Commit Graph

  • 8436ce98b4 tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 20:01:51 +01:00
  • 365b7837c2 add private definitions to SDL_build_config.h.cmake Edu Garcia 2025-02-06 11:49:09 +00:00
  • ed893bde04 Updates SDL_SetEventFilter code snippet to SDL3 Max 2025-01-30 14:48:31 +01:00
  • 817260c73d Updates SDL_SetEventFilter code snippet to SDL3 Max 2025-01-30 14:48:31 +01:00
  • 3fd61b0535 Updated for SDL style Sam Lantinga 2025-03-20 16:42:40 -07:00
  • 2708e08f40 emscripten: Don't use legacy JS library functions for assertions Carl Åstholm 2025-03-16 18:43:19 +01:00
  • a8f0eb4c33 emscripten: Don't use legacy JS library functions for assertions Carl Åstholm 2025-03-16 18:43:19 +01:00
  • 581b614291 Emscripten: Support Custom Message Boxes (#12583) Temdog007 2025-03-20 16:33:06 -07:00
  • a934a36a18 emscripten: Don't use legacy JS library functions for assertions Carl Åstholm 2025-03-16 18:43:19 +01:00
  • 59857acd08 Always show the on-screen keyboard on Steam Deck Sam Lantinga 2025-03-20 16:08:15 -07:00
  • 8129b637f3 A Steam Controller might be generating keyboard input Sam Lantinga 2025-03-20 16:00:04 -07:00
  • 9e1675671d Show the on-screen keyboard if we don't have active keyboard input Sam Lantinga 2025-03-20 15:10:24 -07:00
  • d39d951f89 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-20 19:53:05 +00:00
  • 10ed6f49a9 asyncio: SDL_LoadFileAsync was not null-terminating the file data. Ryan C. Gordon 2025-03-20 15:43:45 -04:00
  • c2c848a752 SDL_audio.h: Fixed typos in docs. Ryan C. Gordon 2025-03-20 15:37:08 -04:00
  • 54f5b73333 emscripten: Don't use legacy JS library functions for assertions Carl Åstholm 2025-03-16 18:43:19 +01:00
  • 03a53ce0d1 Always show the on-screen keyboard on Steam Deck Sam Lantinga 2025-03-20 16:08:15 -07:00
  • 8caeaaacdd A Steam Controller might be generating keyboard input Sam Lantinga 2025-03-20 16:00:04 -07:00
  • cbb83be895 Show the on-screen keyboard if we don't have active keyboard input Sam Lantinga 2025-03-20 15:10:24 -07:00
  • 67b4c3a156 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-20 19:53:05 +00:00
  • 10072bb07d asyncio: SDL_LoadFileAsync was not null-terminating the file data. Ryan C. Gordon 2025-03-20 15:43:45 -04:00
  • 85435d5a14 SDL_audio.h: Fixed typos in docs. Ryan C. Gordon 2025-03-20 15:37:08 -04:00
  • 069eb012aa tests: port failing SDL subsystem test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 02:02:20 +01:00
  • 7d8a6f1603 tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 01:18:33 +01:00
  • 3ed61f203e Fixed applications that integrate Qt with SDL joystick support Sam Lantinga 2025-03-20 12:16:44 -07:00
  • de60a5f398 Revert "Make native functions be public otherwise it fails at run-time." Anonymous Maarten 2025-03-20 19:31:48 +01:00
  • 8b191c3ca6 Fixed typo in build.gradle Sam Lantinga 2025-03-20 11:22:03 -07:00
  • fe024b8fe3 Fixed typo in build.gradle Sam Lantinga 2025-03-20 11:22:03 -07:00
  • 06a412cd68 Fixed gradle deprecation warnings Sam Lantinga 2025-03-20 11:02:04 -07:00
  • b74609d5f3 Use the android-21 SDK as documented in README-android.md Sam Lantinga 2025-03-20 10:47:43 -07:00
  • 10fae8c34b Fixed Android build warnings Sam Lantinga 2025-03-20 11:02:33 -07:00
  • bf7b9b020e Fixed gradle deprecation warnings Sam Lantinga 2025-03-20 11:02:04 -07:00
  • ac28702504 Use the android-21 SDK as documented in README-android.md Sam Lantinga 2025-03-20 10:47:43 -07:00
  • d8756582f9 Don't create surfaces with invalid pixel formats Sam Lantinga 2025-03-19 20:35:54 -07:00
  • 476e7e54cb Don't create surfaces with invalid pixel formats Sam Lantinga 2025-03-19 20:35:54 -07:00
  • 6f456da63f GPU: Request sampleRateShading feature on Vulkan Eri the Switch 2025-03-19 04:12:43 +03:00
  • 4fd4d89b63 Make native functions be public otherwise it fails at run-time. (they are public such as the one in SDLActivity) Sylvain 2025-03-20 12:06:24 +01:00
  • 3f6efbf2df The posix4 library has been merged into the libc library Dragon-Baroque 2025-03-19 23:39:53 +01:00
  • d63b3376a4 The posix4 library has been merged into the libc library Dragon-Baroque 2025-03-19 23:39:53 +01:00
  • ff90984dc3 Fix illegal calls to DwmGetWindowAttribute() Sam Lantinga 2025-03-19 22:00:42 -07:00
  • f2ed5c7a1b Fix illegal calls to DwmGetWindowAttribute() Sam Lantinga 2025-03-19 22:00:42 -07:00
  • 81952f9f96 Windows allows windows to be resized to zero height. Sam Lantinga 2025-03-19 21:16:35 -07:00
  • 96bf12444c Windows allows windows to be resized to zero height. Sam Lantinga 2025-03-19 21:16:35 -07:00
  • d0122ff624 Make sure we're getting called for the correct window Sam Lantinga 2025-03-19 20:20:36 -07:00
  • 47b0c75470 Make sure we're getting called for the correct window Sam Lantinga 2025-03-19 20:20:36 -07:00
  • 7a36aa37aa Fixed crash if a window couldn't be created on Windows Sam Lantinga 2025-03-19 20:09:47 -07:00
  • 3415bc920a Fixed crash if a window couldn't be created on Windows Sam Lantinga 2025-03-19 20:09:47 -07:00
  • 464cb0ab6e The posix4 library has been merged into the libc library Dragon-Baroque 2025-03-19 23:39:53 +01:00
  • 07e4dea693 The posix4 library has been merged into the libc library Dragon-Baroque 2025-03-19 23:39:53 +01:00
  • 9820f655dd android: reduce visiblity as much as possible Anonymous Maarten 2025-03-15 23:13:27 +01:00
  • ac21e3ef3f GPU Vulkan: Fix render pass race (#12587) Evan Hemsley 2025-03-19 13:32:14 -07:00
  • c696e93180 GPU Vulkan: Fix render pass race (#12587) Evan Hemsley 2025-03-19 13:32:14 -07:00
  • a5b51669fb time: Fix compilation on Solaris Frank Praznik 2025-03-19 11:58:05 -04:00
  • 7b93a744c8 time: Fix compilation on Solaris Frank Praznik 2025-03-19 11:58:05 -04:00
  • 0ac030549b emscripten: Fix undefined behavior in opengles2 renderer Carl Åstholm 2025-03-19 01:29:22 +01:00
  • 14deef997c emscripten: Fix undefined behavior in opengles2 renderer Carl Åstholm 2025-03-19 01:29:22 +01:00
  • 5283f73748 storage: Declare a private bootstrap for NDA user storage Ethan Lee 2025-03-18 22:12:21 -04:00
  • 6f1afe7084 video: Send pending coordinates for moved, hidden windows Frank Praznik 2025-03-16 11:00:40 -04:00
  • 6302589829 Use an autoreleasepool in Cocoa_GetDisplayUsableBounds() Sam Lantinga 2025-03-18 14:36:48 -07:00
  • 8b924df48b Use an autoreleasepool in Cocoa_GetDisplayUsableBounds() Sam Lantinga 2025-03-18 14:36:48 -07:00
  • 3225d31679 Fixed building with SDL_LEAN_AND_MEAN Sam Lantinga 2025-03-18 09:54:29 -07:00
  • 82335fd0e9 Fixed building with SDL_LEAN_AND_MEAN Sam Lantinga 2025-03-18 09:54:29 -07:00
  • ae05ab280d Fix Vulkan error check Arnoldo Adonaí Barón Robles 2025-03-17 20:29:01 -06:00
  • a551c2a6d7 Fix Vulkan error check Arnoldo Adonaí Barón Robles 2025-03-17 20:29:01 -06:00
  • 5985f0a327 Fixed infinite recursion in SDL_IsGamepad() Sam Lantinga 2025-03-17 19:10:26 -07:00
  • 51a6cb2cf5 gpu: Fix MTLLibrary dispatch data destructor Caleb Cornett 2025-03-17 20:41:48 -04:00
  • 6d0fb0a2e6 gpu: Fix MTLLibrary dispatch data destructor Caleb Cornett 2025-03-17 20:41:48 -04:00
  • 3e5664a5be Fix return type in SDL_CreateGPURenderState JaimeHW 2025-03-17 17:07:40 -05:00
  • daf468e141 GPU: Fix Vulkan backend never checking deallocations (#12567) Evan Hemsley 2025-03-17 13:19:41 -07:00
  • 9b048e73a2 Fixed raw input device GUIDs changing randomly between runs Sam Lantinga 2025-03-17 13:54:56 -07:00
  • 52146cf067 Fixed raw input device GUIDs changing randomly between runs Sam Lantinga 2025-03-17 13:54:56 -07:00
  • cd673c8254 Fixed raw input device GUIDs changing randomly between runs Sam Lantinga 2025-03-17 13:54:56 -07:00
  • 4fc9509ab7 Fixed raw input device GUIDs changing randomly between runs Sam Lantinga 2025-03-17 13:54:56 -07:00
  • 0bd70684b3 GPU: Fix Vulkan backend never checking deallocations (#12567) Evan Hemsley 2025-03-17 13:19:41 -07:00
  • d3bb91522f Fixed crash if info->path is NULL Sam Lantinga 2025-03-17 09:46:27 -07:00
  • 46a51b4298 Fixed crash if info->path is NULL Sam Lantinga 2025-03-17 09:46:27 -07:00
  • 3f13c0b36d Fixed crash if info->path is NULL Sam Lantinga 2025-03-17 09:46:27 -07:00
  • 715301cef5 Fixed crash if info->path is NULL Sam Lantinga 2025-03-17 09:46:27 -07:00
  • f5eea7efa2 remove status message for SDL_STATIC_PIC PIC is controlled through CMAKE_POSITION_INDEPENDENT_CODE and not by an SDL option Jan200101 2025-03-17 10:38:13 +01:00
  • 35c03774f3 [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) Katharine Chui 2025-03-17 22:24:39 +08:00
  • 4f488b9be2 tests: port failing window test from pysdl2 to testautomation Anonymous Maarten 2025-03-16 22:40:27 +01:00
  • d66483dfcc video: Send pending coordinates for moved, hidden windows Frank Praznik 2025-03-16 11:00:40 -04:00
  • b9504f247c opengl: pixelart fragment shader uses GLSL version 1.30 Anonymous Maarten 2025-03-16 01:06:03 +01:00
  • 05531c5f4b release: use NDK r21e for building Android release artifact Anonymous Maarten 2025-03-14 01:05:49 +01:00
  • 18185e30e9 Remove breaks under return DamianS-eng 2025-03-15 17:36:43 -04:00
  • 80ff0f45fd Move default DamianS-eng 2025-03-15 16:24:25 -04:00
  • 3b58ad9d48 Add breaks and defaults to switch statements DamianS-eng 2025-03-15 16:03:31 -04:00
  • 8b6e9936e0 Missed a bracket DamianS-eng 2025-03-14 18:26:03 -04:00
  • 36ec4cd397 Align spacing DamianS-eng 2025-03-14 18:06:17 -04:00
  • 3b90ce4995 Fix spacing; tabs to 4 spaces DamianS-eng 2025-03-14 17:18:44 -04:00
  • 60857935ca Add preliminary joystick support for snake example DamianS-eng 2025-03-14 17:06:47 -04:00
  • 3e34720851 mouse: Allow use of integer coordinates with fractional wheel events Cameron Gutman 2025-03-15 14:34:08 -05:00
  • aad1e35162 mouse: Allow use of integer coordinates with fractional wheel events Cameron Gutman 2025-03-15 14:34:08 -05:00
  • 0799237d74 Added unaligned version of SDL_ConvertPixels_SwapNV_std() Sam Lantinga 2025-03-15 09:12:04 -07:00
  • 501e71f25f Added unaligned version of SDL_ConvertPixels_SwapNV_std() Sam Lantinga 2025-03-15 09:12:04 -07:00
  • ad9f9af4ed Removed accidentally enabled debug code Sam Lantinga 2025-03-15 09:17:55 -07:00
  • f48a96a976 test: actually run rect tests Anonymous Maarten 2025-03-14 21:40:31 +01:00
  • efe122be4d Removed width/height parameters from LoadTexture() Sam Lantinga 2025-03-14 10:38:11 -07:00
  • dcb97a5f49 Set a default shader entry point Sam Lantinga 2025-03-14 10:27:50 -07:00
  • 1a2fccc56a hints: The auto mode switching hint is for 3.4.0 Frank Praznik 2025-03-14 14:11:45 -04:00