Commit Graph

  • 51dc978785 Don't overwrite the SDL_IOFromFile() error in SDL_LoadFile() Zack Middleton 2024-10-14 20:52:23 -05:00
  • fb43dc3097 Set error for NULL SDL_IOStream in SDL_LoadWAV_IO() Zack Middleton 2024-10-14 20:51:29 -05:00
  • 00bb81de76 GPU: Allow size queries on depth formats cosmonaut 2024-10-14 14:28:21 -07:00
  • 817fa9a975 releases: don't add static library to MinGW binary release Anonymous Maarten 2024-10-14 00:21:09 +02:00
  • 45dfdfbb7b Add parametrized build script Anonymous Maarten 2024-10-05 01:32:27 +02:00
  • 57f2577c65 GPU Vulkan: Fix depth-only framebuffer leak cosmonaut 2024-10-14 10:19:07 -07:00
  • 46835650db Added config.xcconfig to the Xcode build Sam Lantinga 2024-10-14 09:25:05 -07:00
  • 9fac4b9f5f SDL_windowsmodes.c: Fix MSVC builds against SDKs older than 10.0.17134.0 Ozkan Sezer 2024-10-14 14:50:00 +03:00
  • b865708039 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-14 16:02:54 +00:00
  • 0b6ad8bf62 Improved the documentation for SDL_SetWindowShape() Sam Lantinga 2024-10-14 09:02:04 -07:00
  • f9d490045b Fixed uikit crash when GLES is disabled Sam Lantinga 2024-10-14 08:58:02 -07:00
  • 3733b1d5d8 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-14 06:46:10 +00:00
  • c20918b0fb render: Add SDL_RenderDebugText(). Ryan C. Gordon 2024-10-13 21:48:11 -04:00
  • 44bc19b592 test: remove testaudio-art.txt (this info is in test/LICENSE.txt now). Ryan C. Gordon 2024-10-14 01:52:18 -04:00
  • 1cc85c912b Check return value of SDL_small_alloc() Sam Lantinga 2024-10-13 13:17:03 -07:00
  • d7be7fc168 Fixed Cohen-Sutherland out code computation for float line intersection Sam Lantinga 2024-10-13 12:44:02 -07:00
  • db78c0f563 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-13 19:15:18 +00:00
  • a8ca024495 Added SDL_GetDefaultLogOutputFunction() Sam Lantinga 2024-10-13 12:01:45 -07:00
  • b766c824bd Don't overwrite the SDL_IOFromFile() error in SDL_LoadBMP() Sam Lantinga 2024-10-13 09:36:25 -07:00
  • aed1f76248 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-13 16:27:10 +00:00
  • a567786762 Added SDL_SetErrorV() Sam Lantinga 2024-10-13 09:26:25 -07:00
  • d5e02474ac Fixed SDL_oldnames.h to use the correct new names Sam Lantinga 2024-10-13 09:06:46 -07:00
  • 1842745c9c VisualC: Set the correct component to false. Pierre Wendling 2024-10-13 09:11:30 +02:00
  • bbcc9421d6 3DS: Support simple message boxes Cameron Cawley 2024-10-12 21:54:16 +01:00
  • b58a1c7f33 3DS: Only bundle resources with tests that need them Cameron Cawley 2024-10-12 19:01:24 +01:00
  • 79a8f7b3a0 Reduce the size of the SDL_blit_0 alpha code Cameron Cawley 2024-10-12 16:06:31 +01:00
  • 302ab09178 testdrawchessboard: Allow using the standard render API Cameron Cawley 2024-05-01 22:12:08 +01:00
  • e1e38e2250 x11: Set correct clipboard target type in SelectionRequest handling Guldoman 2024-10-09 13:25:39 +02:00
  • 378234437f VisualC: Set the correct component to false. Pierre Wendling 2024-10-13 09:11:30 +02:00
  • 1a1e2e9892 Set size parameter in SDL_GetClipboardData() capehill 2024-10-13 13:17:33 +03:00
  • 82598e5ca9 GPU Vulkan: Fix frame counter timing (#11189) Evan Hemsley 2024-10-12 22:02:22 -07:00
  • b641c2a0db Refactor gendynapi.py with the final goal to make it re-usable Anonymous Maarten 2024-10-04 18:51:05 +02:00
  • 173c168ff4 Default functions are already declared by the first SDL_dynapi_procs.h include Anonymous Maarten 2024-09-20 01:01:00 +02:00
  • fd9f2ae5b5 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-13 00:14:05 +00:00
  • 01c9c1d0eb Document main callbacks API thread safety Maia 2024-10-12 22:15:41 +02:00
  • fd9e57b71e 3DS: Support simple message boxes Cameron Cawley 2024-10-12 21:54:16 +01:00
  • 23d456e146 3DS: Support simple message boxes Cameron Cawley 2024-10-12 21:54:16 +01:00
  • 2bef8852fb testdrawchessboard: Allow using the standard render API Cameron Cawley 2024-05-01 22:12:08 +01:00
  • d7bb56f163 3DS: Only bundle resources with tests that need them Cameron Cawley 2024-10-12 19:01:24 +01:00
  • 084dbb6410 Allow for more fine tuning of Duff's device routines Cameron Cawley 2024-10-12 17:20:32 +01:00
  • 90f792f83c Reduce the size of the SDL_blit_0 alpha code Cameron Cawley 2024-10-12 16:06:31 +01:00
  • 7556c44796 SDL3: Fixed Cocoa_GL_CreateContext() not returning a context on success (#11181) Rusty Moyher 2024-10-12 16:01:21 -05:00
  • 94c8c170eb 3DS: Only bundle resources with tests that need them Cameron Cawley 2024-10-12 19:01:24 +01:00
  • e2f27362cb testdrawchessboard: Allow using the standard render API Cameron Cawley 2024-05-01 22:12:08 +01:00
  • fec006a4f9 Allow for more fine tuning of Duff's device routines Cameron Cawley 2024-10-12 17:20:32 +01:00
  • aebb64efa1 Remove leftover ARM SIMD code Cameron Cawley 2024-10-12 17:45:06 +01:00
  • 9a81892447 Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115 Daniel Gibson 2024-10-08 01:48:04 +02:00
  • 3e57d996fe Reduce the size of the SDL_blit_0 alpha code Cameron Cawley 2024-10-12 16:06:31 +01:00
  • 05c53b5ab0 Add macro guards for OpenGL <=1.3 function prototypes Semphris 2024-08-29 12:11:59 -04:00
  • 365dba6de8 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-12 15:08:54 +00:00
  • 4898cbb6cf SDL_migration.cocci: Fix renaming SDL_bool Zack Middleton 2024-10-12 00:36:41 -05:00
  • 22566506d0 SDL3: opengles2 render not support window with transparent flag on Linux/X11 (#11167) rhett-lee 2024-10-12 11:30:52 +08:00
  • c6c195ff88 Always use WaitForSingleObjectEx() as a fallback in SDL_SYS_DelayNS() Sam Lantinga 2024-10-11 21:00:09 -07:00
  • c5904d8710 Improved implementation of SDL_DelayPrecise() (thanks @nightmareci!) Sam Lantinga 2024-10-11 20:31:28 -07:00
  • 25251a9405 Fixed warning C4723: potential divide by 0 Sam Lantinga 2024-10-11 19:30:57 -07:00
  • 33366b0a4e Fix SDL_MAIN_USE_CALLBACKS with Android, introduce SDL_MAIN_EXPORTED Daniel Gibson 2024-10-11 23:04:00 +02:00
  • 86ef790a23 explicit cast to int in SDL_bits Andrei Rafael Brongel 2024-10-11 21:50:14 -03:00
  • 3cd7e22e8b Fixed converting full range YUV to RGB Sam Lantinga 2024-10-11 18:08:47 -07:00
  • 3086b25c4e Set hint SDL_HINT_MAC_SCROLL_MOMENTUM version to SDL 3.1.4. Petar Popovic 2024-10-12 02:28:01 +02:00
  • b676413657 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-11 20:51:42 +00:00
  • 48ff3efdb9 Clarify README-highdpi.md (#10083) expikr 2024-10-12 04:50:37 +08:00
  • e31c68427a Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-10 23:35:37 +00:00
  • 6ea4a66451 GPU: Add SDL_CalculateGPUTextureFormatSize (#11146) Evan Hemsley 2024-10-10 16:34:38 -07:00
  • 6d85127560 Rename hint string literal SDL_HINT_MAC_SCROLL_MOMENTUM Petar Popovic 2024-10-11 01:06:01 +02:00
  • 3db10a6b2c GPU: ASTC block size fixes (#11157) Caleb Cornett 2024-10-10 18:40:21 -04:00
  • 90a3a2359b thread: Rewrote generic Condition Variables. Ryan C. Gordon 2024-10-10 11:08:34 -04:00
  • 41dfe2c246 test/testautomation_stdlib.c: fix gcc warning on 32 bit Ozkan Sezer 2024-10-10 21:10:24 +03:00
  • 73b995fbad Don't assume OpenGL on Android Sam Lantinga 2024-10-10 10:53:31 -07:00
  • 8aaaeb7560 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-10 17:02:43 +00:00
  • 2a9cb68b91 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-10 16:43:29 +00:00
  • 0babb284dd fnsince.pl: Make fixes now that we've reached ABI lock. Ryan C. Gordon 2024-10-10 12:41:46 -04:00
  • 2638809c50 Fixed typo in SDL_audio.h Sam Lantinga 2024-10-10 08:49:41 -07:00
  • da4608ed03 Fixed typo in SDL_audio.h Sam Lantinga 2024-10-10 08:49:41 -07:00
  • 40ff6a2785 test: Fix mouse focus test on X11 Frank Praznik 2024-10-09 16:15:20 -04:00
  • e4b1a9f382 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-10 15:24:38 +00:00
  • 7ff819141d libm/e_exp.c: fix gcc warning on 32 bit: Ozkan Sezer 2024-10-10 18:23:20 +03:00
  • ac6b9e2d19 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-10 15:06:56 +00:00
  • 8262072d91 Fixed possible memset(NULL) call in testautomation's SDL_aligned_alloc() check Sam Lantinga 2024-10-10 07:59:32 -07:00
  • 4b7c5f561b Fixed warning: ‘new_item.probe_len’ may be used uninitialized in this function Sam Lantinga 2024-10-10 07:56:33 -07:00
  • c8f5f6d47a Added SDL_DelayPrecise() Sam Lantinga 2024-10-10 07:43:34 -07:00
  • 28a70a5b71 Use the correct version for the \since field Sam Lantinga 2024-10-10 07:40:36 -07:00
  • bf351b0b0e Add more configChanges to Android Manifest (#11145) Anthony 2024-10-10 15:53:34 +01:00
  • 9c322386bf gpu: vulkan: Fix an uninitialised structure in SDL_BlitGPUTexture() David Gow 2024-10-10 21:47:27 +08:00
  • da5a1585cd GPU: Avoid calling SDL_GetWindowSizeInPixels when possible (#11139) Evan Hemsley 2024-10-09 18:59:07 -07:00
  • 4707bb730e Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-10 00:32:39 +00:00
  • 9023a199dd Fixed crash in RLE colorkey blitting Sam Lantinga 2024-10-09 12:11:21 -07:00
  • f946f87f30 Don't rely on event.buttonMask being set in touchesEnded Sam Lantinga 2024-10-09 11:35:39 -07:00
  • ee9b6204cf Updated to version 3.1.5 for development Sam Lantinga 2024-10-09 11:02:01 -07:00
  • 02f3a96476 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-09 16:49:57 +00:00
  • f8eac30276 Added SDL_StepBackUTF8() Sam Lantinga 2024-10-09 09:43:23 -07:00
  • 1f08a03794 Switched drag-n-drop logging to trace level Sam Lantinga 2024-10-09 07:35:21 -07:00
  • 5fe010270a x11: Set correct clipboard target type in SelectionRequest handling Guldoman 2024-10-09 13:25:39 +02:00
  • 5b6342a00d Default SDL_HINT_JOYSTICK_GAMEINPUT to "1" on GDK platforms Daniel Ludwig 2024-10-09 09:16:36 +02:00
  • ed87e7e434 test: enable GameInput driver on GDK platforms Daniel Ludwig 2024-10-07 19:54:54 +02:00
  • acb18e05b5 GPU: fix swapchain buffer size not set on Xbox Daniel Ludwig 2024-10-07 19:53:06 +02:00
  • ff834f7733 Removed the restrict keyword Sam Lantinga 2024-10-08 20:48:13 -07:00
  • 8e6ead2f7b [GPU] Added ASTC texture format support (#11116) Delta 2024-10-09 00:45:04 +02:00
  • 36853f923e [emscripten] Fixes for data addresses above 2gb Sam Clegg 2024-10-07 16:45:03 -07:00
  • 02434cd293 emscripten: Fixes for data addresses above 2gb Ryan C. Gordon 2024-10-08 17:41:18 -04:00
  • 3deb07ea39 [emscripten] Fixes for data addresses above 2gb Sam Clegg 2024-10-07 16:45:03 -07:00