ocornut
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143924bbf3
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Image(), ImageWithBg(): added extra comments. (#8131, #8238)
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2025-05-20 17:53:17 +02:00 |
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ocornut
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1ffa7a40ac
|
TextLinkOpenURL(): added bool return value on click. (#8645, #8451, #7660)
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2025-05-20 17:32:50 +02:00 |
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ocornut
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e11ad6b77e
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
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2025-05-19 18:48:22 +02:00 |
|
ocornut
|
cdb5cbe6f8
|
(Breaking) Commented out ImGuiListClipper::ForceDisplayRangeByIndices() which was obsoleted in 1.89.6.
Amend ecb0aaa .
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2025-05-15 17:44:27 +02:00 |
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ocornut
|
d93d918eca
|
(Breaking) Commented out PushAllowKeyboardFocus()/PopAllowKeyboardFocus() which was obsoleted in 1.89.4. (#3092)
Amend e83fb46 .
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2025-05-15 17:43:27 +02:00 |
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ocornut
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6d939fcedc
|
(Breaking) TreeNode: renamed ImGuiTreeNodeFlags_NavLeftJumpsBackHere to ImGuiTreeNodeFlags_NavLeftJumpsToParent for clarity. (#1079, #8639)
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2025-05-15 17:35:29 +02:00 |
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ocornut
|
c008c7d494
|
Merge remote-tracking branch 'origin/master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
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2025-05-15 14:45:15 +02:00 |
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ocornut
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c90ea1315a
|
Viewports: added per-viewport FramebufferScale, Platform_GetWindowFramebufferScale() + Backends: GLFW, SDL2, SDL3, Apple: added support. (#1065, #1542, #1676, #1786, #2826, #3757, #5081, #5580, #5592, #6465, #7273, #7779 etc.)
)
Metal backend is not in charge of writing to DpiScale/FramebufferScale (tho it was a neat workaround).
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2025-05-15 14:43:30 +02:00 |
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ocornut
|
61242e2e6a
|
InputText: fixed cursor positioning issue using up/down keys on non-ASCII text. (#8635, #7925)
Bug introduced in abd07f6d30 .
Ref https://github.com/nothings/stb/issues/188
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2025-05-14 11:37:55 +02:00 |
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ocornut
|
f484af34c2
|
Font: rename ImFont::AddRemapChar() parameters for clarity. (#609)
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2025-05-08 18:05:05 +02:00 |
|
ocornut
|
839e3274e1
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
# imgui.h
# imgui_widgets.cpp
|
2025-04-23 14:42:36 +02:00 |
|
ocornut
|
6a42d6b339
|
Added wp TextAligned() TextAlignedV(), TextAlignedExV() to internal API. (#7024)
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2025-04-23 14:39:59 +02:00 |
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ocornut
|
bf0f586b69
|
Platform IME: added ImGuiPlatformImeData::WantTextInput, ViewportId. Backends: SDL3: honor WantTextInput. (#8584, #7492, #6341)
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2025-04-22 11:21:02 +02:00 |
|
ocornut
|
88d2df24be
|
Merge branch 'master' into docking
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2025-04-16 20:31:18 +02:00 |
|
ocornut
|
e4a865177e
|
ImFont: added cpu clip fine option for ImFont::RenderChar() (which is technically internal).
(toward #7024)
|
2025-04-16 20:21:23 +02:00 |
|
ocornut
|
3ab50c334a
|
TreeNode, Style: added style.TreeLinesRounding support. (#2920)
|
2025-04-10 19:26:29 +02:00 |
|
ocornut
|
f4d9359095
|
Merge branch 'master' into docking
|
2025-04-10 17:26:11 +02:00 |
|
ocornut
|
5311253468
|
TreeNode: ImGuiTreeNodeFlags_DrawLinesFull uses ToNodes Y2 when they are close (using a threshold). (#2920)
|
2025-04-10 16:03:39 +02:00 |
|
ocornut
|
06c2c9f456
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
|
2025-04-09 19:08:45 +02:00 |
|
ocornut
|
789de09dda
|
TreeNode: extracted TreeNodeDrawLineToChildNode() for usage by custom widgets (#2920)
|
2025-04-09 12:04:09 +02:00 |
|
ocornut
|
47d1ab192a
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui_widgets.cpp
|
2025-04-08 19:59:38 +02:00 |
|
ocornut
|
e5b218e6d1
|
TreeNode: added ImGuiTreeNodeFlags_DrawTreeXXX flags. (#2920)
# Conflicts:
# docs/CHANGELOG.txt
|
2025-04-08 19:58:59 +02:00 |
|
ocornut
|
df5690d91a
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
|
2025-03-30 16:42:28 +02:00 |
|
gan74
|
7674cbc9b2
|
Added extra operators to ImVec4. (#8510)
|
2025-03-23 13:09:14 +01:00 |
|
tanksdude
|
f5003aff69
|
Docs: Fix some typos (#8505)
|
2025-03-21 16:23:09 +01:00 |
|
ocornut
|
102f3f3a0d
|
IO: variations in analog-only components of gamepad events do not interfere with trickling of mouse position events (#4921, #8508)
|
2025-03-21 16:18:36 +01:00 |
|
ocornut
|
979c7d76ab
|
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
|
2025-03-21 15:42:47 +01:00 |
|
ocornut
|
790f2b9a7a
|
Merge branch 'master' into docking
|
2025-03-19 17:54:42 +01:00 |
|
ocornut
|
d467950a5e
|
Style, InputText: added ImGuiCol_InputTextCursor to configure color of the InputText cursor/caret. (#7031)
|
2025-03-19 17:50:40 +01:00 |
|
ocornut
|
0ecb2bbe74
|
Version 1.92.0 WIP
|
2025-03-19 17:45:20 +01:00 |
|
ocornut
|
4806a1924f
|
Merge branch 'master' into docking
|
2025-03-17 20:18:29 +01:00 |
|
ocornut
|
93b446a962
|
Backtrack of version tagging 1.92.0 > 1.91.9b for publishing a hotfix (#8496)
|
2025-03-17 19:39:52 +01:00 |
|
ocornut
|
a7dc184772
|
Moved ImDrawIdx definition lower in imgui.h. Moved ImTextureID slightly below in its own section.
|
2025-03-17 19:19:25 +01:00 |
|
ocornut
|
bfaef8ca17
|
Version 1.92.0 WIP
|
2025-03-17 19:09:07 +01:00 |
|
ocornut
|
126d004f9e
|
Merge branch 'master' into docking
|
2025-03-14 17:15:03 +01:00 |
|
ocornut
|
97428e8ac9
|
Version 1.91.9
|
2025-03-14 17:13:11 +01:00 |
|
ocornut
|
79bba34c5f
|
Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"
This reverts commit 557c77e455 .
|
2025-03-13 16:32:50 +01:00 |
|
ocornut
|
557c77e455
|
Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)
|
2025-03-11 18:38:45 +01:00 |
|
ocornut
|
6972b6c380
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
|
2025-03-10 20:02:36 +01:00 |
|
ocornut
|
39585aa90d
|
Amend Changelog to talk about OEM keys. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
+ more consistently use Ctrl+XXX instead of Ctrl-XXX.
|
2025-03-10 18:16:08 +01:00 |
|
ocornut
|
a9e53829d2
|
Backends: Win32, SDL2, SDL3, GLFW: prioritize scancodes instead of translated keycodes when dealing with OEM keys + Added ImGuiKey_Oem102. (#7136, #7201, #7206, #7306, #7670, #7672, #8468)
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2025-03-10 18:01:29 +01:00 |
|
fdsa
|
3c3d943fb1
|
Docs: Fix some typos (#8473)
|
2025-03-09 16:42:16 +01:00 |
|
ocornut
|
19d060cc26
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
|
2025-03-05 20:33:16 +01:00 |
|
ocornut
|
377a387a42
|
Add proper ImGuiTextBuffer::resize() support other than 0.
|
2025-03-05 16:23:31 +01:00 |
|
ocornut
|
9f49292b35
|
Internals: Menus: reworked mangling of menu windows to use "###Menu_00" etc. instead of "##Menu_00".
|
2025-03-05 15:47:57 +01:00 |
|
ocornut
|
119dfbc627
|
Debug Tools: Tweaked layout of ID Stack Tool and always display full path. (#4631)
|
2025-03-05 15:04:26 +01:00 |
|
ocornut
|
935938bbd9
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
|
2025-03-03 18:57:42 +01:00 |
|
ocornut
|
71b160cdbb
|
Demo: (Refactor) Moved code into DemoWindowWidgetsDisableBlocks() section.
|
2025-03-03 18:56:21 +01:00 |
|
ocornut
|
ce13f6b73e
|
Backends: GLFW: Fixed clipboard handler assertion when using GLFW <= 3.2.1 compiled with asserts enabled. (#8452)
Amend 8e4010479
|
2025-03-03 13:11:16 +01:00 |
|
ocornut
|
15b96fd051
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
|
2025-02-27 22:01:51 +01:00 |
|