Commit Graph

  • 5f8e0ebf58 Fixed memory leak at shutdown Sam Lantinga 2025-01-26 19:29:47 -08:00
  • 913e0a5e53 SDL_migration.cocci: handle more renamed event fields Cameron Gutman 2025-01-25 23:50:44 -06:00
  • 628130ec8f SDL_migration.cocci: fix incorrect SDL3 API name Cameron Gutman 2025-01-25 23:50:04 -06:00
  • fa8c0f0552 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-26 03:57:15 +00:00
  • 17c4bdd754 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-24 21:19:18 +00:00
  • ad8a09000f Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-24 20:06:31 +00:00
  • 8df17c97d1 GPU: Add notes about shader resource requirements to documentation cosmonaut 2025-01-24 12:04:00 -08:00
  • 303fd5ed5a release: rename resources/cmake -> resources/CMake in dmg Anonymous Maarten 2025-01-24 19:40:54 +01:00
  • fdf33f9047 xcode+cmake: Use SDL3.framework/SDL3 as IMPORTED_LOCATION Anonymous Maarten 2025-01-24 20:07:51 +01:00
  • cb3d6dc467 .wikiheaders-options: Removed wikipreamble setting. Ryan C. Gordon 2025-01-24 01:53:51 -05:00
  • d3a4d62fc2 .wikiheaders-options: Removed wikipreamble setting. Ryan C. Gordon 2025-01-24 01:51:11 -05:00
  • 84c4ff2f10 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-24 04:47:03 +00:00
  • 2e381a717f Fix possible integer overflow of size + 1 nightmareci 2025-01-23 15:47:55 -08:00
  • 129ebc77b9 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-23 23:20:22 +00:00
  • a336b62d8b Remove newlines from error messages Petar Popovic 2025-01-23 19:28:51 +01:00
  • d0ae093681 x11: Don't force position windows with an undefined position Frank Praznik 2025-01-22 19:18:56 -05:00
  • 72a3eae0da Fix buffer overrun in ConvertAudio with different src/dst channel count hspir404 2025-01-23 02:32:00 -08:00
  • 983cfe8b1c Remove even more newlines from log messages Petar Popovic 2025-01-23 18:06:29 +01:00
  • 718034f5fa Remove newlines from log messages nightmareci 2025-01-22 12:59:57 -08:00
  • 3f02118264 ci: bump to NetBSD 10.1 Anonymous Maarten 2025-01-22 18:43:49 +01:00
  • 18ecd2ccad ci: bump to NetBSD 10.1 Anonymous Maarten 2025-01-22 18:43:49 +01:00
  • 17625e20df Removed redundant step in Visual Studio instructions Sam Lantinga 2025-01-22 13:26:11 -08:00
  • c806c271c5 Tweaked emscripten introduction Sam Lantinga 2025-01-22 13:05:44 -08:00
  • 74536243dd Emscripten works well using the normal CMake workflow Sam Lantinga 2025-01-22 12:56:32 -08:00
  • 98c447802f ci: bump to NetBSD 10.1 Anonymous Maarten 2025-01-22 18:43:49 +01:00
  • a437dbc7e3 Improve log documentation nightmareci 2025-01-22 10:22:42 -08:00
  • 1c21a72bda Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-22 17:20:25 +00:00
  • 73fc2b03a3 Copy pen handling code from SDLSurface to SDLControllerManager Susko3 2025-01-22 04:54:57 +00:00
  • 6f3d0b3cdb Fixed build when using an older Xcode SDK Sam Lantinga 2025-01-21 17:23:08 -08:00
  • cb3cc28809 emscripten: pass --no-sandbox to the chrome web driver Anonymous Maarten 2025-01-22 01:07:52 +01:00
  • df3cfbc797 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-21 23:08:39 +00:00
  • 799093799a GPU: Note buffer alignment requirements cosmonaut 2025-01-21 15:07:34 -08:00
  • 5bf077f1f1 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-21 23:04:33 +00:00
  • 5d6a780453 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-21 23:00:08 +00:00
  • 77b520e93e Updated to version 3.2.1 for development Sam Lantinga 2025-01-21 14:02:06 -08:00
  • bb3c5b4f3a Fix multiple occurences of typo "an simple" to "a simple" Klayism 2025-01-21 16:46:09 -05:00
  • efa6e7aece android: add style to test apk's Anonymous Maarten 2025-01-21 20:20:17 +01:00
  • 535d80bade Include the README and related files in the SDL framework release-3.2.0 Sam Lantinga 2025-01-21 10:51:21 -08:00
  • ed2920afef All SDL 3.0 release symbols are at version 3.2.0 Sam Lantinga 2025-01-21 10:19:21 -08:00
  • 7a5604cf0c Sync SDL3 wiki -> headers. Ryan C. Gordon 2025-01-21 13:12:25 -05:00
  • 7e130e27ba fnsince.pl: Remove prerelease version tapdancing. Ryan C. Gordon 2025-01-21 13:10:57 -05:00
  • b775135b4f Removed temporary debug code Sam Lantinga 2025-01-21 08:57:08 -08:00
  • a52fc209bb Updated to version 3.2.0 for release Sam Lantinga 2025-01-21 08:52:28 -08:00
  • f16c67115d Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-21 16:29:55 +00:00
  • 90bda6548f video: Don't let SDL_CreateWindowTexture use the software renderer. Ryan C. Gordon 2025-01-21 11:27:40 -05:00
  • c45c4a5e51 render: SDL_HINT_RENDER_DRIVER now accepts a comma-separated list. Ryan C. Gordon 2025-01-21 11:23:04 -05:00
  • 670a7d8126 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-21 16:11:20 +00:00
  • 8a67896d9a docs: Note the preferred function for getting the content scale of a window Frank Praznik 2025-01-21 11:05:05 -05:00
  • 8526868563 dialog: cleaned up D-Bus portal implementation Sam Lantinga 2025-01-20 22:34:58 -08:00
  • 071bebf235 coreaudio: Add a note about why this uses 3 buffers instead of 2. Ryan C. Gordon 2025-01-20 23:29:53 -05:00
  • c0a9d220b9 vulkan: Fixes for swapchain resize crash on X11. Katelyn Gadd 2025-01-20 23:16:38 -05:00
  • ea9880b760 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-21 04:01:28 +00:00
  • bcf7ead6e4 documentation typo: SFLOAT -> FLOAT Quinn X. J. 2025-01-21 13:13:52 +10:00
  • 6d5815db52 vulkan: Deal with VK_ERROR_OUT_OF_DATE_KHR returns from vkAcquireNextImageKHR. Ryan C. Gordon 2025-01-20 22:31:09 -05:00
  • 6b7dad7d82 vulkan: move temporary pointer to its own field to prevent a bad dereference. Katelyn Gadd 2025-01-20 22:25:16 -05:00
  • 3e530c6db1 cmake: remove superfluous cmake_minimum_required Anonymous Maarten 2025-01-21 02:05:49 +01:00
  • 7bff36e4b2 ci: add ubuntu arm job Anonymous Maarten 2025-01-21 01:12:57 +01:00
  • 37140aa9f7 cmake: expand libunwind Anonymous Maarten 2025-01-21 01:29:52 +01:00
  • abe6d9db97 Automatically detect SDL_main_private.h Caleb Cornett 2025-01-20 18:18:53 -05:00
  • ba7ec31927 Use proper polar direction when creating FF_RUMBLE effect Tomasz Pakuła 2025-01-21 01:47:46 +01:00
  • 10c9fbf411 Use proper polar direction when creating FF_RUMBLE effect Tomasz Pakuła 2025-01-21 01:43:53 +01:00
  • c6c7469708 Translate conditional effect direction instead of hardcoding it to 0 Tomasz Pakuła 2025-01-20 23:15:42 +01:00
  • 5bf8955b25 Use proper polar direction when creating FF_RUMBLE effect Tomasz Pakuła 2025-01-21 01:47:46 +01:00
  • 529ed102fc Translate conditional effect direction instead of hardcoding it to 0 Tomasz Pakuła 2025-01-20 23:05:54 +01:00
  • b476695e67 Call the windows message hook while inside a modal message loop Sam Lantinga 2025-01-20 15:07:39 -08:00
  • b6d0bc0431 coreaudio: Use three buffers for the audioqueue, not two. Ryan C. Gordon 2025-01-20 18:30:02 -05:00
  • aa10e51c74 audio: Added some minor missing comments in struct SDL_AudioDevice. Ryan C. Gordon 2025-01-20 17:29:15 -05:00
  • 10a5b388df win32: Retain the WS_MAXIMIZEDBOX style while in fullscreen Frank Praznik 2025-01-20 14:17:39 -05:00
  • 6449339ae3 win32: Restore the base size of a window when leaving fullscreen Frank Praznik 2025-01-20 14:04:33 -05:00
  • 075c0337cd Removed debug print statement Sam Lantinga 2025-01-20 13:11:19 -08:00
  • a036aeda3b The Vulkan renderer doesn't actually support RGB texture formats Sam Lantinga 2025-01-20 13:09:49 -08:00
  • 9b454a762c Revert "testautomation: don't validate alpha values on XRGB formats" Sam Lantinga 2025-01-20 11:40:04 -08:00
  • dcadd23ba1 render: Prevent division by zero if logical presentation is 0 pixels. Ryan C. Gordon 2025-01-20 15:38:09 -05:00
  • adb91fd3db process: Don't use vfork() on Apple platforms. Ryan C. Gordon 2025-01-20 15:51:02 -05:00
  • 819628c6bf testautomation: Remove Win32 borderless resizable hint Frank Praznik 2025-01-20 14:49:35 -05:00
  • 759e01bd64 testautomation: don't validate alpha values on XRGB formats Sam Lantinga 2025-01-20 11:29:41 -08:00
  • c698c61f03 renderer: initialize the surface colorspace correctly Sam Lantinga 2025-01-20 10:48:13 -08:00
  • c975f77b0f Update joysticks and so forth during live resize Sam Lantinga 2025-01-20 09:45:23 -08:00
  • 362f96a6cf testcontroller: use SDL_MAIN_USE_CALLBACKS so updates happen during live resizing Sam Lantinga 2025-01-20 09:43:21 -08:00
  • f8040b2e01 Use UIKeyboardTypeDecimalPad for number fields on iOS Sam Lantinga 2025-01-20 09:09:57 -08:00
  • 90b2e2527e include: Added a tiny bit to SDL_sensor.h's category documentation. Ryan C. Gordon 2025-01-20 01:39:37 -05:00
  • 2be749b23b include: More category documentation. Ryan C. Gordon 2025-01-20 01:37:25 -05:00
  • 642262e30e cocoa: Fix mousegrab when going fullscreen. Ryan C. Gordon 2025-01-20 00:39:43 -05:00
  • d5766bc4b8 include: More category documentation. Ryan C. Gordon 2025-01-20 00:39:02 -05:00
  • b809da52fd assert: Try using __builtin_trap() for SDL_TriggerBreakpoint(). Ryan C. Gordon 2025-01-20 00:36:42 -05:00
  • c4c0bfdfb1 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-20 04:34:56 +00:00
  • 7133969e3a Feature add hint to remap option as alt key (#12021) William Hou 2025-01-19 23:34:04 -05:00
  • 53a5350292 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-20 02:54:44 +00:00
  • 5f2dd5f04e tray: fixed multi-threading issues with GTk implementation Sam Lantinga 2025-01-19 16:33:05 -08:00
  • dfdc120268 tray: document thread-safety Sam Lantinga 2025-01-19 10:42:49 -08:00
  • d4cda51057 tray: renamed SDL_HasNoActiveTrays() to SDL_HasActiveTrays() Sam Lantinga 2025-01-19 16:29:58 -08:00
  • a974888aad tray: fixed icon colors on Windows Sam Lantinga 2025-01-19 10:47:30 -08:00
  • 7570ab106d tray: improved error checking Sam Lantinga 2025-01-19 09:59:12 -08:00
  • b716eeefef testtray: minor cleanup Sam Lantinga 2025-01-19 16:45:12 -08:00
  • 3afd1e7eaa windows: use WIN_UTF8ToStringW() for dialog titles Sam Lantinga 2025-01-19 08:35:04 -08:00
  • 78023500fa Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-19 23:59:37 +00:00
  • 34c12d0db8 include: Add category documentation to SDL_timer.h. Ryan C. Gordon 2025-01-19 12:18:46 -05:00
  • b088e89191 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-19 17:12:43 +00:00
  • 0851322fb1 include: Add category documentation to SDL_power.h. Ryan C. Gordon 2025-01-19 12:11:16 -05:00
  • 43b54b3d72 Fix Windows dialog folder titles Semphris 2025-01-18 18:37:49 -05:00