ocornut
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0f0473bf1c
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Fonts, Textures: main code for ImGuiBackendFlags_RendererHasTextures feature.
# Conflicts:
# imgui.h
# imgui_demo.cpp
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2025-06-11 15:03:46 +02:00 |
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ocornut
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191a728ecc
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(Breaking) added ImTextureRef struct. Changed ImDrawCmd::TextureId to TexRef.
Softly breaking. May require support from language binding generator.
Rebased and reworked completely on 2025/03/19.
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2025-06-11 15:02:36 +02:00 |
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ocornut
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c53c9a8644
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Clipper: further mitigation/improvements for abnormally large contents ranges (larger than e.g. 2^31). (#3609, #8215)
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2025-05-30 21:53:25 +02:00 |
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ocornut
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407a0b972e
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(Breaking) Fonts: CalcWordWrapPositionA() -> CalcWordWrapPosition(), takes size instead of scale.
This will be needed for upcoming changes.
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2025-05-23 16:08:00 +02:00 |
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ocornut
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143924bbf3
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Image(), ImageWithBg(): added extra comments. (#8131, #8238)
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2025-05-20 17:53:17 +02:00 |
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ocornut
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1ffa7a40ac
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TextLinkOpenURL(): added bool return value on click. (#8645, #8451, #7660)
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2025-05-20 17:32:50 +02:00 |
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ocornut
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cdb5cbe6f8
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(Breaking) Commented out ImGuiListClipper::ForceDisplayRangeByIndices() which was obsoleted in 1.89.6.
Amend ecb0aaa .
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2025-05-15 17:44:27 +02:00 |
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ocornut
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d93d918eca
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(Breaking) Commented out PushAllowKeyboardFocus()/PopAllowKeyboardFocus() which was obsoleted in 1.89.4. (#3092)
Amend e83fb46 .
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2025-05-15 17:43:27 +02:00 |
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ocornut
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6d939fcedc
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(Breaking) TreeNode: renamed ImGuiTreeNodeFlags_NavLeftJumpsBackHere to ImGuiTreeNodeFlags_NavLeftJumpsToParent for clarity. (#1079, #8639)
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2025-05-15 17:35:29 +02:00 |
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ocornut
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61242e2e6a
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InputText: fixed cursor positioning issue using up/down keys on non-ASCII text. (#8635, #7925)
Bug introduced in abd07f6d30 .
Ref https://github.com/nothings/stb/issues/188
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2025-05-14 11:37:55 +02:00 |
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ocornut
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f484af34c2
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Font: rename ImFont::AddRemapChar() parameters for clarity. (#609)
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2025-05-08 18:05:05 +02:00 |
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ocornut
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6a42d6b339
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Added wp TextAligned() TextAlignedV(), TextAlignedExV() to internal API. (#7024)
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2025-04-23 14:39:59 +02:00 |
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ocornut
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bf0f586b69
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Platform IME: added ImGuiPlatformImeData::WantTextInput, ViewportId. Backends: SDL3: honor WantTextInput. (#8584, #7492, #6341)
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2025-04-22 11:21:02 +02:00 |
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ocornut
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e4a865177e
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ImFont: added cpu clip fine option for ImFont::RenderChar() (which is technically internal).
(toward #7024)
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2025-04-16 20:21:23 +02:00 |
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ocornut
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3ab50c334a
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TreeNode, Style: added style.TreeLinesRounding support. (#2920)
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2025-04-10 19:26:29 +02:00 |
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ocornut
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5311253468
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TreeNode: ImGuiTreeNodeFlags_DrawLinesFull uses ToNodes Y2 when they are close (using a threshold). (#2920)
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2025-04-10 16:03:39 +02:00 |
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ocornut
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789de09dda
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TreeNode: extracted TreeNodeDrawLineToChildNode() for usage by custom widgets (#2920)
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2025-04-09 12:04:09 +02:00 |
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ocornut
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e5b218e6d1
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TreeNode: added ImGuiTreeNodeFlags_DrawTreeXXX flags. (#2920)
# Conflicts:
# docs/CHANGELOG.txt
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2025-04-08 19:58:59 +02:00 |
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gan74
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7674cbc9b2
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Added extra operators to ImVec4. (#8510)
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2025-03-23 13:09:14 +01:00 |
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tanksdude
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f5003aff69
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Docs: Fix some typos (#8505)
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2025-03-21 16:23:09 +01:00 |
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ocornut
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102f3f3a0d
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IO: variations in analog-only components of gamepad events do not interfere with trickling of mouse position events (#4921, #8508)
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2025-03-21 16:18:36 +01:00 |
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ocornut
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979c7d76ab
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Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
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2025-03-21 15:42:47 +01:00 |
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ocornut
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d467950a5e
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Style, InputText: added ImGuiCol_InputTextCursor to configure color of the InputText cursor/caret. (#7031)
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2025-03-19 17:50:40 +01:00 |
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ocornut
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0ecb2bbe74
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Version 1.92.0 WIP
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2025-03-19 17:45:20 +01:00 |
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ocornut
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93b446a962
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Backtrack of version tagging 1.92.0 > 1.91.9b for publishing a hotfix (#8496)
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2025-03-17 19:39:52 +01:00 |
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ocornut
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a7dc184772
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Moved ImDrawIdx definition lower in imgui.h. Moved ImTextureID slightly below in its own section.
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2025-03-17 19:19:25 +01:00 |
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ocornut
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bfaef8ca17
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Version 1.92.0 WIP
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2025-03-17 19:09:07 +01:00 |
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ocornut
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97428e8ac9
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Version 1.91.9
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2025-03-14 17:13:11 +01:00 |
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ocornut
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79bba34c5f
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Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"
This reverts commit 557c77e455 .
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2025-03-13 16:32:50 +01:00 |
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ocornut
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557c77e455
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Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)
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2025-03-11 18:38:45 +01:00 |
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ocornut
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39585aa90d
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Amend Changelog to talk about OEM keys. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
+ more consistently use Ctrl+XXX instead of Ctrl-XXX.
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2025-03-10 18:16:08 +01:00 |
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ocornut
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a9e53829d2
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Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
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2025-03-10 18:01:29 +01:00 |
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fdsa
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3c3d943fb1
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Docs: Fix some typos (#8473)
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2025-03-09 16:42:16 +01:00 |
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ocornut
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377a387a42
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Add proper ImGuiTextBuffer::resize() support other than 0.
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2025-03-05 16:23:31 +01:00 |
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ocornut
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9f49292b35
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Internals: Menus: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00".
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2025-03-05 15:47:57 +01:00 |
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ocornut
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119dfbc627
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Debug Tools: Tweaked layout of ID Stack Tool and always display full path. (#4631)
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2025-03-05 15:04:26 +01:00 |
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ocornut
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71b160cdbb
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Demo: (Refactor) Moved code into DemoWindowWidgetsDisableBlocks() section.
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2025-03-03 18:56:21 +01:00 |
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ocornut
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ce13f6b73e
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Backends: GLFW: Fixed clipboard handler assertion when using GLFW <= 3.2.1 compiled with asserts enabled. (#8452)
Amend 8e4010479
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2025-03-03 13:11:16 +01:00 |
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ocornut
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482a1f50b6
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Internals: rename ImGuiDataVarInfo to ImGuiStyleVarInfo. Move ImGuiStyleMod, ImGuiColorMod to own section.
# Conflicts:
# imgui.cpp
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2025-02-27 21:51:07 +01:00 |
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ocornut
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494ea57b65
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Image: removed 'tint_col', 'border_col' parameters from Image(). Added ImageWithBg(). Added style.ImageBorderSize, ImGuiStyleVar_ImageBorderSize. (#8131, #8238)
Displaying a black background behind Font Atlas texture.
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2025-02-27 21:48:24 +01:00 |
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ocornut
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4c0604ec2e
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Font: shallow refactor, rename ConfigData[] fields to Sources[], ConfigDataCount to SourcesCount.
In theory this is all internal stuff.
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2025-02-25 17:41:29 +01:00 |
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ocornut
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030746faff
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Debug Tools: Added io.ConfigDebugHighlightIdConflictsShowItemPicker. (#7961, #7669)
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2025-02-24 17:45:16 +01:00 |
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ocornut
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6dc376f676
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ImFontAtlas: added software/drawlist version of ImGuiMouseCursor_Wait/ImGuiMouseCursor_Progress + moved GetMouseCursorTexData() to internals.
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2025-02-20 12:17:21 +01:00 |
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ocornut
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eec097fe35
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Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
Amend 8a35386
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2025-02-18 18:52:08 +01:00 |
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ocornut
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8a35386ba7
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Added ImGuiMouseCursor_Wait mouse cursor (busy/wait/hourglass shape) + support in SDL2,SDL3,Win32,Allegro5 backends.
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2025-02-18 18:40:47 +01:00 |
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ocornut
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ef7ffaff74
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Styles, Tabs: (Breaking) Renamed TabMinWidthForCloseButton to TabCloseButtonMinWidthUnselected. Added TabCloseButtonMinWidthSelected. (#8387)
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2025-02-12 15:46:17 +01:00 |
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ocornut
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3b2f2602b4
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Windows: Fixed an issue where BeginChild() inside a collapsed Begin() wouldn't inherit the SkipItems flag.
Amend/fix a89f05a10 (old!)
Discovered while looking at glyph being processed in WIP branch.
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2025-02-10 21:34:55 +01:00 |
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ocornut
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a18622c369
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TextLinkOpenURL(): fixed default Win32 io.PlatformOpenInShellFn handler to handle UTF-8 regardless of system regional settings. (#7660)
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2025-02-10 12:02:01 +01:00 |
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edenware
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e8ad60cc4f
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Fix typo (#8382)
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2025-02-08 04:01:46 +01:00 |
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ocornut
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4982602f6f
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Windows, Style: Added style.WindowBorderHoverPadding setting to configure inner/outer padding applied to hit-testing of windows borders.
Amend 3c7177c6 , 59f3c4fc2 , ae7f833c6 .
Could be latched inside windows to be multi-dpi friendly, but likely won't matter soon.
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2025-02-07 18:16:04 +01:00 |
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