mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-01-05 12:57:49 +00:00
5290bb036c206e117ff8d8e627f9b28acf1671e4
The spec states that xdg_surface must have seen an initial configure event before attaching a buffer, however, this was only being done when initially showing the window, and not after show->hide->show cycle.
Always wait for the initial configure event when (re)creating an xdg_surface as part of the show window sequence.
(cherry picked from commit ecdc6f2adb)
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
You can find the latest release and additional information at: https://www.libsdl.org/
Installation instructions and a quick introduction is available in INSTALL.md
This library is distributed under the terms of the zlib license, available in LICENSE.txt.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
86.4%
C++
5.8%
Objective-C
3.4%
CMake
1.6%
Perl
0.8%
Other
1.7%