Commit Graph

  • 6b048f59d7 fix #12963 expikr 2025-05-07 12:00:12 +08:00
  • 2b3c481215 add 8BitDo Controller (#12964) 8BitDo 2025-05-07 10:47:10 +08:00
  • ca47dc59a9 Fixed building with the OpenVR video driver Sam Lantinga 2025-05-06 16:14:22 -07:00
  • 195ad85ba4 Fixed typo Sam Lantinga 2025-05-06 16:08:03 -07:00
  • 219500d95c x11: Filter out duplicate key presses when an IME is active Frank Praznik 2025-05-06 14:17:00 -04:00
  • f4813ca2cf x11: Filter out duplicate key presses when an IME is active Frank Praznik 2025-05-06 14:17:00 -04:00
  • 810addf7ae x11: Don't update grab on enter when the mouse is captured Frank Praznik 2025-05-05 10:55:26 -04:00
  • 4ef077ca52 Revert "x11: Better handle XInput2 mouse tracking outside the window" Frank Praznik 2025-05-05 10:52:42 -04:00
  • dc69988fdf [emscripten] Remove reference to Module['createContext'] Sam Clegg 2025-05-06 13:04:37 -07:00
  • c0f78dee5e [emscripten] Remove reference to Module['createContext'] Sam Clegg 2025-05-06 13:04:37 -07:00
  • 7d2275c4dc [emscripten] Remove referenc to Module['createContext'] Sam Clegg 2025-05-06 13:04:37 -07:00
  • 8e1f4bafb4 [emscripten] Remove referenc to Module['createContext'] Sam Clegg 2025-05-06 13:04:37 -07:00
  • cbd8917047 VITA: fix audio playback Ivan Epifanov 2025-05-06 21:10:34 +03:00
  • 1dbb813316 VITA: fix audio playback Ivan Epifanov 2025-05-06 21:10:34 +03:00
  • 20f783532b Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-06 17:21:29 +00:00
  • bbd973c8d2 Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-06 16:46:42 +00:00
  • 71303b41bf Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-06 05:16:13 +00:00
  • a7344206e8 wikiheaders: Patched to compile. Ryan C. Gordon 2025-05-05 23:58:59 -04:00
  • 06c2f9fcfc wikiheaders: Correct wiki README digest links. Ryan C. Gordon 2025-05-05 23:56:12 -04:00
  • ad46394e82 wikiheaders: README.md should be READMEs.md Ryan C. Gordon 2025-05-05 23:49:06 -04:00
  • 2c97a48c51 wikiheaders: READMEs go in the base dir of the wiki now. Ryan C. Gordon 2025-05-05 23:36:08 -04:00
  • 92a5417a98 docs: Tweak some minor things to keep wikiheaders happy. Ryan C. Gordon 2025-05-05 23:34:20 -04:00
  • d357aa29a3 Fixed initializing the OpenVR driver Sam Lantinga 2025-05-05 15:52:28 -07:00
  • f8c77908ad Use motor sequence ID 0 in the HIDAPI GIP driver Sam Lantinga 2025-05-02 10:19:57 -07:00
  • 33e5f4885a x11: Don't update grab on enter when the mouse is captured Frank Praznik 2025-05-05 10:55:26 -04:00
  • 1abac3ccc3 Revert "x11: Better handle XInput2 mouse tracking outside the window" Frank Praznik 2025-05-05 10:52:42 -04:00
  • 85d2345bd8 Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-05 15:21:20 +00:00
  • c98a19401c x11: #ifdef the XRandR path in the message box code Frank Praznik 2025-05-05 10:34:00 -04:00
  • 5bd886519b Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-05 15:10:37 +00:00
  • c6362b4788 tests: Revert some leftover testing code Frank Praznik 2025-05-05 11:08:15 -04:00
  • c91f9f6968 x11: #ifdef the XRandR path in the message box code Frank Praznik 2025-05-05 10:34:00 -04:00
  • 4ed1fc5bff cpuinfo: Use auxv for AltiVec on Linux if possible A. Wilcox 2025-05-04 15:01:25 -05:00
  • 17e6208c1b cpuinfo: Use auxv for AltiVec on Linux if possible A. Wilcox 2025-05-04 15:01:25 -05:00
  • 434836c480 cpuinfo: Use auxv for AltiVec on Linux if possible A. Wilcox 2025-05-04 15:01:25 -05:00
  • 7490471796 cpuinfo: Use auxv for AltiVec on Linux if possible A. Wilcox 2025-05-04 15:01:25 -05:00
  • 50d02ad732 Updated to version 3.2.13 for development Sam Lantinga 2025-05-04 10:56:10 -07:00
  • 84081d884b don't prototype strdup() for __clang_analyzer__ case in windows builds. Ozkan Sezer 2025-05-04 20:01:24 +03:00
  • 157f894d5d don't prototype strdup() for __clang_analyzer__ case in windows builds. Ozkan Sezer 2025-05-04 20:01:24 +03:00
  • 5ac37a8ffc don't prototype strdup() for __clang_analyzer__ case in windows builds. release-3.2.12 Ozkan Sezer 2025-05-04 20:01:24 +03:00
  • 17bba029ba don't prototype strdup() for __clang_analyzer__ case in windows builds. Ozkan Sezer 2025-05-04 20:01:24 +03:00
  • 7dd2915475 Updated to version 3.2.12 for release Sam Lantinga 2025-05-04 10:09:23 -07:00
  • a5fad8b0cb Updated to version 2.32.7 for development Sam Lantinga 2025-05-04 09:18:06 -07:00
  • 6510d6ccbf Updated to version 2.32.6 for release release-2.32.6 Sam Lantinga 2025-05-04 08:52:05 -07:00
  • 15c6acf74f capture g27 shifter r input Katharine Chui 2025-05-03 15:36:17 +02:00
  • 795d1ae1fb testmessage: Don't push the event if "Retry" was chosen. Ryan C. Gordon 2025-05-02 21:42:47 -04:00
  • 0ae1ddee17 win32: Hide the borders when showing a fullscreen window Frank Praznik 2025-05-02 13:40:05 -04:00
  • d73fe0bc53 win32: Hide the borders when showing a fullscreen window Frank Praznik 2025-05-02 13:40:05 -04:00
  • db4c7e47f1 Added support for the share button on the GameSir-K1 FLUX controller Sam Lantinga 2025-05-02 10:15:16 -07:00
  • ab12b7cbba Added support for the share button on the GameSir-K1 FLUX controller Sam Lantinga 2025-05-02 10:15:16 -07:00
  • 362445460e Added support for the PowerA Battle Dragon Advanced Wireless Controller Sam Lantinga 2025-05-02 10:01:13 -07:00
  • 1e6a25324c Added support for the PowerA Battle Dragon Advanced Wireless Controller Sam Lantinga 2025-05-02 10:01:13 -07:00
  • de5cb9db23 dialog: Cocoa backend should reactivate the app after the modal dialog. Ryan C. Gordon 2025-05-02 01:48:13 -04:00
  • 418eab29eb uikit: Use SDL_RunOnMainThread instead of dispatch_sync for message boxes. Ryan C. Gordon 2025-05-01 18:28:53 -04:00
  • 57346f2ba8 dialog: Cocoa backend should reactivate the app after the modal dialog. Ryan C. Gordon 2025-05-02 01:48:13 -04:00
  • 2f3d242183 dialog: Cocoa shouldn't crash if there's a '.' in the filters. Ryan C. Gordon 2025-05-01 18:11:36 -04:00
  • b0b50da4b6 Port #12581 to SDL2 Derek Schuff 2025-05-01 23:19:50 +00:00
  • a220e7c422 Port #12581 to SDL2 Derek Schuff 2025-05-01 23:19:50 +00:00
  • caf269ce00 Added a link to the GIP documentation Sam Lantinga 2025-05-01 20:26:19 -07:00
  • 34c045aa39 Fixed paddles on the Xbox Elite controller using the GIP driver Sam Lantinga 2025-05-01 20:24:08 -07:00
  • 4ad6d18203 events: Add integer wheel fields for sdl2-compat Cameron Gutman 2025-05-01 21:39:18 -05:00
  • 0447c2f3c3 events: Add integer wheel fields for sdl2-compat Cameron Gutman 2025-05-01 21:39:18 -05:00
  • ae251a05be Fixed warning: no previous prototype for function 'GIP_ParseMetadata' Sam Lantinga 2025-05-01 15:39:49 -07:00
  • 193b0c8963 uikit: Use SDL_RunOnMainThread instead of dispatch_sync for message boxes. Ryan C. Gordon 2025-05-01 18:28:53 -04:00
  • 691cc5bb5e dialog: Cocoa shouldn't crash if there's a '.' in the filters. Ryan C. Gordon 2025-05-01 18:11:36 -04:00
  • cd4a4f8a9f X11: Center Message Box on Multi Monitor Displays (#12819) Temdog007 2025-05-01 13:38:52 -07:00
  • 4ef8b6ce1b X11: Center Message Box on Multi Monitor Displays (#12819) Temdog007 2025-05-01 13:38:52 -07:00
  • a96e72da02 video: Store the preferred fullscreen display in a property for sdl2-compat Frank Praznik 2025-04-30 11:21:09 -04:00
  • c5d5967c3a video: Store the preferred fullscreen display in a property for sdl2-compat Frank Praznik 2025-04-30 11:21:09 -04:00
  • 11e1d4a145 Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-01 18:05:25 +00:00
  • 00f3a82ada Joystick: Add new GIP driver to replace old Xbox One wired driver Vicki Pfau 2025-04-25 17:35:25 -07:00
  • 48dfc03a87 Added the gamepad hint SDL_GAMECONTROLLER_USE_GAMECUBE_LABELS Sam Lantinga 2025-05-01 10:35:49 -07:00
  • 21a7bbbf14 Restore compatibility with older GameCube mappings Sam Lantinga 2025-04-30 15:21:34 -07:00
  • 3730128e33 Simplify WIN_CreateHCursor (#12933) Dimitriy Ryazantcev 2025-05-01 18:32:12 +03:00
  • 6a0505c090 wayland: Remove unnecessary function call Frank Praznik 2025-05-01 11:30:16 -04:00
  • fdd8b5d630 wayland: Query the mouse global button states from the seats Frank Praznik 2025-05-01 11:23:13 -04:00
  • 337f012de2 Fixed right mouse button emulation when using a pen Sam Lantinga 2025-04-30 10:50:20 -07:00
  • 3c29b620e4 Fixed missing simulated mouse events using a Wacom tablet Sam Lantinga 2025-04-30 10:20:56 -07:00
  • e3df61b070 Fixed right mouse button emulation when using a pen Sam Lantinga 2025-04-30 10:50:20 -07:00
  • 106ccc722e Fixed missing simulated mouse events using a Wacom tablet Sam Lantinga 2025-04-30 10:20:56 -07:00
  • 579fc161f0 Fixed build Sam Lantinga 2025-04-29 19:06:42 -07:00
  • 22e968af4e Fixed right click mouse emulation for the Wacom tablet Sam Lantinga 2025-04-29 19:03:42 -07:00
  • e37e96cfff pen: Windows can't check WM_POINTER[DOWN|UP] for touches directly. Ryan C. Gordon 2025-04-29 18:50:50 -04:00
  • 8ae962c904 Fixed build Sam Lantinga 2025-04-29 19:06:42 -07:00
  • e04064350f Fixed right click mouse emulation for the Wacom tablet Sam Lantinga 2025-04-29 19:03:42 -07:00
  • 56c76c20a0 GPU: Validate that textures are not bound for both read and write on render passes (#12925) Evan Hemsley 2025-04-29 16:52:52 -07:00
  • a163257295 GPU: Validate that textures are not bound for both read and write on render passes (#12925) Evan Hemsley 2025-04-29 16:52:52 -07:00
  • ea67133e4f pen: Windows can't check WM_POINTER[DOWN|UP] for touches directly. Ryan C. Gordon 2025-04-29 18:50:50 -04:00
  • f131791005 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-29 22:48:45 +00:00
  • efd812c399 GPU Vulkan: Add locks for layout object lookups (#12924) Evan Hemsley 2025-04-29 15:43:28 -07:00
  • e1a41c1c97 GPU Vulkan: Add locks for layout object lookups (#12924) Evan Hemsley 2025-04-29 15:43:28 -07:00
  • 8b7a088efc Call IOHIDDeviceClose() if needed in hid_close() on macOS Sam Lantinga 2025-04-29 11:21:26 -07:00
  • 7fc5edab8e Revert "Don't leak device handle in macOS 10.10 or newer" Sam Lantinga 2025-04-29 09:48:44 -07:00
  • 2442c85cb8 Call IOHIDDeviceClose() if needed in hid_close() on macOS Sam Lantinga 2025-04-29 11:21:26 -07:00
  • 5b951141d2 Revert "Don't leak device handle in macOS 10.10 or newer" Sam Lantinga 2025-04-29 09:48:44 -07:00
  • fd5380ffc6 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-29 16:04:31 +00:00
  • b871ac0d97 Add support for non-constrained and non-grabbing popups Frank Praznik 2025-04-14 13:10:45 -04:00
  • b2b92bbe25 Removed timeout in SDL_RunOnMainThread() Sam Lantinga 2025-04-29 08:56:56 -07:00
  • 8abcc27535 Removed timeout in SDL_RunOnMainThread() Sam Lantinga 2025-04-29 08:56:56 -07:00
  • a29c67ac94 Always enable D3D12 GPU on Windows Sam Lantinga 2025-04-29 08:51:26 -07:00
  • ef54c3bf18 Always enable D3D12 GPU on Windows Sam Lantinga 2025-04-29 08:51:26 -07:00