Commit Graph

  • c9341489cc Fix #12197: Force set /utf-8 for msvc compilers (#12198) Quan Zhuo 2025-02-07 01:34:41 +08:00
  • 8397e1fcc0 Fix up SDL2 style mappings for HIDAPI controllers Sam Lantinga 2025-02-06 09:21:52 -08:00
  • 7691cabe4a Removed incorrect HIDAPI gamepad mapping Sam Lantinga 2025-02-06 08:36:48 -08:00
  • 86691d325b GPU: Remove stencil bit from sampler aspect mask on Vulkan (#12196) Evan Hemsley 2025-02-05 17:52:35 -08:00
  • ed7e7edb70 Don't use the HIDAPI driver for Thrustmaster wheels Sam Lantinga 2025-02-05 17:19:59 -08:00
  • 6782cfe2c5 Don't use the HIDAPI driver for Thrustmaster wheels Sam Lantinga 2025-02-05 17:19:59 -08:00
  • 1c0e2b7f97 SDL_OpenHapticFromJoystick() returns a valid haptic object Sam Lantinga 2025-02-05 17:08:02 -08:00
  • c4550d906a testcontroller: show the gamepad device type Sam Lantinga 2025-02-05 08:26:06 -08:00
  • 466cedc0da fix: in sdl2.pc libdir was changed to prefix Thomas Bernard 2025-02-05 02:01:59 +01:00
  • b84adb3720 fix: do note assume "make", use $(MAKE) Thomas Bernard 2025-02-05 02:01:22 +01:00
  • 9464f334b5 fix: in sdl2.pc libdir was changed to prefix Thomas Bernard 2025-02-05 02:01:59 +01:00
  • 1c9643249d fix: do note assume "make", use $(MAKE) Thomas Bernard 2025-02-05 02:01:22 +01:00
  • 5ad0337685 Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-05 15:45:41 +00:00
  • 68dabd48c4 SDL_GetTrayEntries(): Rename parameter size to count Petar Popovic 2025-02-05 14:04:15 +01:00
  • b99e19c0a2 Fixed potential double-free Sam Lantinga 2025-02-05 00:04:45 -08:00
  • 8ba8cca69b Fixed memory leak looking up pen tool names Sam Lantinga 2025-02-04 23:59:08 -08:00
  • 2cd2834dfe Fixed memory leak in the pen cleanup Sam Lantinga 2025-02-04 23:49:12 -08:00
  • c4c185283f dbus: fix spurious leak reports with SDL_SHUTDOWN_DBUS_ON_QUIT=0 Cameron Gutman 2025-02-04 17:36:45 -06:00
  • 691a6133d3 Remove #undef __3DS__ Cameron Cawley 2025-02-04 21:51:55 +00:00
  • 33c0654d54 Allow OpenGL initialization on XB1 and XSX. Jean-Philip Desjardins 2025-02-03 19:02:31 -05:00
  • eb5ab22032 Check nullptr before calling the windows message hook for WM_ENTERSIZEMOVE and WM_ENTERMENULOOP WinterSquire 2025-02-04 12:46:17 +08:00
  • e7f326a84e bmp: Removed debug printf call. Ryan C. Gordon 2025-02-03 23:35:08 -05:00
  • 61b1c25eeb x11: SDL_SetWindowPosition on an unmapped window will do the actual move later. Ryan C. Gordon 2025-02-03 22:50:51 -05:00
  • f1b3523c67 Remove redundant parenthesis in SDL_MUSTLOCK macro Petar Popovic 2025-02-04 02:17:03 +01:00
  • 8527d042bc Remove const from parameter of inline function SDL_RectsEqualEpsilon() Petar Popovic 2025-02-04 02:28:03 +01:00
  • 07c22da464 Fixed decoding 4-bit RLE encoded BMP files Sam Lantinga 2025-02-03 19:34:38 -08:00
  • 8ccf85c59e Formatting spaces around pointer symbol. Petar Popovic 2025-02-04 01:14:56 +01:00
  • 94409d3504 Added Switch Input-only controller entries for Zuiki MasCon controller for Nintendo Switch. Sam Lantinga 2025-02-03 16:49:29 -08:00
  • a8a2874ef4 Added distinct VID/PIDs for the PS4 vs Xbox eSwap Pro controllers Sam Lantinga 2025-02-03 13:26:04 -08:00
  • 84bc2abdad Corrected the entry for the PXN V900 racing wheel Sam Lantinga 2025-02-03 13:11:02 -08:00
  • eac07bda0a Sort the controller lists by VID/PID Sam Lantinga 2025-02-03 12:37:35 -08:00
  • 6243a06539 Call the windows message hook for WM_ENTERSIZEMOVE and WM_ENTERMENULOOP Sam Lantinga 2025-02-03 09:00:14 -08:00
  • ec959a4349 Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-03 16:52:24 +00:00
  • 8e51b2468a Renamed SDL_SoftStretch() to SDL_StretchSurface() Sam Lantinga 2025-02-03 08:32:37 -08:00
  • f40ef62a2a Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-02 23:14:17 +00:00
  • 614ae843a9 Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-02 22:14:15 +00:00
  • 8848f86560 Corrected the version where SDL_SoftStretch() was added Sam Lantinga 2025-02-02 14:13:13 -08:00
  • a98a4b8a68 Re-added SDL_SoftStretch() to the API Sam Lantinga 2025-02-02 13:40:57 -08:00
  • 842f85da05 Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-02 21:17:22 +00:00
  • c06172dc1c Track mouse button state by real mouse ID Sam Lantinga 2025-02-02 12:58:45 -08:00
  • 73a8143581 timer, windows: allow building high resolution code with old SDKs. Ozkan Sezer 2025-02-02 08:04:24 +03:00
  • be991239d9 Updated to version 3.2.3 for development Sam Lantinga 2025-02-01 17:43:38 -08:00
  • 2fa1e7258a Updated to version 3.2.2 for release release-3.2.2 Sam Lantinga 2025-02-01 17:01:45 -08:00
  • c922762791 proposed fix: set curr_src.h is to bottom_height before drawing bottom edges / corners in SDL_RenderTexture9Grid, to avoid issue where inadvertently using top height if the npatch existed on a larger texture than the drawn edge would cause too many pixels to be included in the bottom part of the render. Em 2025-01-29 01:13:35 -05:00
  • 8236e01a9f Updated to version 2.30.12 for release release-2.30.12 Sam Lantinga 2025-02-01 15:56:51 -08:00
  • 235022fe2f Fixed error C2059: syntax error: '}' Sam Lantinga 2025-02-01 15:32:38 -08:00
  • dc13a6ae95 SDL_SaveBMP_IO: Write bitmap header v5 values John Kvalevog 2025-02-01 11:13:47 -06:00
  • 2847273885 Fixed mis-cherry-pick Sam Lantinga 2025-02-01 11:03:33 -08:00
  • 799ede831e testatomic: destroy threads + free all memory at quit to fix --trackmem Anonymous Maarten 2024-05-13 16:05:55 +02:00
  • fe6bd8e9bf Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-01 10:40:21 +00:00
  • bc3264130d Fixed mouse motion events while the mouse is grabbed Sam Lantinga 2025-01-31 23:45:09 -08:00
  • 69d361dee1 Ignore SDL_HINT_RENDER_DRIVER set to software when creating a window surface Sam Lantinga 2025-01-31 15:47:59 -08:00
  • de1616baee Don't filter out controllers when launched by Steam under Proton Sam Lantinga 2024-12-05 19:22:32 -08:00
  • 482d964733 Don't filter out controllers when launched by Steam under Proton Sam Lantinga 2024-12-05 19:22:32 -08:00
  • 964b9da519 Fixed detecting Steam Deck controller on Proton 9.04 Sam Lantinga 2025-01-31 15:32:33 -08:00
  • da0cf3f634 Fixed detecting Steam Deck controller on Proton 9.04 Sam Lantinga 2025-01-31 15:32:33 -08:00
  • 70a239210e GPU: Describe "readonly storage" images as sampled images on Vulkan backend (#12149) Evan Hemsley 2025-01-31 15:07:33 -08:00
  • 4c6d949e6d wayland: make sure the desktop mode is in the fullscreen mode list Sam Lantinga 2025-01-31 14:53:40 -08:00
  • ab5cb707a6 Fixed enabling call logging Sam Lantinga 2025-01-31 14:22:29 -08:00
  • 16f8122a0d Keep the simplest mapping of scancode + modifer for a given keycode Sam Lantinga 2025-01-31 12:07:08 -08:00
  • 6beda34215 do not build camera drivers if camera support is disabled Timothee Besset 2025-01-31 11:48:09 -06:00
  • 0825d07a43 wayland: Don't send size events while the window is hidden Frank Praznik 2025-01-31 12:05:44 -05:00
  • 364abb8702 Improved XInput controller detection Sam Lantinga 2025-01-02 10:01:29 -08:00
  • 55a75875f0 Improved XInput controller detection Sam Lantinga 2025-01-02 10:01:29 -08:00
  • 8e766c9252 GPU: Resource binding state shadowing (#12138) Evan Hemsley 2025-01-31 08:34:10 -08:00
  • 43924ec873 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-31 01:04:48 +00:00
  • 8c2682a219 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-31 00:56:29 +00:00
  • e4fcc7b6e7 gpu/vulkan/SDL_gpu_vulkan.c: fix type redefinition error Ozkan Sezer 2025-01-31 02:50:00 +03:00
  • 14edb21aec check for backslashes as well as the forward slash John Alanbrook 2025-01-30 13:15:25 -06:00
  • 50b8c6cdfb Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-30 19:31:13 +00:00
  • 943c4abcb4 pipewire: Report correct device default formats instead of hardcoding Float32. Ryan C. Gordon 2025-01-30 02:41:43 -05:00
  • 943579a545 Fix inverted pen Y tilt on macOS and add tilt display to example - Negate tilt.y in Cocoa pen handling to correct inverted Y tilt axis - Update drawing example to display X/Y tilt values for visualization - see 0f128fd7c5/src/plugins/platforms/cocoa/qnsview_tablet.mm (L63) - see https://source.chromium.org/chromium/chromium/src/+/main:components/input/web_input_event_builders_mac.mm;drc=0af5ffa1e4cc4cc4f818725f8fee93ec57855e4b;l=421 Aki 2025-01-30 12:32:16 +08:00
  • 31364477f2 Rename parameter of type SDL_CameraID from devid to instance_id Petar Popovic 2025-01-30 01:51:32 +01:00
  • 1650c0289d Fixed crash when trying to disconnect secondary display on iOS Deve 2025-01-27 22:52:32 +01:00
  • 934d6954e2 Fixed crash when trying to disconnect secondary display on iOS Deve 2025-01-27 22:52:32 +01:00
  • 36758d70c9 Rename parameters of type SDL_AudioDeviceID from dev to devid Petar Popovic 2025-01-29 23:08:17 +01:00
  • 2abc7735a4 Free XIDeviceInfo in X11_MaybeAddPenByDeviceID Seth Anderson 2025-01-29 11:14:55 -06:00
  • 8298d60e4a Dynamically load CreateWaitableTimerExW and SetWaitableTimerEx Sam Lantinga 2025-01-29 04:41:50 -08:00
  • 409f3ade88 Removed SDF test program Sam Lantinga 2025-01-29 04:05:33 -08:00
  • 4176e188bf Enable testgles2 on all platforms Sam Lantinga 2025-01-28 08:39:30 -08:00
  • cf249b0cb2 fix -Wformat problem in 32 bit builds Timothee Besset 2025-01-28 13:32:57 -06:00
  • 11dbff246f Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-28 19:01:16 +00:00
  • ccd5fcef12 audio: Fix potential NULL dereference in AudioStream gain adjustment. Ryan C. Gordon 2025-01-28 13:14:25 -05:00
  • 48f5550651 wayland: Don't send keyboard and mouse added events during initialization Frank Praznik 2025-01-28 13:02:29 -05:00
  • 2a946e91bc android: updated release build SDK to match documented requirements Sam Lantinga 2025-01-22 10:12:25 -08:00
  • 44edbf7137 Use templates for the package support files Sam Lantinga 2025-01-22 10:11:46 -08:00
  • 97002d81a7 Skip IsRegularFileOrPipe() check on Emscripten Sam Lantinga 2025-01-27 22:25:12 -08:00
  • 1c008d8ed0 Change DBUS introspection timer from INFINITE -> DEFAULT when introspecting available dialog services Adam Kewley 2025-01-28 12:42:58 +01:00
  • c21bc48a70 Fix undefined behavior in SDL_windowsmouse.c Carl Åstholm 2025-01-28 10:19:57 +01:00
  • 0efe8892d6 Skip IsRegularFileOrPipe() check on Emscripten Sam Lantinga 2025-01-27 22:25:12 -08:00
  • 1c7cc60286 Skip IsRegularFileOrPipe() check on Emscripten Sam Lantinga 2025-01-27 22:25:12 -08:00
  • 8f958953f1 audio: Fix audio stream gain going wrong in certain scenarios. Ryan C. Gordon 2025-01-27 18:46:45 -05:00
  • 3b3af7105b audio: Fix a minor code style thing. Ryan C. Gordon 2025-01-27 18:46:02 -05:00
  • 725ee7665c Documentation: fixed typos around floats precision mausimus 2025-01-27 21:52:46 +09:00
  • 6f098a920e Avoid a crash when a tray without a menu is clicked on Windows. Petar Popovic 2025-01-26 04:56:16 +01:00
  • 09f900f66e audio: Remove resampling limits. Ryan C. Gordon 2025-01-27 01:11:22 -05:00
  • 5f8e0ebf58 Fixed memory leak at shutdown Sam Lantinga 2025-01-26 19:29:47 -08:00
  • 913e0a5e53 SDL_migration.cocci: handle more renamed event fields Cameron Gutman 2025-01-25 23:50:44 -06:00
  • 628130ec8f SDL_migration.cocci: fix incorrect SDL3 API name Cameron Gutman 2025-01-25 23:50:04 -06:00
  • fa8c0f0552 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-26 03:57:15 +00:00