Commit Graph

  • 5815372206 minor update to mingw-w64 build instructions. Ozkan Sezer 2025-01-14 04:27:37 +03:00
  • 5d079c9a26 GPU: Remove bogus property from header docs cosmonaut 2025-01-13 17:46:31 -08:00
  • d590e1f122 GPU: Align D3D12 clear properties to naming convention cosmonaut 2025-01-13 17:06:35 -08:00
  • 7098e525d0 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-14 01:30:53 +00:00
  • fb6df93384 GPU: Add name properties to resources (#11946) Evan Hemsley 2025-01-13 17:29:08 -08:00
  • a2b0ddcca6 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-14 01:19:09 +00:00
  • d28e953222 Added thread safety documentation for SDL_iostream.h Sam Lantinga 2025-01-13 17:15:44 -08:00
  • f731741ead Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-14 00:44:57 +00:00
  • 0eaa8c6d81 Added INTRO-emscripten.md Sam Lantinga 2025-01-13 15:49:47 -08:00
  • 21b433536a Scale up the text for large displays Sam Lantinga 2025-01-13 14:42:36 -08:00
  • 6bc7e88ca6 Added INTRO-androidstudio.md Sam Lantinga 2025-01-13 14:35:52 -08:00
  • e4e76ac72e Added INTRO-xcode.md Sam Lantinga 2025-01-13 13:50:02 -08:00
  • 1b30a01b44 Added INTRO-visualstudio.md Sam Lantinga 2025-01-13 13:25:24 -08:00
  • 191b9d5021 Added INTRO-cmake.md Sam Lantinga 2025-01-13 12:15:33 -08:00
  • 7d2a1c5f8f Mention the tests in INSTALL.md Sam Lantinga 2025-01-12 18:49:13 -08:00
  • b6b9390444 Simplified INSTALL.md Sam Lantinga 2025-01-12 18:45:50 -08:00
  • 55e094f7ac Updated INSTALL.md with simple intro breadcrumbs Sam Lantinga 2025-01-12 18:32:58 -08:00
  • 584c1d5791 Tweaking the README Sam Lantinga 2025-01-12 18:00:31 -08:00
  • 995a6a0333 Minor readability improvement for README-contributing.md Sam Lantinga 2025-01-12 17:52:21 -08:00
  • 86b46c678c Removed README-git.md Sam Lantinga 2025-01-12 17:50:19 -08:00
  • 96414fa56a Removed obsolete Raspberry Pi documentation Sam Lantinga 2025-01-12 17:46:43 -08:00
  • 670db4d248 Made the README links in INSTALL.md markdown links Sam Lantinga 2025-01-12 16:56:04 -08:00
  • b08d045811 Added a Discord link to BUGS.txt Sam Lantinga 2025-01-12 16:51:04 -08:00
  • 2ad0f1e1fe Updated the credits for SDL 3.0 Sam Lantinga 2025-01-12 16:47:37 -08:00
  • 41d48db4ae Removed the runtime README Sam Lantinga 2025-01-12 16:29:24 -08:00
  • 922b73195c Simplified the README Sam Lantinga 2025-01-12 16:28:46 -08:00
  • 5e4a2974aa Removed obsolete warnings about MIT licensed SIMD code Sam Lantinga 2025-01-12 16:07:50 -08:00
  • 3766a39409 emscripten: double the audio buffer size. Ryan C. Gordon 2025-01-13 16:23:25 -05:00
  • e10e42c814 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-13 20:58:20 +00:00
  • 2b8fb0bdd4 wikiheaders: Maybe fix perl warning. Ryan C. Gordon 2025-01-13 15:17:52 -05:00
  • efaf3739c6 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-13 19:42:26 +00:00
  • 4bddf521dd emscripten: Override emscripten's fullscreen button with SDL's implementation. Ryan C. Gordon 2025-01-13 14:14:30 -05:00
  • 569de84907 better numerical precision for playback example expikr 2025-01-14 00:58:06 +08:00
  • e5a4f09363 Call SDL_UDEV_Quit() if we don't end up using it Sam Lantinga 2025-01-13 10:22:10 -08:00
  • 7d7a76c077 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-13 17:53:40 +00:00
  • 66408308b8 Added documentation for mouse handling in relative mode Sam Lantinga 2025-01-13 09:49:03 -08:00
  • 438075a83a Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-13 17:38:58 +00:00
  • b4562c0243 cocoa: Add a hint to control menu visibility in fullscreen spaces windows Frank Praznik 2025-01-11 14:07:05 -05:00
  • 611f132fd0 Don't use a hint callback for SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY Sam Lantinga 2025-01-13 07:37:50 -08:00
  • 03a3c19c27 examples: use doubles to generate sine waves and avoid distortion mausimus 2025-01-13 19:38:10 +09:00
  • 307e6f2ca6 emscripten: simulate mouse autocapture. Ryan C. Gordon 2025-01-13 02:29:24 -05:00
  • f79083d9bb release: don't add test directory to mingw release archives Anonymous Maarten 2025-01-13 04:32:49 +01:00
  • 4ba4f0a106 release: add Android aar to devel zip archive Anonymous Maarten 2025-01-12 19:30:30 +01:00
  • c4f2f7b352 Removed redundant information in example pages Sam Lantinga 2025-01-11 09:36:31 -08:00
  • 949ec0c501 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-12 23:52:58 +00:00
  • 839227b4b0 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-12 22:24:11 +00:00
  • c04b739df6 GPU: Note that resource naming functions are not thread safe. cosmonaut 2025-01-12 14:22:26 -08:00
  • 3df0767e34 gpu: Initialize Metal stencil format even if stencil test is disabled Ethan Lee 2025-01-12 15:34:47 -05:00
  • 307dac97ac testcontroller.c: fix build errors due to -Wformat after commit b524af1 Ozkan Sezer 2025-01-12 22:00:02 +03:00
  • 21cc1878f1 Reset enhanced mode state when closing a controller Sam Lantinga 2025-01-12 10:45:54 -08:00
  • b524af1b43 testcontroller: log the ID of gamepads as they are added and removed Sam Lantinga 2025-01-12 10:02:39 -08:00
  • 9a83fa026d apply multiplier scale after system scale expikr 2025-01-13 00:16:56 +08:00
  • ea859fba3a Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-12 16:07:12 +00:00
  • 551510c0eb SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE can be combined with SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE Sam Lantinga 2025-01-12 08:02:19 -08:00
  • 95c1584386 README-migration: note SDL2 brightness/gamma ramp APIs that have been removed. Ryan C. Gordon 2025-01-12 04:35:56 -05:00
  • f0af6c348a emscripten: Add SDL_EVENT_DISPLAY_ORIENTATION support. Ryan C. Gordon 2025-01-12 02:18:07 -05:00
  • 3ad9c38a46 emscripten: Don't set OpenGL swap intervals until first PumpEvents. Ryan C. Gordon 2025-01-11 15:14:36 -05:00
  • d42b4ed961 Leave SDL_TriggerBreakpoint undefined on unknown platforms Anonymous Maarten 2025-01-11 17:04:06 +01:00
  • aa9b4ec894 Sync SDL2 wiki -> header SDL Wiki Bot 2025-01-11 16:25:41 +00:00
  • 9a7cfbc2d0 Add onNativePen to proguard-rules.pro Anthony 2025-01-11 12:27:50 +00:00
  • 82125ec1d8 x11: Be more aggressive about finding _any_ usable messagebox font. Ryan C. Gordon 2025-01-11 00:35:08 -05:00
  • 4231848791 Revert "Separate android initialization from Activity (#11891)" Sam Lantinga 2025-01-10 15:27:08 -08:00
  • 61f13b94d1 add a fallback SDL_TriggerBreakpoint() for MSVC after commit ebaa30d3. Ozkan Sezer 2025-01-11 02:11:50 +03:00
  • d14c93c4b1 Separate android initialization from Activity (#11891) Xander 2025-01-10 23:05:58 +00:00
  • c64197be1a Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-10 20:56:33 +00:00
  • 042898995c Added SDL_ClickTrayEntry() Sam Lantinga 2025-01-10 12:20:37 -08:00
  • fb0f6a1196 cocoa: Display mode changes set Desktop display mode, not current. Ryan C. Gordon 2025-01-10 15:35:43 -05:00
  • 38176bfe9a cocoa: Implemented display hotplugging support. Ryan C. Gordon 2025-01-10 13:23:55 -05:00
  • 0e2ca934b5 events: Remove unused function declaration Frank Praznik 2025-01-10 11:23:54 -05:00
  • 715897aea7 Added support for displaying XIM composition strings Sam Lantinga 2025-01-10 03:10:45 -08:00
  • a8a65b6fca Use XIM for IME input on X11 Sam Lantinga 2025-01-09 16:37:11 -08:00
  • 1f3b40797d Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-10 06:39:06 +00:00
  • fb94a79f89 stdinc: define SDL_NOLONGLONG for old Visual Studios, document the symbol. Ryan C. Gordon 2025-01-10 01:37:25 -05:00
  • bda90c3cb6 cmake: rename SDL_DISABLE_* CMake options to SDL_xxx Anonymous Maarten 2025-01-09 04:02:10 +01:00
  • 90aff306c1 gpu: Show a debug error when pipelines are not given the right shader stages Ethan Lee 2025-01-09 14:53:17 -05:00
  • 00b23a012c Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-09 22:27:31 +00:00
  • 6b776a9989 keyboard: Add some SDL keycodes for common Xkb keys Frank Praznik 2025-01-05 13:30:44 -05:00
  • e5966bbdb1 x11: Add support for Mod3 and more esoteric Xkb configurations Frank Praznik 2024-12-28 12:57:39 -05:00
  • 73ee99978d wayland: Add support for Mod3 and more esoteric Xkb configurations Frank Praznik 2024-12-25 13:53:31 -05:00
  • ebaa30d339 __debugbreak was introduced in Microsoft Visual Studio 2003 Anonymous Maarten 2025-01-09 03:26:36 +01:00
  • c8f3f1b461 _BitScanReverse was introduced in Microsoft Visual Studio 2005 Anonymous Maarten 2025-01-09 02:46:48 +01:00
  • a78104a47f Disable long long support in the headers with SDL_NOLONGLONG Anonymous Maarten 2025-01-09 02:46:19 +01:00
  • 6cdde10edb gpu: Metal depth write should behave like Vulkan/D3D12 Ethan Lee 2025-01-09 15:18:54 -05:00
  • dd0dc64d51 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-09 20:15:17 +00:00
  • c688853a82 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-09 19:47:47 +00:00
  • 507593f485 wikiheaders: Allow symbols to be filtered from manpage generation by regex. Ryan C. Gordon 2025-01-09 14:12:07 -05:00
  • 7acf78ba92 storage: Trim the title storage root from enumerated paths Ethan Lee 2025-01-09 11:53:54 -05:00
  • 037cd25a22 win32: Use the pending size during NCCALCSIZE Frank Praznik 2025-01-09 11:48:51 -05:00
  • e8916b2608 pipewire: Use byte order pixel format aliases Cameron Cawley 2025-01-09 12:12:26 +00:00
  • d2090d1c80 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-09 06:38:16 +00:00
  • 3f7f632e14 audio: Added SDL_AudioDeviceStreamPaused. Ryan C. Gordon 2025-01-09 01:36:57 -05:00
  • f61860fa93 testautomation: fixed incorrect test. Ryan C. Gordon 2025-01-08 23:33:39 -05:00
  • 4bb3c2a1c7 render: Some cleanups. Ryan C. Gordon 2025-01-08 14:57:47 -05:00
  • 61bdbacdae render: SDL_RenderTextureTiled shouldn't try to drop draw calls, either. Ryan C. Gordon 2025-01-08 14:56:38 -05:00
  • f044a3d6ca Revert "render: GetRenderViewportSize shouldn't use scale, just logical presentation." Ryan C. Gordon 2025-01-08 14:46:49 -05:00
  • fa7a529912 render: GetRenderViewportSize shouldn't scale viewport dimensions. Ryan C. Gordon 2025-01-08 14:42:01 -05:00
  • 1636009511 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-08 19:57:05 +00:00
  • bf85320947 render: Don't try to drop draws outside of the viewport. Ryan C. Gordon 2025-01-08 02:42:17 -05:00
  • f2f04e825d tests: Fix get/set window size test being skipped Frank Praznik 2025-01-08 11:02:07 -05:00
  • cbdbd66e18 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-08 15:33:53 +00:00