoid double-dispatching mouse and keyboard events. They are already handled in Cocoa_DispatchEvent.
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// Other event types should still go through AppKit's normal handling.
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NSEventType type = [theEvent type];
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if ((type >= NSEventTypeLeftMouseDown && type <= NSEventTypeMouseExited) ||
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(type >= NSEventTypeKeyDown && type <= NSEventTypeFlagsChanged)) {
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return;
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}
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}
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[super sendEvent:theEvent];
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