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0f695adb0392446f36e872e72a828467d5f299f0
This reverts commit120b8d4189. The issue this was patching over in Vanilla-Conquer was the lack of an exposure event when showing a window, which has since been remedied. Attaching EGL window objects can also cause protocol violations now that the explicit sync protocol is in use, if SDL creates one and then the client tries to attach one itself, so they really shouldn't be created unless the client specifically requested it. (cherry picked from commit643437f5b0)
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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