Go to file
Sam Lantinga 3a2a13d966 Loading PNG files are part of the core SDL library
Don't disable this functionality when defining SDL_LEAN_AND_MEAN, but if you need to, you can define SDL_DISABLE_STB if you want to compile this out.

Fixes https://github.com/libsdl-org/SDL/issues/15139

(cherry picked from commit 72d5fe213f)
2026-03-01 11:44:01 -08:00
2026-01-02 12:19:08 -05:00
2026-02-26 07:55:56 +03:00
2026-02-26 07:55:40 +03:00
2025-01-13 16:42:50 -08:00
2025-01-13 16:42:50 -08:00
2025-03-06 16:25:17 -08:00
2026-01-01 09:48:19 -08:00
2025-11-16 01:15:10 +03:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 180 MiB
Languages
C 85.8%
C++ 6.6%
Objective-C 3.3%
CMake 1.6%
Perl 0.7%
Other 1.7%