Removed wiki markup

This commit is contained in:
Sam Lantinga
2025-12-14 08:20:00 -08:00
parent 16b74a6ffa
commit a3e5335dbf

View File

@@ -3722,7 +3722,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUComputeStorageTextures(
* SDL_GPU_BUFFERUSAGE_COMPUTE_STORAGE_READ.
*
* Be sure your shader is set up according to the requirements documented in
* [SDL_CreateGPUComputePipeline](SDL_CreateGPUComputePipeline#remarks)().
* SDL_CreateGPUComputePipeline().
*
* \param compute_pass a compute pass handle.
* \param first_slot the compute storage buffer slot to begin binding from.