Commit Graph

  • 95c8a1cf7c iostream: Update docs about return values and SDL_GetIOStatus(). Ryan C. Gordon 2024-11-13 20:10:58 -05:00
  • 7007b4762b events: Fix a compiler warning. Ryan C. Gordon 2024-11-13 20:03:21 -05:00
  • 6049ca4fb1 docs/README-raspberrypi.md: Initial updates. Ryan C. Gordon 2024-11-13 19:55:25 -05:00
  • c021c75737 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-14 00:30:41 +00:00
  • d20936b544 camera: Add some category docs about camera device warmup delays. Ryan C. Gordon 2024-11-13 19:29:14 -05:00
  • 96f4421e5f audio: Favor OpenSL ES over AAudio. Ryan C. Gordon 2024-11-13 18:22:59 -05:00
  • 17b9ed7d82 audio: Favor OpenSL ES over AAudio. Ryan C. Gordon 2024-11-13 18:22:59 -05:00
  • 3877bf55a3 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 20:44:45 +00:00
  • c26dda10e0 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 20:38:45 +00:00
  • 9a4ae4b9ed Fixed crash if SDL_GetVideoDisplayForWindow() returns NULL Sam Lantinga 2024-11-13 10:45:01 -08:00
  • 20cd4290d7 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 04:49:12 +00:00
  • dcf6dd19c3 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 04:41:26 +00:00
  • 6c99a4b783 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 04:29:53 +00:00
  • a85f0b49f4 GPU: Remove D3D11 shaders from testgpu_spinning_cube cosmonaut 2024-11-12 17:32:25 -08:00
  • 5a74aadac9 GPU: Null check shader inputs in CreateGPUGraphicsPipeline cosmonaut 2024-11-12 14:31:13 -08:00
  • 32cc92dceb pipewire: i/o callbacks should avoid higher-level iteration during device open. Ryan C. Gordon 2024-11-12 15:18:41 -05:00
  • 119b4fa5f5 GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) Evan Hemsley 2024-11-12 10:55:21 -08:00
  • fc12cc6dfd ci: add linux-powerpc to test matrix Fancy2209 2024-11-10 13:20:18 -01:00
  • 559223ff9d cmake: don't use uninitialized SDL_VERSION and use REVISION.txt Kai Pastor 2024-11-09 18:03:25 +01:00
  • f1a3a18c1e Removed SDL_HINT_ENABLE_STEAM_CONTROLLERS Sam Lantinga 2024-11-08 15:23:31 -08:00
  • 332fd824f0 GPU Vulkan: release submitted command buffer after defrag (#11430) Andrei Alexeyev 2024-11-08 19:40:26 +02:00
  • b308172862 testautomation keyboard: use space instead of a L zard 2024-11-08 15:40:02 +01:00
  • 1ed1bc1d5d testautomation keyboard: use space instead of a L zard 2024-11-08 15:40:02 +01:00
  • 761ea32b74 Fix SDL_PRIs64 to use standard PRId64 Zack Middleton 2024-11-07 23:10:57 -06:00
  • 8a2cac7aaa Fix SDL_PRIs64 to use standard PRId64 Zack Middleton 2024-11-07 23:10:57 -06:00
  • 54ff1f35bd Fixed audio dropouts when plenty of audio is queued on Android Sam Lantinga 2024-11-07 19:29:51 -08:00
  • 37b49c98dc Fixed setting up surround sound on NVIDIA Shield TV Sam Lantinga 2024-11-07 19:05:03 -08:00
  • dbe82e685d Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-08 01:55:37 +00:00
  • 3e2ef64c98 Add SDL_SaveFile and SDL_SaveFile_IO functions Semphris 2024-11-07 18:28:23 -05:00
  • b0140fb1b4 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-08 00:35:43 +00:00
  • 97dac37373 Added SDL_HINT_ANDROID_LOW_LATENCY_AUDIO Sam Lantinga 2024-11-07 16:34:34 -08:00
  • 6836ef8fd2 Added logging for low latency audio state Sam Lantinga 2024-11-07 16:31:35 -08:00
  • 908bd84c5e Fixed reopening a controller on Android Sam Lantinga 2024-11-07 15:36:32 -08:00
  • 1ea4edddec Fixed Java exception if mConnection is null Sam Lantinga 2024-11-07 11:54:09 -08:00
  • 588e32ea5a test: Change LoadContext() return value type from int to bool capehill 2024-11-05 21:00:31 +02:00
  • ad602924a4 Support multiple joystick buttons bound to the same gamepad button Sam Lantinga 2024-11-05 00:07:27 -08:00
  • 74ff82f4a2 Support multiple joystick buttons bound to the same gamepad button Sam Lantinga 2024-11-05 00:07:27 -08:00
  • ecfd143a26 testcontroller: update the controller name when it's opened as a gamepad Sam Lantinga 2024-11-05 11:36:17 -08:00
  • 908b42f2b9 Fixed 8BitDo M30 mapping to match fighting game conventions and the layout in XInput mode Sam Lantinga 2024-11-05 11:25:16 -08:00
  • 028194286c Added mappings for the various firmware versions of the 8BitDo SN30 Pro controller Sam Lantinga 2024-11-05 00:09:57 -08:00
  • 0ef7a1d901 Show the guid of gamepads that are opened Sam Lantinga 2024-11-05 00:09:19 -08:00
  • ed943318e2 Support multiple joystick buttons bound to the same gamepad button Sam Lantinga 2024-11-05 00:07:27 -08:00
  • 27b828754a Use HIDAPI to provide better names for DirectInput controllers Sam Lantinga 2024-11-04 21:14:46 -08:00
  • 5a7b75607a Added the OpenVR license to openvr_capi.h Sam Lantinga 2024-11-04 13:32:59 -08:00
  • c1246e31a4 Added support for the PowerA OPS v1 and v3 Pro wireless controllers Sam Lantinga 2024-11-04 12:05:57 -08:00
  • d3b882b4f9 Added support for the PowerA Fusion Pro 4 and Fusion Pro Wireless controllers Sam Lantinga 2024-11-04 10:48:50 -08:00
  • 9eca707549 cmake: releases have a REVISION.txt instead of VERSION.txt Anonymous Maarten 2024-11-04 19:20:23 +01:00
  • fb2145f731 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-04 05:04:44 +00:00
  • 96729e745a SDL_GetClosestFullscreenDisplayMode(): Rename parameter mode to closest Petar Popovic 2024-11-03 18:36:07 +01:00
  • 683991ab71 Get the full display bounds if the window doesn't fit in the usable bounds. Sam Lantinga 2024-11-03 20:57:50 -08:00
  • 6823e3f005 Fixed gaps in scaled 9-grid texture rendering Sam Lantinga 2024-11-03 20:47:45 -08:00
  • 458f616c53 wayland: Send a display removed event when a display is disconnected Frank Praznik 2024-11-03 12:39:41 -05:00
  • 73e0e8cf5b SDL_GetDisplayForPoint(), SDL_GetDisplayForRect(): Check argument for NULL. Petar Popovic 2024-11-03 15:07:46 +01:00
  • 8026866994 wayland: fixed memory leak at shutdown Sam Lantinga 2024-11-02 22:55:49 -07:00
  • cacfdc8cfa Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-03 05:23:05 +00:00
  • 7031b240df Added SDL_PROP_WINDOW_WAYLAND_VIEWPORT_POINTER Sam Lantinga 2024-11-02 22:22:14 -07:00
  • c56a3f60fe xcode+cmake: use SDL3.framework folder as IMPORTED_LOCATION Anonymous Maarten 2024-11-02 22:22:35 +01:00
  • 67b537cef4 .wikiheader-options: Treat SDL int types (Uint64, etc) as API prefixes. Ryan C. Gordon 2024-11-01 23:49:53 -04:00
  • 615d2dcd5b .wikiheader-options: Treat SDL int types (Uint64, etc) as API prefixes. Ryan C. Gordon 2024-11-01 23:47:32 -04:00
  • e001a309be create-release.py: use head of git ref as default commit Anonymous Maarten 2024-11-02 04:20:32 +01:00
  • 27f69c772c Updated the release checklist Sam Lantinga 2024-11-01 19:40:47 -07:00
  • 87dade4421 Set SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER for the GPU renderer Sam Lantinga 2024-11-01 18:37:58 -07:00
  • 4fc47a774f port build-script from SDL3 Anonymous Maarten 2024-11-02 02:01:30 +01:00
  • 48aa1cccf7 Port build-script from SDL3 Anonymous Maarten 2024-11-01 23:08:36 +01:00
  • 0508f100e2 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-01 22:50:16 +00:00
  • 927d297161 Updated to version 3.1.7 for development Sam Lantinga 2024-11-01 15:49:31 -07:00
  • 78cc5c1734 Updated to version 3.1.6 for the preview release preview-3.1.6 Sam Lantinga 2024-11-01 14:27:01 -07:00
  • c98c4fbff6 Updated to version 2.30.9 for release release-2.30.9 Sam Lantinga 2024-11-01 14:24:51 -07:00
  • 15bc3f25ee Sync SDL2 wiki -> header SDL Wiki Bot 2024-11-01 19:42:53 +00:00
  • 19af3a2b34 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-01 19:42:29 +00:00
  • e31e3caece PSP: Fix building examples in parallel Wouter Wijsman 2024-11-01 17:38:48 +01:00
  • c5f12b135d Fixed the D-pad on wireless Xbox 360 controllers Sam Lantinga 2024-11-01 09:02:55 -07:00
  • 780578cd36 PSP: Allow building tests in parallel Wouter Wijsman 2024-11-01 12:59:36 +01:00
  • 7cbb131c75 PSP: Allow building tests in parallel Wouter Wijsman 2024-11-01 12:52:19 +01:00
  • 8b48b70c6e Fixed return value setting state on combined Joy-Con controllers Sam Lantinga 2024-10-31 20:36:42 -07:00
  • 77a0411dde Minor cleanup Sam Lantinga 2024-10-31 15:44:41 -07:00
  • 68cc173d92 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-30 20:47:55 +00:00
  • 7c968f1510 Update SDL_hints.h expikr 2024-10-31 02:09:10 +08:00
  • e2857fc5a2 Update SDL_mouse.c expikr 2024-10-31 02:00:19 +08:00
  • 5699ba799e Add return to CHECK_VULKAN_ERROR_AND_RETURN macro Maia 2024-10-30 18:57:29 +01:00
  • 6c10446a6c Add version info when building CI/CD for apple platforms M. P. Halpin 2024-10-29 23:11:08 -04:00
  • d6b60bcc53 typo in player spawnpos, mov drawcall out of loop expikr 2024-10-30 21:51:21 +08:00
  • 4d4f004968 Fixed the PS5 controller face buttons on Amazon Fire TV, Android 11 Sam Lantinga 2024-10-30 05:23:00 -07:00
  • 3b7a45853c Fixed the PS5 controller face buttons on Amazon Fire TV, Android 11 Sam Lantinga 2024-10-30 05:23:00 -07:00
  • 09495059df Fixed the PS5 controller face buttons on Amazon Fire TV, Android 11 Sam Lantinga 2024-10-30 05:23:00 -07:00
  • c099d0525e sort_controllers.py: fixed parsing SDL_PRIVATE_GAMEPAD_DEFINITIONS Sam Lantinga 2024-10-30 05:21:59 -07:00
  • 5d7a023430 Revert "aaudio: Set low-latency audio mode." Sam Lantinga 2024-10-29 22:30:44 -07:00
  • 3e272e73d6 SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHABLE_HANDLE dv-senna 2024-10-29 18:30:10 +01:00
  • cc2352f842 wasapi: Deal with device buffer sizes changing. Ryan C. Gordon 2024-10-28 13:42:23 -04:00
  • d2b9ecd281 Revert "aaudio: Set low-latency audio mode." Sam Lantinga 2024-10-29 22:30:44 -07:00
  • 24bdbb8bf4 Supress Metal warning when compiling against macOS 10.11-10.13 M. P. Halpin 2024-10-29 22:26:15 -04:00
  • 2a05b63580 Mark generate.py as executable Sam Lantinga 2024-10-29 16:47:26 -07:00
  • 51628034d9 Don't offset the view if there's no text input rect Sam Lantinga 2024-10-29 16:42:16 -07:00
  • c8a04eec06 Autorelease keys should go down when pressed. Sam Lantinga 2024-10-29 16:24:40 -07:00
  • f543faf837 Allow in-tree build Anonymous Maarten 2024-10-29 23:33:44 +01:00
  • 6647345be0 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-29 21:43:56 +00:00
  • b4dff42dcd GPU: Add SDL_CancelGPUCommandBuffer (#11316) Evan Hemsley 2024-10-29 14:43:22 -07:00
  • 94d110edd5 Specify C source file in example VC projects Susko3 2024-10-29 21:19:28 +00:00
  • 415abf2ea2 Rename variables for readability Susko3 2024-10-29 20:37:34 +00:00
  • bdf16628fb Added 03-infinite-monkeys example game Sam Lantinga 2024-10-29 11:30:20 -07:00