Ray
266b8efbd6
REXM: Reviewed examples inconsistencies
2025-09-07 12:05:11 +02:00
Ray
25f4e544d1
REXM: UPDATED: Examples source code header info, aligned with name
2025-09-07 12:01:51 +02:00
Ray
2d19abb2cf
REXM: REVIEWED: Examples header info inconsistencies
2025-09-07 11:04:00 +02:00
Ray
a51cb7fe30
REXM: Updated some examples inconsistencies
2025-09-04 19:15:37 +02:00
Ray
7646d08751
Updated some examples with inconsistencies
2025-09-04 18:57:00 +02:00
Ray
6d7dd43c13
Update core_input_gestures_testbed.c
2025-09-04 16:05:38 +02:00
Ray
e21093d434
REXM: RENAME: example: core_input_gestures_web
--> core_input_gestures_testbed
2025-09-04 15:59:53 +02:00
Ray
c17f82a78c
REMOVED: core_basic_window_web
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The example is not following examples conventions and it will be moved to `others` with a new name
2025-09-04 15:43:54 +02:00
Ray
a7e62e73d8
REXM: REMOVE: example: core_loading_thread
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This example was POSIX only and had some special requirements for web, it made it more difficult to be managed from collection standard examples format.
It will be re-added in the `others` category, that is not processed for web.
2025-09-03 19:00:33 +02:00
Ray
c579eef4b7
REVIEWED: Examples section comments, for better organization and consistency
2025-09-03 10:40:31 +02:00
Ray
8b3c68f8b5
Update core_random_sequence.c
2025-09-02 12:18:19 +02:00
Ray
b6ae380260
REVIEWED: Examples comments, consistent code sections
2025-09-02 12:10:16 +02:00
Ray
864459cbd2
Update core_3d_camera_fps.c
2025-09-01 20:59:37 +02:00
Ray
e18d167c8f
REVIEWED: New examples added renaming, avoid duplicated .sln GUIDs
2025-09-01 20:47:59 +02:00
JohnnyCena123
0e73e0ea64
reviewed ALL non-external files to follow raylib's convention of no spaces around / or * ( #5153 )
2025-08-29 14:53:16 +02:00
JohnnyCena123
4a4997c615
fix unnecessary warnings in some files ( #5152 )
2025-08-28 22:28:56 +02:00
Ray
42abcb9492
Updated examples init window title
2025-08-26 00:36:32 +02:00
Ray
a72b4b177b
Updated examples short description
2025-08-26 00:32:24 +02:00
Ray
60ac8f2a86
Renamed example
2025-08-25 21:11:37 +02:00
Ray
f9af011965
Update core_window_letterbox.c
2025-08-25 20:56:05 +02:00
Ray
500494f791
Update core_3d_fps_controller.c
2025-08-23 00:02:19 +02:00
feive7
8b0cbb6f47
Clamp camera pitch
2025-08-21 11:10:13 -07:00
Maicon Santana
238163c6ca
swap local variable isCursorHidden
to use new method IsCursorHidden()
2025-08-21 11:31:40 +01:00
Ray
7037f131dc
REVIEWED: example: core_3d_fps_controller
2025-08-14 20:37:52 +02:00
Ray
13e384ce71
Merge pull request #5004 from nezvers/example_quake_controller
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[examples] New example: `core_3d_fps_controller`
2025-08-12 09:54:23 +02:00
Ray
570082deba
WARNING
: **NEW** raylib code CONVENTION: Comments do not end with '.'
2025-08-07 18:23:20 +02:00
Ray
f0889a74fe
EXAMPLES: Format tweaks
2025-08-07 17:08:22 +02:00
Ray
fd79b44920
Create distortion.fs
2025-08-07 17:05:50 +02:00
Ray
72de562542
REVIEWED: Examples for automation processes
2025-08-04 13:23:04 +02:00
RANDRIA Luca
b273ba930b
Add screenshot for core_basic_window_web
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The veritable screenshot is this
2025-07-31 01:05:00 +03:00
RANDRIA Luca
37104195b4
add screenshot core_basic_window_web
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There are no screenshot for this and the alt is seen
2025-07-30 16:54:06 +03:00
lepasona
b230720842
example core_input_gamepad.c: fix hardcoded gamepad 0
2025-07-27 14:35:38 +00:00
PanicTitan
9e908e4a76
Update core_custom_frame_control.c to work properly on web
2025-07-14 00:27:56 -03:00
Agnis Aldiņš "NeZvērs
ed022e89e5
fix preview crop
2025-06-23 16:22:14 +03:00
Agnis Aldiņš "NeZvērs
f6b7168ed4
Add preview image
2025-06-23 16:06:46 +03:00
Agnis Aldiņš "NeZvērs
fa9653d179
Fix function call
2025-06-23 13:50:24 +03:00
Agnis Aldiņš "NeZvērs
fca2317640
remove //#define PLATFORM_WEB
2025-06-23 13:44:50 +03:00
Agnis Aldiņš "NeZvērs
a2cf878190
cleanup variable shadowing
2025-06-23 13:43:38 +03:00
Agnis Aldiņš "NeZvērs
4233544670
Update core_3d_fps_controller.c
2025-06-23 13:32:08 +03:00
Agnis Aldiņš "NeZvērs
4d5a56a5f8
change game's resolution
2025-06-23 13:15:14 +03:00
Agnis Aldiņš "NeZvērs
eee9dd8c94
Example: core_3d_fps_controller
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Quake like camera animations and strafe jump movement
2025-06-23 13:03:35 +03:00
Jeffery Myers
eb3d96a36a
Fix cast warnings in examples.
2025-04-16 18:23:55 -07:00
Jonathan Marler
f19d4c71ab
core_window_flags example: add borderless windowed toggle
2025-03-31 10:23:34 -06:00
Jonathan Marler
336fd78f74
Add core_highdpi example
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This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
2025-03-28 16:48:21 -06:00
Ray
61aea2495a
Merge pull request #4863 from marler8997/fixImmediateRestore
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Prevent immediate window restore from minimize in core_window_flags
2025-03-28 18:02:12 +01:00
Jonathan Marler
00fb09cebf
Prevent immediate window restore from minimize in core_window_flags
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The core_window_flags example automatically restores the window from
being minimized after 3 seconds. However, it only resets the frameCounter
if the window is minimized through the app from inputting KEY_N. This
means if you miminize the window by other means (like pressing the minimize
button) then the example will immediately restore the window because the
frame counter wasn't reset. I've fixed this by setting the frameCounter
back to 0 once it's expired. I also added a note in the UI that the example
automatically restores the window so it's not a surprise.
2025-03-26 20:02:03 -06:00
Jonathan Marler
8749ba9ebf
Uncomment SetTargetFPS in core_window_flags
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I think this line was accidently commented out in this commit:
3d1ae3500c
The FPS limit is needed to get the desired wait time for the "hide window"
test, which uses the frame counter to hide the window for 3 seconds. On
my machine without this limit it runs at over 1000 FPS and it appears
like the hide window state is broken.
I also added some text that tells the user that it only hides the window
for 3 seconds so they're not surprised when the window automatically
reappears.
2025-03-26 16:35:31 -06:00
Jonathan Marler
611c43719f
Avoid divide by 0 in core_custom_frame_control example
2025-03-26 10:58:59 -06:00
Fabrizio Pietrucci
e140aca1b5
Increase zoom factor in core_2d_camera.c
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This compensate for slower zoom speed due to log scaling
2025-03-19 20:19:19 +01:00
Fabrizio Pietrucci
8b84c999d2
Use logarithmic zoom scaling in 2d camera zoom examples
2025-03-19 19:48:04 +01:00