Commit Graph

1580 Commits

Author SHA1 Message Date
Petar Popovic
5696677558 SDL_BlitSurface() comment: only dstrect is modified in function
(cherry picked from commit 035518d065)
2025-04-22 10:23:02 -07:00
Ozkan Sezer
f54014e173 SDL_cpuinfo.h: only include immintrin.h for x86 targets.
Reference issue: https://github.com/libsdl-org/SDL_image/issues/537
Reference issue: https://github.com/libsdl-org/SDL_mixer/issues/648

(cherry picked from commit bfab0a968f)
2025-04-03 19:55:04 +03:00
Sam Lantinga
64ad33884d Updated to version 2.32.5 for development 2025-03-31 12:58:50 -07:00
Sam Lantinga
2359383fc1 Updated to version 2.32.4 for release 2025-03-31 09:12:51 -07:00
SDL Wiki Bot
c8c4c97727 Sync SDL2 wiki -> header
[ci skip]

(cherry picked from commit fc536dcb7e)
2025-03-12 22:55:50 +03:00
SDL Wiki Bot
e9d2f60e1c Sync SDL2 wiki -> header
[ci skip]

(cherry picked from commit 22a87a22ca)
2025-03-07 22:45:02 +03:00
Sam Lantinga
53c022c880 Updated to version 2.32.3 for development 2025-03-01 18:13:50 -08:00
Sam Lantinga
e11183ea6c Updated to version 2.32.2 for release 2025-03-01 18:03:11 -08:00
SDL Wiki Bot
c2047f0496 Sync SDL2 wiki -> header
[ci skip]

(cherry picked from commit 52ac07d327)
2025-02-25 08:08:55 -08:00
Tomasz Pakuła
220895d4d2 [SDL2] Add SDL_HINT_JOYSTICK_HAPTIC_AXES
Allows users to overwrite the number of haptic axes defined for a given
joystick. Also supports a "wildcard" VID:PID of 0xFFFF/0xFFFF

(cherry picked from commit 0809be4ec5)
2025-02-25 08:08:55 -08:00
Cameron Gutman
9be8c2a899 keyboard: Fix comment regarding implicit calls to SDL_StartTextInput()
It was always done inside SDL_VideoInit().

(cherry picked from commit 92cadaf917)
2025-02-25 08:08:55 -08:00
Sam Lantinga
7a44b1ab00 Updated to version 2.32.0 for release 2025-02-08 09:10:22 -08:00
Sam Lantinga
3e97d41da4 Updated to version 2.31.1 for RC build 2025-02-08 08:56:53 -08:00
Tomasz Pakuła
529ed102fc Translate conditional effect direction instead of hardcoding it to 0
Provious code wrongly assumed that direction is not an important part
of conditional effect. Moreover, if there's need to hardcode polar
direction, the default should be 0x4000 (north).

For one axis affects, a direction of 0 means complete lack of force, if
a FFB-enabled device takes direction into force calculation. A sine function
graph can be used to represent the resulting forces where X is the input
direction and Y is the force multiplier (360 degrees equals to 1).

This fixes conditional effect playback on Moza Racing devices, which do
not ignore direction field.
2025-01-20 16:52:11 -08:00
SDL Wiki Bot
220a23dad2 Sync SDL2 wiki -> header
[ci skip]
2025-01-15 15:27:42 +00:00
SDL Wiki Bot
aa9b4ec894 Sync SDL2 wiki -> header
[ci skip]
2025-01-11 16:25:41 +00:00
SDL Wiki Bot
9dc8c82082 Sync SDL2 wiki -> header
[ci skip]
2025-01-03 13:15:22 +00:00
Sam Lantinga
2b5b8fdbd5 Updated copyright for 2025 2025-01-01 07:47:53 -08:00
Ozkan Sezer
51570d9257 build system: disable 3dNow! support by default
Closes: https://github.com/libsdl-org/SDL/issues/11472.
2024-11-17 17:55:32 +03:00
Sam Lantinga
f1a3a18c1e Removed SDL_HINT_ENABLE_STEAM_CONTROLLERS
This was only respected on Steam Link hardware, which now uses SDL3 where it has been replaced by SDL_HINT_JOYSTICK_HIDAPI_STEAM.
2024-11-08 15:23:31 -08:00
Zack Middleton
761ea32b74 Fix SDL_PRIs64 to use standard PRId64
PRIs64 doesn't exist in C standards.

(cherry picked from commit 8a2cac7aaa)
2024-11-08 12:40:50 +03:00
Ryan C. Gordon
67b537cef4 .wikiheader-options: Treat SDL int types (Uint64, etc) as API prefixes.
This makes any reference to them in the docs link to their wiki pages.

Also fixup the integer type documentation, so the SDL2 wiki _has_ actual
pages for them.  :)
2024-11-01 23:52:03 -04:00
SDL Wiki Bot
15bc3f25ee Sync SDL2 wiki -> header
[ci skip]
2024-11-01 19:42:53 +00:00
dv-senna
478dff3585 SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHABLE_HANDLE
Allows including vulkan.hpp in user code in C++ before SDL_vulkan.h w/o errors.
Fixes:  https://github.com/libsdl-org/SDL/issues/11328 .

(cherry picked from commit 149ecffd6f)
2024-10-29 20:35:10 +03:00
SDL Wiki Bot
96e7306a7a Sync SDL2 wiki -> header
[ci skip]
2024-10-27 21:41:54 +00:00
Jordan Christiansen
a22baafcf4 docs: Explain events for already plugged in controllers 2024-10-27 14:41:06 -07:00
SDL Wiki Bot
bcf1397e33 Sync SDL2 wiki -> header
[ci skip]
2024-10-20 01:02:07 +00:00
SDL Wiki Bot
1af0b39833 Sync SDL2 wiki -> header
[ci skip]
2024-10-20 00:51:30 +00:00
SDL Wiki Bot
4ca7a19348 Sync SDL2 wiki -> header
[ci skip]
2024-10-19 18:04:39 +00:00
Ozkan Sezer
a976f7f71b SDL_stdinc.h: provide a prototype for strdup for __clang_analyzer__ case
Because strdup is not ANSI but POSIX, and its prototype might be hidden..

Reference issue: https://github.com/libsdl-org/SDL/issues/11219.

(cherry picked from commit 3ebfdb04be)
2024-10-16 22:03:50 +03:00
Sam Lantinga
da4608ed03 Fixed typo in SDL_audio.h 2024-10-10 08:49:41 -07:00
Sam Clegg
3deb07ea39 [emscripten] Fixes for data addresses above 2gb
This includes both wasm64 and wasm32 when addressing more than 2gb of
memory.

Fixes: #9052
2024-10-08 16:35:58 -04:00
SDL Wiki Bot
c43b976e5b Sync SDL2 wiki -> header 2024-09-21 13:17:38 +00:00
SDL Wiki Bot
ea820edc62 Sync SDL2 wiki -> header 2024-09-10 15:35:30 +00:00
Sam Lantinga
2834d8b3b7 Revert "Sync SDL2 wiki -> header"
This reverts commit f23cc950f5.

This edit was incorrect.
2024-09-04 09:15:20 -07:00
Ryan C. Gordon
155c3bb0a3 SDL_GLattr: formatted wiki documentation to be wikiheaders-friendly.
Reference https://github.com/libsdl-org/sdlwiki/issues/544
2024-08-12 01:23:12 -04:00
Sam Lantinga
8f5d3ca57d Added SDL_CreateRenderer to the "see also" for SDL_RenderPresent() 2024-08-05 07:58:02 -07:00
SDL Wiki Bot
eee439debe Sync SDL2 wiki -> header 2024-07-29 19:46:06 +00:00
Ryan C. Gordon
0ba3d9862d SDL_RWFromFile: On Apple platforms, offer a hint to not look in resource dirs.
Fixes #8403.
2024-07-29 15:45:03 -04:00
Ozkan Sezer
86b4d035db SDL_stdinc.h (SDL_COMPILE_TIME_ASSERT): Keep C++ case alone (after PR/10331)
Some versions of gcc will define __STDC_VERSION__ even when compiling in C++ mode.
Reference issue: https://github.com/libsdl-org/SDL/issues/6078 which was fixed by
f6b81125b3

(cherry picked from commit 70c1012e8c)
2024-07-22 16:02:00 +03:00
Anonymous Maarten
5d606eaae2 stdinc: c23 deprecated _Static_assert in favor of static_assert
(cherry picked from commit 22bfbdbc02)
2024-07-21 21:55:10 +03:00
vanfanel
9e6b8d56e3 Add SDL_VIDEO_DOUBLE_BUFFER support to the Wayland backend. 2024-07-17 16:36:04 -04:00
Ryan C. Gordon
14183f8eca SDL_endian.h: Fix byte order detection on Solaris (and some SPARC compilers).
Fixes #10093.
2024-06-28 00:11:23 -04:00
Ryan C. Gordon
d96f1d5360 begin_code: Solaris Studio has __has_attribute defined by isn't usable here.
Fixes #10095.
2024-06-27 20:38:45 -04:00
SDL Wiki Bot
c1d10c36e7 Sync SDL2 wiki -> header 2024-06-20 16:30:15 +00:00
expikr
194d72bb29 Add SDL_MOUSE_RELATIVE_CURSOR_VISIBLE (#7947)
(cherry picked from commit ee559d51be)
2024-06-20 09:28:58 -07:00
SDL Wiki Bot
744eb00b04 Sync SDL2 wiki -> header 2024-06-16 15:02:26 +00:00
SDL Wiki Bot
143d5d779c Sync SDL2 wiki -> header 2024-06-14 06:11:54 +00:00
Ryan C. Gordon
b2b2369414 Moved function pointer params to typedefs, etc, for latest wikiheaders. 2024-06-12 19:29:21 -04:00
Sam Lantinga
477c718744 Added wiki-style documentation for SDL_JoystickGUID 2024-06-08 08:50:24 -07:00