Commit Graph

11901 Commits

Author SHA1 Message Date
Mikko Mononen
b6d59d69aa DrawList: added _InvFringeScale to use in cases of 1/_FringeScale. 2026-08-05 21:24:54 +02:00
Mikko Mononen
35e6c8ba15 DrawList: minor render optimizations.
- Use inline array + AddPolyline/AddConvexPolyFilled for triangle and quad
- do less computation for detecting small shape rendering
- add IM_UNLIKELY for very unlikely branches
2026-08-05 21:24:54 +02:00
Mikko Mononen
ed6f9fcfd1 DrawList: debug build optimizations.
- changed truncated tests to use macro, and inline the computation in debug builds (~15% was spent on calling the functions)
- inlined the common rectangle cases in AddRect() for debug build speed up
2026-08-05 21:24:54 +02:00
ocornut
e0530d81e1 DrawList: amends/review legacy stroke paths + minor tweaks. 2026-08-05 21:24:54 +02:00
ocornut
98f25f94aa DrawList: renamed ImDrawFlags_StrokeCenterAligned to ImDrawFlags_StrokeCenterBiased. 2026-08-05 21:24:54 +02:00
Mikko Mononen
19ff3b31d8 DrawList: Fixed vertex count calculation in_AddRectTinyRounding() 2026-08-05 21:24:54 +02:00
ocornut
87ff0ff8c2 DrawList: skip PathLineTo/PathStroke calls for common AddLine() functions. (4091)
Rough numbers
Debug x64, 100k lines: 91.5->80 ms, 87->75.5 ms (NoAAEnds), 87->76 ms (Legacy)
Release x64, 300 lines: 25.2->25 ms, 22.2->18.3 ms (NoAAEnds), 22.2->19.3 ms (Legacy)
2026-08-05 21:24:54 +02:00
Mikko Mononen
9f9fe6908b DrawList: fixed out of bounds access of baked corner based on thickness 2026-08-05 21:24:53 +02:00
ocornut
95f7865835 Docs: update changelog. 2026-08-05 21:24:53 +02:00
ocornut
a980c1769a DrawList: use straight floats when possible in _AddRectTinyRounding(). 2026-08-05 21:24:53 +02:00
ocornut
5565bf2c1d DrawList: avoid using output references in _SelectFringeTexture() + misc tweaks, comments.
Matching coding style and more consistent for matching with other languages.
2026-08-05 21:24:53 +02:00
Mikko Mononen
51da1f5de6 DrawList: fixed thin lines appearing too bright.
- fixed how super sampled line textures are generated (and documented wrong assumption)
- switched to more samples and smaller thickness range
- tweaked super sampled texture selection to hide the texture changed better
2026-08-05 21:24:53 +02:00
Mikko Mononen
1f61cad3d6 DrawList: extend the detailed stroke textures up stroke thickness 4. 2026-08-05 21:24:53 +02:00
ocornut
b753b9f1d8 DrawList: AddQuad() defaults to ImDrawFlags_StrokeInside. 2026-08-05 21:24:53 +02:00
ocornut
f3632fc4b7 Demo: fixed using Miter/Square/NoAAends checkboxes interfering with stroke mode. warnings.
Demo: update "Lines" demo to help diagnose brightness change.
2026-08-05 21:24:53 +02:00
Mikko Mononen
e30d8e7888 DrawList: fixed visual pop in stroke rendering when thickness is between 1 and 2 pixels.
- added animated thickness to demo to make it easier to evaluate thickness visual progression
- added super sampled textures in thickness range [1..3] to avoid visual pop
2026-08-05 21:24:52 +02:00
Mikko Mononen
ac89e342e7 DrawList: improved shape drawing input validation for thin shapes and small thickness. 2026-08-05 21:24:52 +02:00
Mikko Mononen
7918bc0b58 DrawList: fixed and optimized _AddRectTinyRounding.
- fixed bug where fringe size was not properly applied in _AddRectTinyRounding
- optimized _AddRectTinyRounding to use less vertices
- changed _AddRectTinyRounding to use similar texturing logic as lines
- remove unused fractional line width texture
2026-08-05 21:24:52 +02:00
ocornut
df7ece5869 DrawList: Textured Round Corners: use same array for fill and strokes.
Feels like a little less book-keeping.
2026-08-05 21:24:52 +02:00
ocornut
ff4ab1b00a DrawList: renamed ImDrawFlags_StrokeCenterPixelAligned to ImDrawFlags_StrokeCenterAligned. 2026-08-05 21:24:52 +02:00
ocornut
425e1f3fb2 Demo: rework Custom Rendering's Primitives rendering. Fill + Stroke overlap.
Use {} style for ImVec2.
2026-08-05 21:24:52 +02:00
ocornut
0420b158fe DrawList: wired AddPolylineLegacy() to g_LEGACY_STROKES. Fixed AddLine(), AddLineV(), AddLineH() legacy path. 2026-08-05 21:24:52 +02:00
Mikko Mononen
d8afe4b81a DrawList: optimized AA end overhead in debug builds.
- inline some code and reuse vars (ctors get function calls in debug msvc) to reduce the AA line end over in debug builds
2026-08-05 21:24:51 +02:00
Mikko Mononen
2b0e9043dc DrawList: added ImDrawFlags_NoAAEnds which allows to disable line end AA. 2026-08-05 21:24:51 +02:00
Mikko Mononen
fc3097ba17 DrawList: manually fix cases from merge, added missing cases of ImDrawFlags_StrokeCenterPixelAligned. 2026-08-05 21:24:51 +02:00
ocornut
b7adfa395d DrawList: misc fixes, amends (replace uses of GetColorU32, macros fixes, default flags). Demo: added rotating square, added MiterOnly checkbox. 2026-08-05 21:24:51 +02:00
Mikko Mononen
05730c3cd4 DrawList: path rendering optimizations.
- added ImRsqrtPrecise() which adds Newton-Raphson iteration for more precision
- change calculation of miter_scale_factor so that it does not have a branch
- renamed IM_POLYLINE_APPEND_* macros to IM_APPEND_* and also use them in fill convex poly
- changed the convex poly miter calculation to match the polyline to make debugging and changes easier
- split the convex poly to separate loop when ImDrawFlags_MiterOnly is specified for less branches in common case

# Conflicts:
#	imgui_draw.cpp
2026-08-05 21:24:51 +02:00
Mikko Mononen
6371cd7b1d DrawList: added stroke position to path rendering.
- added generic stroke position to all path rendering
- removed stroke folding in favor of limiting the miter width (simplifies the geometry cases)
- removed fractional stroke rendering in favor of using the integer sized rendering for everything
  - the rationale is that the in-between sizes are a bit blurry anyways, and the error we get from scaling is visually acceptable
- added stroke position option for the demo
- updated the degenerate shape handling
- remove AddLine() stroke pos handling
- removed up commented out code.
2026-08-05 21:24:51 +02:00
Mikko Mononen
4c017c67e9 DrawList: use dedicated larger texture for fractional thickness lines. 2026-08-05 21:24:51 +02:00
Mikko Mononen
08e5215737 DrawList: added square cap rendering.
- Added square cap rendering to the DrawPolyline, which can be turned on by ImDrawFlags_SquareCap
- Added draw flags to AddBezierCubic() and AddBezierQuadratic()
2026-08-05 21:24:50 +02:00
Mikko Mononen
a1d903c743 DrawList: added more robust AddConvexPolyFilled(). (2183, 7972)
- add bevel handling for sharp corners
- add limit to the miter distance to avoid inner shape spikes
- add support for ImDrawFlags_MiterOnly to keep well behaved rendering fast
2026-08-05 21:24:50 +02:00
Mikko Mononen
765ef774b0 DrawList: added special case rendering for the stroked rects when the raounding radius gets really small compared to the stroke thickness.
# Conflicts:
#	imgui.h
#	imgui_draw.cpp
2026-08-05 21:24:50 +02:00
Mikko Mononen
30e53cc6d8 DrawList: improved handling of rounded stroked rectangles, where rounding is less than stroke thickness
# Conflicts:
#	imgui.h
#	imgui_draw.cpp
2026-08-05 21:24:50 +02:00
Mikko Mononen
b097a7bd33 DrawList: added better handling for rendering degenerate geometry. (2183, 7972)
- Add ImDrawFlags_MiterOnly which is used to indicate that a path contains simple geometry and can be rendered using mitered corners
- Added handling of degenerated shapes for stroked rectangle, circle, ngon, and ellipse
- Render shapes filled when outline covers the whole shape
- Clamp very small circles and ngons, and use alpha fade below one pixel
- Added correct offset for ellipse
2026-08-05 21:24:50 +02:00
Mikko Mononen
ce44b4e8be DrawList: added improved polyline rendering. (2183, 7972)
- added 2 variants of polyline rendering
- one handles integersized thickness using one strip of triangles along the line
- second handles any thickness using 2 strips of triangles long the line
2026-08-05 21:24:50 +02:00
ocornut
d0bf1f316c DrawList: fixed build/warnings + added pretty theorical support for _StrokeLegacy in AddLineV/AddLineH
(Squash) Various zealous warning fixes. deom draw
2026-08-05 21:24:50 +02:00
Mikko Mononen
19e80b58b0 DrawList: changed CenterPixelAligned growth to be smoother, added stroke pos to AddLine()
- changed vertical AddLine() to be consistent with AddLineV()
- changed CenterPixelAligned growth to be smoother
- added (temporary) specialized stroke pos support for AddLine()
2026-08-05 21:24:50 +02:00
ocornut
753cb8474d DrawList: added _GetStrokePos() helper indirection, made flags=0 select default at runtime. 2026-08-05 21:24:49 +02:00
ocornut
e3a5cb7278 DrawList: fixed is_truncated checks in AddRect() and AddRectFilled(). 2026-08-05 21:24:49 +02:00
ocornut
e2498814cc Demo: Custom Rendering: expose Stroke Position.
Demo: Custom Rendering: amend tests (to include legacy AddLine() for vertical/horizontal lines to compare.
2026-08-05 21:24:49 +02:00
Mikko Mononen
79473f30a6 DrawList: optimize non-AA non-rounded case of AddRect() 2026-08-05 21:24:49 +02:00
Mikko Mononen
3bfabe3163 DrawList: added ImDrawFlags_StrokeCenterPixelAligned
- added ImDrawFlags_StrokeCenterPixelAligned which center aligns stroke so that outside of the stroke is pixel aligned
- fixed AddRect() non-rounded pixel aligned case to use correnct min/max
- fixed AddRect() default case to not adjust rounding for non-rounded rects
- fixed lineV() centered offset
- renamed ImDrawFlags_StrokeCenterPixelAligned to ImDrawFlags_StrokeCenterAligned.
- reduced debug build indirections.
2026-08-05 21:24:49 +02:00
ocornut
04d215c604 DrawList: AddRect: avoid altering rounding on StrokeOutside when initial value if 0 + comments 2026-08-05 21:24:49 +02:00
ocornut
13ddadb688 DrawList: Textured Round Corners: use macros + rename locals. (1962)
Squashed: Rename macros to IM_APPEND_VTX(), IM_APPEND_TRI()
2026-08-05 21:24:49 +02:00
Mikko Mononen
927df56807 DrawList: Textured Round Corners: Added flags to disable textured rounded corners (1962)
- added ImFontAtlasFlags_NoBakedRoundCorners which controls if rounded corners should be baked to texture
- added ImDrawListFlags_RoundCornersUseTex which controls if we should try to use textured roudned corners
- fixed how _FringeScaleIsInteger is calculated (we want to detect integer pixel scale)
- fixed how _FringeScale is used with textured rounded corners
2026-08-05 21:24:49 +02:00
Mikko Mononen
456858d50f DrawList: Textured Round Corners: implemented faster render path for stroked rectangles. (1962)
- added check to render simpler geometry when (stroked) rectangle has integer coords
- render non.rounded with 4 non-AA rectangles
- added textures for corners of 1-3 thickness and 1-16 rounding
- use textured corners when possible, or fallback to generic one
2026-08-05 21:24:48 +02:00
Mikko Mononen
ba66bdab22 DrawList: Textured Round Corners: first version. (1962) 2026-08-05 21:24:48 +02:00
Mikko Mononen
0935ae6bba Fixed layout/pixel-perfect issues in various widgets (w/ g_LEGACY_STROKES toggle) 2026-08-05 21:24:48 +02:00
ocornut
9169879d80 DrawList: added ImDrawFlags_StrokeLegacy support to AddLine(). 2026-08-05 21:24:48 +02:00
Mikko Mononen
484da7ed55 DrawList: added StrokePos flags: ImDrawFlags_StrokeInside, ImDrawFlags_StrokeOutside, ImDrawFlags_StrokeCenter, ImDrawFlags_StrokeLegacy. 2026-08-05 21:24:48 +02:00