Commit Graph

  • 943226edc1 GPU Vulkan: Fix recursive Submit calls causing defrag to fail (#12718) Evan Hemsley 2025-04-03 15:00:22 -07:00
  • b53e7b4478 GPU Vulkan: Fix recursive Submit calls causing defrag to fail (#12718) Evan Hemsley 2025-04-03 15:00:22 -07:00
  • b1919783c5 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-03 22:00:01 +00:00
  • 39a3b14dfe Renamed SDL_GetGPUDeviceDebugProperties() to SDL_GetGPUDeviceProperties() Sam Lantinga 2025-04-03 14:04:48 -07:00
  • 281494676a x11: Send a restored event before entering fullscreen Frank Praznik 2025-04-03 17:02:17 -04:00
  • ca613b9d8f x11: Send a restored event before entering fullscreen Frank Praznik 2025-04-03 17:02:17 -04:00
  • 413b55deb7 x11: Don't set the hidden flag when minimizing windows Frank Praznik 2025-04-02 20:20:19 -04:00
  • 667b706a93 x11: Don't set the hidden flag when minimizing windows Frank Praznik 2025-04-02 20:20:19 -04:00
  • 6430aed3dd Removed SDL_XInputVersion, which isn't used Sam Lantinga 2025-04-03 13:38:45 -07:00
  • 40e08ee7af Assume new XBox controllers have a share button Sam Lantinga 2025-04-03 11:37:47 -07:00
  • 8222513f63 Added special handling for SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY Sam Lantinga 2025-04-03 10:35:50 -07:00
  • 6bb16296b0 Added special handling for SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY Sam Lantinga 2025-04-03 10:35:50 -07:00
  • ebb52973e1 cmake: make SDL_CPU_xxx variable visible when using CMAKE_OSX_ARCHITECTURES Anonymous Maarten 2025-04-03 18:23:33 +02:00
  • f54014e173 SDL_cpuinfo.h: only include immintrin.h for x86 targets. Ozkan Sezer 2025-04-03 18:55:04 +03:00
  • b4af01cd08 only build static library in some feature tests Max Bachmann 2025-04-03 18:45:48 +02:00
  • 2dd20ce8e7 Fixed building for Xbox One Sam Lantinga 2025-04-03 09:08:56 -07:00
  • 756b455d3a Fixed building for Xbox One Sam Lantinga 2025-04-03 09:08:56 -07:00
  • bfab0a968f SDL_cpuinfo.h: only include immintrin.h for x86 targets. Ozkan Sezer 2025-04-03 18:55:04 +03:00
  • d308df6d62 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-03 15:48:38 +00:00
  • f51b88e6b5 Note that you might get a different size window than you expect Sam Lantinga 2025-04-03 08:47:23 -07:00
  • 25232c077d Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-03 15:53:43 +00:00
  • f78aa4d8ea GPU: Expose debug information from devices Lucas Murray 2025-04-02 17:29:29 +11:00
  • 008690d016 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-03 15:48:38 +00:00
  • df32827407 Note that you might get a different size window than you expect Sam Lantinga 2025-04-03 08:47:23 -07:00
  • 7cb0fa5c56 Fixed documentation for SDL_GL_*_SIZE Sam Lantinga 2025-04-02 22:32:11 -07:00
  • ab34ea5a26 Fixed documentation for SDL_GL_*_SIZE Sam Lantinga 2025-04-02 22:32:11 -07:00
  • 87d6beb895 Rename cmake/sdltargets.cmake -> cmake/sdlcommands.cmake Anonymous Maarten 2025-04-02 22:59:28 +02:00
  • 208ec18292 Update README-documentation-rules.md Ryan C. Gordon 2025-04-02 14:08:18 -04:00
  • 5709466ddd Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-02 15:34:18 +00:00
  • b521400861 Note that the Emscripten window properties are strings Sam Lantinga 2025-04-02 08:33:16 -07:00
  • 976c92a2fb Added support for the HORI Taiko No Tatsujin Drum Controller Sam Lantinga 2025-04-02 08:30:26 -07:00
  • 82b245d13a Added support for the HORI Taiko No Tatsujin Drum Controller Sam Lantinga 2025-04-02 08:30:26 -07:00
  • 12ef57edeb Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-02 14:36:00 +00:00
  • 735b685816 Fixed wiki reformatting Sam Lantinga 2025-04-02 07:35:09 -07:00
  • cc8ec6cf18 Handle global mouse state for Emscripten (#12669) Temdog007 2025-04-02 07:21:21 -07:00
  • 53d053279e Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-02 14:20:46 +00:00
  • cbc26fe2c4 Add Emscripten window data to window properties Temdog007 2025-04-01 22:01:08 -07:00
  • 4aefde015e Only send sensor data if sensors are enabled for 8BitDo controllers Sam Lantinga 2025-04-01 19:58:28 -07:00
  • 15db51d7ff cocoa: Ignore both clicks and motion on tooltip windows Frank Praznik 2025-03-07 14:59:46 -05:00
  • 4aa4e6a18e x11: Enable legacy synchronization for external window resize and move events Frank Praznik 2025-03-05 12:24:25 -05:00
  • 6d78273442 Return early in stead of goto siery 2025-04-02 01:43:10 +02:00
  • c3ce216c4d Fixed crash at shutdown on Windows Sam Lantinga 2025-04-01 14:54:53 -07:00
  • e87a00c07c tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 20:01:51 +01:00
  • 10819273bf tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 01:18:33 +01:00
  • ffbd434a11 tests: port failing window test from pysdl2 to testautomation Anonymous Maarten 2025-03-16 22:40:27 +01:00
  • 2775e7a78f tests: port failing SDL_Rect tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 04:57:48 +01:00
  • 39eed1d233 tests: port failing SDL_Hint tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 00:43:32 +01:00
  • 366a5281b9 Fixed comment Sam Lantinga 2025-04-01 09:07:20 -07:00
  • 79a41ca7fc Implemented DEBUG_8BITDO_PROTOCOL Sam Lantinga 2025-04-01 09:06:30 -07:00
  • 5922e2cb78 Corrected comment with 8BitDo controller report sizes Sam Lantinga 2025-04-01 09:01:32 -07:00
  • 0d9ff082fe 8BitDo HIDAPI driver cleanup Sam Lantinga 2025-04-01 09:00:39 -07:00
  • e236a48e13 8BitDo 8BitDo 2025-04-01 10:50:48 +08:00
  • 0759f22a91 More clarification for high DPI support Sam Lantinga 2025-03-31 18:53:40 -07:00
  • 4de396734d More clarification for high DPI support Sam Lantinga 2025-03-31 18:53:40 -07:00
  • 02036ee643 Fixed texture colorspace when creating a texture from a surface Sam Lantinga 2025-03-31 18:49:58 -07:00
  • 36fc1c2c9c Fixed texture colorspace when creating a texture from a surface Sam Lantinga 2025-03-31 18:49:58 -07:00
  • 9109e05f3f fix vulkan vertex buffer indexing blukai 2025-04-01 01:55:16 +02:00
  • 512485869c fix vulkan vertex buffer indexing blukai 2025-04-01 01:55:16 +02:00
  • 2103451d00 Clarify high DPI support and best practices Sam Lantinga 2025-03-31 16:49:18 -07:00
  • 2e494fda30 Clarify high DPI support and best practices Sam Lantinga 2025-03-31 16:49:18 -07:00
  • b6db091d60 Fixed A/B/X/Y buttons on Nintendo 3DS Sam Lantinga 2025-03-31 15:36:03 -07:00
  • 44faac2921 Fixed A/B/X/Y buttons on Nintendo 3DS Sam Lantinga 2025-03-31 15:36:03 -07:00
  • 9827653c38 Updated to version 3.2.11 for development Sam Lantinga 2025-03-31 13:54:19 -07:00
  • 877399b2b2 Updated to version 3.2.10 for release release-3.2.10 Sam Lantinga 2025-03-31 13:12:19 -07:00
  • 64ad33884d Updated to version 2.32.5 for development Sam Lantinga 2025-03-31 12:58:50 -07:00
  • 38c2081ae3 Temporarily default SDL_HINT_JOYSTICK_HIDAPI_8BITDO off Sam Lantinga 2025-03-31 10:00:11 -07:00
  • bcacc37e3e Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-31 16:56:54 +00:00
  • e18c6bd2e7 8BitDo (#12661) 8BitDo 2025-04-01 00:56:01 +08:00
  • 2359383fc1 Updated to version 2.32.4 for release release-2.32.4 Sam Lantinga 2025-03-31 09:12:51 -07:00
  • 3f059376ac wayland: Commit the confinement region upon creation Frank Praznik 2025-03-30 14:33:32 -04:00
  • 30a6d01cc5 wayland: Defer creating cursor confinement regions until the surface is mapped Frank Praznik 2025-03-30 14:32:32 -04:00
  • 6b1d6bfbe7 wayland: Commit the confinement region upon creation Frank Praznik 2025-03-30 14:33:32 -04:00
  • 266ee41c86 wayland: Defer creating cursor confinement regions until the surface is mapped Frank Praznik 2025-03-30 14:32:32 -04:00
  • b6fb47aa70 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-31 15:51:57 +00:00
  • 7ecae856e5 Update include/SDL3/SDL_power.h Vittorio Romeo 2025-03-31 17:47:10 +02:00
  • 5db7694f22 Add performance disclaimer in SDL_GetPowerInfo documentation Vittorio Romeo 2025-03-31 16:39:05 +02:00
  • cb1d79db39 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-31 15:51:57 +00:00
  • 088ad66f70 Update include/SDL3/SDL_power.h Vittorio Romeo 2025-03-31 17:47:10 +02:00
  • 032d696021 Add performance disclaimer in SDL_GetPowerInfo documentation Vittorio Romeo 2025-03-31 16:39:05 +02:00
  • 366294e1c5 Fixed build Sam Lantinga 2025-03-30 21:35:14 -07:00
  • 0d04e9ea6a Fixed build Sam Lantinga 2025-03-30 21:35:14 -07:00
  • f0a8e09f7c Skip the Jack audio server test Sam Lantinga 2025-03-30 16:17:05 -07:00
  • 4d966ff546 Set the alpha opaque when blending to an RGB format Sam Lantinga 2025-03-30 21:24:53 -07:00
  • 6b665066f0 Added SIMD blitters for 8888 -> 8888 format conversion Sam Lantinga 2025-03-06 00:50:28 -08:00
  • 7bb95bde49 Set the alpha opaque when blending to an RGB format Sam Lantinga 2025-03-30 21:24:53 -07:00
  • 8eb57c5a42 diskaudio: Use SDL_GetAudioFormatName instead of recreating it from scratch. Ryan C. Gordon 2025-03-30 19:25:38 -04:00
  • f05bb7aae2 diskaudio: Log the raw PCM's format during "device" open. Ryan C. Gordon 2025-03-30 14:15:46 -04:00
  • 519011f271 x11: Popup positions after constraining are in the window-relative space, not global Frank Praznik 2025-03-29 13:53:52 -04:00
  • 210b317d8d x11: Popup positions after constraining are in the window-relative space, not global Frank Praznik 2025-03-29 13:53:52 -04:00
  • daa7a5ad7e Updated Visual Studio example projects Sam Lantinga 2025-03-29 09:01:33 -07:00
  • 5c224a3221 fix missing AVFoundation in CMakeLists.txt Andrei Tsurkan 2025-03-29 10:52:10 +00:00
  • f7a89d19c6 fix missing AVFoundation in CMakeLists.txt Andrei Tsurkan 2025-03-29 10:52:10 +00:00
  • 4b8c38e7ba Temporarily disable DwmFlush() Sam Lantinga 2025-03-28 20:31:07 -07:00
  • a23f97483f Temporarily disable DwmFlush() Sam Lantinga 2025-03-28 20:31:07 -07:00
  • 536a1a236f coreaudio: Added some NULL pointer checks. Ryan C. Gordon 2025-03-28 18:39:16 -04:00
  • 16f6c1058c gamepad: Fix inability to disable SDL_EVENT_GAMEPAD_UPDATE_COMPLETE events Cameron Gutman 2025-03-28 17:06:29 -05:00
  • 712c76fdc1 gamepad: Fix inability to disable SDL_EVENT_GAMEPAD_UPDATE_COMPLETE events Cameron Gutman 2025-03-28 17:06:29 -05:00
  • 418acf6295 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-28 20:52:14 +00:00
  • 633b9f6fb1 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() Sam Lantinga 2024-07-20 09:34:34 -07:00
  • 7939309520 video: fix surface leak when duplicating mjpeg Green Sky 2025-03-28 21:02:13 +01:00