Ryan C. Gordon
6934c910b3
opengl: use GL_UNSIGNED_BYTE instead of GL_UNSIGNED_INT_8_8_8_8_REV.
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This seems to be significantly more efficient on some modern platforms, but if
this turns out to be a widespread disaster, we can revert it.
2025-01-07 16:08:56 -05:00
Ryan C. Gordon
0180ca541e
windows: Catch WM_POINTERCAPTURECHANGED events.
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Fixes #11844 .
2025-01-07 10:22:15 -05:00
Ozkan Sezer
8ec576ddab
tray, windows: fix logic error from commit 1167cf54e1
2025-01-07 10:15:40 +03:00
Sam Lantinga
748f0b3201
Improved Steam Controller detection on iOS
2025-01-06 17:16:23 -08:00
Frank Praznik
ba1a980535
wayland: Only apply the toplevel bounds when initially mapping the window
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The size shouldn't be clamped to the bounds after the window is mapped, or an explicitly requested user size may be overwritten.
2025-01-06 17:07:16 -05:00
Frank Praznik
28389f1c38
wayland: Apply toplevel bounds to windows
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Apply the supplied xdg-toplevel bounds to resizable windows during initial mapping. Libdecor functionality will have to be added separately, as the functionality needs to be added to the library first.
2025-01-06 16:06:03 -05:00
Sam Lantinga
ef52a4d4df
Fixed warning C4389: '==': signed/unsigned mismatch
2025-01-06 12:03:45 -08:00
Sam Lantinga
8d8649b33f
Fixed error: returning 'SDL_TrayEntry **' from a function with incompatible return type 'const SDL_TrayEntry **'
2025-01-06 11:35:54 -08:00
Sam Lantinga
1167cf54e1
Fixed warning C4706: assignment within conditional expression
2025-01-06 11:30:28 -08:00
Sam Lantinga
8a9b7ae8d1
Switched nEntries to int, to avoid signed/unsigned comparison warnings
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Also standardized memory allocation calls to match SDL style
2025-01-06 11:29:28 -08:00
Sam Lantinga
fb4ec07119
Fixed warning C4701: potentially uninitialized local variable 'previous_context' used
2025-01-06 11:18:45 -08:00
Ryan C. Gordon
1f54b228ff
video: Convert some EGL environment variables to SDL hints.
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Fixes #10479 .
2025-01-06 11:15:26 -05:00
Sam Lantinga
7c9f6c6313
Remove debug logging
2025-01-05 20:06:50 -08:00
Ryan C. Gordon
d16f76e3d4
wasapi: Don't crash/hang if transitioning to/from a Remote Desktop Connection.
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Fixes #9673 .
2025-01-05 21:53:35 -05:00
Frank Praznik
2b375d9704
wayland: Don't enable the text-input protocol when using Fcitx
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Otherwise, key repeat will be broken. Enabling it under Wayland isn't recommended anyway.
2025-01-05 17:53:58 -05:00
David Gow
0ae57f1d90
tray: unix: Shutdown the GTK thread when not in use
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When using the libappindicator/gtk/unix Tray backend, the background
thread which calls gtk_main() is never destroyed. This means that we
detect a leaked thread as SDL_Quit().
Instead, tell gtk to shut down its main loop when no tray icons are
active. This fixes the issue here: SDL notices no leak, and repeatedly
creating / destroying tray icons seems to work fine.
Signed-off-by: David Gow <david@ingeniumdigital.com >
2025-01-05 02:51:12 -08:00
Ryan C. Gordon
181995b44f
stdlib: Reworked SDL_vswprintf to be more efficient and return correct values.
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Fixes #11729 .
2025-01-04 21:55:07 -05:00
Erik Soma
8509041a09
video: Fix SDL_GL_GetAttribute depth/stencil size when 0
2025-01-04 18:57:48 -05:00
Ryan C. Gordon
344e394bf4
camera: Favor v4l2 over pipewire, for now.
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Reference Issue #11473 .
Reference Issue #9776 .
Reference Issue #11819 .
Reference Issue #9989 .
Reference Issue #10842 .
2025-01-04 16:11:57 -05:00
Semphris
b6dc44b133
Support dark theme for tray menus on Windows
2025-01-04 11:04:21 -08:00
Semphris
7673b84f52
Make SDL_GetTrayEntires() NULL-terminated
2025-01-04 10:56:19 -08:00
Katelyn Gadd
a58bc3eaf4
[GPU] Fix crash in nvidia user-mode win32 driver when game window is minimized during swapchain resize ( #11848 )
2025-01-04 10:25:08 -08:00
Susko3
0a5d2f3da2
Handle pen eraser button as a second button
2025-01-04 05:27:06 -05:00
Anonymous Maarten
efba42a67b
tests: avoid undefined signed overflow
2025-01-04 01:06:29 +01:00
Sam Lantinga
156b3b4a8c
Fixed language detection on iOS
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On iOS you might see traditional Chinese on a US phone as: "zh-Hans_US"
2025-01-03 15:27:08 -08:00
Frank Praznik
5579010b6a
wayland: Adjust the scaled popup position even if the dimensions didn't change
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Otherwise, the unscaled position will be sent.
2025-01-03 17:17:16 -05:00
Ryan C. Gordon
2d37903323
pen: implement pen support for Windows.
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Fixes #10516 .
2025-01-03 12:58:49 -05:00
Sam Lantinga
ef21ccf080
Create a separate metal shader for NV12 textures
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Also unify the color output function so it works with the various combinations of input and output colorspaces.
Fixes https://github.com/libsdl-org/SDL/issues/11727
2025-01-03 09:30:47 -08:00
Sam Lantinga
49663bfb58
Make Windows dialogs DPI aware
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Fixes https://github.com/libsdl-org/SDL/issues/4775
Fixes https://github.com/libsdl-org/SDL/issues/9691
2025-01-03 09:25:10 -08:00
Sam Lantinga
efc390d7e2
Don't log SDL errors by default
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There are many recoverable errors that may happen internally and can be safely ignored if the public API doesn't return an error code. Seeing them causes lots of developer anxiety and they generally aren't helpful.
Fixes https://github.com/libsdl-org/SDL/issues/11813
2025-01-02 17:32:10 -08:00
Sam Lantinga
2c0a8363a5
Added SDL_HINT_JOYSTICK_ENHANCED_REPORTS
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This hint defaults on, enabling advanced controller features.
This replaces SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE and SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, and is supported by PlayStation and Nintendo Switch controllers.
Fixes https://github.com/libsdl-org/SDL/issues/10086
2025-01-02 17:18:09 -08:00
Sam Lantinga
ecf8dd054d
Show the display content scale in SDLTest_CommonDrawWindowInfo()
2025-01-02 10:58:15 -08:00
Sam Lantinga
4797970bfa
Enable SDL_HINT_JOYSTICK_THREAD by default
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If you're not using SDL for video you won't get raw input messages without this hint, and this is tripping up enough people it makes sense to have this enabled by default. There isn't much downside to this, other than having another thread processing Xbox controller input.
Fixes https://github.com/libsdl-org/SDL/issues/10576
2025-01-02 10:25:18 -08:00
Sam Lantinga
6b4b9b5f2b
Improved XInput controller detection
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Sometimes we'll get a Windows.Gaming.Input callback before the raw input device is even in the list, so try some other methods to better detect XInput devices.
2025-01-02 10:25:18 -08:00
Frank Praznik
8ea4b326b3
video: Fix focus when non-focused popup windows are hidden
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Fix focus issues when a popup that is the child of a window that does not currently have keyboard focus is hidden or destroyed.
2025-01-02 13:24:24 -05:00
Katelyn Gadd
67ea67f191
Fix mip generation for 2x1 textures on D3D12
2025-01-02 13:17:06 -05:00
Erik Soma
c6b5c21aaf
clipboard: Ensure SDL_ClearClipboardData clears data even when no data has been set
2025-01-02 07:23:27 -08:00
Anonymous Maarten
b713e7581b
stdlib: fix SDL_strtol of "0" with base 0
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SDL_strtol("0") skipped the "0" octal prefix
and returned a failure because the remainder of the string was empty.
2025-01-02 01:15:28 +01:00
Ozkan Sezer
54752f8d1c
SDL_malloc.c: replace FORCEINLINE usage with SDL_FORCE_INLINE
2025-01-02 01:15:28 +01:00
Anonymous Maarten
3842384a38
dynapi: trigger a breakpoint on a fatal error when SDL is built in debug mode
2025-01-02 01:15:28 +01:00
Anonymous Maarten
6cf6b160cd
SDL_hashtable: don't use assert from libc
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Co-authored-by: Ozkan Sezer <sezeroz@gmail.com >
2025-01-02 01:15:28 +01:00
Anonymous Maarten
62bc2c4c92
SDL_malloc: don't define FORCEINLINE
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The FORCEINLINE macro is also used by Windows SDK headers.
When it is an empty macro, FORCEINLINE-d functions will
get global visibility error and cause duplicate symbol link errors.
HRESULT_FROM_WIN32 is such a function.
2025-01-02 01:15:28 +01:00
Anonymous Maarten
4fbf59ac3a
Implement __chkstk for arm64
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Lifted from a previously built SDL3.dll
2025-01-02 01:15:28 +01:00
Anonymous Maarten
578ac0ef52
SDL_malloc: disable malloc stats
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This avoids bringing in stdio.
2025-01-02 01:15:28 +01:00
Sam Lantinga
02e85a153f
Use the expected plane size when capturing Android camera frames
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On the Samsung Galaxy A52 the camera plane size is (pitch * (h - 1) + w) instead of (pitch * h). This led to us copying off the end of the plane when uploading the texture, so we pad out to our expected size.
2025-01-01 15:58:27 -08:00
Sam Lantinga
0281071243
Lock joysticks when they are connected/disconnected on emscripten
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Fixes https://github.com/libsdl-org/SDL/issues/11499
2025-01-01 13:51:47 -08:00
Frank Praznik
2b1d809b21
video: Fix positioning and focusing popups parented to child toplevel windows
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Find the toplevel parent window, not the absolute highest toplevel window in the hierarchy, when positioning and adjusting the focus of popup windows.
Fixes a leftover case from when toplevel windows couldn't be parented to other toplevels.
2025-01-01 14:40:29 -05:00
Sam Lantinga
f2074d7af3
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
Sam Lantinga
54d4e48539
Get the initial clipboard state at startup
2024-12-31 19:27:11 -08:00
Sam Lantinga
6575b8157b
Synchronize clipboard mime types with external clipboard updates
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Fixes https://github.com/libsdl-org/SDL/issues/8338
Fixes https://github.com/libsdl-org/SDL/issues/9587
2024-12-31 19:27:11 -08:00