Vicki Pfau
9fd3dbfc42
switch2: Remove some unneeded init commands
...
These commands seem to be queries the console sends, not setup
2025-11-13 20:46:46 -08:00
Vicki Pfau
f0d4aca03d
switch2: Bring up IMU support
2025-11-13 20:46:46 -08:00
Vicki Pfau
ae6cdea0fa
switch2: Refactor and clean up rumble code a bit
2025-11-13 20:46:46 -08:00
Sam Lantinga
e1af623631
Fixed Steam Deck sensor timings
2025-11-12 11:36:37 -08:00
Sam Lantinga
1998b65045
Added support for the new Steam Controller
2025-11-12 11:32:32 -08:00
Sam Lantinga
9a19cc8323
Fixed unaligned load in Xbox HIDAPI driver
2025-11-07 10:37:58 -08:00
Sam Lantinga
f211a3bb69
Fixed initial rumble on the 8BitDo 64 Bluetooth Controller
2025-11-07 10:18:49 -08:00
Sam Lantinga
c94da8977d
Validate SPI read command in the Nintendo Switch HIDAPI driver
2025-11-05 17:34:22 -08:00
Sam Lantinga
9a1745f2c8
Fixed unaligned access in the Nintendo Switch HIDAPI driver
2025-11-05 17:08:22 -08:00
Sam Lantinga
6493be9eea
Removed SDL_AUTO_ENABLE_ENHANCED_FLYDIGI
2025-11-03 08:20:41 -08:00
Sam Lantinga
889e4787d6
Clarify when we want to auto-enable Apex 5 enhanced functionality
2025-11-02 11:14:41 -08:00
Sam Lantinga
eb87a36940
Fixed the right touchpad calculation for the BLE Steam Controller
...
Fixes https://github.com/libsdl-org/SDL/issues/14368
2025-11-02 08:31:37 -08:00
Sam Lantinga
a82e8a701d
Allow dynamically switching mode of the Apex 5 controller
...
The controller can be in XInput mode or enhanced mode, so it will always show up as an XInput controller, and the enhanced mode controller will come and go as enhanced mode is enabled or disabled in the FlyDigi Space Station app.
2025-11-01 14:49:31 -07:00
Sam Lantinga
28849fd789
Manually enable acquiring the Apex 5 controller if necessary
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The FlyDigi Space Station app isn't available on non-Windows platforms, so we need to manually enable acquiring the controller on those platforms.
2025-11-01 14:49:31 -07:00
Sam Lantinga
446fb65ca6
Mark the Apex 5 controller as being acquired by SDL
2025-10-30 22:35:06 -07:00
Sam Lantinga
1502c2fd8b
Added support for the Flydigi Apex 5 controller ( #14218 )
2025-10-30 21:20:44 -07:00
Eddy Jansson
aaee09d6ed
Don't do NULL-checks before SDL_free()
...
Replaces the pattern
if (ptr) {
SDL_free(ptr);
}
with
SDL_free(ptr);
2025-10-20 00:13:09 -07:00
Vicki Pfau
d635a064aa
switch2: Read out serial number
2025-10-18 07:57:30 -07:00
Vicki Pfau
e4b763f9f8
switch2: Enable grip buttons on charging grip
2025-10-18 07:57:30 -07:00
Vicki Pfau
b152c9fb3c
switch2: Refactor out flash reading
2025-10-18 07:57:30 -07:00
Vicki Pfau
ee4c2ce120
switch2: The reply to the LED packet is only 8 bytes
2025-10-18 07:57:30 -07:00
Vicki Pfau
82374b4778
switch2: Use report ID 5 for all controllers
2025-10-18 07:57:30 -07:00
Vicki Pfau
061ce935df
switch2: Simplify init data array
2025-10-18 07:57:30 -07:00
Oleksandr Manenko
901173aee6
Fix thread safety attributes for TryLock functions
...
Changed SDL_TRY_ACQUIRE and SDL_TRY_ACQUIRE_SHARED success value
from 0 to true for functions that now return bool instead of int.
This fixes false positives/negatives in Clang's thread safety analysis.
2025-10-14 12:47:20 -07:00
Sam Lantinga
361f7e0873
Fixed power state reporting for the Nintendo Joy-Con Charging Grip
2025-10-13 10:34:22 -07:00
Anonymous Maarten
a472f5ea1e
Fix MSVC syntax error
...
Fixes the following error:
`
error C2059: syntax error: '}'
`
2025-10-13 01:19:17 +02:00
Vicki Pfau
c89fed4eae
switch2: Preliminary rumble support
...
Fused controller support is somewhat lacking, and the scaling and frequency
on rumble is somewhat arbitrary, but otherwise it works fine.
2025-10-11 14:04:52 -07:00
Vicki Pfau
ef99341691
switch2: Move initialization after reading calibration
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This removes the need to wait for initialization to finish
2025-10-11 14:04:52 -07:00
Vicki Pfau
70bfdd013a
switch2: Send full init sequence from real hardware
2025-10-11 14:04:52 -07:00
Vicki Pfau
cdc1922801
switch2: This is the zero point, not the max
2025-10-11 14:04:52 -07:00
Sam Lantinga
33a74c7548
Fixed typo
2025-09-25 07:31:07 -07:00
Vicki Pfau
ed2cdceb66
switch2: Read user calibration data
2025-09-24 18:15:07 -07:00
zuiki_inn
fc648e5546
Support ZUIKI MasconPro ( #13770 )
...
* Add ZUIKI controller
Support version:
MasconPro
Enable rumble
Disable sensors
2025-09-21 23:38:28 -07:00
Sam Lantinga
1aba421bd3
Wait briefly after enabling effects on DualSense controller
...
The rumble motors apparently take a short time to power up after enabling enhanced mode.
Fixes https://github.com/libsdl-org/SDL/issues/13909
2025-09-14 09:59:01 -07:00
mitchellcairns
78e0ec7e0d
SInput: Version as a capabilities vehicle ( #13667 )
...
* SInput: version capabilities compression
This commit includes additions relating to SInput generic device reporting capabilities in a bit more detail, to automatically choose the best input map possible for the given device.
Thanks to Antheas Kapenekakis (git@antheas.dev ) for contributing the neat compression algorithm, this is pulled from the PR Draft here: https://github.com/libsdl-org/SDL/pull/13565
Co-authored-by: Antheas Kapenekakis <git@antheas.dev >
2025-09-13 07:21:39 -07:00
Sam Lantinga
3ddc3f1146
Send events for mice and keyboards detected during initialization
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Fixes https://github.com/libsdl-org/SDL/issues/12815
2025-09-11 20:07:55 -07:00
Sam Lantinga
df0cc6e98b
Make sure we always zero the buffer sent to Steam Controllers
...
This fixes bad initialization for Steam Controllers with the original firmware
2025-09-08 18:41:17 -07:00
Sam Lantinga
25d9096d41
Fixed rumble strength on DualSense Edge and Bluetooth connected controllers
...
Fixes https://github.com/libsdl-org/SDL/issues/13771
2025-09-06 11:53:32 -07:00
Sam Lantinga
3572be3998
Improved detection of FlyDigi controllers
2025-09-04 18:21:17 -07:00
Sam Lantinga
637a9b34ab
Added a comment explaining the initialization delay
2025-09-03 15:47:21 -07:00
Sam Lantinga
b6a55c2856
Wait a bit for initialization to complete before requesting calibration data
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Fixes https://github.com/libsdl-org/SDL/issues/13856
2025-09-03 15:36:58 -07:00
Sam Lantinga
84af0bb53a
Updated the 8BitDo Ultimate 2 Wireless Controller dongle update rate
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The latest dongle firmware appears to update at 1000Hz
2025-09-02 09:53:09 -07:00
Sam Lantinga
a562e40d2c
Revert "Disable rumble for the Ultimate 2 Wireless Controller in dongle mode"
...
This reverts commit 065fdca953 .
8BitDo has fixed the rumble issue with dongle firmware update V1.05
2025-09-02 09:53:09 -07:00
Sam Lantinga
1f007ad5cd
Added support for the player LED on Nintendo Switch 2 controllers
2025-09-01 21:11:16 -07:00
Sam Lantinga
4b93e7488f
Added support for the Switch 2 Joy-Cons with charging grip
2025-09-01 21:11:16 -07:00
Vicki Pfau
184f6fa231
switch2: Read calibration data
2025-08-29 05:46:19 -07:00
Sam Lantinga
ac5ccbe386
Moved Nintendo Switch 2 Controller initialization from hid.c to SDL_hidapi_switch2.c
2025-08-28 09:10:47 -07:00
Sam Lantinga
fb9fcfa37b
Fixed controller name when hotplugging the Nintendo Switch 2 Pro Controller
2025-08-28 09:10:47 -07:00
Ethan Lee
a798da2ec7
hidapi: Add support for NSO GameCube controller via libusb.
...
Thanks to Nohzockt for the initial libusb init and hidapi polling work!
2025-08-28 09:10:47 -07:00
Ethan Lee
efea62ed61
hidapi: Add a stub driver for Switch 2.
...
Thanks to kiddkaffeine for the Xcode updates!
2025-08-28 09:10:47 -07:00