## Summary
Cmd-clicking a file path containing `~` (e.g. `~/Documents/file.txt`)
fails to open the file on macOS because `URL(filePath:)` treats `~` as a
literal directory name rather than the user's home directory.
This uses `NSString.expandingTildeInPath` to resolve `~` before
constructing the file URL.
## Root Cause
In `openURL()`, when the URL string has no scheme it falls through to:
```swift
url = URL(filePath: action.url)
```
Swift's `URL(filePath:)` does not perform tilde expansion. A path like
`~/Documents/file.txt` produces a URL pointing to a non-existent file,
and `NSWorkspace.open` silently fails.
## Fix
```swift
let expandedPath = NSString(string: action.url).expandingTildeInPath
url = URL(filePath: expandedPath)
```
## Reproduction
1. Have a terminal application (e.g. Claude Code) that outputs file
paths with `~` prefixes
2. Cmd-click the path in Ghostty on macOS
3. The file does not open (fails silently)
With this fix, the path resolves correctly and opens in the default
editor.
`URL(filePath:)` treats `~` as a literal directory name, so
cmd-clicking a path like `~/Documents/file.txt` would fail to
open because the resulting file URL doesn't point to a real file.
Use `NSString.expandingTildeInPath` to resolve `~` to the user's
home directory before constructing the file URL.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This rule is generally trying to be helpful, but it doesn't like a few
places in our code base where we're intentionally listing out all of the
well-known cases. Given that, just disable it.
https://realm.github.io/SwiftLint/no_fallthrough_only.html
Addresses discussion in #3729 and issues relating to #7333, #9590, and
#9617.
Rendering the Secure Keyboard Input overlay using innerShadow() can
strain the resources of the main thread, leading to elevated CPU load
and in some cases extended disruptions to the main thread's
DispatchQueue that result in lag or frozen frames. This change achieves
the same animated visual effect with ~35% lower CPU usage and resolves
most or all of the terminal rendering issues associated with the
overlay.
This adds a new job that we can use to set outputs to accumulate skip
conditions for other tests. The major change here is skipping all tests
if we're only updating vouches, to save our CI.
I also included a number of minor skips based on filepaths.
This adds a new job that we can use to set outputs to accumulate skip
conditions for other tests. The major change here is skipping all tests
if we're only updating vouches, to save our CI.
I also included a number of minor skips based on filepaths.
This rule is generally trying to be helpful, but it doesn't like a few
places in our code base where we're intentionally listing out all of the
well-known cases. Given that, just disable it.
https://realm.github.io/SwiftLint/no_fallthrough_only.html
In order to support running from both the repository root and from
within Xcode project, and to keep things generally organized, our
primary .swiftlint.yml configuration file lives under macos/.
This change introduces a root-level .swiftlint.yml which limits the file
scope to macos/ and then includes macos/.swiftlint.yml for the rest of
the directives.
This unlocks a few benefits:
- We no longer need to pass an explicit `macos` path argument in any of
our invocations. SwiftLint will do the right thing when run either from
the repository root or from within the macos/ directory.
- It lets us easily exclude the macos/build/ directory (and re-enable
the 'deployment_target' rule). In the previous setup, this was more
challenging than you'd expect due to SwiftLint's path resolution rules
and required passing even more arguments like `--working-directory`.
The only downside is adding a new file to the repository root, but that
feels like the right trade-off given the benefits and conveniences.
This PR updates `uucode` to v0.2.0, with several new Unicode files being
parsed, various fixes (not affecting Ghostty), `wcwidth` grapheme
support, code point iteration, and finally an upgrade to Unicode 17. As
far as this impacting Ghostty, the Unicode 17 upgrade is the biggest
change, and even that is relatively minor.
31655fba3c...v0.2.0
The only needed change to the configuration is to revert `prepend`
characters to being non-zero width for Ghostty. See the comment.
No AI was used except to check the grammar of the comment. AI was used a
bit in the `uucode` changes, but mostly done by hand and closely
reviewed when used.
I mostly did this to familiarize myself with the codebase and figured it
doesn't hurt to cover this with tests if more added logic in this area,
despite this logic receiving indirect coverage elsewhere. [Here's my
related
proposal](https://github.com/ghostty-org/ghostty/discussions/10807).
I gave more thought around how to expose some of these config values and
their metadata in the C api to eventually drive a settings UI and was
hoping for feedback before I proceed.
The cleanest path forward feels like annotating config values with
formal metadata around things like: supported platforms, whether or not
a restart is required, presentation metadata like grouping + ordering,
tolerated ranges for values, possible enum values, etc. My intent is
that Swift & other consumers can enumerate potential settings values
with metadata such as to drive the UI from the metadata.
---
AI Disclosure: I used Codex 5.3 to help me understand how the config
subsystem in zig is exposed to Swift via the C API. Codex wrote these
tests; but we brainstormed on a pragmatic coverage balance and I
understand how the tests work.
In order to support running from both the repository root and from
within Xcode project, and to keep things generally organized, our
primary .swiftlint.yml configuration file lives under macos/.
This change introduces a root-level .swiftlint.yml which limits the file
scope to macos/ and then includes macos/.swiftlint.yml for the rest of
the directives.
This unlocks a few benefits:
- We no longer need to pass an explicit `macos` path argument in any of
our invocations. SwiftLint will do the right thing when run either
from the repository root or from within the macos/ directory.
- It lets us easily exclude the macos/build/ directory (and re-enable
the 'deployment_target' rule). In the previous setup, this was more
challenging than you'd expect due to SwiftLint's path resolution rules
and required passing even more arguments like `--working-directory`.
The only downside is adding a new file to the repository root, but that
feels like the right trade-off given the benefits and conveniences.
Rendering the Secure Keyboard Input overlay using
innerShadow() can strain the resources of the main
thread, leading to elevated CPU load and in some
cases extended disruptions to the main thread's
DispatchQueue that result in lag or frozen frames.
This change achieves the same animated visual
effect with ~35% lower CPU usage and resolves most
or all of the terminal rendering issues associated
with the overlay.
I mostly did this to familiarize myself with the codebase and figured it
doesn't hurt to cover this with tests if I add more in this area,
despite receiving indirect coverage elsewhere.
From #10554
> I can see there being space for some kind of new sequence that tells
the terminal that "hey, I want a semantic palette" or something, that is
better adjusted to themes automatically. But, I don't think we should
this by default.
> So my concrete proposal is to eliminate the inversion and bg => fg
ramp and do a more typical dark => light ramp (still taking into account
bg/fg, but keeping 16 black and 231 white). I think this is the only way
we can really make this a default on feature. I think this would address
all the negative reactions we've gotten to it.
This adds a new `palette-harmonious`, disabled by default, which allows
generated light themes to be inverted.