When changing the text input mode on a window, only update the seats that currently hold keyboard focus on that window, otherwise, text input might be inadvertently enabled or disabled on a seat focused on another window.
Build all the available keyboard layouts at once; this adds a negligible bit of overhead when initially handling the keymap (which was already significantly lowered by previous commits), but reduces the later cost of changing layouts to just swapping a pointer.
Additionally, handling of unknown keysyms, particularly when dealing with virtual keyboards, is improved, as keys generating valid Unicode values with no corresponding scancode will be dynamically added to the keymap with reserved scancodes, allowing for proper round-trip lookup behavior.
Initializing the compose table is a very expensive operation, and only necessary if the locale envvar changed, which is often not the case when just changing the keymap, so don't destroy and recreate it whenever the keymap changes. The state only needs to be reset in this case.
Older Android phones have a kernel bug where time is not properly calculated
when calling `clock_gettime(CLOCK_MONOTONIC_RAW, ...)`. The returned time
either has nanoseconds out of range (outside of [0, 999999999]) or the returned
time is not monotonic in regards to previous call or both.
The issue is reproducible in Android Studio on arm64 emulators from at least
Android 7.0 (didn't try older versions) up to including Android 8.1 (kernel
3.18.94). The issue is in the kernel, these are just the versions of Android
emulator with buggy kernels.
The kernel commit that fixed this is [1]. Because this fix was backported to
various LTS releases of kernels it's hard to find out exactly which kernels are
buggy and which not. Therefore always use `CLOCK_MONOTONIC` on Android.
The `CLOCK_MONOTONIC` is slowly adjusted in case of NTP changes but not for
more than 0.5ms per second [2]. So it should be good enough for measuring
elapsed time.
---
An option would be to dynamically select
`CLOCK_MONOTONIC_RAW`/`CLOCK_MONOTONIC` at runtime by checking at init time
that `clock_gettime(CLOCK_MONOTONIC_RAW, ...)` returns nanoseconds in range.
Testing showed that nanosecons are out of range for 999/1000 cases. I guess
this could be good enough for support on older phones.
But because this would introduce a small perf hit by always reading a global
variable for first argument to `clock_gettime` and because `CLOCK_MONOTONIC`
does not have that high time deviation, this commit uses `CLOCK_MONOTONIC` on
Android always. It is also less burden to maintain.
---
[1] dbb236c1ce
[2] https://github.com/torvalds/linux/blob/master/include/linux/timex.h#L136
It _must_ have the format set for the opposite side from the device (so
playback needs the src format set, and recording needs the dst format set),
since the stream gets mangled by the device thread if not. So if it has never
been set (stream created with NULL audiospec), just set it to match the device.
If the stream is just meant to buffer and not convert, this is desired
behavior, even if it didn't also fix a bug.
Binding the audio stream will always set the device side's format, as usual;
this does not need to be set by the caller at all.
Fixes#13363.
This allows us to avoid browser mouse emulation for touches, since we provide
our own anyhow.
The other option is to "prevent default" in the legacy touch event handlers we
historically used, to tell the browser not to supply emulation, but we can't
currently tell Emscripten to mark those handlers as not "passive," so as it
stands they are unable to prevent default. Using Pointer Events bypasses this
problem entirely.
Fixes#13161.