Sam Lantinga
3609b15920
Fixed showing the selected clause in the Japanese IME
2024-06-27 17:43:03 -07:00
SDL Wiki Bot
b7ab5182d3
Sync SDL3 wiki -> header
2024-06-27 21:37:27 +00:00
Ryan C. Gordon
1e0ac5771a
testiconv: Remove half-baked SDL_StepUTF8 testing code.
2024-06-27 17:36:09 -04:00
Ryan C. Gordon
a9cfcf6bde
stdinc: Drastically improve SDL_StepUTF8() and make it a public API.
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Fixes #10105 .
2024-06-27 17:36:09 -04:00
Ryan C. Gordon
9b8c5f642f
testaudio: Better fix for NULL dereference.
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This code already handled NULL fine, it just got wrapped in a SDL_strdup call
in e23257307e
, so make that SDL_strdup check for
NULL first.
2024-06-27 17:24:49 -04:00
Ryan C. Gordon
5631c6dbaa
testaudio: Don't crash if SDL_GetAudioDeviceName() returns NULL.
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It definitely will for default devices, so this crash is real, but it's also
good defensive coding if something blows up unexpectedly.
Fixes #10130 .
2024-06-27 17:20:11 -04:00
Ryan C. Gordon
982feb7a65
vulkan: SDL_Vulkan_CreateSurface now returns the usual int (0=ok, -1=error).
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Fixes #10091 .
2024-06-27 15:25:10 -04:00
Ozkan Sezer
a4f962fd46
SDL_x11shape.c: fix build if SDL_VIDEO_DRIVER_X11_XSHAPE isn't defined
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Fixes : https://github.com/libsdl-org/SDL/issues/10128 .
2024-06-27 05:47:50 +03:00
Frank Praznik
800c35a2c1
dialog: Don't potentially call SDL_free() on an uninitialized value
2024-06-26 21:56:40 -04:00
Frank Praznik
596651f13a
dialog: Decodes percent encoded URI paths returned by the xdg file portal
2024-06-26 21:31:35 -04:00
Frank Praznik
71200e94a8
core: Factor out common URI decode functions from Wayland and X11
2024-06-26 21:31:35 -04:00
Sam Lantinga
0ae4fd0ec9
Make sure we don't try to use the XInput DLL after it's unloaded
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Steam ran into a crash SDL_XINPUT_JoystickDetect() with XINPUTGETCAPABILITIES being NULL. I'm not sure how that happened, and there may still be a race condition if this is a multi-threaded issue, but at least this is more correct.
2024-06-26 15:44:03 -07:00
Francisco Javier Trujillo Mata
d86ea0622d
Add slash to cwd call
2024-06-26 13:31:59 -07:00
Sam Lantinga
c7f7464174
Updated scancode documentation
2024-06-26 12:33:16 -07:00
Sam Lantinga
8949de3978
Fixed building with older libdrm headers
2024-06-26 12:18:43 -07:00
Sam Lantinga
56e85064ff
Fixed audio recording latency after a hitch
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We want to return any data as soon as it's available, if we get a hitch and always wait, we'll never catch up.
2024-06-26 12:06:03 -07:00
Ryan C. Gordon
9fd54b724f
include: Added documentation for SDL_PRESSED and SDL_RELEASED.
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Fixes #10069 .
2024-06-26 14:08:56 -04:00
SDL Wiki Bot
306cc6f91e
Sync SDL3 wiki -> header
2024-06-26 17:52:24 +00:00
Sam Lantinga
80e64ef921
Windows IME cleanup
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* Don't need to initialize values already zeroed
* Added debug message logging
* Don't send duplicate SDL_EVENT_TEXT_EDITING events with empty text
* Send the length of selected text in the SDL_EVENT_TEXT_EDITING event
* Fixed potential crashes when out of memory
2024-06-26 08:26:52 -07:00
hwsmm
dc8b06fb5a
Check if SDL_GetKeyboardFocus is null in X11/Wayland events
2024-06-26 08:11:54 -07:00
Edoardo Lolletti
64acde86de
stdcpp threads, simplify SDL_GetCurrentThreadID implementation
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Removed the workaround that handrolled a thread id using a thread_local variable alongside static mutexes
2024-06-26 09:06:27 -04:00
Cecill Etheredge
e9a93246ef
fix: Use drmModeAddFB2WithModifiers instead of drmModeAddFB to allow using GBM modifiers.
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This fixes corrupt framebuffers on platforms that require the use of modifiers.
(cherry picked from commit 620e875335
)
(cherry picked from commit 6589287ed6
)
2024-06-25 14:21:36 -07:00
Sam Lantinga
b37b94453c
Fixed multi-window test programs not quitting when windows are closed
2024-06-25 10:17:52 -07:00
Aleksander
596c0af0f3
Camera: Bugfix: ChooseBestCameraSpec
doesn't set camera colorspace
2024-06-25 07:03:22 -07:00
SDL Wiki Bot
3d121d9bc7
Sync SDL3 wiki -> header
2024-06-25 03:32:46 +00:00
Sam Lantinga
0804598b5d
Added a font glyph for missing characters
2024-06-24 20:32:03 -07:00
Sam Lantinga
def7a43a2e
SDL_HINT_IME_SHOW_UI defaults to SDL_TRUE
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This hint is currently only used on Windows, and this matches the behavior of other platforms.
2024-06-24 20:32:03 -07:00
Sam Lantinga
382494eeda
checkkeys: draw the IME composition text
2024-06-24 20:32:03 -07:00
Sam Lantinga
018ca39c45
Don't move the cursor to the end of the selected candidate
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We might have legitimately moved the cursor to the beginning.
Fixes https://github.com/libsdl-org/SDL/issues/9761
2024-06-24 20:32:03 -07:00
Sam Lantinga
92b3ce20b1
checkkeys: don't toggle text input with the left mouse button
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This often gets triggered when clicking back and forth between the language bar and the application
2024-06-24 20:32:03 -07:00
Sam Lantinga
377014c430
Added some documentation to the SDL_EVENT_TEXT_EDITING event
2024-06-24 20:32:03 -07:00
Sam Lantinga
01ae067504
checkkeys: print the start/length values of the SDL_EVENT_TEXT_EDITING event
2024-06-24 20:32:03 -07:00
Sam Lantinga
8328fdfe0d
Don't use raw keyboard input when text input is active
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This lets IME processing consume key events that shouldn't be passed on to the application
2024-06-24 20:32:03 -07:00
Frank Praznik
f79d0adfc9
x11: Avoid excessive keymap reconstruction
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KeymapNotify events happen on focus events, as well as when the keymap group changes. Query the current group and don't rebuild the keymap if it hasn't changed.
Note that some IME changes, such as activating intelligent Japanese or Chinese input methods on Gnome, will only trigger IBus activation, and won't send a keymap or group update as they use the existing layout.
2024-06-24 16:39:20 -04:00
Sam Lantinga
94ae4e1513
Fixed build warnings
2024-06-24 13:36:56 -07:00
Anonymous Maarten
d52ea20916
cmake: check for valid isinf/isinff/isnan/isnanf macros
2024-06-24 22:00:53 +02:00
SDL Wiki Bot
ea11c9e0c7
Sync SDL3 wiki -> header
2024-06-24 19:23:37 +00:00
Sam Lantinga
0ff5c05486
Added SDL_GetWindows()
2024-06-24 12:22:12 -07:00
SDL Wiki Bot
2c745dbd3c
Sync SDL3 wiki -> header
2024-06-24 18:50:19 +00:00
Sam Lantinga
2f5b20fcb5
Updated based on feedback from @JKaniarz
2024-06-24 11:49:15 -07:00
Sam Lantinga
a938e2b979
Replaced test framework random code with SDL random functions
2024-06-24 11:49:15 -07:00
Sam Lantinga
96f2f23240
Simplified SDL random function names and added thread-safe versions
2024-06-24 11:49:15 -07:00
Sam Lantinga
d013ac80ef
Don't check for isinf() and friends using CMake
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These are often macros or defined for only doubles or only floats, so the current detection doesn't meet our needs
2024-06-24 11:49:15 -07:00
Sam Lantinga
89cdadf7c3
Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf()
2024-06-24 11:49:15 -07:00
SDL Wiki Bot
410bed20ba
Sync SDL3 wiki -> header
2024-06-24 18:21:18 +00:00
Edoardo Lolletti
20dbe90771
Fix std::thread memory leak
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In the stdcpp thread implementation, the allocated std::thread objects were never deleted after joining/detaching
2024-06-24 14:20:10 -04:00
Sam Lantinga
138eb8649d
checkkeys: draw a blinking cursor
2024-06-24 11:20:08 -07:00
Sam Lantinga
505badb7af
checkkeys: added support for multiple windows
2024-06-24 11:20:08 -07:00
Sam Lantinga
76631a0978
The text input state has been changed to be window-specific.
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SDL_StartTextInput(), SDL_StopTextInput(), SDL_TextInputActive(), SDL_ClearComposition(), and SDL_SetTextInputRect() all now take a window parameter.
This change also fixes IME candidate positioning when SDL_SetTextInputRect() is called before SDL_StartTextInput(), as is recommended in the documentation.
2024-06-24 11:20:08 -07:00
Sam Lantinga
258ee05655
checkkeys: enable showing IME candidates
2024-06-24 11:20:08 -07:00