Gabriel Wang
f2dba2626e
SVE2: Improves SVE2 8888 swizzling performance and important fixes ( #15662 )
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* SVE2 was actually disabled in fdfbbce , this issue is fixed
- The macro __ARM_FEATURE_SVE is only defined when the compilation target is set as -march=armv8-m+sve2
* Improves 8888 alpha-blending performance
- Now, in In-Order AArch64 processors, e.g. A520, SVE2 is better than NEON with the 128bit vector width
- For Out-of-order processors, NEON is still better than SVE2 (We could improve this in the future), the performance is improved from 3.0 to 3.6.
* The 8888 -> RGB565 performance is also improved (from 7.4 to 9.3)
2026-05-26 07:57:44 -07:00
Ozkan Sezer
15dca0766f
add GLES headers from Khronos.
2026-05-26 16:56:12 +03:00
Sylvain Becker
d4236dcd85
opengles: Readd an OpenGL ES 1 renderer to SDL3! ( #15185 )
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This readds the "opengles" renderer, updated from SDL2 to work on SDL3.
Fixes #15661 .
Co-authored-by: Ryan C. Gordon <icculus@icculus.org >
Co-authored-by: Cameron Cawley <ccawley2011@gmail.com >
2026-05-25 20:41:13 -04:00
Anonymous Maarten
dcf063178c
Use pragma to ignore deprecated integer-to-ascii CRT conversion functions
2026-05-25 17:26:09 +02:00
Anonymous Maarten
08e338f45c
_uitoa does not exist
2026-05-25 17:26:09 +02:00
Anonymous Maarten
55388abb34
Revert "SDL_itoa(): use _itoa_s(), not _ltoa_s()"
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This reverts commit ae07e32269 .
This reverts commit 33c9f1a70a .
2026-05-25 17:26:09 +02:00
Ozkan Sezer
29f7f08261
pdate openxr headers from khronos.
2026-05-24 18:40:50 +03:00
Cameron Cawley
f162c49dc1
Use SDL_PIXELFORMAT_INDEX8 for the debug font atlas
2026-05-24 08:00:21 -07:00
Ozkan Sezer
ae07e32269
SDL_itoa(): use _itoa_s(), not _ltoa_s()
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typo introduced by commit 33c9f1a70a
2026-05-23 20:11:10 +03:00
Frank Praznik
0a96d47599
wayland: Remove focus references when a pointer capture ends on a subsurface
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The core mouse code will unfocus the window when a capture ends outside the window boundaries, but the backend still needs to update the internal focus references.
2026-05-23 12:20:30 -04:00
0xDEADCADE
3626598675
Remove CenterPad and RightStick from Steam Controller (2015) internal state struct
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These values are never used for the Steam Controller (2015), as it does not physically have these inputs.
2026-05-23 07:51:03 -07:00
Frank Praznik
e7b238a6ed
Fix casting errors
2026-05-22 12:30:11 -04:00
Frank Praznik
5f8eb44541
wayland: Handle captured pointer movements over a subsurface
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Some compositors will send pointer enter/leave event while moving between surfaces that are part of the same window while mouse capture is active. Maintain window focus in this case, and adjust the coordinates relative to the content surface by the subsurface offset, if necessary.
2026-05-22 11:47:23 -04:00
Jason Millard
290f0c831f
iOS: Fix SDL_EVENT_DROP_FILE lost on cold start from URL open
2026-05-22 07:16:43 -07:00
Bitwolf
2f13731d23
Update Famicom controllers to a more user friendly name.
2026-05-22 07:15:17 -07:00
Vittorio Romeo
7f03da9588
emscripten: dedupe keyboard event listeners across multiple windows
2026-05-22 07:11:10 -07:00
kholo
2bb6df90ad
Ignore Huion Tablet Kamvas Pro 22
2026-05-22 07:05:57 -07:00
Anonymous Maarten
6243fa2ffd
Fix -Wempty-body warnings in SDL_malloc.c
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ABORT is used in the assert macro.
2026-05-21 22:50:32 +02:00
Anonymous Maarten
33c9f1a70a
Fix -Wdeprecated-declarations warnings
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An alternative could be to define _CRT_SECURE_NO_WARNINGS
2026-05-21 22:50:32 +02:00
Sam Lantinga
6b4ae68460
android: fixed a possible joystick-related deadlock on application termination
2026-05-21 12:20:03 -07:00
Sam Lantinga
fe1918a47f
Fixed build
2026-05-21 10:05:20 -07:00
Sam Lantinga
13f91a67fc
Fixed Ipega controllers being ignored in keyboard mode (thanks @AntTheAlchemist!)
2026-05-21 09:56:42 -07:00
Sam Lantinga
516f4a0bd5
Added notes about faster crc32() options
2026-05-20 17:32:01 -07:00
Sam Lantinga
19d73016e8
Fixed a rare crash on Raspberry Pi when creating a window
2026-05-20 15:11:09 -07:00
Sam Lantinga
0dbd9d2a65
Fixed a rare crash on Raspberry Pi when creating a window
2026-05-20 14:56:54 -07:00
Frank Praznik
ef9a5b7040
x11: Ignore slave button presses when the window lacks keyboard focus
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XInput2 can send slave button presses before FocusIn events, which can confuse the click-through suppression logic. A window must have keyboard focus to grab the mouse anyway, so ignore slave presses when lacking keyboard focus.
2026-05-20 13:05:38 -04:00
Frank Praznik
8371c09aa7
x11: Reject click-through button events based on serial
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XInput2 may send mouse buttons presses on both the master and slave devices, and the click-through button event should be ignored on both if required.
2026-05-20 13:05:38 -04:00
Vittorio Romeo
35098e927c
emscripten: don't dispatch user input to hidden windows
2026-05-19 21:15:22 -07:00
Sam Lantinga
f9380e15de
visionOS: fixed mousewheel values
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Here are the observed values using a Bluetooth mouse on visionOS 26.5
Slow scroll up:
Mouse scroll: 0,-0.017334
Mouse scroll: 0,0
Mouse scroll: 0,-0.017334
Mouse scroll: 0,0
Slow scroll down:
Mouse scroll: 0,0.017334
Mouse scroll: 0,0
Mouse scroll: 0,0.017334
Mouse scroll: 0,0
Fast scroll up:
Mouse scroll: 0,-0.017334
Mouse scroll: 0,-9.36021
Mouse scroll: 0,-100.08
Mouse scroll: 0,-75.2287
Mouse scroll: 0,-82.2284
Mouse scroll: 0,-92.0137
Mouse scroll: 0,-95.1917
Mouse scroll: 0,-101.846
Mouse scroll: 0,-203.266
Mouse scroll: 0,0
Fast scroll down:
Mouse scroll: 0,0.017334
Mouse scroll: 0,11.424
Mouse scroll: 0,59.3571
Mouse scroll: 0,68.7859
Mouse scroll: 0,267.834
Mouse scroll: 0,95.0823
Mouse scroll: 0,201.809
Mouse scroll: 0,0
2026-05-19 15:41:04 -07:00
Sam Lantinga
cfed9b3aca
Allow setting NULL palette on any surface
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Fixes https://github.com/libsdl-org/SDL/issues/15654
2026-05-19 14:22:32 -07:00
Ozkan Sezer
f19dca3ca0
SDL_rawinputjoystick.c: fixed a type redefinition error
2026-05-19 18:55:20 +03:00
Ozkan Sezer
42c4a0e30f
SDL_windows_gaming_input.c: work-around to build against old SDKs.
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Fixes https://github.com/libsdl-org/SDL/issues/15646
2026-05-19 17:25:56 +03:00
Ozkan Sezer
169480a352
hidapi/netbsd: import mainstream commit 7e994d8671:
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https://github.com/libusb/hidapi/commit/7e994d8671 - authored by
Izumi Tsutsui:
netbsd: check not only addr 0 but also addr 1 to find root hubs
On NetBSD xhci(4) uses 'addr 0' for the root hub but all drivers for
other host controllers use 'addr 1' for the root hub.
https://gnats.netbsd.org/60073
2026-05-19 17:22:50 +03:00
Kuratius
6ed1de089c
Fix touchpad finger detection on Steam Deck
2026-05-19 06:52:17 -07:00
Ozkan Sezer
48fe7b7d6a
SDL_wasapi.c: added comment about SDL_AudioClientProperties workaround
2026-05-19 11:21:04 +03:00
Sam Lantinga
0e480bee30
visionOS: re-enable dimming mode
2026-05-18 16:59:01 -07:00
Sam Lantinga
7f7c1628cb
visionOS: use black instead of white for the mouse overlay
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White is easier to see and people notice the overlay showing up when mouse input is enabled
2026-05-18 13:43:09 -07:00
Sam Lantinga
b4ebf70e0c
visionOS: dimming doesn't seem to be reliable, so disable it for now
2026-05-18 13:43:09 -07:00
Sam Lantinga
e759cc850e
Added an internal type for the Nintendo Switch 2 Pro controller
2026-05-18 09:23:38 -07:00
Frank Praznik
f31ca02723
video: Windows keep any position set when in fullscreen after leaving fullscreen
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Adds an automated test for the behavior as well.
2026-05-18 09:09:49 -07:00
Susko3
b608108593
Properly fix cursor position in Korean IME
2026-05-18 09:01:01 -07:00
Ozkan Sezer
bf03728873
wasapi: workaround that AudioClientProperties->Options not being available in old SDKs
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Closes: https://github.com/libsdl-org/SDL/issues/15641 .
2026-05-18 18:55:57 +03:00
Gabriel Wang
508450e9c0
adds Blit565to565SurfaceAlphaSVE2
2026-05-18 07:10:05 -07:00
Gabriel Wang
e07cfdff2c
adds sdl_sve_chn_blend_with_mask_fast for RGB565 alpha-blending
2026-05-18 07:10:05 -07:00
Gabriel Wang
8d9d6b1b2b
apply simplified sve2 macro protection
2026-05-18 07:10:05 -07:00
7aGiven
296231e999
WM_IME_SETCONTEXT not set 0
2026-05-18 07:05:09 -07:00
Kuratius
a20530cf15
Fix Steam Controller 2 touchpad finger detection ( #15644 )
2026-05-18 07:03:56 -07:00
7aGiven
8e6fed2cbf
fix Korean caret position
2026-05-18 07:00:42 -07:00
Sam Lantinga
8b49bff353
Fixed Nintendo Switch Pro controller sensors on Android
2026-05-17 21:44:24 -07:00
Sam Lantinga
14c31ee12a
Fixed reading the controller accelerometer on Apple platforms
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DualShock and DualSense controllers no longer have hasGravityAndUserAcceleration set, but we can still get the combined user + gravity acceleration values from those controllers, which is what we want.
2026-05-17 18:19:42 -07:00