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Carl Åstholm d0e70c37ab main: Rewrite the Windows implementation of SDL_RunApp()
This new implementation only parses the command line into an argv when
the provided argv is NULL. This lets programs that don't want to/can't
include `SDL_main.h` to do their own custom argument processing before
explicitly calling `SDL_RunApp()` without having SDL clobber the argv.

If the user includes `SDL_main.h` as normal, the behavior remains the
same as before (because `SDL_main_impl.h` passes a NULL argv).

In addition, this new implementation performs fewer allocations and no
longer leaks on failure.
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Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
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