ocornut
|
afe20dc9b6
|
Backends: warning fix.
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2025-06-20 15:23:52 +02:00 |
|
ocornut
|
b580c11303
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl2.cpp
|
2025-06-20 15:19:36 +02:00 |
|
ocornut
|
e97e55adbc
|
Backends: Fixed various warnings discovered when using MinGW GCC 15/Clang on latest backends.
dx12: 'ImGui_ImplDX12_Data* bd' shadowed local in spite of being in lambda.
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2025-06-20 15:18:00 +02:00 |
|
ocornut
|
9a50c09172
|
Bsckends: SDL2, GLFW: fixed ImGui_ImplXXXX_GetContentScaleXXX functions never using SDL 2.0.4 & GLFW 3.3 path in master.
Amend 9da3e6696a , 8269924c (was broken for master)
|
2025-06-20 14:38:33 +02:00 |
|
ocornut
|
8d6e66d38c
|
Backends: DX10, DX11, DX12, OpenGL3, Vulkan, WGPU: Assert when CreateDeviceObjects() calls return false.
|
2025-06-20 09:49:53 +02:00 |
|
ocornut
|
f7dabede8b
|
Backends: Allegro5: Fixed missing invisible mouse cursor, broken by ee8941e0d .
|
2025-06-20 09:49:53 +02:00 |
|
PlayDay
|
725d185a31
|
Backends: DirectX12: fixed build on MinGW. (#8702, #4594)
|
2025-06-19 20:10:39 +02:00 |
|
ocornut
|
2a8c75f3e6
|
Backends: GLFW: amend for multi-context support with multi-viewport. (#8676, #8239, #8069)
|
2025-06-18 17:01:49 +02:00 |
|
ocornut
|
c2c38beec8
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
|
2025-06-18 16:55:20 +02:00 |
|
ocornut
|
f633a60581
|
Backends: GLFW: Added support for multiple Dear ImGui contexts. (#8676, #8239, #8069)
|
2025-06-18 16:46:37 +02:00 |
|
ocornut
|
d290e583c5
|
Backends: GLFW: fixed WndProc relying on current context. (#8676, #8239, #8069)
This makes the backend closer to support multi-context.
|
2025-06-18 16:39:57 +02:00 |
|
ocornut
|
344d5ff4b7
|
Merge branch 'master' into docking
|
2025-06-17 20:15:12 +02:00 |
|
Shawn Hatori
|
6b3cbb10a2
|
Backends: Vulkan: correct minimum pool size assertion (#8691)
|
2025-06-16 11:59:26 +02:00 |
|
ocornut
|
d896eab166
|
Backends: OSX: ImGui_ImplOSX_HandleEvent() only process event for window containing our viewports. Amend 7ac99a4 for docking. (#8644)
|
2025-06-13 17:48:20 +02:00 |
|
ocornut
|
4cf85ee543
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
|
2025-06-13 17:43:30 +02:00 |
|
ocornut
|
7ac99a4366
|
Backends: OSX: ImGui_ImplOSX_HandleEvent() only process event for window containing our view. (#8644)
|
2025-06-12 15:44:18 +02:00 |
|
ocornut
|
571dae9664
|
Backends: WGPU: added ImGuiBackendFlags_RendererHasTextures support. (#8465)
|
2025-06-12 15:31:51 +02:00 |
|
ocornut
|
b178fd4286
|
Backends: WebGPU: moved sampler creation out of ImGui_ImplWGPU_CreateFontsTexture().
|
2025-06-12 14:55:46 +02:00 |
|
ocornut
|
7d70c0ff9f
|
Merge branch 'master' into docking
|
2025-06-11 20:53:33 +02:00 |
|
ocornut
|
e43fd75378
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_sdlgpu3.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# imgui.cpp
|
2025-06-11 19:04:44 +02:00 |
|
ocornut
|
df068ce11e
|
Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section.
|
2025-06-11 18:50:16 +02:00 |
|
ocornut
|
65857236c7
|
Backends: GLFW, SDL2, SDL3, update for docking to use helpers.
|
2025-06-11 18:07:43 +02:00 |
|
ocornut
|
6af6cec23f
|
Merge branch 'master_fonts' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_metal.h
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl2.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_opengl3.h
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_sdlgpu3.h
# backends/imgui_impl_vulkan.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_sdl3_sdlgpu3/main.cpp
# examples/example_sdl3_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
|
2025-06-11 18:07:19 +02:00 |
|
ocornut
|
b98e92839c
|
Backends: SDL2, SDL3, GLFW: Backport small part of c90ea13 from docking.
|
2025-06-11 16:24:04 +02:00 |
|
ocornut
|
8269924c33
|
Backends: GLFW: added ImGui_ImplGlfw_GetContentScaleForMonitor(), ImGui_ImplGlfw_GetContentScaleForWindow() helpers.
# Conflicts:
# backends/imgui_impl_glfw.cpp
|
2025-06-11 16:13:49 +02:00 |
|
ocornut
|
9da3e6696a
|
Backends: SDL2: added ImGui_ImplSDL2_GetDpiScaleForDisplay(), ImGui_ImplSDL2_GetContentScaleForWindow() helpers.
|
2025-06-11 16:12:41 +02:00 |
|
thedmd
|
26c017d5ea
|
Backends: Metal: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
# backends/imgui_impl_metal.h
# backends/imgui_impl_metal.mm
|
2025-06-11 15:41:05 +02:00 |
|
ocornut
|
ee8941e0de
|
Backends: Allegro5: added ImGuiBackendFlags_RendererHasTextures support.
|
2025-06-11 15:41:05 +02:00 |
|
ocornut
|
16fe666e36
|
Backends: SDLGPU3: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_sdlgpu3.h
|
2025-06-11 15:38:14 +02:00 |
|
ocornut
|
e538883a20
|
Backends: SDL_Renderer3: added ImGuiBackendFlags_RendererHasTextures support.
|
2025-06-11 15:38:13 +02:00 |
|
ocornut
|
9fa65cd190
|
Backends: SDL_Renderer2: added ImGuiBackendFlags_RendererHasTextures support.
|
2025-06-11 15:37:50 +02:00 |
|
ocornut
|
abe294bfd0
|
Backends: Vulkan: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
# backends/imgui_impl_vulkan.cpp
|
2025-06-11 15:33:28 +02:00 |
|
ocornut
|
0430c55b84
|
Backends: OpenGL2: added ImGuiBackendFlags_RendererHasTextures support.
Removed ImGui_ImplOpenGL2_CreateFontsTexture() and ImGui_ImplOpenGL2_DestroyFontsTexture().
|
2025-06-11 15:30:45 +02:00 |
|
ocornut
|
dbb91a574f
|
Backends: OpenGL3: added ImGuiBackendFlags_RendererHasTextures support.
+ Removed ImGui_ImplOpenGL3_CreateFontsTexture() and ImGui_ImplOpenGL3_DestroyFontsTexture().
|
2025-06-11 15:29:14 +02:00 |
|
ocornut
|
eefe5d5aac
|
Backends: DirectX12: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
# backends/imgui_impl_dx12.cpp
|
2025-06-11 15:27:19 +02:00 |
|
ocornut
|
2d2b1bc1cc
|
Backends: DirectX10: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
|
2025-06-11 15:27:16 +02:00 |
|
ocornut
|
75efba7ec7
|
Backends: DirectX9: added ImGuiBackendFlags_RendererHasTextures support
# Conflicts:
# backends/imgui_impl_dx9.cpp
|
2025-06-11 15:27:11 +02:00 |
|
ocornut
|
372fd27e71
|
Backends: DirectX11: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
# backends/imgui_impl_dx11.cpp
|
2025-06-11 15:26:00 +02:00 |
|
ocornut
|
e55415bfef
|
(Breaking) renamed/moved ImGuiConfigFlags_DpiEnableScaleFonts -> ioConfigDpiScaleFonts, ImGuiConfigFlags_DpiEnableScaleViewports -> io.ConfigDpiScaleViewports
|
2025-06-11 15:02:06 +02:00 |
|
Dylam De La Torre
|
201899b611
|
Backends: OpenGL3: Fixed using non-existing features on GLES 3.20 which would push a GL error. (#8664)
* GL_PRIMITIVE_RESTART is not a valid enum for glEnable&co on GLES 3.20
* GL_CONTEXT_PROFILE_MASK is not a valid enum for glGetIntegerv on GLES 3.20
|
2025-06-04 23:48:56 +02:00 |
|
ocornut
|
a92b53df7b
|
Backends: Win32: Viewports: handle WM_DPICHANGED in backend when ImGuiConfigFlags_DpiEnableScaleViewports flag is enabled.
|
2025-06-02 19:21:22 +02:00 |
|
ocornut
|
e11ad6b77e
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
|
2025-05-19 18:48:22 +02:00 |
|
ocornut
|
9361c35176
|
Backends: SDL2, SDL3: maximum room for sanitizer to not be zealous.
|
2025-05-15 15:36:42 +02:00 |
|
ocornut
|
c008c7d494
|
Merge remote-tracking branch 'origin/master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
|
2025-05-15 14:45:15 +02:00 |
|
ocornut
|
c90ea1315a
|
Viewports: added per-viewport FramebufferScale, Platform_GetWindowFramebufferScale() + Backends: GLFW, SDL2, SDL3, Apple: added support. (#1065, #1542, #1676, #1786, #2826, #3757, #5081, #5580, #5592, #6465, #7273, #7779 etc.)
)
Metal backend is not in charge of writing to DpiScale/FramebufferScale (tho it was a neat workaround).
|
2025-05-15 14:43:30 +02:00 |
|
ocornut
|
63554bcee5
|
Backends: OSX: rename internal struct for consistency with other backends.
|
2025-05-15 14:31:55 +02:00 |
|
ocornut
|
b5a73033ab
|
Examples: Apple: Amend build scripts and gitignore, fix misc OSX warnings. (#8637)
# Conflicts:
# backends/imgui_impl_metal.mm
|
2025-05-14 18:23:31 +02:00 |
|
ocornut
|
08689c51a9
|
Backends: GLFW, SDL2, SDL3: include GLFW/SDL version number in io.BackendPlatformName.
# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
|
2025-05-13 15:50:51 +02:00 |
|
ocornut
|
4a6ba95392
|
Backends: SDL3: Comments (#6146)
|
2025-05-12 19:19:30 +02:00 |
|
tamas-rabel
|
b9ac32a0d5
|
Backends: DirectX12: Make sure texture sampling in the dx12 backend is not limited to the highest mip. (#8631)
|
2025-05-12 00:04:44 +02:00 |
|