Commit Graph

20262 Commits

Author SHA1 Message Date
Joshua T. Fisher
04b4577b58 Added MinGW Intro readme, touched up CMake and Visual Studio readmes. (#12485) 2025-03-06 16:24:16 -08:00
Sam Lantinga
b99ff00a95 Removed logic forcing vsync on if setting it off fails
The platforms that needed this (Windows Phone and Windows RT) are no longer supported, and if this is needed in the future it should be done at the renderer level, not here.

Fixes https://github.com/libsdl-org/SDL/issues/12475
2025-03-06 16:18:02 -08:00
SDL Wiki Bot
55695d3725 Sync SDL3 wiki -> header
[ci skip]
2025-03-06 20:23:18 +00:00
Frank Praznik
9c7c11f259 wayland: Roundtrip when receiving data offers
Otherwise, the receive operation might not have completed, resulting in there being no data to read.
2025-03-06 11:51:57 -05:00
Frank Praznik
c4be7f77a6 wayland: Add additional MIME types for text drag & drop
Previously, it only specifically accepted "text/plain;charset=utf8", which caused it to reject valid text from certain apps.
2025-03-06 11:51:57 -05:00
Sam Lantinga
e20e27e1fb Added SIMD blitters for 8888 -> 8888 format conversion 2025-03-06 02:14:54 -08:00
Sam Lantinga
4c82b5843e Added support for SDL_PIXELFORMAT_MJPG to SDL_DuplicateSurface()
Fixes https://github.com/libsdl-org/SDL/issues/12472
2025-03-05 23:33:26 -08:00
Sam Lantinga
cb099ebd4f Make texture scale mode a part of the 2D renderer draw state
Also added texture addressing mode support to the PSP and Vita renderers (untested)

Fixes https://github.com/libsdl-org/SDL/issues/12461
2025-03-05 21:35:04 -08:00
Frank Praznik
6e2d3c9b5d x11: Enable legacy synchronization for external window resize and move events
External windows often handle their own events, and SDL implicitly processing events during synchronization can be unexpected and cause issues. For requests that don't change the window state beyond size or position, use the legacy synchronization method that synthesizes events from the window attributes without processing events.
2025-03-05 17:56:28 -05:00
SDL Wiki Bot
bdde074688 Sync SDL3 wiki -> header
[ci skip]
2025-03-05 22:49:13 +00:00
Sam Lantinga
49af576940 Disable XTest by default
On Ubuntu 24.04 running XWayland, XTestFakeMotionEvent() appears to succeed but doesn't actually move the cursor, even if the cursor is hidden.
2025-03-05 13:23:02 -08:00
Sam Lantinga
794ff283e2 Added support for using XTest to warp the mouse 2025-03-05 13:23:02 -08:00
Sam Lantinga
fae324dacb Update XSync code to match SDL3 conventions 2025-03-05 13:23:02 -08:00
SDL Wiki Bot
f01bcaeb17 Sync SDL3 wiki -> header
[ci skip]
2025-03-05 17:08:00 +00:00
Sam Lantinga
fe9bdcf508 Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00
SDL Wiki Bot
9f557941f3 Sync SDL3 wiki -> header
[ci skip]
2025-03-05 15:25:22 +00:00
Sam Lantinga
8f40dad460 Document the thread safety of SDL surface functions 2025-03-05 07:24:24 -08:00
Sam Lantinga
aef240b2e4 Fixed continuous logging if returning to desktop mode fails on X11 2025-03-04 17:24:29 -08:00
Sam Lantinga
e9632c83c7 Handle XWayland not sending display disconnected events
Also updated X11_CheckDisplaysMoved() to handle multiple X11 screens

Fixes https://github.com/libsdl-org/SDL/issues/12462
2025-03-04 17:23:23 -08:00
Sam Lantinga
ca9bc6b164 Revert "Ignore BadRROutput errors from XRRGetOutputInfo()"
This reverts commit 0c8ddc1f0a.

The real bug here is that XWayland isn't sending us a display disconnected event, which will be handled in the next commit.
2025-03-04 17:16:35 -08:00
Sam Lantinga
0c8ddc1f0a Ignore BadRROutput errors from XRRGetOutputInfo()
Fixes https://github.com/libsdl-org/SDL/issues/12462
2025-03-04 16:08:41 -08:00
Sam Lantinga
80ae3a7516 Fixed crash when restoring the desktop mode on macOS
Fixes https://github.com/libsdl-org/SDL/issues/12460
2025-03-04 14:31:51 -08:00
Sam Lantinga
5f07347e4f Fixed crash unplugging a HIDAPI controller 2025-03-04 11:42:17 -08:00
Sam Lantinga
82552e5b7c Make SDL_RegisterEvents() thread-safe
Fixes https://github.com/libsdl-org/SDL/issues/12457
2025-03-04 10:27:55 -08:00
Frank Praznik
9f9a442823 video: Synthesize fullscreen related moves if the driver does not. 2025-03-04 12:41:06 -05:00
Frank Praznik
e7abbf158a x11: Synthesize fullscreen size events on Openbox
Openbox doesn't send size events when entering fullscreen, so they must be synthesized. This is not desirable on any other window manager, as it can break fullscreen positioning on multi-monitor configurations.
2025-03-04 12:41:06 -05:00
Sam Lantinga
5d20bbf348 Presenting while drawing to a render target should fail.
People are adding present calls while rendering to render targets, not understanding that this doesn't make sense, and wondering why they get flicker on some systems. If there are programs that relied on the previous behavior we can add a hint to control this.

Fixes https://github.com/libsdl-org/SDL/issues/12432
2025-03-04 08:46:13 -08:00
Volian0
debbe1cf75 Fix for Message Box failing to init on X11 (#12455)
Fixed X11 message boxes failing to initialize, because the proper X Logical Font Description could not be found
2025-03-04 08:29:08 -08:00
Sam Lantinga
4bb46e93c8 Fixed clip rect when logical presentation is enabled
We don't need to include the logical offset, it's already included in the viewport.

Fixes https://github.com/libsdl-org/SDL/issues/12454
2025-03-04 08:24:18 -08:00
SDL Wiki Bot
7df0ffd436 Sync SDL3 wiki -> header
[ci skip]
2025-03-04 13:27:13 +00:00
Sam Lantinga
7c29c8b266 Added fullscreen_active to better track fullscreen state
This is true if fullscreen is pending or currently active. This is a better check in SDL_SetDesktopDisplayMode() because a fullscreen mode may be pending and complete asynchronously and the window hasn't been set to fullscreen yet.
2025-03-03 21:18:42 -08:00
Frank Praznik
3b9f0dff10 Use _this pointer to reference the video device 2025-03-03 18:39:44 -05:00
Frank Praznik
0ccf272eea Check the display device before dereferencing
It can be null if the desktop mode is set early during initial display enumeration.
2025-03-03 11:24:25 -05:00
Frank Praznik
6c347cbf33 video: Handle Cocoa desktop mode switch inhibition in the video layer
The X backend had the same issue, so both Cocoa and X can be handled in the same location.
2025-03-03 10:50:20 -05:00
Sam Lantinga
24ec2ed785 Don't save temporary mode changes to the desktop mode
Fixes https://github.com/libsdl-org/SDL/issues/12441
2025-03-03 07:40:55 -08:00
Simon McVittie
d57aa6f7af pipewire: Don't require pw_check_library_version() with Pipewire < 0.3.75
The Debian 12 'bookworm' stable release only has 0.3.65, which is earlier
than the introduction of that symbol. Similarly, Steam Runtime 3 'sniper'
and Steam Runtime 2 'soldier' have a backport of 0.3.65 from Debian 12,
so they have the same limitation.

steamrt/tasks#686

Signed-off-by: Simon McVittie <smcv@collabora.com>
2025-03-03 07:32:19 -08:00
Caleb Cornett
113eb6f01d gpu: Add BC2_RGBA_UNORM_SRGB to GetBlockWidth/Height functions 2025-03-03 01:35:16 -05:00
Sam Lantinga
2c7c3d4d7b Only use VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR on Android
This fixes Nintendo Switch where the identity bit isn't available. We only needed this on Android to automatically handle device user orientation.
2025-03-02 09:12:48 -08:00
Ozkan Sezer
ca3c5fd409 fix build: s/SDL_DetectSandbox/SDL_GetSandbox/ 2025-03-02 19:40:02 +03:00
kemal
eac63b4735 Add the definition for DBUS_TYPE_UNIX_FD to SDL_dbus.h 2025-03-02 08:03:57 -08:00
kemal
16f12c0d55 Implement the XDP Camera portal
This helps the Pipewire camera driver to access cameras
in a sandboxed environment without host Pipewire socket access.
Unlike other platforms, no event is sent when the user rejects
camera access. This is because there is no mechanism to query
cameras through the portal, and we only obtain access to the
Pipewire fd if the user accepts the request. The Pipewire driver
will attempt to open the host socket instead.
2025-03-02 08:03:57 -08:00
SDL Wiki Bot
c3b415641a Sync SDL3 wiki -> header
[ci skip]
2025-03-02 15:56:34 +00:00
SDL Wiki Bot
2a0223487f Sync SDL3 wiki -> header
[ci skip]
2025-03-02 15:55:59 +00:00
Sam Lantinga
1a7c206986 Save and restore error messages when rolling back after failed init
Fixes https://github.com/libsdl-org/SDL/issues/12439
2025-03-02 07:55:56 -08:00
Sam Lantinga
2c46c3d5b7 Updated dynamic API for new functions 2025-03-02 07:53:51 -08:00
expikr
5373271a12 forbid transform change while relative mode active 2025-03-02 07:53:09 -08:00
expikr
428f0dcd61 add SDL_SetRelativeMouseTransform 2025-03-02 07:53:09 -08:00
Arkadiusz Lach
67127afe3f Fix from #12118 2025-03-02 07:52:25 -08:00
Arkadiusz Lach
e25ee22469 Added tiled 9-grid texture rendering function
* New function SDL_RenderTexture9GridTiled, borders and center is tiled instead of stretched
2025-03-02 07:52:25 -08:00
SDL Wiki Bot
954675b32a Sync SDL3 wiki -> header
[ci skip]
2025-03-02 15:52:11 +00:00