Commit Graph

21565 Commits

Author SHA1 Message Date
Sam Lantinga
25b62f01ed Don't load libopenxr_loader.so
We are locked to version 1 of the ABI, so don't load what might be a symlink to a newer and incompatible version.

Platforms like OpenBSD that only have .so versions of libraries can add a special case here like Android in the future.

Fixes https://github.com/libsdl-org/SDL/issues/15172
2026-03-09 09:59:02 -07:00
Sanjay Govind
101273f429 extract capabilities for 360 controllers over libusb (#15183)
Read capabilities when using xinput controllers via the libusb backend

This gives us access to the subtype on linux and macOS, and gives us a lot of data we can use for handling more detailed device types when I look into a unified api for exposing instrument data later.
2026-03-08 17:29:56 -07:00
SDL Wiki Bot
466ab45722 Sync SDL3 wiki -> header
[ci skip]
2026-03-08 23:13:12 +00:00
Mike Egger
ae3ae4ba44 windows: support flag RIDEV_INPUTSINK in raw input (#15182) 2026-03-08 16:11:33 -07:00
Ozkan Sezer
31aa18fc1d stb_image: Fix -Wdouble-promotion warning
Upstream PR 1902 by Björn Wahlstrand at https://github.com/nothings/stb
2026-03-09 00:39:50 +03:00
Sanjay Govind
e610b85d1c support batteries on 3rd party controllers 2026-03-08 11:40:35 -07:00
Sanjay Govind
94f17d6c61 Add support for whammy and tilt on PS4/5 guitars
PS4/5 controllers put device specific data into a specific region in the report, so we have to extract it separately.

No known guitars use the right stick on the guitar, so to keep things working similarly to PS3, i have opted to map whammy and tilt the same way as the PS3 rb guitars.
2026-03-08 11:35:57 -07:00
SDL Wiki Bot
b3f4ebad28 Sync SDL3 wiki -> header
[ci skip]
2026-03-08 14:38:51 +00:00
Petar Popovic
67ac0e5eee SDL_InternalGlobDirectory(): set string length of base directory to 1, if it's just one slash 2026-03-07 12:43:56 -05:00
Petar Popovic
93e3e8a5fe SDL_InternalGlobDirectory(): keep track of pathlen and reuse it, instead of calling SDL_strlen(path) 2026-03-07 12:43:56 -05:00
Petar Popovic
961a04fa26 SDL_GlobDirectory(): Don't chop off first slash from path, if it's just multiple slashes 2026-03-07 12:43:56 -05:00
SDL Wiki Bot
d0a7290689 Sync SDL3 wiki -> header
[ci skip]
2026-03-07 16:20:37 +00:00
Caleb Cornett
12a435e11d gdk: Update Suspend/Resume best practices.
Updated testgdk to demonstrate correct handling of suspend/resume and the new Render APIs, and updated the docs to explain the correct usage of these GDK functions.
2026-03-07 11:19:09 -05:00
Ethan Lee
ee5c5cf755 render: Add Suspend/Resume calls for GDK support 2026-03-07 11:19:09 -05:00
Ethan Lee
0c57e99b4a gpu: Fix swapchain texture cycling.
This is actually a 1:1 copy of a patch we wrote for GPU PS5 some time ago!
2026-03-07 10:36:19 -05:00
Ozkan Sezer
6a87abb5b4 undo damage from wiki-commit 4e4493f579 2026-03-07 10:05:02 +03:00
Frank Praznik
89393c5519 wayland: Use the built-in names of interfaces to enable protocols 2026-03-06 13:29:32 -05:00
Frank Praznik
7605f192d5 wayland: Remove Wayland interface definitions
These are relics from very long ago, before the Wayland protocols lived in-tree and the headers and sources were generated at configure time.
2026-03-06 13:29:32 -05:00
SDL Wiki Bot
4e4493f579 Sync SDL3 wiki -> header
[ci skip]
2026-03-06 18:08:12 +00:00
Ethan Lee
c20a058ff4 Revert "render: Added Xbox DXIL for gpu backend".
Turns out Xbox is okay with the PC DXIL, it just isn't as optimal without the root signature annotations.

This reverts commit f2c4c66429.
2026-03-04 15:52:07 -05:00
ImpDi
89cab56536 Texture2DArray and Compute Pipeline in DirectX12 (#15161)
Apparently, because PlaneSlice wasn't initialized, we couldn't use SDL_GPU_TEXTURETYPE_2D_ARRAY and SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_WRITE together, as the error d3d12:
"ID3D12Device::CreateUnorderedAccessView occurred: The PlaneSlice -858993460 is invalid when the resource format is R8G8B8A8_UNORM and the view format is R8G8B8A8_UNORM. Only Plane Slice 0 is valid when creating a view on a non-planar format. [ STATE_CREATION ERROR #344: CREATEUNORDEREDACCESSVIEW_INVALIDPLANESLICE]"
2026-03-03 19:19:45 -08:00
Tobiasz Laskowski
01bd8b3780 Fix backspace on android with api 30+ 2026-03-03 17:12:01 -08:00
Frank Praznik
e7199cad0b Deprecate SDL_INIT_EVERYTHING from SDL2
Adds SDL_INIT_EVERYTHING to the deprecated symbol list, and renames an internal usage to avoid a warning.
2026-03-03 14:00:40 -05:00
BurstRange
d3672b0c3a Fixed typo to "pseudo" 2026-03-03 13:31:13 -05:00
Frank Praznik
5880b8a283 Log failure reasons during early X11 and Wayland initialization
Log the reason for failure during initialization to the debug log to aid in troubleshooting.
2026-03-03 13:29:57 -05:00
SDL Wiki Bot
75c9b082ef Sync SDL3 wiki -> header
[ci skip]
2026-03-03 13:55:57 +00:00
Frank Praznik
8c8efd4ccd wayland: Don't add keys with the super/GUI modifier to the keymap
SDL normalizes the super/GUI modifier away, so adding a key with this modifier will overwrite the base, unmodified value.
2026-03-02 18:29:23 -05:00
Void Star Caster
2e3300e872 Functions to bind GPURenderState storage textures, buffers and sampler bindings (#15150) 2026-03-02 12:50:58 -08:00
Qiu Qiang
e2a2e2c31e camera: Fix crash when setting frame rate and improve FPS precision
- Use exact numerator/denominator from spec for CMTime to avoid rounding errors.
- Wrap frame rate setting in @try-catch to prevent crashes on strict drivers.
2026-03-02 11:59:17 -08:00
MSRPP-dev
4dbf5811e9 Update SDL_render_sw.c
Fix the bug in the standard scaling path, SDL_RENDERCMD_COPY should follow the same pattern as SW_RenderCopyEx.
2026-03-02 09:49:46 -08:00
Sanjay Govind
34378609bb fix off by one with tilt on ps3 guitars (#15144) 2026-03-02 09:45:44 -08:00
Antonio Lattanzio
4c52cfb495 oldnames: Add missing deprecated SDL2 symbol mappings (#15137) 2026-03-02 09:44:36 -08:00
Sam Lantinga
73b13728de Added surface validation to SDL_DuplicateSurface() 2026-03-02 09:40:53 -08:00
Ethan Lee
f2c4c66429 render: Added Xbox DXIL for gpu backend 2026-03-01 19:09:55 -05:00
Petar Popovic
77f4a8e2b8 Fix potential memory leak in VULKAN_AcquireCommandBuffer() on error 2026-03-01 14:10:54 -08:00
Petar Popovic
fb1d1ab306 Fix memory leak when X11 toolkit window locale SDL_strdup() fails 2026-03-01 11:44:43 -08:00
Sam Lantinga
72d5fe213f Loading PNG files are part of the core SDL library
Don't disable this functionality when defining SDL_LEAN_AND_MEAN, but if you need to, you can define SDL_DISABLE_STB if you want to compile this out.

Fixes https://github.com/libsdl-org/SDL/issues/15139
2026-03-01 11:42:28 -08:00
Petar Popovic
6cf03ca729 Fix potential memory leak in SDL_HIDAPI_HapticOpenFromJoystick() on error 2026-03-01 11:35:58 -08:00
Sam Lantinga
2d9fca46c6 Added surface validation to SDL_ConvertSurfaceRect()
Fixes https://github.com/libsdl-org/SDL/issues/15141
2026-03-01 11:34:34 -08:00
SDL Wiki Bot
abeb392959 Sync SDL3 wiki -> header
[ci skip]
2026-03-01 02:36:59 +00:00
Anonymous Maarten
48ed4faa47 Fix compile error in MSVC 19.29
This Visual Studio 2019 compiler wrongly emits a warning.

test\testvulkan.c(271): error C2220: the following warning is treated as an error
test\testvulkan.c(271): warning C4090: 'function': different 'const' qualifiers
test\testvulkan.c(286): warning C4090: 'function': different 'const' qualifiers
2026-02-28 22:41:30 +01:00
Frank Praznik
0a45525242 wayland: Handle min/max sizes in fixed-size windows with viewports
Wayland is sometimes at-odds with clients that want to enforce an aspect ratio or min/max window size, as certain window states have dimensions that either must be obeyed (maximized), or will give terrible results if they aren't (tiled). Use a viewport and a masking subsurface to handle cases where surfaces are unable to match the exact window size.

The changes made to accommodate this also catches some additional windowing related edge-cases, simplifies synchronization, and prevents commits before a buffer has been attached to the surface.
2026-02-28 12:55:17 -05:00
Brenton Bostick
3ac4e684ab make sure #endif comment matches the macro name 2026-02-28 08:43:42 -08:00
Sam Lantinga
0a1c7b5348 Fixed SDL_GetIOSize() return value
Fixes https://github.com/libsdl-org/SDL/issues/15129
2026-02-28 08:41:47 -08:00
Sam Lantinga
f600c74c80 Don't enable extended features for GameSir controllers over Bluetooth 2026-02-26 09:18:07 -08:00
Sam Lantinga
170e3a81d8 Fixed the GameSir-G7 Pro 8K button mapping 2026-02-26 09:18:07 -08:00
Sam Lantinga
7775bbef9f Fixed the GameSir-G7 Pro 8K accelerometer scale 2026-02-26 09:18:07 -08:00
Sam Lantinga
862e1e8600 Fixed the GameSir-G7 Pro 8K sensor rate
The reports are delivered at 250 Hz both wired and via the wireless dongle.
2026-02-26 09:18:07 -08:00
Ethan Lee
ea539c0075 testgdk: Update icon filename for the new png image 2026-02-26 10:44:58 -05:00
zuiki_inn
29ca920fdf Add ZUIKI EVOTOP controller support with gyroscope and accelerometer sensor capabilities. (#15034) 2026-02-25 20:24:29 -08:00