Commit Graph

3338 Commits

Author SHA1 Message Date
ocornut
143924bbf3 Image(), ImageWithBg(): added extra comments. (#8131, #8238) 2025-05-20 17:53:17 +02:00
ocornut
1ffa7a40ac TextLinkOpenURL(): added bool return value on click. (#8645, #8451, #7660) 2025-05-20 17:32:50 +02:00
ocornut
e11ad6b77e Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	imgui.cpp
2025-05-19 18:48:22 +02:00
ocornut
cdb5cbe6f8 (Breaking) Commented out ImGuiListClipper::ForceDisplayRangeByIndices() which was obsoleted in 1.89.6.
Amend ecb0aaa.
2025-05-15 17:44:27 +02:00
ocornut
d93d918eca (Breaking) Commented out PushAllowKeyboardFocus()/PopAllowKeyboardFocus() which was obsoleted in 1.89.4. (#3092)
Amend e83fb46.
2025-05-15 17:43:27 +02:00
ocornut
6d939fcedc (Breaking) TreeNode: renamed ImGuiTreeNodeFlags_NavLeftJumpsBackHere to ImGuiTreeNodeFlags_NavLeftJumpsToParent for clarity. (#1079, #8639) 2025-05-15 17:35:29 +02:00
ocornut
c008c7d494 Merge remote-tracking branch 'origin/master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
2025-05-15 14:45:15 +02:00
ocornut
c90ea1315a Viewports: added per-viewport FramebufferScale, Platform_GetWindowFramebufferScale() + Backends: GLFW, SDL2, SDL3, Apple: added support. (#1065, #1542, #1676, #1786, #2826, #3757, #5081, #5580, #5592, #6465, #7273, #7779 etc.)
)

Metal backend is not in charge of writing to DpiScale/FramebufferScale (tho it was a neat workaround).
2025-05-15 14:43:30 +02:00
ocornut
61242e2e6a InputText: fixed cursor positioning issue using up/down keys on non-ASCII text. (#8635, #7925)
Bug introduced in abd07f6d30.
Ref https://github.com/nothings/stb/issues/188
2025-05-14 11:37:55 +02:00
ocornut
f484af34c2 Font: rename ImFont::AddRemapChar() parameters for clarity. (#609) 2025-05-08 18:05:05 +02:00
ocornut
839e3274e1 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdl3.cpp
#	imgui.cpp
#	imgui.h
#	imgui_widgets.cpp
2025-04-23 14:42:36 +02:00
ocornut
6a42d6b339 Added wp TextAligned() TextAlignedV(), TextAlignedExV() to internal API. (#7024) 2025-04-23 14:39:59 +02:00
ocornut
bf0f586b69 Platform IME: added ImGuiPlatformImeData::WantTextInput, ViewportId. Backends: SDL3: honor WantTextInput. (#8584, #7492, #6341) 2025-04-22 11:21:02 +02:00
ocornut
88d2df24be Merge branch 'master' into docking 2025-04-16 20:31:18 +02:00
ocornut
e4a865177e ImFont: added cpu clip fine option for ImFont::RenderChar() (which is technically internal).
(toward #7024)
2025-04-16 20:21:23 +02:00
ocornut
3ab50c334a TreeNode, Style: added style.TreeLinesRounding support. (#2920) 2025-04-10 19:26:29 +02:00
ocornut
f4d9359095 Merge branch 'master' into docking 2025-04-10 17:26:11 +02:00
ocornut
5311253468 TreeNode: ImGuiTreeNodeFlags_DrawLinesFull uses ToNodes Y2 when they are close (using a threshold). (#2920) 2025-04-10 16:03:39 +02:00
ocornut
06c2c9f456 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
2025-04-09 19:08:45 +02:00
ocornut
789de09dda TreeNode: extracted TreeNodeDrawLineToChildNode() for usage by custom widgets (#2920) 2025-04-09 12:04:09 +02:00
ocornut
47d1ab192a Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_vulkan.cpp
#	imgui_widgets.cpp
2025-04-08 19:59:38 +02:00
ocornut
e5b218e6d1 TreeNode: added ImGuiTreeNodeFlags_DrawTreeXXX flags. (#2920)
# Conflicts:
#	docs/CHANGELOG.txt
2025-04-08 19:58:59 +02:00
ocornut
df5690d91a Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	imgui.cpp
2025-03-30 16:42:28 +02:00
gan74
7674cbc9b2 Added extra operators to ImVec4. (#8510) 2025-03-23 13:09:14 +01:00
tanksdude
f5003aff69 Docs: Fix some typos (#8505) 2025-03-21 16:23:09 +01:00
ocornut
102f3f3a0d IO: variations in analog-only components of gamepad events do not interfere with trickling of mouse position events (#4921, #8508) 2025-03-21 16:18:36 +01:00
ocornut
979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 2025-03-21 15:42:47 +01:00
ocornut
790f2b9a7a Merge branch 'master' into docking 2025-03-19 17:54:42 +01:00
ocornut
d467950a5e Style, InputText: added ImGuiCol_InputTextCursor to configure color of the InputText cursor/caret. (#7031) 2025-03-19 17:50:40 +01:00
ocornut
0ecb2bbe74 Version 1.92.0 WIP 2025-03-19 17:45:20 +01:00
ocornut
4806a1924f Merge branch 'master' into docking 2025-03-17 20:18:29 +01:00
ocornut
93b446a962 Backtrack of version tagging 1.92.0 > 1.91.9b for publishing a hotfix (#8496) 2025-03-17 19:39:52 +01:00
ocornut
a7dc184772 Moved ImDrawIdx definition lower in imgui.h. Moved ImTextureID slightly below in its own section. 2025-03-17 19:19:25 +01:00
ocornut
bfaef8ca17 Version 1.92.0 WIP 2025-03-17 19:09:07 +01:00
ocornut
126d004f9e Merge branch 'master' into docking 2025-03-14 17:15:03 +01:00
ocornut
97428e8ac9 Version 1.91.9 2025-03-14 17:13:11 +01:00
ocornut
79bba34c5f Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"
This reverts commit 557c77e455.
2025-03-13 16:32:50 +01:00
ocornut
557c77e455 Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468) 2025-03-11 18:38:45 +01:00
ocornut
6972b6c380 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	backends/imgui_impl_win32.cpp
2025-03-10 20:02:36 +01:00
ocornut
39585aa90d Amend Changelog to talk about OEM keys. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
+ more consistently use Ctrl+XXX instead of Ctrl-XXX.
2025-03-10 18:16:08 +01:00
ocornut
a9e53829d2 Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468) 2025-03-10 18:01:29 +01:00
fdsa
3c3d943fb1 Docs: Fix some typos (#8473) 2025-03-09 16:42:16 +01:00
ocornut
19d060cc26 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2025-03-05 20:33:16 +01:00
ocornut
377a387a42 Add proper ImGuiTextBuffer::resize() support other than 0. 2025-03-05 16:23:31 +01:00
ocornut
9f49292b35 Internals: Menus: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00". 2025-03-05 15:47:57 +01:00
ocornut
119dfbc627 Debug Tools: Tweaked layout of ID Stack Tool and always display full path. (#4631) 2025-03-05 15:04:26 +01:00
ocornut
935938bbd9 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
2025-03-03 18:57:42 +01:00
ocornut
71b160cdbb Demo: (Refactor) Moved code into DemoWindowWidgetsDisableBlocks() section. 2025-03-03 18:56:21 +01:00
ocornut
ce13f6b73e Backends: GLFW: Fixed clipboard handler assertion when using GLFW <= 3.2.1 compiled with asserts enabled. (#8452)
Amend 8e4010479
2025-03-03 13:11:16 +01:00
ocornut
15b96fd051 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2025-02-27 22:01:51 +01:00