Sam Lantinga
1cdd6dc829
Fixed reading input from the Razer Atrox Arcade Stick using Windows Gaming Input
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(cherry picked from commit 172cfca51332a845abf9c141ae56aa121fe4ada5)
2023-06-09 14:36:12 -07:00
Sam Lantinga
dc94cca8dd
Fixed typo in cherry-pick (thanks @HadesD!)
2023-06-03 11:57:08 -07:00
Sam Lantinga
97fe777ab4
Steam uses a different VID/PID for the Steam Virtual Gamepad on Windows
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(cherry picked from commit 6815e75caf )
2023-06-03 11:40:58 -07:00
Sam Lantinga
f1bad83a21
Revert "Fixed detection of the Steam Virtual Gamepad on macOS"
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This reverts commit 7aa28ce279 .
Steam has been updated to send a version of 1 to avoid conflicts with controllers that report a version of 0.
2023-06-03 11:36:38 -07:00
Sam Lantinga
7aa28ce279
Fixed detection of the Steam Virtual Gamepad on macOS
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(cherry picked from commit 5fcd70578b )
2023-06-02 18:39:22 -07:00
Sam Lantinga
c89a460672
Fixed build if SDL_JOYSTICK_RAWINPUT_MATCHING isn't enabled
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(cherry picked from commit 7c55845c80 )
2023-06-02 11:20:55 -07:00
Sam Lantinga
e3bfacde3e
Don't use raw input while Remote Desktop is active
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Raw input will not send game controller events while Remote Desktop is active, so dynamically switch between XInput and raw input when Remote Desktop state changes.
Fixes https://github.com/libsdl-org/SDL/issues/7759
(cherry picked from commit 767507fcf6 )
2023-06-02 11:19:44 -07:00
Sam Lantinga
9c05098ed9
Fixed WGI immediately being correlated with raw input devices with no input
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The at rest match state is 0x0000008800000000, not 0
(cherry picked from commit e8b5b4881c )
2023-06-02 09:39:57 -07:00
Sam Lantinga
5007b96363
Fixed build warning
2023-05-28 19:23:56 -07:00
Sam Lantinga
b2e88ecfeb
Disable SDL_JOYSTICK_RAWINPUT_XINPUT
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Apparently when using the Xbox One Wireless Adapter, using XInput at the same time as raw input will cause the controller to turn off immediately after connecting. This appears to be a bug in the Windows 11 driver stack, but since WGI provides all the extended functionality we need, this can be turned off for now.
Fixes https://github.com/libsdl-org/SDL/issues/3468
2023-05-28 18:41:21 -07:00
Sam Lantinga
3f1fd5abff
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
Sam Lantinga
78a92b4f9d
Fixed duplicate Joy-Con controllers on macOS
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If both Apple and HIDAPI drivers see the controller, HIDAPI will be preferred.
Fixes https://github.com/libsdl-org/SDL/issues/7479
(cherry picked from commit 61ef4efdfa )
2023-05-22 14:52:05 -07:00
Sam Lantinga
7b2b99a996
Fixed handling the Saitek P3600, which doesn't use the Xbox 360 controller protocol
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(cherry picked from commit cf0abf9911 )
2023-05-22 12:42:05 -07:00
Sam Lantinga
beca41480d
Undo name change for the controller list
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(cherry picked from commit f60622c510 )
2023-05-19 14:27:06 -07:00
Sam Lantinga
43b12fd9bc
Moved the controller list out so it can be included elsewhere
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(cherry picked from commit 24007b00b2 )
2023-05-19 14:23:57 -07:00
Sam Lantinga
e8ec8ba1d4
Added support for the Astro C40 in Xbox 360 mode
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(cherry picked from commit a4b4dff4a2 )
2023-05-19 14:23:57 -07:00
Sam Lantinga
d42c303b24
Check to make sure the Windows joystick device has buttons and axes
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This fixes incorrectly detecting the ROG CHAKRAM X mouse as a game controller on Windows 10
(cherry picked from commit 642504bc59 )
2023-05-15 21:44:20 -07:00
Sam Lantinga
f72213c4ac
By default, OpenBSD uses Linux controller mappings
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Fixes https://github.com/libsdl-org/SDL/issues/7609
(cherry picked from commit 255c3b7c82 )
2023-04-29 17:10:46 -07:00
Sam Lantinga
120bc77e91
Report PS3 accelerometer values in m/s2 instead of Gs
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(cherry picked from commit 0467301baf )
2023-04-19 13:12:38 -07:00
Sam Lantinga
7ec9a4385a
More defensive coding against dangling device pointers
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(cherry picked from commit acadb6f873 )
2023-04-06 13:21:44 -07:00
Sam Lantinga
cb0cf14155
The latest Armor-X Pro firmware update fixes the sign on the Z axis of the sensors
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(cherry picked from commit 558bbbb07a )
2023-04-06 09:55:39 -07:00
Sam Lantinga
f6363fde9a
Fixed crash if joystick->hwdata != NULL && device->driver == NULL
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This should never happen, but we're seeing it in the wild, so make sure that we can never call into a NULL device driver.
(cherry picked from commit e13b74ccf0 )
2023-04-05 11:24:55 -07:00
Ozkan Sezer
f633915443
fix build after commit 22685556e5.
2023-04-05 02:10:56 +03:00
Sam Lantinga
22685556e5
Don't probe for PlayStation controllers when we already know the controller type
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Fixes https://github.com/libsdl-org/SDL/issues/7556
(cherry picked from commit 655a07bdd8 )
2023-04-04 12:35:20 -07:00
Sam Lantinga
f444eac557
Fixed analog triggers on the DualSense controller
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(cherry picked from commit a67d410501 )
2023-04-04 12:35:20 -07:00
Sam Lantinga
c2ee45f5ff
The Xinmotek Controller is used in multiple products with different mappings
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The mapping included here is for the Ultimate Atari Fight Stick
(cherry picked from commit f1099f8e70 )
2023-03-28 15:16:07 -07:00
Sam Lantinga
0bf63175ab
Fixed gyro values for the Armor-X Pro controller
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(cherry picked from commit 8df7b4d853 )
2023-03-28 14:44:59 -07:00
Sam Lantinga
d043c8535b
Fixed the accelerometer and gyro axes for the Armor-X Pro controller
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(cherry picked from commit 37517557ae )
2023-03-28 12:29:33 -07:00
Anonymous Maarten
1402d13556
video/blit: fix -Wimplicit-fallthrough warnings
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(cherry picked from commit f7961b7c9a )
2023-03-28 10:21:35 -07:00
Sam Lantinga
8bfbda1eab
Fixed the accelerometer sensitivity for the Armor-X Pro controller
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(cherry picked from commit 8029a767ee )
2023-03-27 14:33:59 -07:00
Sam Lantinga
93c289b475
Increased precision for PS4 sensor data conversion
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(cherry picked from commit 3340864786 )
2023-03-27 14:33:56 -07:00
Pierre Wendling
ed5a343d25
SDL_hidapi_steam.c: Fix compilation under c2x.
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When N2935 is implemented, the enum breaks compilation. Use a #define of
the SDL booleans instead.
(cherry picked from commit 975039ce0d )
2023-03-27 09:02:46 -07:00
Sam Lantinga
b57a6a1adf
Added gamepad mapping for Flydigi Vader 2 with the latest firmware (6.0.4.9)
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(cherry picked from commit ed0937598e )
2023-03-18 11:36:50 -07:00
Sam Lantinga
57ae9f466d
Ignore the PS4 packet CRC if it's not being set correctly
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This fixes handling the 8BitDo SN30 Pro with the 2.00 firmware in PS4 mode
Fixes https://github.com/libsdl-org/SDL/issues/7270
(cherry picked from commit 3951cae4a5 )
2023-03-13 20:00:19 -07:00
Rudolf Polzer
dca3fd8307
Android: indicate gamepaddb entries where axis order changed.
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Axis order was changed in 6f1f586086 to improve
default mappings.
(cherry picked from commit de3909a190 )
2023-03-11 13:01:50 -08:00
Sam Lantinga
ab1670386f
Added support for the trigger buttons on the Victrix Pro FS for PS5
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(cherry picked from commit 8d7e61ea42364c256b76e7f6f2b6d6f90742bcb7)
2023-03-10 15:46:22 -08:00
Sam Lantinga
71dc7169d9
Added header for SDL_Delay()
2023-03-09 17:18:40 -08:00
Sam Lantinga
1e6ffc6294
Removed a duplicate delay accidentally added during code refactor
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(cherry picked from commit 926db1bd54 )
2023-03-09 16:13:19 -08:00
Sam Lantinga
3f00fa16c6
Wait for the GCController framework to see IOKit devices
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It occasionally takes a few millseconds for the GCController framework to handle the device notification and set up the device
Fixes the duplicate controller issue in https://github.com/libsdl-org/SDL/issues/6686
(cherry picked from commit 645823fc90 )
2023-03-09 16:13:19 -08:00
Sam Lantinga
0d76380042
Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!)
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(cherry picked from commit c6443d86c9 )
2023-03-09 15:23:59 -08:00
Lokathor
cfd6b34b8f
Make mappings for "Retrolink SNES Controller" with SDL_GAMECONTROLLER_USE_BUTTON_LABELS both on and off
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I've only tested this on windows, but I went ahead and made the same changes for linux and mac because I assumed it's the same there and that we'd want to keep the three platforms in sync.
(cherry picked from commit b8bc4a234b )
2023-03-08 16:44:30 -08:00
Ozkan Sezer
a70964aaf4
fix SDL_FindFreePlayerIndex so it can really return -1.
2023-03-08 20:00:50 +03:00
Sam Lantinga
35c13196f0
Fixed uninitialized variable
2023-03-08 08:40:38 -08:00
Sam Lantinga
8fc10ac95c
Added mapping for the Xbox Elite Core controller connected via Bluetooth on Android
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(cherry picked from commit d08338ddc5 )
2023-03-06 15:37:52 -08:00
divVerent
91ad208d18
Fix Xbox One gamepad axis assignment on SDL_JOYSTICK_ANDROID API ( #7405 )
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(cherry picked from commit 6f1f586086 )
2023-03-06 15:37:41 -08:00
Sam Lantinga
f47a08ab84
Fixed typo in previous cherry-pick
2023-03-01 16:47:48 -08:00
Sam Lantinga
660fc89967
Don't clobber an existing entry with a different version when adding a gamepad mapping
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(cherry picked from commit 727c7d4e2f )
2023-03-01 16:41:44 -08:00
Sam Lantinga
c0fb092425
Fixed locking up the Logitech F310 with the PlayStation controller detection
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(cherry picked from commit da134a3039 )
2023-02-28 08:37:18 -08:00
Sam Lantinga
715749f578
Added mapping for DualSense Edge Wireless Controller on Linux
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This is a mapping when using evdev, not the more advanced HIDAPI support.
(cherry picked from commit 206fa4dafb )
2023-02-27 15:21:04 -08:00
Sam Lantinga
3bf9c70a7c
Changed the VID/PID used for the Backbone One controller on iOS
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(cherry picked from commit 516e48515e )
2023-02-23 12:24:49 -08:00