Frank Praznik
567b828e18
wayland: Use the proper popup coordinates if the position is set while the window is hidden
2024-12-27 12:58:53 -05:00
SDL Wiki Bot
1701208f32
Sync SDL3 wiki -> header
...
[ci skip]
2024-12-27 17:25:19 +00:00
Sam Lantinga
622c3ebb94
Updated Xcode project with new tray files
2024-12-27 09:24:49 -08:00
Semphris
0461180e25
SDL_EVENT_QUIT when no window nor tray
...
SDL_HINT_QUIT_ON_LAST_WINDOW_CLOSE will not fire if there are active tray icons. This impacts only applications that create tray icons, and that at least one icon outlives the last visible top-level window. SDL_EVENT_QUIT will fire when the last active tray is destroyed if there are no active windows.
2024-12-27 09:22:27 -08:00
SDL Wiki Bot
ff139fe71b
Sync SDL3 wiki -> header
...
[ci skip]
2024-12-27 17:20:36 +00:00
Blaž Tomažič
e9290eeedf
Use pthread_setname_np
also on Android
...
Set thread name on Android the same way as we do on Linux.
Acording to Bionic source code this function is available since 2013 [1] and
hase the same signature.
[1] 2a1bb4e646
(cherry picked from commit e79b0ce2e4
)
2024-12-27 08:07:47 -08:00
Ozkan Sezer
578509c326
windows/SDL_tray.c, video/windows/SDL_surface_utils.h: use SDL_windows.h
2024-12-27 12:28:02 +03:00
Ozkan Sezer
05932e05da
tray, windows: replace ZeroMemory() with SDL_zero()
2024-12-27 12:05:00 +03:00
hwsmm
e2323c1367
Refactor Android input handling and add pen support
2024-12-26 23:50:11 -05:00
hwsmm
f5fbdf7ed5
Make onNativePen available for Android
2024-12-26 23:50:11 -05:00
hwsmm
a5e8fc21b2
Add SDL_androidpen
2024-12-26 23:50:11 -05:00
hwsmm
80c39f2ff4
Expose SDL_GetPenStatus for Android pen buttons
2024-12-26 23:50:11 -05:00
Ryan C. Gordon
e3c99e3bd3
misc: Fixed typo in iOS error message.
...
(cherry picked from commit 96b4535cc7
)
2024-12-26 23:37:16 -05:00
Sam Lantinga
1413bfb185
Don't overwrite non-CRC gamepad mapping with a new mapping that specifies a CRC
...
Fixes https://github.com/libsdl-org/SDL/issues/11723
2024-12-26 20:18:26 -08:00
Sam Lantinga
948b16533c
testcamera: use the first available cameras
2024-12-26 19:23:43 -08:00
Ozkan Sezer
cd1bb6247b
video/windows/SDL_surface_utils.c: replace ZeroMemory() with SDL_zero()
2024-12-27 06:03:37 +03:00
SDL Wiki Bot
a773558517
Sync SDL3 wiki -> header
...
[ci skip]
2024-12-27 02:32:08 +00:00
Ozkan Sezer
50fbae9302
tray, windows: define NOTIFYICON_VERSION_4 and NIF_SHOWTIP, if missing.
2024-12-27 05:30:50 +03:00
Sam Lantinga
c744c8fc0b
Document how to check for gamepad capabilities
...
Fixes https://github.com/libsdl-org/SDL/issues/10593
2024-12-26 17:49:56 -08:00
Sam Lantinga
a8d585aac3
Don't try to enumerate possible texture failure reasons.
...
This can cause misunderstanding about how texture creation works, as seen in https://github.com/libsdl-org/SDL/issues/9504 . Instead let people check the error for more information on why creation may have failed.
2024-12-26 17:17:08 -08:00
Sam Lantinga
ca17d19f90
Updated iOS file path documentation
...
Fixes https://github.com/libsdl-org/SDL/issues/10290
2024-12-26 17:00:01 -08:00
Ryan C. Gordon
7bbe6025be
misc: Make SDL_OpenURL work with VisionOS, tvOS, etc.
2024-12-26 16:50:52 -08:00
Ryan C. Gordon
ffed1c50c0
misc: Fix SDL_OpenURL on newer iOS releases.
...
Apparently as of iOS 18.2, the deprecated API we were using just refuses to
work at all.
Fixes #11728 .
2024-12-26 16:50:52 -08:00
Frank Praznik
1a6e139dde
win32: Only recalculate the position on show for popup windows
...
Regular child windows aren't positioned relative to the parent.
2024-12-26 18:18:46 -05:00
Frank Praznik
cf220ea4f1
win32: Fix popup positioning
2024-12-26 17:12:14 -05:00
Ozkan Sezer
17ef0c1237
SDL_video.c: replace strlcpy with memcpy in SDL_ShowMessageBox()
2024-12-27 00:01:56 +03:00
Ryan C. Gordon
8fde28813e
SDL_tray.h: Filled in doxygen for a few minor missing things.
2024-12-26 14:10:53 -05:00
SDL Wiki Bot
17df3fe836
Sync SDL3 wiki -> header
...
[ci skip]
2024-12-26 18:26:48 +00:00
Sam Lantinga
eb1be89e70
Cleaned up thread state handling and added thread object validation
2024-12-26 10:26:08 -08:00
SDL Wiki Bot
7647f16ae1
Sync SDL3 wiki -> header
...
[ci skip]
2024-12-26 18:03:51 +00:00
Salman Alshamrani
eadc64973a
Reset text field content on text input stop
2024-12-26 10:03:34 -08:00
Lucas Murray
b2c2a483e8
GPU: Rename HDR10_ST2048 to HDR10_ST2084
2024-12-26 09:47:13 -08:00
Lucas Murray
fe39509b85
GPU: Doc touch ups
2024-12-26 09:47:13 -08:00
SDL Wiki Bot
b8036bdd41
Sync SDL3 wiki -> header
...
[ci skip]
2024-12-25 21:15:58 +00:00
Moritz
ca4f5dd40d
Added SDL_GetThreadState
2024-12-25 13:15:18 -08:00
lunasorcery
b7dac5072b
correct termination of windows openfiledialog filters
2024-12-25 11:42:32 -08:00
Maia
0becdad392
Add missing includes to SDL_tray.h
2024-12-25 07:54:54 -08:00
Brody Eller
5bf742daa6
Fix documentation for SDL_sinf
2024-12-24 20:41:41 -08:00
Anonymous Maarten
bed16f77d1
cmake: define HAVE_MALLOC_H when malloc.h is found
2024-12-25 02:10:53 +01:00
Sam Lantinga
b2178857dc
Corrected CoreAudio surround sound channel layouts
...
Fixes https://github.com/libsdl-org/SDL/issues/11709
2024-12-24 15:03:25 -08:00
expikr
f40a530fd9
subclass the builtin system message class instead
2024-12-24 12:06:47 -08:00
Semphris
cf946e32ba
Fix memory management for Windows dialog title
2024-12-24 12:06:05 -08:00
SDL Wiki Bot
4c70aa33ae
Sync SDL3 wiki -> header
...
[ci skip]
2024-12-24 18:50:21 +00:00
Sam Lantinga
76920a230f
Fixed Xcode build
2024-12-24 10:49:58 -08:00
Semphriss
01b9b0edb7
Add system tray support ( #10873 )
2024-12-24 10:36:39 -08:00
SDL Wiki Bot
17a029502a
Sync SDL3 wiki -> header
...
[ci skip]
2024-12-24 17:37:33 +00:00
Caleb Cornett
a27c139b12
GPU: Explicitly check Metal hardware support on device creation
2024-12-24 12:36:52 -05:00
Caleb Cornett
aa817a67d1
GPU: Document system requirements for each driver
2024-12-24 12:36:52 -05:00
Sam Lantinga
8653a5821b
Fixed mingw64 Windows build
2024-12-24 08:58:08 -08:00
Sam Lantinga
60dce94583
Fixed building with older Windows SDKs
2024-12-24 08:26:05 -08:00