SDL Wiki Bot
5d6a780453
Sync SDL3 wiki -> header
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[ci skip]
2025-01-21 23:00:08 +00:00
Sam Lantinga
77b520e93e
Updated to version 3.2.1 for development
2025-01-21 14:02:06 -08:00
Sam Lantinga
ed2920afef
All SDL 3.0 release symbols are at version 3.2.0
2025-01-21 10:19:21 -08:00
Ryan C. Gordon
7a5604cf0c
Sync SDL3 wiki -> headers.
2025-01-21 13:12:25 -05:00
Sam Lantinga
a52fc209bb
Updated to version 3.2.0 for release
2025-01-21 08:52:28 -08:00
SDL Wiki Bot
f16c67115d
Sync SDL3 wiki -> header
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[ci skip]
2025-01-21 16:29:55 +00:00
Ryan C. Gordon
c45c4a5e51
render: SDL_HINT_RENDER_DRIVER now accepts a comma-separated list.
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Fixes #11077 .
2025-01-21 11:29:00 -05:00
SDL Wiki Bot
670a7d8126
Sync SDL3 wiki -> header
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[ci skip]
2025-01-21 16:11:20 +00:00
Frank Praznik
8a67896d9a
docs: Note the preferred function for getting the content scale of a window
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SDL_GetWindowDisplayScale() should be preferred over SDL_GetDisplayForWindow() + SDL_GetDisplayContentScale() for querying the per-window content scale, as the former provides a more accurate and current value for individual windows, as the per-window value can differ from the base display scale value, particularly on high-DPI and multi-monitor desktops.
2025-01-21 11:07:11 -05:00
SDL Wiki Bot
ea9880b760
Sync SDL3 wiki -> header
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[ci skip]
2025-01-21 04:01:28 +00:00
Quinn X. J.
bcf7ead6e4
documentation typo: SFLOAT -> FLOAT
2025-01-20 20:00:40 -08:00
Caleb Cornett
abe6d9db97
Automatically detect SDL_main_private.h
2025-01-20 20:48:17 -05:00
Tomasz Pakuła
c6c7469708
Translate conditional effect direction instead of hardcoding it to 0
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Provious code wrongly assumed that direction is not an important part
of conditional effect. Moreover, if there's need to hardcode polar
direction, the default should be 0x4000 (north).
For one axis affects, a direction of 0 means complete lack of force, if
a FFB-enabled device takes direction into force calculation. A sine function
graph can be used to represent the resulting forces where X is the input
direction and Y is the force multiplier (360 degrees equals to 1).
This fixes conditional effect playback on Moza Racing devices, which do
not ignore direction field.
2025-01-20 16:52:40 -08:00
Ryan C. Gordon
90b2e2527e
include: Added a tiny bit to SDL_sensor.h's category documentation.
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Reference Issue #11847 .
2025-01-20 01:39:37 -05:00
Ryan C. Gordon
2be749b23b
include: More category documentation.
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Reference Issue #11847 .
2025-01-20 01:37:25 -05:00
Ryan C. Gordon
d5766bc4b8
include: More category documentation.
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Reference Issue #11847 .
2025-01-20 01:02:30 -05:00
Ryan C. Gordon
b809da52fd
assert: Try using __builtin_trap() for SDL_TriggerBreakpoint().
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This was necessary on an arm64 install of Raspberry Pi OS.
2025-01-20 01:02:30 -05:00
SDL Wiki Bot
c4c0bfdfb1
Sync SDL3 wiki -> header
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2025-01-20 04:34:56 +00:00
William Hou
7133969e3a
Feature add hint to remap option as alt key ( #12021 )
2025-01-19 20:34:04 -08:00
SDL Wiki Bot
53a5350292
Sync SDL3 wiki -> header
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[ci skip]
2025-01-20 02:54:44 +00:00
Sam Lantinga
5f2dd5f04e
tray: fixed multi-threading issues with GTk implementation
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GTK+ documentation states that all GDK and GTK+ calls should be made from the main thread.
Fixes https://github.com/libsdl-org/SDL/issues/11984
2025-01-19 18:53:55 -08:00
Sam Lantinga
dfdc120268
tray: document thread-safety
2025-01-19 18:53:55 -08:00
SDL Wiki Bot
78023500fa
Sync SDL3 wiki -> header
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[ci skip]
2025-01-19 23:59:37 +00:00
Ryan C. Gordon
34c12d0db8
include: Add category documentation to SDL_timer.h.
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Reference Issue #11847 .
2025-01-19 12:19:30 -05:00
SDL Wiki Bot
b088e89191
Sync SDL3 wiki -> header
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[ci skip]
2025-01-19 17:12:43 +00:00
Ryan C. Gordon
0851322fb1
include: Add category documentation to SDL_power.h.
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Reference Issue #11847 .
2025-01-19 12:11:49 -05:00
SDL Wiki Bot
e054f3c085
Sync SDL3 wiki -> header
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[ci skip]
2025-01-18 15:12:47 +00:00
Ryan C. Gordon
75317dae59
include: Added category docs for SDL_mouse.h
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Reference Issue #11847 .
2025-01-18 10:11:53 -05:00
Sam Lantinga
923123a527
emscripten: Let SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT accept "#none"
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This is used to say "don't even try to listen for keypresses," for apps that
are managing this outside of SDL.
Fixes #10292 .
2025-01-18 06:19:27 -08:00
Ryan C. Gordon
6a72d32d41
emscripten: Let SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT accept "".
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This is used to say "don't even try to listen for keypresses," for apps that
are managing this outside of SDL.
Fixes #10292 .
2025-01-18 08:43:55 -05:00
Ryan C. Gordon
010f27dc70
storage: enumerate and glob on storage can accept a NULL path.
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This will be treated as the root of the storage tree.
2025-01-17 20:11:50 -05:00
Ryan C. Gordon
feeea6a776
Sync SDL3 wiki -> headers.
2025-01-17 18:42:04 -05:00
SDL Wiki Bot
d2fc394a2a
Sync SDL3 wiki -> header
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[ci skip]
2025-01-17 23:11:30 +00:00
SDL Wiki Bot
ee469c6aff
Sync SDL3 wiki -> header
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[ci skip]
2025-01-17 22:26:32 +00:00
cosmonaut
d4d22dd8de
GPU: Add remarks about point topology
2025-01-17 14:25:14 -08:00
SDL Wiki Bot
9ed96f392d
Sync SDL3 wiki -> header
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[ci skip]
2025-01-17 19:46:20 +00:00
Sam Lantinga
ae8df1dcbd
Note that the primary monitor isn't always at 0,0
2025-01-17 11:52:33 -08:00
SDL Wiki Bot
07a5c144c6
Sync SDL3 wiki -> header
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[ci skip]
2025-01-16 19:43:08 +00:00
Sam Lantinga
eb168e410c
Updated to version 3.1.11 for development
2025-01-16 11:41:28 -08:00
SDL Wiki Bot
274bc95dfd
Sync SDL3 wiki -> header
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[ci skip]
2025-01-16 18:29:57 +00:00
SDL Wiki Bot
07f7c40464
Sync SDL3 wiki -> header
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[ci skip]
2025-01-16 18:18:47 +00:00
Ryan C. Gordon
22d8e73530
include: filled in category documentation for SDL_messagebox.h.
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Reference Issue #11847 .
2025-01-16 13:16:18 -05:00
Sam Lantinga
1dd8fadca2
Updated to version 3.1.10 for the release candidate
2025-01-16 08:33:18 -08:00
SDL Wiki Bot
9225a421b7
Sync SDL3 wiki -> header
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[ci skip]
2025-01-16 13:20:18 +00:00
Ryan C. Gordon
874c07f8de
storage: Don't allow "." and ".." paths, enforce '/' dir separators.
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Also clarify what characters are valid for Storage paths in the category docs.
Fixes #11079 .
Fixes #11370 .
Fixes #11369 .
2025-01-16 08:19:28 -05:00
Ryan C. Gordon
eb793dede7
filesystem: SDL_GetCurrentDirectory() should add a path separator at the end.
2025-01-16 08:19:28 -05:00
Ryan C. Gordon
87e1b0eb89
filesystem: SDL_EnumerateDirectory() gives dirs with path seperators appended.
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Fixes #11065 .
Fixes #11427 .
2025-01-16 08:19:28 -05:00
Ramez Ragaa
e98ee9bb04
Adjust testgl.c to test gl_release_behavior
2025-01-16 08:19:05 -05:00
Ryan C. Gordon
dabc93a631
pen: Send virtual mouse and touch events for pen input.
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Fixes #11948 .
2025-01-15 02:19:59 -05:00
SDL Wiki Bot
3bea84531d
Sync SDL3 wiki -> header
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[ci skip]
2025-01-15 03:27:28 +00:00